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IstuntmanI

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Everything posted by IstuntmanI

  1. Draguta :P
  2. Adauga de inca 4 ori randul asta: [pawn]GivePlayerWeapon(playerid, (random((46-1))+1), 99999);[/pawn] sau asta [pawn]GivePlayerWeapon(playerid, randomEx(1, 46), 99999);[/pawn]
  3. [pawn]if(strcmp(cmdtext, "/randomw", true) == 0) { GivePlayerWeapon(playerid, (random((46-1))+1), 99999); return 1; }[/pawn] sau [pawn]//onplayercommandtext if(strcmp(cmdtext, "/randomw", true) == 0) { GivePlayerWeapon(playerid, randomEx(1, 46), 99999); return 1; } //undeva in script stock randomEx(min, max) return (random((max - min)) + min); //creat de Y_Less [/pawn]
  4. Data viitoare spune-le sa posteze in Probleme Godfather.
  5. 5/5 Nu prea stiti sa faceti functii cum a zis Zh3r0...
  6. Doar in MTA se pot colora obiectele, si convertorul ala nu converteaza checkpointuri, doar obiecte si vehicule, deci ... EPIC FAIL.
  7. http://forum.sa-mp.com/search.php http://forum.sa-mp.com/showthread.php?t=185611 Data viitoare cauta.
  8. NU! Pune-l sus in script. Langa celelalte #define
  9. #define Vehicle_Dialog 9432
  10. OMG, unde ai adaugat )Asa e bine: public OnPlayerText(playerid,text[]) { SetPlayerChatBubble(playerid, text, 0xFFFFFFAA, 100.0, 10000); if(isafk[playerid] == 1) { SystemMessage(playerid, "You can not speak for you in BRB or AFK."); } if (!strcmp(text, reactionstr, false)) { if (reactioninprog == 2) ReactionWin(playerid); if (reactioninprog == 1) { if (reactionwinnerid == playerid) { SendClientMessage(playerid, 0x247C1BFF, "You've already won!."); } else { SendClientMessage(playerid, 0x247C1BFF, "You are too slow!."); } } } new messagetext[128]; format(messagetext, 128, "(ID: %d): %s", playerid, text); SendPlayerMessageToAll(playerid, messagetext); return 0; }
  11. Nu e de la aia, posteaza tot OnPlayerText.
  12. Nu conteaza, conteaza doar sa-i treci in server.cfg la linia filterscripts numele.
  13. Mai bine lasa-le cum erau. Cititi erorile, nu postati fiecare eroare pentru ca va e lene sa cititi, erorile alea spun clar ca lipsesc niste parametrii din niste functii.
  14. Nu, bagi tot acolo obiectele.
  15. La finalul la OnPlayerCommandText trebuie sa ai return 0;, nu return 1;.
  16. Nu se poate.
  17. Mai gresesc si eu ... oricum, cred ca si-a dat seama si Kira.
  18. http://www.sa-mp.ro/forum/index.php/topic,11358.0.html
  19. Iti faci un FS pentru streamer: [pawn]#include <a_samp> #include <streamer> public OnFilterScriptInit() { //aici pui obiectele de la www.convertffs.com return 1; }[/pawn] Iar acum cum convertezi obiectele: 1.Intri pe www.convertffs.com . 2.In casuta aia alba pui obiectele. 3.Pui la Output Incognito's Streamer Plugin. 4.Apesi pe Convert. 5.Copiezi obiectele care ies. 6.Le copiezi unde am zis mai sus. 7.Compilezi. 8.Incerci in joc.
  20. Foarte bun tutorialul, bravo :tongue:
  21. La OnPlayerConnect schimbi return 1; de la final in return 0; si pui asta putin mai deasupra: [pawn]new messagetext[128]; format(messagetext, 128, "(ID: %d): %s", playerid, text); SendPlayerMessageToAll(playerid, messagetext);[/pawn]
  22. Nu ma faci pe mine nimeni ) ... eu iti raspund aproape mereu ( cand inteleg ce zici cel putin xD ) Topic solved!
  23. La /afk pui: [pawn]SetPlayerVirtualWorld(playerid, random(9999999) ); //o sa seteze random virtual world, dar am pus atat de multe, incat nu cred ca vor coincide 2, e cea mai simpla varianta asta [/pawn] iar la /back pui: [pawn]SetPlayerVirtualWorld(playerid, 0 );[/pawn] Aia e folosita cam asa: [pawn]#include <a_samp> #define FILTERSCRIPT #if defined FILTERSCRIPT //chestii #endif[/pawn] E folosita sa inchida un [pawn]#if defined ...[/pawn]
  24. Doar cei de la host te pot ajuta.
  25. Arata-ne linia sau defineste "GM". Cititi erorile, nu mai veniti aici sa postati inainte sa cititi ...
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