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IstuntmanI

Membru
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Everything posted by IstuntmanI

  1. Tare mapa, in sfarsit si una de stunt de la tine, 5/5. :grin:
  2. Posibilitati: 1. Ai uitat o } pe undeva, cum a spus si NexT. ( dar nu prea, asta ar da erori ) 2. Ai un string prea lung undeva prin script. 3. Mai STERGE din Pawno-uri ca nu-ti trebuiesc atatea, lasa-l DOAR pe cel care-l folosesti.
  3. 1. Baga /radio pe strcmp sau pe ce folosesti tu, strcmp, dcmd ... 2. E un obiect din 0.3c ( http://wiki.sa-mp.com/wiki/Samp_objects ), arrow, dar nu stiu care din ele, incearca-le: 19130 ArrowType1 19131 ArrowType2 19132 ArrowType3 19133 ArrowType4 19134 ArrowType5
  4. IstuntmanI

    [MAP]MiniTown

    Asta ce e: AddStaticVehicleEx(422,-3068.72656250,-397.70327759,2.71990824,272.00000000,-1,-1,15); //Bobcat AddStaticVehicleEx(478,-3068.67578125,-355.14196777,2.72038078,270.00000000,11,1,15); //Walton AddStaticVehicleEx(456,-3049.58715820,-428.85198975,1.87576771,0.00000000,-1,-1,15); //Yankee AddStaticVehicleEx(524,-3055.62719727,-429.71548462,2.67896676,0.00000000,-1,-1,15); //Cement Truck CreateObject(3749,-2921.74121094,-333.83789062,6.12941360,0.00000000,0.00000000,90.00000000); //object(clubgate01_lax) (2) CreateObject(17639,-2920.00463867,-334.03887939,0.68548220,0.00000000,0.00000000,0.00000000); //object(lae2_roads31) (2) CreateObject(17639,-2966.70312500,-334.16015625,0.69231838,0.00000000,0.00000000,0.00000000); //object(lae2_roads31) (3) CreateObject(17639,-3014.02929688,-333.97265625,0.69746846,0.00000000,0.00000000,0.00000000); //object(lae2_roads31) (5) CreateObject(17639,-3052.77197266,-375.00338745,0.71255368,0.00000000,0.00000000,90.00000000); //object(lae2_roads31) (6) CreateObject(3640,-3035.14257812,-346.62542725,5.28721380,0.00000000,0.00000000,181.99996948); //object(glenphouse02_lax) (3) CreateObject(3648,-3020.91601562,-321.05371094,3.51939082,0.00000000,0.00000000,86.00000000); //object(ganghous02_lax) (1) CreateObject(3843,-3067.36914062,-331.72851562,8.58080196,0.00000000,357.99499512,177.99499512); //object(box_hse_12_sfxrf) (1) CreateObject(5416,-3034.43164062,-320.17578125,4.62047815,0.00000000,357.99499512,91.99951172); //object(laeganghous205) (1) CreateObject(5423,-3092.43701172,-372.21179199,4.11199617,0.00000000,0.00000000,90.00000000); //object(laejeffers03) (1) CreateObject(17639,-3052.77661133,-421.65451050,0.71951777,0.00000000,0.00000000,90.00000000); //object(lae2_roads31) (7) CreateObject(1446,-3042.85693359,-355.13418579,1.59739006,0.00000000,0.00000000,270.00000000); //object(dyn_f_r_wood_4) (1) CreateObject(1446,-3042.88940430,-359.71185303,1.59739006,0.00000000,0.00000000,270.00000000); //object(dyn_f_r_wood_4) (2) CreateObject(1446,-3042.90625000,-364.11041260,1.59739006,0.00000000,0.00000000,270.00000000); //object(dyn_f_r_wood_4) (3) CreateObject(1446,-3042.89233398,-367.16271973,1.59739006,0.00000000,0.00000000,270.00000000); //object(dyn_f_r_wood_4) (4) CreateObject(1446,-3042.90722656,-370.86920166,1.59739006,0.00000000,0.00000000,270.00000000); //object(dyn_f_r_wood_4) (5) CreateObject(661,-3043.18579102,-354.69622803,0.79067868,0.00000000,0.00000000,0.00000000); //object(pinetree07) (1) CreateObject(660,-3042.77050781,-358.94030762,0.79067868,0.00000000,0.00000000,0.00000000); //object(pinetree03) (1) CreateObject(669,-3042.78662109,-360.79895020,0.79067820,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (1) CreateObject(726,-3042.75683594,-365.64495850,0.79067773,0.00000000,0.00000000,0.00000000); //object(tree_hipoly19) (1) CreateObject(729,-3042.79541016,-369.47055054,0.91961211,0.00000000,0.00000000,0.00000000); //object(tree_hipoly07) (1) CreateObject(978,-3058.26416016,-326.75738525,1.46434975,0.00000000,2.00000000,178.00000000); //object(sub_roadright) (1) CreateObject(978,-3051.63574219,-326.99511719,1.61581349,0.00000000,1.99951172,177.98950195); //object(sub_roadright) (2) CreateObject(978,-3045.63720703,-327.12796021,1.62827837,0.00000000,1.99951172,177.99499512); //object(sub_roadright) (3) CreateObject(707,-3057.69116211,-326.59872437,0.76650685,0.00000000,338.00000000,280.00000000); //object(sm_bushvbig) (2) CreateObject(647,-3041.04467773,-325.65689087,2.60750961,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (1) CreateObject(658,-3049.66333008,-324.97564697,0.77559346,0.00000000,0.00000000,0