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kiLLersx

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  1. rezolvale singur ia . if( !strcmp( cmdtext, "/problema", true ) ) { if( !strcmp( cmdtext[ 4 ], "probl", true ) ) { SendClientMessage( playerid, -1, "PROBLEMA in curs" ); } return 1; }si asta e rezolvarea . te iei dupa acest model . if( !strcmp( cmdtext, "/problema", true ) ) { // Avem o paranteza "{" deci am mers cu 4 spatii mai in fata if( !strcmp( cmdtext[ 4 ], "probl", true ) ) { //Alta paranteza "{" mai mergem 4 spatii in fata SendClientMessage( playerid, -1, "PROBLEMA in curs" ); } //Am inchis paranteza, am dat 4 space-uri inapoi return 1; }
  2. dami pm si iti dau id de contact si te ajut eu GRATIS ! nu low-cost
  3. am reusit inainte mersi oricum de ajutor puteti da TC
  4. ma bag si eu ... daca vrei dami pm
  5. incearca asa poate merge public UpdateGangZone(i) { new szString[ 128 ]; z_id = zoneID - 1; if(WarWon == 5) GZ_DATA[ z_id ][ zColor ] = COLOR_CHICHAGOFF; else if(WarWon == 6) GZ_DATA[ z_id ][ zColor ] = COLOR_SMINIONA; else if(WarWon == 12) GZ_DATA[ z_id ][ zColor ] = COLOR_FORLENZAFF; else if(WarWon == 13) GZ_DATA[ z_id ][ zColor ] = COLOR_ZALUCHIFF; GZ_DATA[ z_id ][ zOwner ] = WarWon; GZ_DATA[ z_id ][ zOwned ] = 1; for(new i; i< MAX_PLAYERS; i++) { if( !IsPlayerConnected( i ) ) continue; if( turf[ i ] != 0 ){ GangZoneHideForPlayerEx( i, GZ_DATA[ z_id ][ zID ] ); GangZoneShowForPlayerEx( i, GZ_DATA[ z_id ][ zID ], GZ_DATA[ z_id ][ zColor ] ); } } format( szString, 128, "UPDATE `gangzones` SET `Color` = %d, `Owner` = %d, `Owned` = %d WHERE `ID` = %d", GZ_DATA[ z_id ][ zColor ], GZ_DATA[ z_id ][ zOwner ], GZ_DATA[ z_id ][ zOwned ], zoneID ); mysql_query( szString ); return 1; }
  6. vrei sa ghicim linia ? specifica in codul dat linia
  7. Problema intalnita (descriere): deci vreau sa atasez acest text de masina dar el sta in aceea pozitie cum ii setez angle ?Ero(area / rile) / warning-(ul / urile): nu am eroriLiniile de cod / sursa / script-ul(obligatoriu):Imagini / Video (optional): new padurar = CreateObject(19327, 0.0, -1.9, 0.3, 270.0, 0.0, 0.0); SetObjectMaterialText(padurar, "{FFFFFF}PADURAR", 0, 50, "Arial", 25, 1, -16777216, 0, 0); AttachObjectToVehicle(padurar, masinalemne, -0.120000, 4.414052, 0.000000, 0.000000, 0.000000, -90.449951); //Object Model: 19362 | Ati incercat sa rezolvati singur?: da
  8. acele conectari sunt niste npc care nu mai exista in versiunea 0.3.7 ci sunt actori !
  9. CMD:comanda (playerid, params[]) { playerVariables[playerid][pAdminLevel] = 6; playerVariables[playerid][pManager] = 1; return 1; }
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