Salut,am incercat sa fac aceasta comanda de war: if(strcmp(cmd, "/war", true) == 0)
{
new name[MAX_PLAYER_NAME];
new killerid;
new sparaw = 0;
new legacy = 0;
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] >= 1339)
{
format(string, sizeof(string), "Admin %s Start a Gang War!", sendername);
SendClientMessageToAll(0xFF7171FF, string);
format(string, sizeof(string), "- Ballas, Los Santos Vagos, The Mafia vs Varrios Los Aztecas, Grove Street, The Triads -");
SendClientMessageToAll(COLOR_GREEN, string);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Nu esti Admin pentru a incepe un War !");
}
}
if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5)
{
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [The Mafia] has killed %s [The Triads] and recivied 2500$.",killer,name);
SendmfiMessage(COLOR_1GREEN, string);
format(string,128,"* %s [The Triads] was pwned by %s [The Mafia] and lost 2500$.",name,killer);
SendthrMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
sparaw = sparaw ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6)
{
if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [The Triads] has killed %s [The Mafia] and recivied 2500$.",killer,name);
SendthrMessage(COLOR_1GREEN, string);
format(string,128,"* %s [The Mafia] was pwned by %s [The Triads] and lost 2500$.",name,killer);
SendmfiMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
legacy = legacy ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 12 || PlayerInfo[killerid][pLeader] == 12)
{
if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Grove Street] has killed %s [Ballas] and recivied 2500$.",killer,name);
SendBZMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Ballas] was pwned by %s [Grove Street] and lost 2500$.",name,killer);
SendCZMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
legacy = legacy ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 13 || PlayerInfo[killerid][pLeader] == 13)
{
if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Ballas] has killed %s [Grove Street] and recivied 2500$.",killer,name);
SendCZMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Grove Street] was pwned by %s [Ballas] and lost 2500$.",name,killer);
SendBZMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
sparaw = sparaw ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 14 || PlayerInfo[killerid][pLeader] == 14)
{
if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Los Santos Vagos] has killed %s [Variors Los Aztecs] and recivied 2500$.",killer,name);
SendNTMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Variors Los Aztecas] was pwned by %s [Los Santos Vagos] and lost 2500$.",name,killer);
SendSTMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
sparaw = sparaw ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15)
{
if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Variors Los Aztecas] has killed %s [Los Santos Vagos] and recivied 2500$.",killer,name);
SendSTMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Los Santos Vagos] was pwned by %s [Variors Los Aztecas] and lost 2500$.",name,killer);
SendNTMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
legacy = legacy ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5)
{
if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [The Mafia] has killed %s [Grove Street] and recivied 2500$.",killer,name);
SendmfiMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Grove Street] was pwned by %s [The Mafia] and lost 2500$.",name,killer);
SendBZMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
sparaw = sparaw ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5)
{
if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [The Mafia] has killed %s [Variors Los Aztecas] and recivied 2500$.",killer,name);
SendmfiMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Variors Los Aztecas] was pwned by %s [The Mafia] and lost 2500$.",name,killer);
SendSTMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
sparaw = sparaw ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6)
{
if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [The Triads] has killed %s [Ballas] and recivied 2500$.",killer,name);
SendthrMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Ballas] was pwned by %s [The Triads] and lost 2500$.",name,killer);
SendCZMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
legacy = legacy ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6)
{
if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [The Triads] has killed %s [Los Santos Vagos] and recivied 2500$.",killer,name);
SendthrMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Los Santos Vagos] was pwned by %s [The Triads] and lost 2500$.",name,killer);
SendNTMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
legacy = legacy ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 12 || PlayerInfo[killerid][pLeader] == 12)
{
if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Grove Street] has killed %s [The Mafia] and recivied 2500$.",killer,name);
SendBZMessage(COLOR_1GREEN, string);
format(string,128,"* %s [The Mafia] was pwned by %s [Grove Street] and lost 2500$.",name,killer);
SendmfiMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
legacy = legacy ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 12 || PlayerInfo[killerid][pLeader] == 12)
{
if(PlayerInfo[playerid][pMember] == 14 || PlayerInfo[playerid][pLeader] == 14)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Grove Street] has killed %s [Los Santos Vagos] and recivied 2500$.",killer,name);
SendBZMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Los Santos Vagos] was pwned by %s [Grove Street] and lost 2500$.",name,killer);
SendNTMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
legacy = legacy ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 13 || PlayerInfo[killerid][pLeader] == 13)
{
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Ballas] has killed %s [The Triads] and recivied 2500$.",killer,name);
SendCZMessage(COLOR_1GREEN, string);
format(string,128,"* %s [The Triads] was pwned by %s [Ballas] and lost 2500$.",name,killer);
SendthrMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
sparaw = sparaw ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 13 || PlayerInfo[killerid][pLeader] == 13)
{
if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Ballas] has killed %s [Variors Los Aztecas] and recivied 2500$.",killer,name);
SendCZMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Variors Los Aztecas] was pwned by %s [Ballas] and lost 2500$.",name,killer);
SendSTMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
sparaw = sparaw ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 14 || PlayerInfo[killerid][pLeader] == 14)
{
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Los Santos Vagos] has killed %s [The Triads] and recivied 2500$.",killer,name);
SendNTMessage(COLOR_1GREEN, string);
format(string,128,"* %s [The Triads] was pwned by %s [Los Santos Vagos] and lost 2500$.",name,killer);
SendthrMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
sparaw = sparaw ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 14 || PlayerInfo[killerid][pLeader] == 14)
{
if(PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Los Santos Vagos] has killed %s [Grove Street] and recivied 2500$.",killer,name);
SendNTMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Grove Street] was pwned by %s [Los Santos Vagos] and lost 2500$.",name,killer);
SendBZMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
sparaw = sparaw ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15)
{
if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Variors Los Aztecas] has killed %s [The Mafia] and recivied 2500$.",killer,name);
SendSTMessage(COLOR_1GREEN, string);
format(string,128,"* %s [The Mafia] was pwned by %s [Variors Los Aztecas] and lost 2500$.",name,killer);
SendmfiMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
legacy = legacy ++;
return 1;
}
}
if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15)
{
if(PlayerInfo[playerid][pMember] == 13 || PlayerInfo[playerid][pLeader] == 13)
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
format(string,128,"* %s [Variors Los Aztecas] has killed %s [Ballas] and recivied 2500$.",killer,name);
SendSTMessage(COLOR_1GREEN, string);
format(string,128,"* %s [Ballas] was pwned by %s [Variors Los Aztecas] and lost 2500$.",name,killer);
SendCZMessage(COLOR_1BLUE, string);
GivePlayerMoney(killerid, 2500);
legacy = legacy ++;
return 1;
}
}
} dar am o problema cum pot sa fac sa se opreasa dupa un anumit timp si sa afiseze scorul...m-am chinuit sa o fac dar nu am reusit!