Jump to content

kiLLers10

Membru
  • Posts

    92
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by kiLLers10

  1. am facut o restrictie dar e doar o masina .

     

    	if(GetVehicleModel(vehicleid) == 403)
    	{
    		if(PlayerInfo[playerid][pTruckLicense] == 0)
    		{
    		    SCM(playerid, COLOR_LIGHTRED, "Nu ai licenta de condus categoria D !");
    		    RemovePlayerFromVehicle(playerid);
    		    return 1;
    		}
        }

    cum pot adauga in continuare modele de masini ?

     

    EDIT:  AM REZOLVAT ! am pus 

     

    	if(GetVehicleModel(vehicleid) == 403 || 443 || 514 || 515 || 524 || 578)

     

  2. Problema intalnita (descriere): Am facut un sistem de licente pentru tiruri . si as vrea sa fac ca atunci cand intri intr-un camion / tir , sa iti zic ca nu ai licenta . am nevoie doar de un exemplu cum se face .
    Ero(area / rile) / warning-(ul / urile): - 
    Liniile de cod / sursa / script-ul(obligatoriu):- 
    Imagini / Video (optional):- 
    Ati incercat sa rezolvati singur?: da 

  3. Problema intalnita (descriere): Salut . Am facut un sistem de carnet pentru tiruri dar cand dau /examen si ma urc intr-un tir de la DMV il pot conduce 
    Ero(area / rile) / warning-(ul / urile): - 
    Liniile de cod / sursa / script-ul(obligatoriu): 

        if(newstate == PLAYER_STATE_DRIVER)
        {
    		for(new h=0; h<5; h++)
    		{
    			if(IsPlayerInVehicle(playerid, Truckcar[h]))
    			{
      				if(PlayerInfo[playerid][pTruckLicense] == 0)
      				{
            			if(TakingTruckLicense[playerid] == true)
            			{
            				SetPlayerCheckpoint(playerid, 2050.4858,-1929.8646,13.2555, 3.0);
    	        			Truckcp[playerid] = 1;
    	    			    TakingTruckLicense[playerid] = false;
    	    			    SCM(playerid, COLOR_GOLD, "Urmeaza checkpointurile.");
    	    			    SCM(playerid, COLOR_WHITE, "Ai iesit din masina si s-a respawnat .");
    					}
    					else
    					{
    					    RemovePlayerFromVehicle(playerid);
    					    SCM(playerid, COLOR_LIGHTRED, "Nu ai luat testul .");
    					}
    				}
    				else
    				{
        				RemovePlayerFromVehicle(playerid);
    				    SCM(playerid, COLOR_LIGHTRED, "Ai deja permis de conducere");
    				}
                }
            }
        }


    Imagini / Video (optional):
    Ati incercat sa rezolvati singur?: da

  4. Create3DTextLabel("{0077ED}Rob\n {FFFFFF}Tasteaza {0077ED}/rob {FFFFFF}pentru a jefui banca",0xE60000FF,1435.2745,-980.8232,983.6462+1,12,0,1);
    Create3DTextLabel("{0077ED}Bank\n {FFFFFF}Tasteaza {0077ED}/transfer {FFFFFF}pentru a transfera bani",0xE60000FF,1428.6332,-985.6193,996.1102+1,12,0,1);
    Create3DTextLabel("{0077ED}Bank\n {FFFFFF}Tasteaza {0077ED}/transfer {FFFFFF}pentru a depune bani",0xE60000FF,1426.2534,-989.6457,996.1102+1,12,0,1);
    Create3DTextLabel("{0077ED}Bank\n {FFFFFF}Tasteaza {0077ED}/withdraw {FFFFFF}pentru a retrage bani",0xE60000FF,1427.2279,-982.9814,996.1050+1,12,0,1);
    
    Poftim
  5. nu merge WiduAlk

    Acum 25 minute, WiDuAlK a spus:

    eu stiu ca verificarea e ceva de genu:

    
    if(strcmp(ApartmentInfo[i][sOwner], plname, true ) == 0)

    nu

    if(strcmp(ApartmentInfo[sOwner], plname, false) == 0)

    modifica si vezi daca iti merge

     

  6. care ar fi diferenta dintre spawnchange si changespawn ? :)))

     

    CMD:changespawn(playerid, params[]) // change spawn
    {
        for(new i = 0; i < sizeof(ApartmentInfo); i++)
        {
        GetPlayerName(playerid, plname, sizeof(plname));
        if(strcmp(ApartmentInfo[i][sOwner], plname, false ) == 0)
        {
        if(ApartmentInfo[i][sSpawn] == 1)
       	{
        	ApartmentInfo[i][sSpawn] = 0;
        	SendClientMessage(playerid, YELLOW, "Now you will not spawn in apartment.");
        	SaveApartment(i);
        	return 1;
        	}
        	if(ApartmentInfo[i][sSpawn] == 0)
                        {
                        ApartmentInfo[i][sSpawn] = 1;
                        SendClientMessage(playerid, YELLOW, "From now, you will spawn in apartment!");
                        SaveApartment(i);
                        return 1;
        	}
        	return 1;
       	}
       	}
        return 1;
    }

     

  7. Problema intalnita (descriere): Am casa cumparata dau /changespawn si tot la spawnul obisnuit ma respawneaza . 
    Ero(area / rile) / warning-(ul / urile): nu primesc
    Liniile de cod / sursa / script-ul(obligatoriu):  

    forward LoadPlayerSpawnData(playerid);
    public LoadPlayerSpawnData(playerid)
    {
    	for(new i = 0; i < sizeof(ApartmentInfo); i++)
    	{
            GetPlayerName(playerid, plname, sizeof(plname));
            if(strcmp(ApartmentInfo[i][sOwner], plname, false ) == 0 && ApartmentInfo[i][sSpawn] == 1)
            {
                SetPlayerPos(playerid, ApartmentInfo[i][sEnterx],ApartmentInfo[i][sEntery],ApartmentInfo[i][sEnterz]);
            }
    	}
    	TextDrawShowForPlayer(playerid, ServerTimeTXT);
    	SetPlayerInterior(playerid, 0);
    	SetPlayerVirtualWorld(playerid, 0);
        SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]);
        SetPlayerPos(playerid, 1743.0449,-1861.1635,13.5779);
        SetPlayerHealth(playerid, 100);
        SetPlayerInterior( playerid, PlayerInfo[playerid][pInterior] );
        SetPlayerVirtualWorld( playerid, PlayerInfo[playerid][pVirtualWorld] );
    }


    Imagini / Video (optional):
    Ati incercat sa rezolvati singur?:  da

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.