.00000000); //object(pinetree04) (1) CreateObject(4142,-3025.22949219,-368.59277344,0.66160202,0.00000000,0.00000000,91.99951172); //object(roads10_lan) (1) CreateObject(3099,-2999.59106445,-323.22827148,0.59128952,0.00000000,0.00000000,0.00000000); //object(break_wall_3b) (2) CreateObject(3098,-2998.04101562,-322.01904297,2.87719393,0.00000000,0.00000000,0.00000000); //object(break_wall_1b) (1) CreateObject(3097,-2998.23754883,-322.05273438,4.27935314,0.00000000,0.00000000,96.00000000); //object(break_wall_2b) (1) CreateObject(2971,-2988.97973633,-323.46878052,1.40272868,0.00000000,0.00000000,0.00000000); //object(k_smashboxes) (1) CreateObject(2968,-2994.44213867,-324.04290771,1.63870907,0.00000000,0.00000000,0.00000000); //object(cm_box) (1) CreateObject(2926,-3005.09350586,-323.28939819,0.75535202,0.00000000,0.00000000,0.00000000); //object(dyno_box_a) (1) CreateObject(2908,-3004.71997070,-323.36520386,0.87964714,0.00000000,0.00000000,0.00000000); //object(kmb_deadhead) (2) CreateObject(3007,-3005.12915039,-323.14349365,0.80222702,0.00000000,4.00000000,0.00000000); //object(chopcop_torso) (1) CreateObject(3005,-3005.15649414,-320.98046875,0.75535202,0.00000000,0.00000000,0.00000000); //object(smash_box_stay) (1) CreateObject(991,-3011.74780273,-324.08395386,1.99083376,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (1) CreateObject(991,-3010.09985352,-324.07614136,2.00714827,0.00000000,0.00000000,0.00000000); //object(bar_barriergate1) (2) CreateObject(1410,-3007.00048828,-321.53399658,1.52470362,0.00000000,2.00000000,90.00000000); //object(dyn_f_r_wood_1b) (1) CreateObject(1410,-3006.92871094,-320.19400024,1.51620948,0.00000000,1.99951172,90.00000000); //object(dyn_f_r_wood_1b) (2) CreateObject(1410,-3004.53906250,-317.73266602,1.52470362,0.00000000,1.99951172,0.00000000); //object(dyn_f_r_wood_1b) (3) CreateObject(1410,-3000.38476562,-317.72747803,1.36064112,0.00000000,1.99951172,0.00000000); //object(dyn_f_r_wood_1b) (4) CreateObject(1410,-2996.89453125,-317.73620605,1.36064112,0.00000000,1.99951172,0.00000000); //object(dyn_f_r_wood_1b) (5) CreateObject(1410,-2993.00097656,-317.76403809,1.36064112,0.00000000,1.99951172,0.00000000); //object(dyn_f_r_wood_1b) (6) CreateObject(1410,-2989.26367188,-317.81555176,1.52470362,0.00000000,1.99951172,0.00000000); //object(dyn_f_r_wood_1b) (7) CreateObject(1410,-2986.65844727,-319.92489624,1.36064112,0.00000000,359.99951172,274.00000000); //object(dyn_f_r_wood_1b) (8) CreateObject(1410,-2986.55395508,-322.85061646,1.36064112,0.00000000,359.99450684,273.99902344); //object(dyn_f_r_wood_1b) (9) CreateObject(16781,-3011.00659180,-355.11813354,0.77559346,0.00000000,0.00000000,90.00000000); //object(cn2_ringking) (1) CreateObject(11015,-3013.86010742,-375.12741089,2.71909499,0.00000000,0.00000000,90.00000000); //object(drivingschoolex_sfs) (1) CreateObject(11427,-3042.95043945,-378.36154175,7.98093939,0.00000000,0.00000000,0.00000000); //object(des_adobech) (1) CreateObject(11674,-3034.38964844,-392.12695312,0.75535202,0.00000000,0.00000000,35.99670410); //object(des_cluckin) (1) CreateObject(9247,-3018.63110352,-394.97131348,7.55871868,0.00000000,0.00000000,269.99996948); //object(hrbrmstr_sfn01) (1) CreateObject(10843,-3051.06713867,-451.80139160,8.89181232,0.00000000,0.00000000,90.00000000); //object(bigshed_sfse01) (1) CreateObject(7955,-3043.27880859,-432.46386719,1.13999844,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (1) CreateObject(7955,-3040.63867188,-433.76861572,1.49041784,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (2) CreateObject(7955,-3037.96826172,-433.89208984,1.80439174,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (3) CreateObject(7955,-3043.23144531,-431.61242676,1.13999844,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (4) CreateObject(7955,-3039.05053711,-433.99044800,1.60715353,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (5) CreateObject(7955,-3040.86254883,-429.93368530,1.28463006,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (6) CreateObject(7955,-3038.09228516,-427.97616577,1.46979928,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (7) CreateObject(7955,-3037.89428711,-418.33120728,1.09770775,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (8) CreateObject(7955,-3040.33056641,-423.18588257,1.18754447,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (9) CreateObject(7955,-3040.91894531,-428.03680420,1.