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InceMan

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Everything posted by InceMan

  1. nu era problema de acolo si de-la comanda createhouse am rezolvato acuma multumesc!
  2. te referi la for(new i = 1; i < sizeof(HouseInfo); i++) { if (PlayerToPoint(2, playerid,HouseInfo[hExitx], HouseInfo[hExity], HouseInfo[hExitz]) && HouseInfo[hVirtual] == GetPlayerVirtualWorld(playerid)) { SetPlayerVirtualWorld(playerid,0); SetPlayerInterior(playerid,0); SetPlayerPosEx(playerid,HouseInfo[hEntrancex],HouseInfo[hEntrancey],HouseInfo[hEntrancez]); PlayerInfo[playerid][pInt] = 0; PlayerInfo[playerid][pLocal] = 255; InHouse[playerid] = -1; StopAudioStreamForPlayer(playerid); } }
  3. da asa este dupa ce am creato complet ma da la spawn-ul altei case si nu inteleg de-ce si de unde ar putea fii problema ce-a mai grava
  4. Tutorial : Cum Cream o MAPA Info : Adica o MAPA ? Adica niste object ( putem crea si un oras propriu ) 1.Pentru inceput , vom avea nevoie de Clientul MTA Race (MTA MAP EDITOR ) care il gasim aici :http://solidfiles.com/d/6144 . 2.Dupa Descarcare programului avem nevoie , si de : http://solidfiles.com/d/fX . 3.Apoi trecem la INSTALLAREA programului , dupa instalarea completa si corecta copiem Fiserele descarcate la punctul 2 , in (http://solidfiles.com/d/fX ) In directorul care am instalat MTA Race , apoi copiem in Director/Mods (pentru a functiona corect ) 4.Deschidem aplicatia si cream o simpla mapa , apoi o salvam . ( se salveaza in directorul unde am instalat MTA Race ) 5.Apoi avem nevoie de a CONVERTA Mapa (.map) in (.txt) sau a citit direct pe un SITE , linile create ( adica ne referim la object ) Putem intra pe http://gtamap.delux-....com/converter/ pentru a converta foarte usor . Sau Mai putem folosi Adavance Converter ( il gasim pe simpla cautare pe GOOGLE ) . 6.Dupa ce am dat convert cu un program / site , adaugam totul in GM sau FS .(Gasiti tutoriale pe aici) Pentru Nelamuriri si Probleme postati aici.
  5. imi explica si mie sau ramane asa
  6. ma chinui de vre-o cateva zile sa refac comanda si nu reusesc deci cand fac o casa setez exteriorul dupa interiorul ma duc in alta casa supa dau complete se creaza casa in locul ala dar cand incerc sa intru in ea ma da in interior dupa cand es ma da la spawnul casei care am setat eu interiorul deci ma da in alta parte nu ma mai da la casa creata , si nu stiu ce naiba sa-i mai fac CMD:createhouse(playerid, params[]) { if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to login first."); if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pAdmin] >= 6) { new house[64],Float:pX,Float:pY,Float:pZ,string[128],PropertyString[256],query[500]; if(sscanf(params, "s[64]", house)) return SendClientMessage(playerid, 0xFFFFFFFF, "{FF9900}Scrie: {33CCFF}/createhouse <exterior/interior/complete>"); if(strcmp(house,"exterior",true) == 0) { GetPlayerPos(playerid, pX, pY, pZ); SetPVarFloat(playerid, "pHeX", pX); SetPVarFloat(playerid, "pHeY", pY); SetPVarFloat(playerid, "pHeZ", pZ); SetPVarInt(playerid, "hExt", 1); SendClientMessage(playerid, COLOR_YELLOW, "House exterior position configured."); } if(strcmp(house,"interior",true) == 0) { GetPlayerPos(playerid, pX, pY, pZ); SetPVarFloat(playerid, "pHiX", pX); SetPVarFloat(playerid, "pHiY", pY); SetPVarFloat(playerid, "pHiZ", pZ); SetPVarInt(playerid, "pHiID", GetPlayerInterior(playerid)); SetPVarInt(playerid, "pHiVW", GetPlayerVirtualWorld(playerid)); SetPVarInt(playerid, "hInt", 1); SendClientMessage(playerid, COLOR_YELLOW, "House interior position configured."); } if(strcmp(house,"complete",true) == 0) { if(GetPVarInt(playerid, "hExt") != 1 || GetPVarInt(playerid, "hInt") != 1) return SendClientMessage(playerid, COLOR_RED, "You haven't configured either the house exterior or interior. Creation attempt failed."); new i = housess+1; mysql_format(SQL, query, sizeof(query), "INSERT INTO houses (Owner, Lockk, Hel, Arm, Level, Rentabil, Rent, Owned, Discription, Value, Takings) VALUES('AdmBot', '0', '0', '0', '10', '1', '500', '0', 'House', '10000000', '0')"); mysql_tquery(SQL, query, "", ""); HouseInfo[hID] = i; HouseInfo[hEntrancex] = GetPVarFloat(playerid, "pHeX"); HouseInfo[hEntrancey] = GetPVarFloat(playerid, "pHeY"); HouseInfo[hEntrancez] = GetPVarFloat(playerid, "pHeZ"); HouseInfo[hExitx] = GetPVarFloat(playerid, "pHiX"); HouseInfo[hExity] = GetPVarFloat(playerid, "pHiY"); HouseInfo[hExitz] = GetPVarFloat(playerid, "pHiZ"); format(HouseInfo[hOwner], 64, "AdmBot"); format(HouseInfo[hDiscription], 64, "House"); HouseInfo[hValue] = 10000000; HouseInfo[hHel] = 0; HouseInfo[hArm] = 0; HouseInfo[hInterior] = GetPVarInt(playerid, "pHiID"); HouseInfo[hLock] = 0; HouseInfo[hOwned] = 0; HouseInfo[hRent] = 500; HouseInfo[hRentabil] = 1; HouseInfo[hTakings] = 0; HouseInfo[hLevel] = 10; HouseInfo[hVirtual] = GetPVarInt(playerid, "pHiVW"); mysql_format(SQL, query, sizeof(query), "UPDATE `houses` SET `Entrancex`='%f',`Entrancey`='%f',`Entrancez`='%f',`Exitx`='%f',`Exity`='%f',`Exitz`='%f',`Interior`='%d',`Virtual`='%d' WHERE `ID`='%d'",HouseInfo[hEntrancex],HouseInfo[hEntrancey],HouseInfo[hEntrancez],HouseInfo[hExitx],HouseInfo[hExity],HouseInfo[hExitz],HouseInfo[hInterior],HouseInfo[hVirtual],i); mysql_tquery(SQL,query,"",""); DeletePVar(playerid, "pHeX"); DeletePVar(playerid, "pHeY"); DeletePVar(playerid, "pHeZ"); DeletePVar(playerid, "pHiX"); DeletePVar(playerid, "pHeY"); DeletePVar(playerid, "pHeZ"); DeletePVar(playerid, "pHiID"); DeletePVar(playerid, "pHiVW"); DeletePVar(playerid, "pExt"); DeletePVar(playerid, "pInt"); DestroyDynamic3DTextLabel(HouseLabel); format(PropertyString, sizeof(PropertyString),"{FFFFFF}House {FF0000}%d \n{FF0000}This house is for sale(/buyhouse) ! \n{FFFFFF}Owner: {FF0000}AdmBot\n{FFFFFF}Description: {FF0000}%s \n{FFFFFF}Price: {FF0000}$%s \n{FFFFFF}Level: {FF0000}%d",i,HouseInfo[hDiscription],FormatNumber(HouseInfo[hValue]),HouseInfo[hLevel]); HouseLabel = CreateDynamic3DTextLabel(PropertyString ,0x09FF00CC,HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez],25, INVALID_PLAYER_ID, INVALID_VEHICLE_ID, 1, -1, -1, -1, 100.0); DestroyDynamicPickup(HousePickup); HousePickup = CreateDynamicPickup(1273, 23, HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); SetPlayerPos(playerid, HouseInfo[hEntrancex], HouseInfo[hEntrancey], HouseInfo[hEntrancez]); housess++; format(string,sizeof(string),"House %d created!",i); SendClientMessage(playerid, COLOR_YELLOW, string); } } else return SendClientMessage(playerid, COLOR_ERROR, AdminOnly); } return 1; }
  7. arata ce eroare cand te aud eroarea persosta in vine sa ma culc
  8. nu inteleg ce eroare iti da din asta if(PlayerInfo[playerid][pPremiumAccount] == 0) { PlayerInfo[playerid][pRob] -= 10; } else if(PlayerInfo[playerid][pPremiumAccount] == 1) { PlayerInfo[playerid][pRob] -= 8; } sau tu ai rezolvat si vrei up?
  9. eu ce te-am dat nu este o eroare este un ajutor acum nu mai stiu ce ai facut tu si ce fel de eroare persista asa de tare?
  10. esti belea nu ai un pic de cultura in tine :))) pui asa la [pRob] -= 10; si cunt premium [pRob] -= 8;
  11. daca folosesti acum mai nou gamemod-ul Funny RPG intradevar iti da un cod care il testez in tabelul respectiv, retine nu iti da niciun cp ca asa este creat systemul
  12. ai asa ca asa te-a fost setat contul intra in baza de date si trece la o valoarea la rob punctes sau cum ai tu
  13. ce este asa de greu sa pui un -= 10
  14. InceMan

