Deschizi fisierul .pwn al GM-ului cu Pawno, si cauti OnGameModeInt . Iar dedesupt pui liniile alea.Ex: public OnGameModeInit() { AddStaticVehicle(411,1253.4799,-2058.3545,59.2190,267.9360,64,1); // AddStaticVehicle(411,1253.7216,-2052.2258,59.2174,267.9430,123,1); // AddStaticVehicle(402,1275.7988,-2008.7244,58.6876,88.1418,13,13); // AddStaticVehicle(402,1275.7430,-2012.2531,58.6898,89.6048,22,22); // AddStaticVehicle(415,1261.3492,-2008.9353,59.1548,271.1794,25,1); // AddStaticVehicle(415,1261.4136,-2012.6525,59.1512,268.9138,36,1); // AddStaticVehicle(451,1257.1362,-2019.0970,59.2091,49.1732,125,125); // AddStaticVehicle(451,1255.4268,-2022.9779,59.2570,234.9290,36,36); // AddStaticVehicle(506,1244.1597,-1925.9937,31.0736,356.9301,6,6); // AddStaticVehicle(558,1256.9727,-2042.4354,59.1317,358.5969,116,1); // AddStaticVehicle(558,1252.7836,-2042.2584,59.2577,358.2076,117,1); // AddStaticVehicle(559,1270.2590,-2063.6370,59.0001,237.9023,58,8); // AddStaticVehicle(559,1264.2306,-2063.3809,59.1696,230.7236,60,1); // AddStaticVehicle(560,1315.5303,-2049.9675,57.7691,89.6874,9,39); // AddStaticVehicle(560,1324.3107,-2049.7766,57.5045,91.0507,17,1); // AddStaticVehicle(562,1320.2433,-2064.4348,57.5918,257.9408,35,1); // }