43358982,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (10) CreateObject(7955,-3040.96582031,-426.20465088,1.22749352,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (11) CreateObject(7955,-3041.12255859,-427.34753418,1.34523869,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (12) CreateObject(7955,-3038.37109375,-423.31762695,1.36714935,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (13) CreateObject(7955,-3043.69775391,-426.40750122,1.13999844,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (14) CreateObject(7955,-3041.08276367,-428.72335815,1.50349081,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (15) CreateObject(7955,-3040.84570312,-422.21954346,1.12229323,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (17) CreateObject(7955,-3039.19750977,-419.08441162,1.09770775,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (18) CreateObject(7955,-3044.66479492,-509.15734863,-28.90754128,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (19) CreateObject(7955,-3039.59570312,-426.03738403,1.78151369,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (20) CreateObject(862,-3038.94262695,-432.59265137,1.50871885,0.00000000,0.00000000,0.00000000); //object(sand_plant05) (1) CreateObject(861,-3036.98022461,-425.71578979,1.70294046,0.00000000,0.00000000,0.00000000); //object(sand_plant02) (1) CreateObject(862,-3035.94189453,-423.55633545,1.81202340,0.00000000,0.00000000,0.00000000); //object(sand_plant05) (2) CreateObject(859,-3036.62670898,-435.19091797,1.78757858,0.00000000,0.00000000,0.00000000); //object(sand_plant04) (1) CreateObject(864,-3039.78515625,-429.10791016,1.51942873,0.00000000,0.00000000,0.00000000); //object(sand_combush1) (1) CreateObject(872,-3035.23925781,-428.59268188,1.52048707,0.00000000,0.00000000,0.00000000); //object(gen_tallgrsnew) (1) CreateObject(841,-3039.38183594,-418.39544678,0.88697737,0.00000000,0.00000000,0.00000000); //object(dead_tree_13) (1) CreateObject(702,-3041.25292969,-418.83392334,1.32235920,0.00000000,0.00000000,0.00000000); //object(sm_tumbleweed) (1) CreateObject(692,-3039.03955078,-412.01324463,0.59128952,0.00000000,0.00000000,0.00000000); //object(sm_des_bush1) (1) CreateObject(679,-3039.08935547,-412.13137817,0.59128952,0.00000000,0.00000000,0.00000000); //object(sm_des_cact_bsh) (1) CreateObject(755,-3042.18359375,-418.75375366,0.75535202,0.00000000,0.00000000,0.00000000); //object(sm_des_pcklypr3) (1) CreateObject(761,-3040.64721680,-418.78094482,0.75535202,0.00000000,0.00000000,0.00000000); //object(sm_drybrush_sm1) (1) CreateObject(7955,-3041.58618164,-418.14675903,1.09770775,0.00000000,0.00000000,0.00000000); //object(vgwbitodirt) (24) CreateObject(7955,-3041.30517578,-425.78771973,1.33272159,0.00000000,0.00000000,165.99993896); //object(vgwbitodirt) (25) CreateObject(7191,-3033.68261719,-437.59460449,2.49196625,0.00000000,0.00000000,0.00000000); //object(vegasnnewfence2b) (1) CreateObject(7191,-3062.56494141,-430.59271240,2.77232122,0.00000000,0.00000000,0.00000000); //object(vegasnnewfence2b) (2) CreateObject(978,-3077.84008789,-335.59701538,1.77731287,0.00000000,1.99951172,173.99499512); //object(sub_roadright) (4) CreateObject(978,-3091.53442383,-333.76794434,1.78329861,0.00000000,1.99951172,173.99047852); //object(sub_roadright) (5) CreateObject(745,-3120.89013672,-368.49505615,0.93326426,0.00000000,0.00000000,0.00000000); //object(sm_scrub_rock5) (1) CreateObject(744,-3122.46435547,-363.55206299,0.93249559,0.00000000,0.00000000,0.00000000); //object(sm_scrub_rock4) (1) CreateObject(3930,-3121.10546875,-370.99423218,1.74990606,0.00000000,0.00000000,0.00000000); //object(d_rock01) (1) CreateObject(2936,-3121.73315430,-371.76620483,1.38314521,0.00000000,0.00000000,0.00000000); //object(kmb_rock) (1) CreateObject(746,-3119.92553711,-359.61340332,2.13641810,0.00000000,0.00000000,0.00000000); //object(sm_scrub_rock2) (1) CreateObject(749,-3121.69946289,-351.74755859,0.93286848,0.00000000,0.00000000,0.00000000); //object(sm_scrb_column3) (1) CreateObject(750,-3121.24633789,-355.38790894,0.93309069,0.00000000,0.00000000,0.00000000); //object(sm_scrb_column2) (1) CreateObject(978,-3091.49218750,-410.78771973,1.78904188,0.00000000,1.99951172,357.99047852); //object(sub_roadright) (7) CreateObject(978,-3119.56884766,-387.44104004,2.56076193,0.00000000,359.99951172,271.98950195); //object(sub_roadright) (8) CreateObject(4100,-3004.25122070,-390.75