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RaulDume

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RaulDume last won the day on September 13

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About RaulDume

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    Dorel
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    FaNnN | ノ B-GAME#2125

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  1. Daca te referi la gamemode-ul lui RWRobi : Acel gamemode este unul modular , iti propun sa te apuci / copiezi un alt gamemode !
  2. RaulDume

    Comanda

    Deci , depinde daca ai definit SCM(SendClientMessage) Daca il ai definit : if(PLayerInfo[playerid][pAdmin] < 7) return SCM(playerid, -1, "Nu ai acces la aceasta comanda"); Daca nu il ai definit : if(PLayerInfo[playerid][pAdmin] < 7) return SendClientMessage(playerid, -1, "Nu ai acces la aceasta comanda"); Eu sper ca te-am ajutat cu ceva
  3. RaulDume

    GPS

    Daca nu are dialog locations , face in felul urmator : Merge sus de tot si scrie #define DIALOG_LOCATIONS(aici e indiferent) Dupa merge la orice comanda CMD, si adauga sub ea : CMD:gps(playerid, params[]) { ShowPlayerDialog(playerid, DIALOG_LOCATIONS, DIALOG_STYLE_LIST, "Locatii", "Aici pune ce doreste !", "Select", "Exit"); } Dupa merge la OnDialogResponse si adauga sub in felul urmator : case DIALOG_LOCATIONS: { switch(listitem) { case 0 : SetPlayerCheckpoint(playerid, aici coordonatele !); } }
  4. RaulDume

    GPS

    Bun , depinde ce gamemode ai ! Daca ai gamemode burned : Mergi la DIALOG_LOCATIONS, case 0 este prima selectie din dialog , case 1 este a 2-a selectie din dialog si tot asa | Pentru ca numerotatia incepe de la 0 ! La gamemode burned clasic sunt doar case 0 si case 2 ! Iti las mai jos ce trebuie sa copiezi in loc de dialog_locations ! case DIALOG_LOCATIONS: { if(!response) return 1; if(CP[playerid] != 0) return ShowPlayerDialog(playerid, DIALOG_CHECKPOINT, DIALOG_STYLE_MSGBOX, "Checkpoint", "Ai deja un checkpoint activ.\nDoresti sa-l anulezi? Daca da, apasa pe 'Ok'.", "Ok", "Exit"); switch(listitem) { case 0: { new szDialog[1024], szDialog2[1024]; strcat(szDialog2, "Destinatie\tDistanta\n"); format(szDialog, 1024, "Dealership\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1449.8494,-2287.2141,13.5469)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Banca\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1462.5325,-1013.5137,26.8438)); strcat(szDialog2, szDialog); format(szDialog, 1024, "CNN (/ad)\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 648.3226,-1357.3953,13.5709)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Gun Shop\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1367.8486,-1279.4406,13.5469)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Primarie\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1481.1780,-1771.7753,18.7958)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Magazin 24/7\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1352.3127,-1757.7538,13.5078)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Scoala de soferi (DMV)\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1219.6554,-1812.7166,16.5938)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Magazin de haine\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 454.1170,-1478.0200,30.8142)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Cadou (/getgift)\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 398.5757,-1532.7467,32.2734)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Rent bike\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1116.0431,-924.0679,42.9620)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Arena de evente\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1671.7028,-1329.3607,17.4520)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Paintball\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1310.0814,-1367.6973,13.5393)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Alahambra\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1835.8772,-1681.9005,13.3714)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Burger Shot\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1199.3329,-919.1213,43.1153)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Sex Shop\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 1087.6583,-923.2074,43.3906)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Arena de curse\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 2695.5701,-1704.6261,11.8438)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Biserica LS\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 940.7791,-1085.5411,24.2962)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Pescarie\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 789.6079, -2097.8096, 3.8643)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Arena CS\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 2781.3123,-1812.4171,11.8438)); strcat(szDialog2, szDialog); format(szDialog, 1024, "Casino\t{CBFF96}%0.2fm\n", GetPlayerDistanceFromPoint(playerid, 2022.3240,1007.7017,10.8203)); strcat(szDialog2, szDialog); ShowPlayerDialog(playerid, DIALOG_LOCATIONS2, DIALOG_STYLE_TABLIST_HEADERS, "Locatii", szDialog2, "Select", "Exit"); } case 1: { CP[playerid] = 43; SetPlayerCheckpointEx(playerid, -2712.9404,217.9960,4.2465, 5.0); } case 2: { CP[playerid] = 43; SetPlayerCheckpointEx(playerid, [aici pui coordonatele tale]); } } }
  5. RaulDume

    comanda

    Acest lucru se face prin filterscript-ul HOLD ! Si modifici de acolo, iar dupa ce ai dat sa se salveze intr un fisier si iei de acolo coordonatele din acel fisier si creezi ceva de genul : CMD:hallowenhat(playerid, params[]) { SetPlayerAttachedObject(playerid, si aici vine toata faza !) }
  6. Pai depinde : Mergi la comanda [/buyveh] sau [/buyvehcile] , infine ai inteles tu ideea ! Si acolo ai ceva de genu : CMD:buyvehicle(playerid, params[]) { if(!IsPlayerInRangeOfPoint(playerid,.., si aici ai coordonatele) etc etc... } Acum copiezi coordonatele de la IsPlayerInRangeOfPoint si le cauti in gamemode si le inlocuiesti cu coordonatele noi de la noul dmv !
  7. Sunt mai multe cazuri din cauza ca nu porneste : 1. Ca nu ai scris in gamemode0 fisier-ul din gamemodes cu terminatia ".amx" 2. Nu ai adaugat server.cfg in ftp / sftp 3. Nu ai gamemodes0 in server.cfg Sunt multe cazuri , depinde ce ai tu in server.log !
  8. Va trebui sa adaugi "" la mysql_tquery sau ceva de genul de la liniile alea..
  9. =)) Le-ai dat cu pula peste fata
  10. Salut ! Unde ai in server.cfg "gamemode0" stergi ce este acolo si cauti in folder-ul gamemodes si scrii numele fisier-ului de tip .amx ! Eu sper ca ti-am fost de ajutor
  11. Cum pot optimiza comanda [/rentroom] sa nu ocupe atatea linii ? Mai jos aveti comanda : https://gyazo.com/1163952037a103086884729835468abe
  12. Salut ! Daca nu ai comanda [/respawn] sau ceva de genul sa te dea inapoi la spawn ! Poti sa iesi de pe server si sa intri iarasi nu apesi nicio tasta sa te mute din locul de spawn exact ! Si scrii comanda [/save locatiespawnvechi] ! Apesi Shift + TAB si scrii saved positions si iei coordonatele de unde scrie **locatiespawnvechi** si cauti in gamemode aceste cordonate si le inlocuiesti cu coordonatele de la spawn ul actual Pwp ! Si sper ca te-am ajutat cat de cat
  13. RaulDume

    !

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