bun , fa un timer ca sa se actualizeze la un timp anume
new vehicle = GetPlayerVehicleID(i),
spe = Carspeed(i);
new str1[128],str2[128],str3[128],str4[128],str5[128];
PlayerTextDrawShow(i, Speedd[i][0]);
format(str1,sizeof(str1),"~r~%d",spe);
PlayerTextDrawSetString(i, Speedd[i][0], str1);
PlayerTextDrawShow(i, Speedd[i][1]);
format(str1,sizeof(str1),"km/h");
PlayerTextDrawSetString(i, Speedd[i][1], str1);
if(!IsABike(vehicle))
{
PlayerTextDrawShow(i, Fuell[i]);
format(str2,sizeof(str2),"Fuel: ~y~%d", Gas[vehicle]);
PlayerTextDrawSetString(i, Fuell[i], str2);
}
{
for(new v; v < MAX_PERSONAL_VEHICLES; v++)
{
if(PlayerInfo[s][pCarID][v] == vehicle)
{
if(!IsAPlane(vehicle))
{
PlayerTextDrawShow(i, Odom[i]);
format(str3,sizeof(str3),"Odometer: ~y~%.0fKM",PlayerInfo[s][pCarKM][v]);
PlayerTextDrawSetString(i, Odom[i], str3);
}
}
}
Asta e un exemplu , incearca sa faci ceva asemanator