979614,2.45702171,0.00000000,0.00000000,52.00000000); //object(meshfence1_lan) (2) CreateObject(4100,-3010.74169922,-398.03146362,2.45702171,0.00000000,0.00000000,321.99777222); //object(meshfence1_lan) (3) CreateObject(11290,-3021.30957031,-416.10839844,6.58356428,0.00000000,0.00000000,271.99951172); //object(facttanks_sfse04) (1) CreateObject(11503,-3007.42675781,-422.52206421,0.76088142,0.00000000,0.00000000,178.00000000); //object(des_westrn11_05) (1) CreateObject(3640,-2983.18676758,-351.18841553,5.10291004,0.00000000,0.00000000,272.00000000); //object(glenphouse02_lax) (4) CreateObject(3639,-2982.74804688,-366.38885498,5.15928459,0.00000000,0.00000000,274.00000000); //object(glenphouse01_lax) (2) CreateObject(3759,-2984.76733398,-382.69570923,4.80855560,0.00000000,0.00000000,274.00000000); //object(vencanhou01_lax) (1) CreateObject(1408,-3042.71923828,-386.07977295,1.38782740,0.00000000,0.00000000,272.00000000); //object(dyn_f_wood_2) (1) CreateObject(978,-3058.02514648,-327.08987427,1.63087535,0.00000000,1.99951172,177.98950195); //object(sub_roadright) (2) CreateObject(978,-2928.38476562,-343.93029785,1.60418177,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (11) CreateObject(978,-2937.17578125,-343.92065430,1.61066341,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (12) CreateObject(978,-2946.45947266,-343.87942505,1.61066341,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (13) CreateObject(978,-2953.26806641,-343.86224365,1.61066341,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (14) CreateObject(978,-2926.80859375,-325.45959473,1.62249064,0.00000000,0.00000000,180.00000000); //object(sub_roadright) (15) CreateObject(978,-2935.73095703,-325.52865601,1.61066341,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (16) CreateObject(978,-2944.27368164,-325.49963379,1.61066341,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (17) CreateObject(978,-2951.35083008,-325.49285889,1.61066341,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (18) CreateObject(978,-2956.04760742,-325.55264282,1.61066341,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (19) CreateObject(1350,-2991.93530273,-344.00039673,0.77044338,0.00000000,0.00000000,0.00000000); //object(cj_traffic_light4) (1) CreateObject(1351,-3047.87158203,-345.23342896,0.61880416,0.00000000,0.00000000,0.00000000); //object(cj_traffic_light5) (1) CreateObject(1352,-2988.87890625,-398.02679443,0.75535202,0.00000000,0.00000000,0.00000000); //object(cj_traffic_light3) (1) CreateObject(1352,-3047.92626953,-403.16558838,0.75535202,0.00000000,0.00000000,0.00000000); //object(cj_traffic_light3) (2) CreateObject(1366,-2989.26953125,-390.05978394,1.36884427,0.00000000,0.00000000,0.00000000); //object(cj_firehydrant) (1) CreateObject(1366,-3058.32519531,-405.76559448,1.41113496,0.00000000,0.00000000,0.00000000); //object(cj_firehydrant) (2) CreateObject(1366,-3059.18872070,-330.08560181,1.40268445,0.00000000,0.00000000,0.00000000); //object(cj_firehydrant) (3) CreateObject(1568,-3058.57836914,-339.07666016,0.78480071,0.00000000,0.00000000,0.00000000); //object(chinalamp_sf) (1) CreateObject(1568,-3058.22558594,-349.35217285,0.79067868,0.00000000,0.00000000,0.00000000); //object(chinalamp_sf) (2) CreateObject(1568,-3058.01953125,-359.67413330,0.79067868,0.00000000,0.00000000,0.00000000); //object(chinalamp_sf) (3) CreateObject(1568,-3058.10986328,-367.48516846,0.79067868,0.00000000,0.00000000,0.00000000); //object(chinalamp_sf) (4) CreateObject(1568,-3057.88696289,-376.39730835,0.79632193,0.00000000,0.00000000,0.00000000); //object(chinalamp_sf) (5) CreateObject(1568,-3058.13256836,-388.49282837,0.79764277,0.00000000,0.00000000,0.00000000); //object(chinalamp_sf) (6) CreateObject(1571,-2984.75805664,-324.57333374,2.10640931,0.00000000,0.00000000,0.00000000); //object(cj_noodle_1) (1) CreateObject(3463,-3015.62500000,-333.77224731,0.60371846,0.00000000,0.00000000,86.00000000); //object(vegaslampost2) (1) CreateObject(3463,-2982.61328125,-334.07855225,0.60371846,0.00000000,0.00000000,85.99548340); //object(vegaslampost2) (2) CreateObject(3463,-2965.85351562,-333.63256836,0.60371846,0.00000000,0.00000000,85.99548340); //object(vegaslampost2) (3) CreateObject(1359,-3058.05322266,-383.22039795,1.49154699,0.00000000,0.00000000,0.00000000); //object(cj_bin1) (1) CreateObject(1359,-3057.90014648,-355.04287720,1.48923588,0.00000000,0.00000000,0.00000000); //object(cj