NeO
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Posts posted by NeO
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Toate pluginurile le am cu dll si merg.Oricum,am încercat ?i f?r? .dll ?i tot la fel zice.Celelalte pluginuri îmi merg.
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Nu prea inteleg ce face )
EDIT:
[15:48:03] Server Plugins[15:48:03] --------------
[15:48:03] Loading plugin: rule_editor.dll
[15:48:03] Failed.
[15:48:03] Loading plugin: streamer.dll
[15:48:03]
*** Streamer Plugin v2.5.2 by Incognito loaded ***
[15:48:03] Loaded.
[15:48:03] Loading plugin: sscanf.dll
[15:48:03]
[15:48:03] ===============================
[15:48:03] sscanf plugin loaded.
[15:48:03] © 2009 Alex "Y_Less" Cole
[15:48:03] ===============================
[15:48:03] Loaded.
[15:48:03] Loaded 2 plugins.
Am 0.3d RC8!?i rule_editor.dll este primul in server.cfg
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Mul?umesc stuntman ;;)
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Ai asta în Ladmin,pe care am în?eles c? l-ai editat tu.H?h?h?h?.(minciun? de la Pepsii)umpli sectiunea discutii scripting ?i ?la zice c? ai editat ladmin ?i c? ai f?cut un fs de anima?ii,pe când acel ladmin(editat de vampir_md cred,) e din DKR.Defapt tot serveru e (din) DKR.
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Mai bine folosesti asta » http://forum.sa-mp.com/showthread.php?t=253507
e super si ai o multime de optiuni.
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Salut. Am ?i eu urm?toarele erori:
[pawn]D:\cc\sx\filterscripts\teles.pwn(20) : error 018: initialization data exceeds declared size
D:\cc\sx\filterscripts\teles.pwn(26) : error 018: initialization data exceeds declared size
D:\cc\sx\filterscripts\teles.pwn(64) : error 032: array index out of bounds (variable "WBWCAR")
D:\cc\sx\filterscripts\teles.pwn(72) : error 032: array index out of bounds (variable "WBWNOCAR")[/pawn]
Linia 20
new Float:WBWNOCAR[][3] ={
// Positions, (X, Y, Z and Facing Angle)
«linia 20»[/color]{575.0173,-2558.7581,6.8824,186.3621},
{588.9304,-2558.2075,7.0464,178.2153}
};
Linia 26
new Float:WBWCAR[][3] ={
// Positions, (X, Y, Z and Facing Angle)
«linia 26»[/color]{587.2133,-2548.6904,6.6094,179.3112},
{574.7921,-2547.6658,6.6095,184.2920}
};
Linia 64
new rand = random(sizeof(WBWCAR));// SetPlayerPos to the random spawn data
SetPlayerPos(playerid, WBWCAR[rand][0], WBWCAR[rand][1],WBWCAR[rand][2]);
// SetPlayerFacingAngle to the random facing angle data
«linia 64»[/color]SetPlayerFacingAngle(playerid, WBWCAR[rand][3]);
Linia 72
new rand = random(sizeof(WBWNOCAR));// SetPlayerPos to the random spawn data
SetPlayerPos(playerid, WBWNOCAR[rand][0], WBWNOCAR[rand][1],WBWNOCAR[rand][2]);
// SetPlayerFacingAngle to the random facing angle data
«linia 72»[/color]SetPlayerFacingAngle(playerid,WBWNOCAR[rand][3]);
Am f?cut ca aici http://wiki.sa-mp.com/wiki/Random
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Pune codul ?sta,uitasem s? schimb id-ul
La OnDialogResponse
if(dialogid == 8643) { if(response) { new skinid, message[64]; skinid = strval(inputtext); if(skinid < 0 || skinid > 299) { SendClientMessage(playerid, 0xFFFFFFFF, "[SKIN-INFO]: INTRODUCETI UN NR INTRE 0 - 290 !"); } else { SetPlayerSkin(playerid, skinid); format(message, sizeof(message), "[SKIN-INFO]: TI-AI SCHIMBAT SKINUL IN %d.", skinid); SendClientMessage(playerid, 0xFFFFFFFF, message); } } }
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Lol.Bag? asta.