    Bank

    nu ai pentru ce , masi bugura sa inveti si tu sa nu te mai vad ca faci topicuri de ajutor cate 1 sau 2 pe zi.
  15. eu prefer un system de job Dynamic, cum ar-fi jobul miner sau mai bine zis mina .
  16. InceMan

    Bank

    am observat ca ai mai facut un topic de ajutor si eri pe chestia asta trece asta la public IsAtBank(playerid) if(IsPlayerInRangeOfPoint(playerid, 50.0, 2311.0408,-7.8450,26.7422) || IsPlayerInRangeOfPoint(playerid, 50.0,2310.7925,-13.2587,26.7422)|| IsPlayerInRangeOfPoint(playerid, 50.0,1279.0900,-863.9713,1588.1136)) Bafta
  17. de exemplu daca nu esti intro masina si tragi in ea iti exploadeaza
  18. ce oferi in schimb, ca nu ne intereseaza cati playeri aveti ziua
  19. am pus si aia de denumarate randuri si nu merge LimitPlayerMarkerRadius(600.0); ShowPlayerMarkers(PLAYER_MARKERS_MODE_STREAMED);
  20. #define COLOR_WHITE 0xFFFFFFFF da am mai incercat cu 5 playeri dar tot la fel este
  21. InceMan

    Problema Panel

    daca asi stii te-asi ajuta dar mie panel nu mea placut nicioda + ca este php si eu nu am mai facut php de 7 ani cand faceam chaturi pe vreme aia
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