Schimba public CarSpawner(playerid,model,bool:admin=false)
{
if(IsPlayerInAnyVehicle(playerid))
SendClientMessage(playerid, red, "ERROR: You already have a car!");
else
{
new Float:x, Float:y, Float:z, Float:angle;
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, angle);
if(AccInfo[playerid][pCar] != -1)
EraseVeh(AccInfo[playerid][pCar]);
new vehicleid=CreateVehicle(model, x, y, z, angle, -1, -1, -1);
if( isadmin == true ) SetVehicleNumberPlate( vehicleid, "{FF0000}ADMIN" );
PutPlayerInVehicle(playerid, vehicleid, 0);
SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid));
LinkVehicleToInterior(vehicleid, GetPlayerInterior(playerid));
ChangeVehicleColor(vehicleid,0,3);
AccInfo[playerid][pCar] = vehicleid;
}
return 1;
}
in
public CarSpawner(playerid,model,bool:isadmin=false)
{
if(IsPlayerInAnyVehicle(playerid))
SendClientMessage(playerid, red, "ERROR: You already have a car!");
else
{
new Float:x, Float:y, Float:z, Float:angle;
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, angle);
if(AccInfo[playerid][pCar] != -1)
EraseVeh(AccInfo[playerid][pCar]);
new vehicleid=CreateVehicle(model, x, y, z, angle, -1, -1, -1);
if( isadmin == true ) SetVehicleNumberPlate( vehicleid, "{FF0000}ADMIN" );
PutPlayerInVehicle(playerid, vehicleid, 0);
SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid));
LinkVehicleToInterior(vehicleid, GetPlayerInterior(playerid));
ChangeVehicleColor(vehicleid,0,3);
AccInfo[playerid][pCar] = vehicleid;
}
return 1;
} Alea cu number of arguments does not match definition ti-am zis mai sus.