_bin1) (2) CreateObject(1359,-3041.36059570,-339.39282227,1.47415066,0.00000000,0.00000000,0.00000000); //object(cj_bin1) (3) CreateObject(1359,-2987.86767578,-338.73251343,1.44611776,0.00000000,0.00000000,0.00000000); //object(cj_bin1) (4) CreateObject(1345,-2988.37329102,-415.30227661,1.36142504,0.00000000,0.00000000,0.00000000); //object(cj_dumpster) (1) CreateObject(1345,-2990.30029297,-415.39843750,1.36142504,0.00000000,0.00000000,0.00000000); //object(cj_dumpster) (2) CreateObject(1345,-2992.19091797,-415.39962769,1.36142504,0.00000000,0.00000000,0.00000000); //object(cj_dumpster) (3) CreateObject(1344,-2994.00732422,-415.54577637,1.39950752,0.00000000,0.00000000,0.00000000); //object(cj_dumpster2) (1) CreateObject(1412,-2992.59350586,-417.34353638,1.86524963,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (1) CreateObject(1412,-2995.97412109,-417.37405396,1.86524963,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (2) CreateObject(1412,-2989.46289062,-417.28717041,1.86524963,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (3) CreateObject(1412,-2986.03906250,-417.20065308,2.03693700,0.00000000,0.00000000,0.00000000); //object(dyn_mesh_2) (4) CreateObject(1419,-2983.55322266,-415.49151611,1.28583992,0.00000000,0.00000000,88.00000000); //object(dyn_f_iron_1) (1) CreateObject(1419,-2983.45239258,-414.43203735,1.32703388,0.00000000,0.00000000,87.99499512); //object(dyn_f_iron_1) (2) CreateObject(1419,-2998.41625977,-415.55838013,1.12298787,0.00000000,0.00000000,87.99499512); //object(dyn_f_iron_1) (3) CreateObject(1419,-2998.46508789,-414.93951416,1.12298787,0.00000000,0.00000000,87.99499512); //object(dyn_f_iron_1) (4) CreateObject(1456,-2983.73559570,-410.86593628,1.38336515,0.00000000,0.00000000,92.00000000); //object(dyn_f_r_wood_2) (1) CreateObject(1456,-2983.91455078,-406.85717773,1.36686039,0.00000000,0.00000000,91.99951172); //object(dyn_f_r_wood_2) (3) CreateObject(1456,-2984.06787109,-402.36383057,1.36685038,0.00000000,0.00000000,91.99951172); //object(dyn_f_r_wood_2) (4) CreateObject(1456,-2984.40283203,-397.71060181,1.55425096,0.00000000,0.00000000,91.99951172); //object(dyn_f_r_wood_2) (5) CreateObject(1456,-2984.45239258,-393.49545288,1.55425096,0.00000000,0.00000000,91.99951172); //object(dyn_f_r_wood_2) (6) CreateObject(1456,-2984.62133789,-392.37582397,1.55425096,0.00000000,0.00000000,91.99951172); //object(dyn_f_r_wood_2) (7) CreateObject(617,-2999.99829102,-417.46701050,0.76211357,0.00000000,0.00000000,0.00000000); //object(veg_treeb1) (1) CreateObject(618,-3001.14062500,-417.59744263,0.76246834,0.00000000,0.00000000,0.00000000); //object(veg_treea3) (1) CreateObject(657,-3003.02929688,-417.22644043,0.76158142,0.00000000,0.00000000,0.00000000); //object(pinetree02) (1) CreateObject(669,-2983.81665039,-393.23062134,0.00000000,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4) (2) CreateObject(671,-2983.03710938,-400.10614014,0.00000000,0.00000000,0.00000000,0.00000000); //object(sm_bushytree) (1) CreateObject(672,-2981.09399414,-403.28317261,0.00000000,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree5) (1) CreateObject(691,-2980.09130859,-409.14855957,0.00000000,0.00000000,0.00000000,0.00000000); //object(sm_veg_tree4_big) (1) CreateObject(8674,-3014.19921875,-416.58792114,2.21675968,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (1) CreateObject(8674,-3022.21655273,-416.55969238,2.21480322,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (2) CreateObject(8674,-3028.62036133,-416.86752319,2.22226810,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (3) CreateObject(17573,-2968.93896484,-348.23956299,2.56082273,0.00000000,0.00000000,272.00000000); //object(rydhou01_lae2) (1) CreateObject(17699,-2966.10400391,-316.21893311,5.41355181,0.00000000,0.00000000,272.00000000); //object(mcstraps_lae2) (1) CreateObject(978,-2975.82861328,-324.56250000,1.62742269,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (20) CreateObject(978,-2977.99804688,-324.88677979,1.88453424,0.00000000,0.00000000,179.99450684); //object(sub_roadright) (21) CreateObject(978,-3023.71142578,-343.66763306,1.61581349,0.00000000,0.00000000,0.00000000); //object(sub_roadright) (22) ? Daca nu stii, se baga sub OnGameModeInit astea. PS: Dragut, 5/5.
  5. Am mai mult creier ca tine. Sa sugi ... o ceapa ! WTF Is that ? xD
  6. Cam mici pozele. Constatare: Mapele RP se fac din plictiseala. 4/5
  7. IstuntmanI

