kiLLers10
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Posts posted by kiLLers10
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e o problema la case ai adaugat gresit sau ai gresit numarul caselor trecute in gamemode ! verific a
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da si cu scoala de soferi ? daca dau /examen sa fac carnetul pentru tiruri ma scoate afara din masina de examen .
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da ai dreptate nu merge cum am pus eu dar eu vreau la absolut toate tirurile cu acele ID . si fac un script enorm daca enumar toate masinile una cu una .
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am facut o restrictie dar e doar o masina .
if(GetVehicleModel(vehicleid) == 403) { if(PlayerInfo[playerid][pTruckLicense] == 0) { SCM(playerid, COLOR_LIGHTRED, "Nu ai licenta de condus categoria D !"); RemovePlayerFromVehicle(playerid); return 1; } }
cum pot adauga in continuare modele de masini ?
EDIT: AM REZOLVAT ! am pus
if(GetVehicleModel(vehicleid) == 403 || 443 || 514 || 515 || 524 || 578)
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Problema intalnita (descriere): Am facut un sistem de licente pentru tiruri . si as vrea sa fac ca atunci cand intri intr-un camion / tir , sa iti zic ca nu ai licenta . am nevoie doar de un exemplu cum se face .
Ero(area / rile) / warning-(ul / urile): -
Liniile de cod / sursa / script-ul(obligatoriu):-
Imagini / Video (optional):-
Ati incercat sa rezolvati singur?: da -
am rezolvat . era o problema de la masini . eu am definit DMVcar[6]; si la toate publicurile erau trecute 5 masini . Mersi Widualk oricum de ajutor .
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nu merge
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il pot conduce dar nu imi arata checkpointurile . si nici un mesaj
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Problema intalnita (descriere): Salut . Am facut un sistem de carnet pentru tiruri dar cand dau /examen si ma urc intr-un tir de la DMV il pot conduce
Ero(area / rile) / warning-(ul / urile): -
Liniile de cod / sursa / script-ul(obligatoriu):if(newstate == PLAYER_STATE_DRIVER) { for(new h=0; h<5; h++) { if(IsPlayerInVehicle(playerid, Truckcar[h])) { if(PlayerInfo[playerid][pTruckLicense] == 0) { if(TakingTruckLicense[playerid] == true) { SetPlayerCheckpoint(playerid, 2050.4858,-1929.8646,13.2555, 3.0); Truckcp[playerid] = 1; TakingTruckLicense[playerid] = false; SCM(playerid, COLOR_GOLD, "Urmeaza checkpointurile."); SCM(playerid, COLOR_WHITE, "Ai iesit din masina si s-a respawnat ."); } else { RemovePlayerFromVehicle(playerid); SCM(playerid, COLOR_LIGHTRED, "Nu ai luat testul ."); } } else { RemovePlayerFromVehicle(playerid); SCM(playerid, COLOR_LIGHTRED, "Ai deja permis de conducere"); } } } }
Imagini / Video (optional):
Ati incercat sa rezolvati singur?: da -
stai putin tu vrei ca sa cauti pe cineva care sa iti plateasca serverul si sa nu aiba acces ? bafta dar nu cred ca e cineva atat de prost ..
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unde ai pus codul asta ?
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ActorCJ = CreateActor(217, 1084.4594,-1704.5541,13.5469,185.1584);
SetActorInvulnerable(ActorCJ, true);
ApplyActorAnimation(ActorCJ, "DANCING", "dnce_M_a" ,4.1,0,1,1,1,0);incearca asa
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nimeni ?
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if(PlayerInfo[playerid][pAdmin] >= 1) { SendDeathMessage(INVALID_PLAYER_ID,playerid, ICON_CONNECT); return 1; }
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Create3DTextLabel("{0077ED}Rob\n {FFFFFF}Tasteaza {0077ED}/rob {FFFFFF}pentru a jefui banca",0xE60000FF,1435.2745,-980.8232,983.6462+1,12,0,1); Create3DTextLabel("{0077ED}Bank\n {FFFFFF}Tasteaza {0077ED}/transfer {FFFFFF}pentru a transfera bani",0xE60000FF,1428.6332,-985.6193,996.1102+1,12,0,1); Create3DTextLabel("{0077ED}Bank\n {FFFFFF}Tasteaza {0077ED}/transfer {FFFFFF}pentru a depune bani",0xE60000FF,1426.2534,-989.6457,996.1102+1,12,0,1); Create3DTextLabel("{0077ED}Bank\n {FFFFFF}Tasteaza {0077ED}/withdraw {FFFFFF}pentru a retrage bani",0xE60000FF,1427.2279,-982.9814,996.1050+1,12,0,1);
Poftim
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nimeni ?
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Un sistem de benzina pentru un gamemode de la 0 . Daca se poate
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upppp
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upppp
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nu merge WiduAlk
Acum 25 minute, WiDuAlK a spus:eu stiu ca verificarea e ceva de genu:
if(strcmp(ApartmentInfo[i][sOwner], plname, true ) == 0)
nu
if(strcmp(ApartmentInfo[sOwner], plname, false) == 0)
modifica si vezi daca iti merge
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care ar fi diferenta dintre spawnchange si changespawn ? :)))
CMD:changespawn(playerid, params[]) // change spawn { for(new i = 0; i < sizeof(ApartmentInfo); i++) { GetPlayerName(playerid, plname, sizeof(plname)); if(strcmp(ApartmentInfo[i][sOwner], plname, false ) == 0) { if(ApartmentInfo[i][sSpawn] == 1) { ApartmentInfo[i][sSpawn] = 0; SendClientMessage(playerid, YELLOW, "Now you will not spawn in apartment."); SaveApartment(i); return 1; } if(ApartmentInfo[i][sSpawn] == 0) { ApartmentInfo[i][sSpawn] = 1; SendClientMessage(playerid, YELLOW, "From now, you will spawn in apartment!"); SaveApartment(i); return 1; } return 1; } } return 1; }
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Problema intalnita (descriere): Am casa cumparata dau /changespawn si tot la spawnul obisnuit ma respawneaza .
Ero(area / rile) / warning-(ul / urile): nu primesc
Liniile de cod / sursa / script-ul(obligatoriu):forward LoadPlayerSpawnData(playerid); public LoadPlayerSpawnData(playerid) { for(new i = 0; i < sizeof(ApartmentInfo); i++) { GetPlayerName(playerid, plname, sizeof(plname)); if(strcmp(ApartmentInfo[i][sOwner], plname, false ) == 0 && ApartmentInfo[i][sSpawn] == 1) { SetPlayerPos(playerid, ApartmentInfo[i][sEnterx],ApartmentInfo[i][sEntery],ApartmentInfo[i][sEnterz]); } } TextDrawShowForPlayer(playerid, ServerTimeTXT); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); SetPlayerSkin(playerid, PlayerInfo[playerid][pSkin]); SetPlayerPos(playerid, 1743.0449,-1861.1635,13.5779); SetPlayerHealth(playerid, 100); SetPlayerInterior( playerid, PlayerInfo[playerid][pInterior] ); SetPlayerVirtualWorld( playerid, PlayerInfo[playerid][pVirtualWorld] ); }
Imagini / Video (optional):
Ati incercat sa rezolvati singur?: da -
merge mersi Fox .
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e un gamemode de la 0 . la onplayerdeath nu am nimic .
Centru Los Santos
in Imagini şi Videoclipuri
Posted · Edited by kiLLers10
greseala .
Astept o parere din partea voastra !
http://imgur.com/a/GwEue