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Speederx

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Everything posted by Speederx

  1. prea ostila pentru o inchisoare 3/5
  2. Speederx

    .

    bv lasa ca e bine 4/5
  3. Pai mapa se numeste Samp island,iarp e obiectul ala scrie San Andreas Multi Player eu zic ca e destul de logic.
  4. Mapa asta este postata pe: Posted by: Doctor_H3ll « on: April 11, 2009, 01:33:47 AM » mai vreti si download?
  5. Nu ma ocup cu scriptatul deci .. :cry:
  6. Speederx

    [MAP]Hell

    :evil: 5/5 :evil:
  7. adica nu am mai facut insule pana acum.
  8. -------------------------------- Info: Este o simpla insula de distractie si relaxare.Prima mea mapa de acest gen. -------------------------------- Video: -------------------------------- Imagini: -------------------------------- Obiecte[116]: CreateDynamicObject(18751,4802.12,-4921.35,4.16,0.00,0.00,0.00); CreateDynamicObject(18751,4746.04,-4921.95,4.16,0.00,0.00,0.00); CreateDynamicObject(18751,4746.04,-4875.93,3.81,0.00,0.00,0.00); CreateDynamicObject(18751,4800.19,-4872.35,3.81,0.00,0.00,0.00); CreateDynamicObject(18750,4702.36,-4904.54,48.72,89.49,0.00,91.75); CreateDynamicObject(710,4722.75,-4864.69,22.20,0.00,0.00,0.00); CreateDynamicObject(710,4827.72,-4851.19,22.22,0.00,0.00,0.00); CreateDynamicObject(710,4829.30,-4950.55,21.85,0.00,0.00,0.00); CreateDynamicObject(710,4721.45,-4951.63,21.57,0.00,0.00,0.00); CreateDynamicObject(710,4709.59,-4931.41,20.32,0.00,0.00,0.00); CreateDynamicObject(710,4713.84,-4904.80,21.07,0.00,0.00,0.00); CreateDynamicObject(710,4753.89,-4944.07,23.03,0.00,0.00,0.00); CreateDynamicObject(710,4773.88,-4955.72,22.53,0.00,0.00,0.00); CreateDynamicObject(710,4791.16,-4944.48,22.28,0.00,0.00,0.00); CreateDynamicObject(710,4808.41,-4954.20,20.53,0.00,0.00,0.00); CreateDynamicObject(710,4822.39,-4930.03,23.03,0.00,0.00,0.00); CreateDynamicObject(710,4816.12,-4915.56,25.03,0.00,0.00,0.00); CreateDynamicObject(710,4804.01,-4896.12,22.78,0.00,0.00,0.00); CreateDynamicObject(710,4786.81,-4911.10,29.78,0.00,0.00,0.00); CreateDynamicObject(710,4774.98,-4922.33,21.28,0.00,0.00,0.00); CreateDynamicObject(710,4768.61,-4891.08,20.78,0.00,0.00,0.00); CreateDynamicObject(710,4747.54,-4873.75,20.53,0.00,0.00,0.00); CreateDynamicObject(710,4754.10,-4855.72,20.03,0.00,0.00,0.00); CreateDynamicObject(710,4775.39,-4852.38,20.03,0.00,0.00,0.00); CreateDynamicObject(710,4795.67,-4865.55,23.53,0.00,0.00,0.00); CreateDynamicObject(710,4819.15,-4878.53,22.78,0.00,0.00,0.00); CreateDynamicObject(710,4804.49,-4843.81,20.28,0.00,0.00,0.00); CreateDynamicObject(710,4739.19,-4906.89,22.03,0.00,0.00,0.00); CreateDynamicObject(710,4732.04,-4849.78,20.78,0.00,0.00,0.00); CreateDynamicObject(14560,4785.57,-4901.21,13.14,0.24,1.24,0.49); CreateDynamicObject(18751,4784.10,-4896.81,2.81,0.00,0.00,0.00); CreateDynamicObject(18751,4787.82,-4891.87,2.81,0.00,0.00,0.00); CreateDynamicObject(18751,4787.84,-4903.91,2.44,0.00,0.00,0.00); CreateDynamicObject(710,4786.62,-4891.45,29.78,0.00,0.00,0.00); CreateDynamicObject(4874,4803.51,-4790.33,5.26,0.00,0.00,274.00); CreateDynamicObject(710,4845.21,-4907.10