La OnPlayerCommandText
if(strcmp(cmdtext, "/skin", true) == 0) { ShowPlayerDialog(playerid, 8643, DIALOG_STYLE_INPUT, "Skin Change", "Enter the skin id you wish to have below", "Confirm", "Cancel"); return 1; }
LA OnDialogResponseif(dialogid == 8643) { if(response) { new skinid, message[64]; skinid = strval(inputtext); if(skinid < 0 || skinid > 299) { SendClientMessage(playerid, 0xFFFFFFFF, "[SKIN-INFO]: INTRODUCETI UN NR INTRE 0 - 290 !"); } else { SetPlayerSkin(playerid, skinid); format(message, sizeof(message), "[SKIN-INFO]: TI-AI SCHIMBAT SKINUL IN %d.", skinid); SendClientMessage(playerid, 0xFFFFFFFF, message); } } }
Apoi scrii doar /skin se va deschide un dialog unde trebuie sa pui id-ul skinului.
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Bagi astea în OnGameModeInit
Primul num?r dup? AddPlayerClass este id-ul skinului.
//Class~ Selection AddPlayerClass(0,2262.8901,-1758.2415,13.5469,0.0,24,331,0,0,0,0); AddPlayerClass(217,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(250,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(7,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(101,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(170,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(73,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(180,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(184,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(185,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(188,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(29,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(30,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(66,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(100,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(247,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(248,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(254,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(12,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(172,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(150,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(91,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(93,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(102,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(105,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(108,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(115,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(117,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(112,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(125,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(127,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(64,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(63,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(85,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(152,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(178,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(264,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(280,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(281,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(282,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(283,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(284,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(285,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(286,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(287,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(163,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(164,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(274,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(275,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(276,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(277,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(278,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(279,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(162,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(160,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(159,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0); AddPlayerClass(158,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
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Da.Dar asta mi se întâmpl? dintotdeauna. ?i pe 0.3b ?i pe 0.3c,?i pe 0.3d. Am ultima versiune de server si de plugin. :tongue:
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Nu ?tiu cum arat? speedometerul de pe serverul zis de tine,dar poti descarca niste speedometere gata-facute.Ai o list? mai jos.
Speedo-Meters
- PPC Speedometer (http://forum.sa-mp.com/showthread.php?t=282180) - by PowerPC603
- Simple Speedo + Fuel System (http://forum.sa-mp.com/showthread.php?t=244007) - by sabretur
- HyperZ Speedo Meter (http://forum.sa-mp.com/showthread.php?t=158908) - by hab2ever
- LuX SpeedoMeter (http://forum.sa-mp.com/showthread.php?t=91403) - by LuxurioN™
