PS: It's "Useful Functions", not "Usefull functions". GivePlayerHealth(playerid, Float:health) playerid - playerid, who we are giving health to Float:health - amount of health we're giving SetPlayerMoney(playerid, money) playerid - playerid, who's money we're setting money - amount of money what we're setting player's money to PlayerToPoint(Float:radi, playerid, X, Y, Z) (NOTE: not by me) Float:radi - radius playerid - player that we're checking Float:x, Float:y, Float:z - The position we're checking player's length from StopMusic(playerid) playerid - player that we're stopping the music for IsStringAName(string[]) (NOTE: Not by me) string[] - String we're checking for name GetPlayerID(string[]) (NOTE: not by me) string[] - the string, which contains a player name, which ID we're getting