,17.35,0.00,0.00,0.00); CreateDynamicObject(710,4842.04,-4943.09,19.85,0.00,0.00,0.00); CreateDynamicObject(710,4826.54,-4969.58,17.85,0.00,0.00,0.00); CreateDynamicObject(710,4788.97,-4962.02,19.35,0.00,0.00,0.00); CreateDynamicObject(710,4743.65,-4964.55,18.60,0.00,0.00,0.00); CreateDynamicObject(710,4838.56,-4872.83,18.60,0.00,0.00,0.00); CreateDynamicObject(710,4838.14,-4834.81,17.10,0.00,0.00,0.00); CreateDynamicObject(710,4802.21,-4826.24,15.85,0.00,0.00,0.00); CreateDynamicObject(710,4773.89,-4833.88,18.35,0.00,0.00,0.00); CreateDynamicObject(710,4737.66,-4829.94,15.60,0.00,0.00,0.00); CreateDynamicObject(710,4715.45,-4838.33,18.35,0.00,0.00,0.00); CreateDynamicObject(710,4705.28,-4872.88,17.85,0.00,0.00,0.00); CreateDynamicObject(1646,4837.52,-4857.08,5.28,19.75,0.00,94.75); CreateDynamicObject(1646,4837.37,-4855.62,5.26,19.74,0.00,94.74); CreateDynamicObject(1646,4837.41,-4854.17,5.31,19.74,0.00,94.74); CreateDynamicObject(1646,4837.43,-4852.56,5.38,19.74,0.00,94.74); CreateDynamicObject(1646,4837.53,-4851.11,5.48,20.21,356.53,94.94); CreateDynamicObject(1255,4809.30,-4885.92,10.08,0.00,0.00,0.00); CreateDynamicObject(1255,4809.12,-4884.04,10.01,0.00,0.00,0.00); CreateDynamicObject(1255,4809.14,-4882.06,9.96,0.00,0.00,0.00); CreateDynamicObject(1255,4809.11,-4880.41,9.91,0.00,0.00,0.00); CreateDynamicObject(3580,4809.47,-4931.61,13.76,0.00,0.00,42.00); CreateDynamicObject(18751,4746.04,-4875.93,4.06,0.00,0.00,0.00); CreateDynamicObject(3580,4746.13,-4924.64,13.88,0.00,0.00,302.00); CreateDynamicObject(3580,4729.37,-4858.95,10.66,0.00,0.00,249.99); CreateDynamicObject(1281,4780.41,-4887.51,9.33,349.75,0.25,0.04); CreateDynamicObject(1281,4785.40,-4886.42,9.20,349.74,0.25,0.04); CreateDynamicObject(1281,4792.80,-4893.72,9.55,359.49,0.74,0.00); CreateDynamicObject(1281,4793.53,-4899.43,9.50,359.49,0.74,0.00); CreateDynamicObject(1281,4793.45,-4905.58,9.43,359.49,0.74,0.00); CreateDynamicObject(1281,4785.20,-4915.99,9.25,359.49,0.74,0.00); CreateDynamicObject(1281,4778.56,-4911.86,9.13,1.98,5.00,273.82); CreateDynamicObject(1281,4778.03,-4907.11,9.38,7.21,5.03,273.36); CreateDynamicObject(1281,4777.69,-4900.51,9.28,7.21,5.03,273.36); CreateDynamicObject(1281,4778.50,-4893.69,9.20,1.98,4.99,273.82); CreateDynamicObject(1432,4795.00,-4913.63,9.16,354.00,0.00,0.00); CreateDynamicObject(1432,4791.74,-4909.15,8.66,3.99,2.00,354.11); CreateDynamicObject(1432,4791.61,-4890.28,8.91,356.24,0.00,0.00); CreateDynamicObject(14565,4785.64,-4901.48,10.66,0.00,5.00,0.25); CreateDynamicObject(946,4819.88,-4880.03,9.86,0.00,0.00,197.74); CreateDynamicObject(2114,4821.57,-4882.58,8.08,0.00,0.00,0.00); CreateDynamicObject(1598,4825.22,-4887.57,7.68,0.00,0.00,0.00); CreateDynamicObject(1598,4829.93,-4882.34,7.26,0.00,0.00,0.00); CreateDynamicObject(1598,4825.56,-4881.07,7.61,0.00,0.00,0.00); CreateDynamicObject(1598,4829.38,-4875.27,6.73,0.00,0.00,0.00); CreateDynamicObject(1598,4829.38,-4875.27,6.73,0.00,0.00,0.00); CreateDynamicObject(1598,4826.97,-4864.50,7.03,0.00,0.00,0.00); CreateDynamicObject(1598,4825.73,-4871.18,6.71,0.00,0.00,0.00); CreateDynamicObject(1598,4831.18,-4868.26,6.38,0.00,0.00,0.00); CreateDynamicObject(1598,4823.17,-4877.67,7.36,0.00,0.00,0.00); CreateDynamicObject(1461,4809.54,-4826.20,3.21,0.00,0.00,268.25); CreateDynamicObject(1461,4809.56,-4823.18,2.61,0.00,0.00,268.24); CreateDynamicObject(1609,4838.91,-4842.81,5.41,338.75,0.00,260.00); CreateDynamicObject(1610,4837.83,-4859.91,5.03,0.00,0.00,0.00); CreateDynamicObject(1637,4742.40,-4890.95,10.74,0.00,0.00,0.00); CreateDynamicObject(1637,4837.01,-4893.87,6.92,0.00,0.00,0.00); CreateDynamicObject(2406,4838.87,-4871.88,5.93,0.00,0.00,158.50); CreateDynamicObject(6295,4752.43,-5068.51,26.16,0.00,0.00,0.00); CreateDynamicObject(11495,4753.54,-4978.19,2.40,0.00,0.00,0.00); CreateDynamicObject(11495,4753.55,-4999.38,2.40,0.00,0.00,0.00); CreateDynamicObject(11495,4753.47,-5021.11,2.40,0.00,0.00,0.00); CreateDynamicObject(18751,4751.38,-5061.14,-3.02,0.00,0.00,0.00); CreateDynamicObject(11495,4753.47,-5043.03,2.40,0.00,0.00,0.00); CreateDynamicObject(9958,4641.37,-4897.12,6.90,0.00,0.00,1.00); CreateDynamicObject(710,4726.46,-5085.42,16.07,0.00,0.00,0.00); CreateDynamicObject(710,4728.82,-5039.80,15.60,0.00,0.00,0.00); CreateDynamicObject(710,4780.74,-5096.28,15.00,0.00,0.00,0.00); CreateDynamicObject(710,4776.91,-5046.60,14.65,0.00,0.00,0.00); CreateDynamicObject(710,4707.08,-4968.39,17.85,0.00,0.00,0.00); CreateDynamicObject(1608,4754.58,-5102.19,-0.72,0.00,0.00,64.00); CreateDynamicObject(1608,4741.65,-5104.36,-0.72,0.00,0.00,315.99); CreateDynamicObject(1607,4796.21,-5056.94,0.00,0.00,0.00,0.00); CreateDynamicObject(1637,4779.46,-5088.95,1.39,0.00,0.00,92.00); CreateDynamicObject(9237,4766.22,-4844.98,12.69,0.00,0.00,110.00); CreateDynamicObject(902,4847.81,-4879.33,1.80,0.00,22.25,0.00); CreateDynamicObject(1481,4745.98,-4874.70,10.73,0.00,0.00,355.00); CreateDynamicObject(1481,4746.93,-4875.15,10.73,0.00,0.00,314.99); CreateDynamicObject(1481,4744.98,-4874.86,10.73,0.00,0.00,22.99); CreateDynamicObject(11495,4744.94,-4819.69,1.62,0.00,0.00,12.00); CreateDynamicObject(11495,4740.79,-4800.04,7.37,32.25,0.00,11.99); CreateDynamicObject(11495,4739.54,-4794.23,11.15,34.74,0.00,11.99); //Objects:116,Vehicles:0 -------------------------------- Comanda de teleport: if(strcmp(cmdtext, "/island", true) == 0) { SetPlayerInterior(playerid,0); {SetPlayerPos(playerid,4741.7563476563,-4899.0366210938,8.4952936172485);} SendClientMessage(playerid, COLOR_YELLOW,"Welcome to Samp Island!"); return 1;} -------------------------------- Astept parerile voastre.
  9. 4.5/5 arata frumos scoate aia de jos de la 1:00
  10. pai na..tu erai batman pe vremea aia ;)
  11. 5/5 foarte frumoasa pentru 1 mapa :evil:
  12. Stergi masinile alea si pui altele:))
  13. sorry,dar intro gara nu cred ca se pun atatea plante,inafar de primele 2 poze imi plac restu.4.5/5
  14. eu in locul tau nu bagam mapele alea acolo. 5/5
  15. Speederx

    .

    5/5 frumos :police:
  16. Zh3r0...invata sa te comporti,chiar daca esti moderator si scripter smecher :-j marog asa e in romania.
  17. Problema voastra mai bine sar rezolva me messenger nu aici daca ati fi mai seriosi.
  18. Speederx

    .

    bv ma duda /5/5/5/5/
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