    Ajutor

    Cauta includele care lipsesc aici: http://www.xerom-zone.ro/index.php?action=include . Le pui in pawno/include iar apoi compilezi scriptul. PS: Ce e in arhiva !
  8. Schimba-ti netul ... sau poate folosesti un browser idiot la care nu merg modificarile :]]
  9. Am facut eu sa se vada pozele. Ce naiba le-ai facut ? Nu puteai sa le lasi fara caricaturi ? xD 5/5, dragut.
  10. IstuntmanI

    Hold

    Sa elimini din FS-uri.
  11. IstuntmanI

    Lspec

    Incearca asa: dcmd_viplist(playerid, params[]) { #pragma unused params new string[128]; if(IsPlayerConnected(playerid)) { for (new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(AccInfo[i][pVip] >= 1) { format(string, sizeof(string),"Vip : {F81414}%s(%d)", PlayerName2(i), i); SendClientMessage(playerid, green, string); } } } } return 1; } In loc de if(AccInfo[i][pVip] >= 1) pusesei if(AccInfo[playerid][pVip] >= 1)
  12. IstuntmanI

    Wallride.

    Ce te-ai face fara generatoare ? 5/5 anyway.
  13. 3/5,
  14. Cel mai urat e aici: In rest e destul de bine, 4/5.
  15. 1. Titlul. 2. Vai de romana ta. 3. http://www.sa-mp.ro/forum/index.php/topic,10232.0.html : FormatNumber
  16. Limita SA:MP-ului este de 2000 de vehicule.
  17. Si stuntman ? xD 5/5, frumos GM :)
  18. Bine ca n-ai zis si autorul ... 5/5, cica te-ai chinuit cu imagini, erau deja puse, tu doar ai tradus. EDIT: Eu deja am instalat asta in Notepad++ de ceva timp :D
  19. e GameText, cauta-l si scoate ] de la sfarsit.
  20. Schimba cu[pawn] { if(dialogid == 4000) // Teleport Dialog { if(response) { if(listitem == 0) // HQ-uri { ShowPlayerDialog(playerid, 4001, DIALOG_STYLE_LIST, "HQ-uri", "Politia Romana\nArmata Romana\nServiciul Romana de Informatii\nS.M.U.R.D. \nClanul Spartax \nClanul Zenon \nPrimar \nHitman Agency \nNews Reporter \nTaxi Company \nSchool Instructor \nClanul Vamos \nClanul Arsox \nClanul Atenas \nClanul Poseidon \nRemorcari Auto \n Inapoi", "Select", "Cancel"); } if(listitem == 1) // Locuri Importante { ShowPlayerDialog(playerid, 4002, DIALOG_STYLE_LIST, "Locuri Importante", "LSPD \nCNN \nTransfender LS \nGara LS \nAero LS \nAero LV \nAero SF \nInapoi", "Select", "Cancel"); } if(listitem == 2) // Alte locatii { ShowPlayerDialog(playerid, 4003, DIALOG_STYLE_LIST, "Alte locatii", "Yard \nParcare Auto \nKart Place \nPoligon de tragere \nAdmin Zone \nChilliad \nPlaja LS \nFarmer \nTrucker \nMaterials Get \nMaterials Deliver \nInapoi", "Select", "Cancel"); } } return 1; } if(dialogid == 4001) // HQ-uri { if(response) { if(listitem == 0) // Politia Romana { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1642.3022,-2333.6287,13.5469); } if(listitem == 1) // Serviciul Romana de Informatii { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1382.6194,-888.5532,38.0863); } if(listitem == 2) // Armata Romana { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2485.2546,-1684.7223,13.5096); } if(listitem == 3) // S.M.U.R.D. { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 597.6629,-1241.3900,18.1275); } if(listitem == 4) // Clanul Spartax { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 491.7868,-1823.2258,5.5028); } if(listitem == 5) // Clanul Zenon { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2771.1060,-2417.5828,13.6405); } if(listitem == 6) // Primar { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 661.0361,-573.5891,16.3359); } if(listitem == 7) // Hitman Agency { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2269.6877,-75.0973,26.7724); } if(listitem == 8) // News Reporter { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 198.4328,-252.1696,1.5781); } if(listitem == 9) // Taxi Company { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 10) // School Instructor { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 11) // Clanul Vamos { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 12) // Clanul Arsox { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 13) // Clanul Atenas { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 14) // Clanul Poseidon { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 15) // Remorcari Auto { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 16) // Inapoi { ShowPlayerDialog(playerid, 4000, DIALOG_STYLE_LIST, "Categorii de teleport", "HQ-uri\nLocuri Importante\nAlte locatii", "Select", "Cancel"); } } return 1; } if(dialogid == 4002) // Locuri Importante { if(response) { if(listitem == 0) // LSPD { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -1422.8820,-287.4992,14.1484); } if(listitem == 1) // CNN { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2672.6116,1268.4943,55.9456); } if(listitem == 2) // Transfender LS { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2305.6143,-1626.0594,483.7662); } if(listitem == 3) // Gara LS { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2026.2843,156.4974,29.0391); } if(listitem == 4) // Aero LS { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2159.3616,-407.8362,35.3359); } if(listitem == 5) // Aero LV { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2648.7498,14.2868,6.1328); } if(listitem == 6) // Aero SF { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2521.4055,-623.5245,132.7727); } if(listitem == 7) // Inapoi { ShowPlayerDialog(playerid, 4000, DIALOG_STYLE_LIST, "Teleport Categories", "Los Santos\nSan Fierro\nLas Venturas", "Select", "Cancel"); } } return 1; } if(dialogid == 4003) // Alte locatii { if(response) { if(listitem == 0) // Yard { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1679.3361,1448.6248,10.7744); } if(listitem == 1) // Parcare Auto { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 95.7283,1920.3488,18.1163); } if(listitem == 2) // Kart Place { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2027.5721,1008.2877,10.8203); } if(listitem == 3) // Poligon de tragere { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2287.0313,2431.0276,10.8203); } if(listitem == 4) // Admin Zone { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2241.4238,2327.4290,4.9844); } if(listitem == 5) // Chilliad { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -670.6358,2306.0559,135.2990); } if(listitem == 6) // Plaja LS { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -761.5192,1552.1647,26.9609); } if(listitem == 7) // Farmer { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -143.5370,1217.8855,19.7352); } if(listitem == 8) // Trucker { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1099.1533,1384.3300,10.8203); } if(listitem == 9) // Materials Get { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1614.2190,2334.9338,10.8203); } if(listitem == 10) // Materials Deliver { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2572.6560,1818.1030,10.8203); } if(listitem == 11) // Inapoi { ShowPlayerDialog(playerid, 4000, DIALOG_STYLE_LIST, "Teleport Categories", "Los Santos\nSan Fierro\nLas Venturas", "Select", "Cancel"); } } return 1; } //============================================================================== if(dialogid == 2)[/pawn]
  21. Se putea si mai bine, 4/5.
  22. Da si cateva de mai sus.
  23. Ce erori ? Totul e bine. L-am facut ca FS si nu da erori. Incearca asa: [pawn]{ if(dialogid == 4000) // Teleport Dialog { if(response) { if(listitem == 0) // HQ-uri { ShowPlayerDialog(playerid, 4001, DIALOG_STYLE_LIST, "HQ-uri", "Politia Romana\nArmata Romana\nServiciul Romana de Informatii\nS.M.U.R.D. \nClanul Spartax \nClanul Zenon \nPrimar \nHitman Agency \nNews Reporter \nTaxi Company \nSchool Instructor \nClanul Vamos \nClanul Arsox \nClanul Atenas \nClanul Poseidon \nRemorcari Auto \n Inapoi", "Select", "Cancel"); } if(listitem == 1) // Locuri Importante { ShowPlayerDialog(playerid, 4002, DIALOG_STYLE_LIST, "Locuri Importante", "LSPD \nCNN \nTransfender LS \nGara LS \nAero LS \nAero LV \nAero SF \nInapoi", "Select", "Cancel"); } if(listitem == 2) // Alte locatii { ShowPlayerDialog(playerid, 4003, DIALOG_STYLE_LIST, "Alte locatii", "Yard \nParcare Auto \nKart Place \nPoligon de tragere \nAdmin Zone \nChilliad \nPlaja LS \nFarmer \nTrucker \nMaterials Get \nMaterials Deliver \nInapoi", "Select", "Cancel"); } } return 1; } if(dialogid == 4001) // HQ-uri { if(response) { if(listitem == 0) // Politia Romana { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1642.3022,-2333.6287,13.5469); } if(listitem == 1) // Serviciul Romana de Informatii { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1382.6194,-888.5532,38.0863); } if(listitem == 2) // Armata Romana { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2485.2546,-1684.7223,13.5096); } if(listitem == 3) // S.M.U.R.D. { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 597.6629,-1241.3900,18.1275); } if(listitem == 4) // Clanul Spartax { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 491.7868,-1823.2258,5.5028); } if(listitem == 5) // Clanul Zenon { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2771.1060,-2417.5828,13.6405); } if(listitem == 6) // Primar { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 661.0361,-573.5891,16.3359); } if(listitem == 7) // Hitman Agency { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2269.6877,-75.0973,26.7724); } if(listitem == 8) // News Reporter { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 198.4328,-252.1696,1.5781); } if(listitem == 9) // Taxi Company { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 10) // School Instructor { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 11) // Clanul Vamos { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 12) // Clanul Arsox { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 13) // Clanul Atenas { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 14) // Clanul Poseidon { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 15) // Remorcari Auto { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1242.2875,328.5506,19.7555); } if(listitem == 16) // Inapoi { ShowPlayerDialog(playerid, 4000, DIALOG_STYLE_LIST, "Categorii de teleport", "HQ-uri\nLocuri Importante\nAlte locatii", "Select", "Cancel"); } } return 1; } if(dialogid == 4002) // Locuri Importante { if(response) { if(listitem == 0) // LSPD { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -1422.8820,-287.4992,14.1484); } if(listitem == 1) // CNN { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2672.6116,1268.4943,55.9456); } if(listitem == 2) // Transfender LS { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2305.6143,-1626.0594,483.7662); } if(listitem == 3) // Gara LS { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2026.2843,156.4974,29.0391); } if(listitem == 4) // Aero LS { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2159.3616,-407.8362,35.3359); } if(listitem == 5) // Aero LV { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2648.7498,14.2868,6.1328); } if(listitem == 6) // Aero SF { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2521.4055,-623.5245,132.7727); } if(listitem == 7) // Inapoi { ShowPlayerDialog(playerid, 4000, DIALOG_STYLE_LIST, "Teleport Categories", "Los Santos\nSan Fierro\nLas Venturas", "Select", "Cancel"); } } return 1; } if(dialogid == 4003) // Alte locatii { if(response) { if(listitem == 0) // Yard { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1679.3361,1448.6248,10.7744); } if(listitem == 1) // Parcare Auto { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 95.7283,1920.3488,18.1163); } if(listitem == 2) // Kart Place { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2027.5721,1008.2877,10.8203); } if(listitem == 3) // Poligon de tragere { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2287.0313,2431.0276,10.8203); } if(listitem == 4) // Admin Zone { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -2241.4238,2327.4290,4.9844); } if(listitem == 5) // Chilliad { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -670.6358,2306.0559,135.2990); } if(listitem == 6) // Plaja LS { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -761.5192,1552.1647,26.9609); } if(listitem == 7) // Farmer { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, -143.5370,1217.8855,19.7352); } if(listitem == 8) // Trucker { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1099.1533,1384.3300,10.8203); } if(listitem == 9) // Materials Get { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 1614.2190,2334.9338,10.8203); } if(listitem == 10) // Materials Deliver { SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, 2572.6560,1818.1030,10.8203); } if(listitem == 11) // Inapoi { ShowPlayerDialog(playerid, 4000, DIALOG_STYLE_LIST, "Teleport Categories", "Los Santos\nSan Fierro\nLas Venturas", "Select", "Cancel"); } } return 1; } return 1; }[/pawn]
  24. IstuntmanI

    Login

    Intri in FOLDERUL_SERVERULUI/samp.ban, copiezi un player banat de acolo si-l adaugi mai jos si schimbi motivul, ip-ul si username-ul.
  25. IstuntmanI

    Login

    Uita-te in consola cand intra si i-ai ip-ul si baneaza-l.
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