- FuelSystem + Speedometer (http://forum.sa-mp.com/showthread.php?t=10582) - by zeruel_angel
- RyDeR Speedometer (http://forum.sa-mp.com/showthread.php?t=91257) - by RyDeR`
- ::: Sleek & Stylish Digital Speedometer ::: (http://forum.sa-mp.com/showthread.php?t=266455) - by iPLEOMAX
- Stefan's Speedometer/Fuel/Engine/Lock System (http://forum.sa-mp.com/showthread.php?t=67755) - by kevin974
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Vezi dac? merge a?a:
Adaugi astea undeva:
forward AntiSpam(playerid); public AntiSpam(playerid) { SetPVarInt(playerid, "antispam_spam", 0); }
?i comanda lâng? celelalte(atentie! eu am folosit ZCMD)CMD:timer(playerid ,params[]){ { if(GetPVarInt(playerid, "antispam_spam") == 0) { SetTimerEx("AntiSpam", 3000, false, "i", playerid); SetPVarInt(playerid, "antispam_spam", 1); //Functiile tale SendClientMessage(playerid,0x1ED5C7FF,"în loc de acest mesaj trebuie s? adaugi func?iile tale"); return 1; } else return SendClientMessage(playerid, 0xFFFFFF, "[ANTI-SPAM] Poti folosi aceasta comanda doar odata la 3 secunde."); } }
TESTAT! MERGE
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Pentru prima:
Deasupra liniei 1618 adaug? asta:
forward ResetReport(playerid);
Pentru a doua inlocuie?te tot cu codul de mai jos:if(strcmp(cmd, "/callreport", true) == 0 || strcmp(cmd, "/cr", true) == 0) { new idcall; tmp = strtok(cmdtext, idx); if (strlen(tmp)) { idcall = strval(tmp); if (IsPlayerConnected(idcall)) { if(admind[playerid] == 0 && adminafk[playerid] == 1) { SendClientMessage(playerid, COLOR_2RED, "Nu Poti raspunde la report daca stai AFK si OFF Duty."); return 0; } if(admind[playerid] == 0) { SendClientMessage(playerid, COLOR_2RED, "Nu Poti raspunde la report daca stai OFF Duty."); return 0; } if(PlayerInfo[playerid][pAdmin] >= 1) { if(CallReport[idcall] == 1) { CallReport[idcall] = 0; GetPlayerName(idcall, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "~g~Admin ~y~%s ~g~ti-a preluat Reportul.", sendername); GameTextForPlayer(idcall,string,2300,3); format(string, sizeof(string), "[REPORT INFO]:Admin %s ti-a preluat reportul. El va da goto la tine cat de curand.", sendername); SendClientMessage(idcall,0x0080FFFF,string); for(new i = 0; i < MAX_PLAYERS; i ++) { if(PlayerInfo[pAdmin] >= 1) { format(string, sizeof(string), "[INFO]: Admin %s a preluat reportul lui %s . Doar el se va ocupa de acest player!", sendername ,giveplayer); SendClientMessage(i,0x00FFFFFF,string); } } return 1; } else { SendClientMessage(playerid,COLOR_GREY,"Playerul nu a dat /report !"); } } else { SendClientMessage(playerid,COLOR_GREY,"Nu esti admin !"); } } else { SendClientMessage(playerid, COLOR_GREY, "Player negasit"); } } else { SendClientMessage(playerid, COLOR_GREY, "Folosire: /callreport [playerid/name]"); } }
Ar trebui s? mearg?.
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Folosesc Streamer by Incognito ?i unele obiecte se v?d doar dup? ce ies din ma?ina.Deci sunt invizibile pân? ies din vehicul.Cu siguran?? mul?i au problema asta.
SE POATE REZOLVA?
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Folositor.Pacat ca la mine nu ma pune pe freeze.Doar apar mesajele.Nimic altceva.
Daca aveti Incognito's Streamer,puteti folosi Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z)
#define SetPlayerPos2(%0,%1,%2,%3); Streamer_UpdateEx(%0,%1,%2,%3);SetPlayerPos(%0,%1,%2,%3)
Buna descriere..
Frumos .
Farse ,te rog sa imi zici cum se foloseste functia zisa de tine mai sus.
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Da,e bun,nu stiam ca tu esti usrb1n
Oricum mie nu imi merge nimic ce tine de audio in 0.3d :-(
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Nu prea folositor.Sistemele de administrare au asa ceva.
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Folositor ?i simplu.Bravo.
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Nu prea e folositor. 2.5/5 » Pentru efort «
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Salut.
De exemplu am acest cod:
ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Tune car menu","Paint Jobs\nColors\nExhausts\nFront Bumper\nRear Bumper\nRoof\nSpoilers\nSide Skirts\nBullbars\nWheels\nCar Stereo\nNext page", "Select", "Exit");}}} if(dialogid == DIALOGID+2) //Colours { if(response) { if(listitem == 0) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,0,0);//Black PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You painted your car to black."); ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select a Color", "Black\nWhite\nRed\nBlue\nGreen\nYellow\nPink\nBrown\nBACK", "Select", "Exit"); } if(listitem == 1) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,1,1);//White PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You painted your car to white."); ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select a Color", "Black\nWhite\nRed\nBlue\nGreen\nYellow\nPink\nBrown\nBACK", "Select", "Exit"); } if(listitem == 2) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,3,3);//Red PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You painted your car to red."); ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select a Color", "Black\nWhite\nRed\nBlue\nGreen\nYellow\nPink\nBrown\nBACK", "Select", "Exit"); } if(listitem == 3) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,79,79); //Blue PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You painted your car to blue."); ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select a Color", "Black\nWhite\nRed\nBlue\nGreen\nYellow\nPink\nBrown\nBACK", "Select", "Exit"); } if(listitem == 4) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,86,86);//Green PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You painted your car to green."); ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select a Color", "Black\nWhite\nRed\nBlue\nGreen\nYellow\nPink\nBrown\nBACK", "Select", "Exit"); }
Cum fac s? il trag pe tot deodata la margine,sa fie toate a?a:ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select a Color", "Black\nWhite\nRed\nBlue\nGreen\nYellow\nPink\nBrown\nBACK", "Select", "Exit"); } if(listitem == 3) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,79,79); //Blue PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You painted your car to blue."); ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select a Color", "Black\nWhite\nRed\nBlue\nGreen\nYellow\nPink\nBrown\nBACK", "Select", "Exit"); } if(listitem == 4) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,86,86);//Green PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You painted your car to green."); ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select a Color", "Black\nWhite\nRed\nBlue\nGreen\nYellow\nPink\nBrown\nBACK", "Select", "Exit"); } if(listitem == 5) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,6,6);//Yellow PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You painted your car to yellow."); ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select a Color", "Black\nWhite\nRed\nBlue\nGreen\nYellow\nPink\nBrown\nBACK", "Select", "Exit"); } if(listitem == 6) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,126,126);//Pink PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You painted your car to pink."); ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select a Color", "Black\nWhite\nRed\nBlue\nGreen\nYellow\nPink\nBrown\nBACK", "Select", "Exit"); } if(listitem == 7) { new car = GetPlayerVehicleID(playerid); ChangeVehicleColor(car,66,66);//Brown PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0); SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You painted your car to brown."); ShowPlayerDialog(playerid, DIALOGID+2, DIALOG_STYLE_LIST, "Select a Color", "Black\nWhite\nRed\nBlue\nGreen\nYellow\nPink\nBrown\nBACK", "Select", "Exit"); } if(listitem == 8) { ShowPlayerDialog(playerid, DIALOGID, DIALOG_STYLE_LIST, "Tune car menu","Paint Jobs\nColors\nExhausts\nFront Bumper\nRear Bumper\nRoof\nSpoilers\nSide Skirts\nBullbars\nWheels\nCar Stereo\nNext page", "Select", "Exit"); } } }
Poate nu ati inteles: Vreau sa stiu cum fac in pawno sa selectez mai multe linii de cod si sa le trag pe toate langa linie?(ca in al 2-lea cod)
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Am schimbat id-urile dialogurilor....
Mersi pt. note,chiar daca is rele.
Ce daca sunt multe sisteme afk?Asta e altul.
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A iesit versiunea 2:
VERSIUNEA 2:-Acum foloseste ZCMD.
-Acum este o noua comanda : /noafk,care scoate toti jucatorii din /afk sau /brb.(DOAR PENTRU ADMINII RCON)
-In scriptfiles se salveaza cand un player intra/iese din afk/brb,si cand este scos fortat din afk/brb.
-Cand stai cu jocul in pauza sau in bara,apare un dialog cu 2 butoane.
> Butonul "Back",care te va scoate automat din BRB
> Butonul "Hide", > ascunde dialogul,dar tot ramai brb. Si poti da /back pentru a te intoarce la joc fara dialog.(in caz de ati dat hide in loc de back)
*Pentru a functiona totul bine creati in scriptfiles folderul "AfkSystem"
Deci comenzile sunt :
- /afk - te pune AFK
- /brb - te pune BRB
- /back - revii la joc(in caz de esti afk/brb)
- /afkplayers - arata toata lista cu jucatori afk/brb
- /noafk - doar pt. adminii rcon
Daca vrei sa nu mai salveze in scriptfiles actiunile jucatorilor,modificati in fs:
#define SaveLogs true
In loc de acel "True" puneti "false" si apasati F5.
ma va spun eu ce a facut , el a copiat de pe un server, si la modificat putin , asta nu e mare lucru, si in alt 2 rand, sunt o gramada de systeme afk, imi pare rau 0.1/5Esti sigur?
- /afk - te pune AFK
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tare serveru
10/10
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Prea simplu.
Nu cred ca trebuia sa le postezi,isi poate face oricine un textdraw. :cheesy:
Rule Editor[0.3d][windows]
in Pluginuri
Posted
Da,am b?gat tot!! Nu e primul plugin care îl bag. :rolleyes: