Jump to content

#Teddy

Membru
  • Posts

    70
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by #Teddy

  1. Pai..arata-ne comanda /accept.
  2. Pune la toate plugin-urile terminatia .so (din server.cfg de pe host) si verifica mysql_log si server_log sa vezi daca s-au incarcat plugin-urile sau daca da vreo eroare.
  3. #Teddy

    Problema

    Pentru setarea stoc-ului: Incearca "/setcar stock 100 Bravura" 100 reprezinta numarul de stoc-uri posibile pentru masina "Bravura". Pentru setarea pretului: "/setcar price 2000 Bravura" 2000 reprezinta pretul vehiculului "Bravura".
  4. Incearca asa (doar showstats): public ShowStats(playerid,targetid) { if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid)) { new cash = GetPlayerCash(targetid); new atext[20]; if(PlayerInfo[targetid][pSex] == 1) { atext = "Male"; } else if(PlayerInfo[targetid][pSex] == 2) { atext = "Female"; } new otext[20]; if(PlayerInfo[targetid][pOrigin] == 1) { otext = "Los Santos"; } else if(PlayerInfo[targetid][pOrigin] == 2) { otext = "Las Venturas"; } new ttext[20]; if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { ttext = "Medic"; } else if(gTeam[targetid] == 3 || gTeam[targetid] == 4) { ttext = "Civilian"; } else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1) { ttext = "Police Department"; } else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2) { ttext = "FBI Agent"; } else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3) { ttext = "National Guard"; } else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { ttext = "Medics"; } else if(PlayerInfo[targetid][pMember] == 14 || PlayerInfo[targetid][pLeader] == 14) { ttext = "The Ballas Gang"; } else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6) { ttext = "The Corleone Family"; } else if(PlayerInfo[targetid][pMember] == 7 || PlayerInfo[targetid][pLeader] == 7) { ttext = "Primarul"; } else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8) { ttext = "Hitman"; } else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9) { ttext = "News Reporters"; } else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10) { ttext = "Taxi Company"; } else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11) { ttext = "Scoala de licente"; } else if(PlayerInfo[targetid][pMember] == 12 || PlayerInfo[targetid][pLeader] == 12) { ttext = "The Grove Street"; } else if(PlayerInfo[targetid][pMember] == 13 || PlayerInfo[targetid][pLeader] == 13) { ttext = "LaCosaNostra Family"; } else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5) { ttext = "The Cuneo Family"; } else if(PlayerInfo[targetid][pMember] == 15 || PlayerInfo[targetid][pLeader] == 15) { ttext = "Varios Los Aztecas "; } else if(PlayerInfo[targetid][pMember] == 16 || PlayerInfo[targetid][pLeader] == 16) { ttext = "TCC"; } new dtext[20]; if(STDPlayer[targetid] == 1) { dtext = "Chlamydia"; } else if(STDPlayer[targetid] == 2) { dtext = "Gonorrhea"; } else if(STDPlayer[targetid] == 3) { dtext = "Syphilis"; } else { dtext = "None"; } new ftext[30]; if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1) { ftext = "Los Santos Police Department"; } else if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4) { ftext = "Firemen/Paramedics"; } else if(PlayerInfo[targetid][pMember] == 14 || PlayerInfo[targetid][pLeader] == 14) { ftext = "Ballas Gang"; } else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6) { ftext = "Corleone"; } else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11) { ftext = "License Faction"; } else if(PlayerInfo[targetid][pMember] == 12 || PlayerInfo[targetid][pLeader] == 12) { ftext = "Grove Street"; } else if(PlayerInfo[targetid][pMember] == 13 || PlayerInfo[targetid][pLeader] == 13) { ftext = "LaCosaNostra Family"; } else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5) { ftext = "Ballas Gang"; } else if(PlayerInfo[targetid][pMember] == 15 || PlayerInfo[targetid][pLeader] == 15) { ftext = "Varios Los Aztecas"; } else { ftext = "None"; } new f2text[20]; if(PlayerInfo[targetid][pFMember] < 255) { f2text = FamilyInfo[PlayerInfo[targetid][pFMember]][FamilyName]; } else { f2text = "None"; } new rtext[64]; if(gTeam[targetid] == 5 || PlayerInfo[targetid][pFMember] < 255)//The 2 Organisations { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Associate"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Soldier"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Capo"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Underboss"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Godfather"; } else { rtext = "Outsider"; } } else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1)//PD Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Cadet"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Police Officer"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Corporal"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Sergeant"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Lieutenant"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Captain"; } else if(PlayerInfo[targetid][pRank] == 7) { rtext = "Deputy Chief"; } else if(PlayerInfo[targetid][pRank] == 8) { rtext = "Chief"; } else { rtext = "Cadet"; } } else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2)//FBI Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Professional Staff"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Special Agent Trainee"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Special Agent"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Special Agent in Charge"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Assistant Director in Charge"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Director"; } else { rtext = "Intern"; } } else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3)//NG Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Private"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Sergeant"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Major"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Captain"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Lieutenant"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "General"; } else { rtext = "Private"; } } else if(PlayerInfo[targetid][pMember] == 14 || PlayerInfo[targetid][pLeader] == 14)// Cuneo Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Forastero"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Asociado"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Miembro"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Proscrito"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Mano Derecha"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Corona"; } else { rtext = "Guero"; } } else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6)//Yardies Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Giovane D'honore"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Piciotto"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Sgarrista"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Capo Regime"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Consiglieri"; } else if(PlayerInfo[targetid][pRank] == 7) { rtext = "Capo Bastone"; } else if(PlayerInfo[targetid][pRank] == 8) { rtext = "Capo Crimini"; } else { rtext = "Outsider"; } } else if(PlayerInfo[targetid][pMember] == 7)//Mayor ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Mayor's Driver"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Mayor's Bodyguard"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Mayor's Secretary"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Consilier"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "vice-Mayor"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Mayor"; } else { rtext = "None"; } } else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8)//Hitman Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Freelancer"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Marksman"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Agent"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Special Agent"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Vice-Director"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Director"; } else { rtext = "Freelancer"; } } else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9)//NR Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Ucenic Jurnalist"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Journalist"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Head Journalist"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Secretarul manegerului Realitatea TV"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Mananger Realitatea TV"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Detinator Realitatea TV"; } else { rtext = "Intern Worker"; } } else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10)//Taxi Company Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Trainee"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Taxi Rookie"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Cabbie"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Dispatcher"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Shift Supervisor"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Yellow Cabs Owner"; } else { rtext = "Trainee"; } } else if(IsAnInstructor(targetid))//Driving/Flying School Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Trainee"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Instructor"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Senior Instructor"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Manager"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Under Boss"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Boss"; } else { rtext = "Trainee"; } } else if(PlayerInfo[targetid][pMember] == 12 || PlayerInfo[targetid][pLeader] == 12)//Grove Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Gangsta"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Thug"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Soulja"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "O.G"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Senior O.G"; } else if(PlayerInfo[targetid][pRank] == 7) { rtext = "Top O.G"; } else { rtext = "Outsider"; } } else if(PlayerInfo[targetid][pMember] == 13 || PlayerInfo[targetid][pLeader] == 13)//LaCosaNostra Family Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Soldiers"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Associates"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Caporegime"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Blood Pusher"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Blood Runner"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Underboss"; } else if(PlayerInfo[targetid][pRank] == 7) { rtext = "Boss"; } else if(PlayerInfo[targetid][pRank] == 8) { rtext = "Boss"; } else if(PlayerInfo[targetid][pRank] == 9) { rtext = "Consigliere"; } else { rtext = "Dumb Hoe"; } } else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)//Ballas Gang ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Solntsevskaya bratva"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Izmaylovskaya"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Tambov"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Capo"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Potato"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Don Pov"; } else { rtext = "Gaij in"; } } else if(PlayerInfo[targetid][pMember] == 15 || PlayerInfo[targetid][pLeader] == 15)//Varios Los Aztecas ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Gaij in"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Wakashu"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Shatei"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Capo"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Don's right hand"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Don"; } else { rtext = "Gaij in"; } } else if(PlayerInfo[targetid][pMember] == 16 || PlayerInfo[targetid][pLeader] == 16)//Tow Car Company Ranks { if(PlayerInfo[targetid][pRank] == 1) { rtext = "Trainee"; } else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Mechanic"; } else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Senior Mechanic"; } else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Manager"; } else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Under Boss"; } else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Tow Company Owner"; } else { rtext = "Trainee"; } } else { rtext = "None"; } new jtext[20]; if(PlayerInfo[targetid][pJob] == 1) { jtext = "Detective"; } else if(PlayerInfo[targetid][pJob] == 2) { jtext = "Lawyer"; } else if(PlayerInfo[targetid][pJob] == 3) { jtext = "Whore"; } else if(PlayerInfo[targetid][pJob] == 4) { jtext = "Drugs Dealer"; } else if(PlayerInfo[targetid][pJob] == 5) { jtext = "Car Jacker"; } else if(PlayerInfo[targetid][pJob] == 6) { jtext = "News Reporter"; } else if(PlayerInfo[targetid][pJob] == 7) { jtext = "Car Mechanic"; } else if(PlayerInfo[targetid][pJob] == 8) { jtext = "Bodyguard"; } else if(PlayerInfo[targetid][pJob] == 9) { jtext = "Arms Dealer"; } else if(PlayerInfo[targetid][pJob] == 10) { jtext = "Car Dealer"; } else if(PlayerInfo[targetid][pJob] == 12) { jtext = "Boxer"; } else if(PlayerInfo[targetid][pJob] == 14) { jtext = "Bus Driver"; } else if(PlayerInfo[targetid][pJob] == 12) { jtext = "Paper Boy"; } else if(PlayerInfo[targetid][pJob] == 16) { jtext = "Trucker"; } else if(PlayerInfo[targetid][pJob] == 17) { jtext = "Pizza Boy"; } else if(PlayerInfo[targetid][pJob] == 18) { jtext = "Farmer"; } else if(PlayerInfo[targetid][pJob] == 19) { jtext = "Illegal Farmer"; } else if(PlayerInfo[targetid][pJob] == 20) { jtext = "Drugs Smuggler"; } else if(PlayerInfo[targetid][pJob] == 21) { jtext = "Street sweeper"; } else if(PlayerInfo[targetid][pJob] == 22) { jtext = "Materials smuggler"; } else if(PlayerInfo[targetid][pJob] == 23) { jtext = "Gun maker"; } else if(PlayerInfo[targetid][pJob] == 24) { jtext = "Livrator"; } else { jtext = "None"; } new drank[20]; if(PlayerInfo[targetid][pDonateRank] == 1) { drank = "Bronze donater"; } else if(PlayerInfo[targetid][pDonateRank] >= 2) { drank = "Golden donater"; } else { drank = "None"; } new ctext[20]; if(PlayerInfo[targetid][pCMember] == 1 || PlayerInfo[targetid][pCLeader] == 1) { ctext = "[F4L]"; } else { ctext = "None"; } /*new married[20]; strmid(married, PlayerInfo[targetid][pMarriedTo], 0, strlen(PlayerInfo[targetid][pMarriedTo]), 255);*/ new age = PlayerInfo[targetid]; new ptime = PlayerInfo[targetid][pConnectTime]; //new lotto = PlayerInfo[targetid][pLottoNr]; //new deaths = PlayerInfo[targetid][pDeaths]; //new fishes = PlayerInfo[targetid][pFishes]; new bigfish = PlayerInfo[targetid][pBiggestFish]; //new crimes = PlayerInfo[targetid][pCrimes]; new arrests = PlayerInfo[targetid][pArrested]; //new warrests = PlayerInfo[targetid][pWantedDeaths]; new drugs = PlayerInfo[targetid][pDrugs]; new mats = PlayerInfo[targetid][pMats]; //new wanted = WantedLevel[targetid]; new level = PlayerInfo[targetid][pLevel]; new exp = PlayerInfo[targetid][pExp]; //new kills = PlayerInfo[targetid][pKills]; new pnumber = PlayerInfo[targetid][pPnumber]; new account = PlayerInfo[targetid][pAccount]; new nxtlevel = PlayerInfo[targetid][pLevel]; new expamount = nxtlevel*levelexp; new costlevel = nxtlevel*levelcost;//10k for testing purposes new housekey = PlayerInfo[targetid][pPhousekey]; new bizkey = PlayerInfo[targetid][pPbiskey]; new carkey = PlayerInfo[targetid][pPcarkey]; new carkey2 = PlayerInfo[targetid][pPcarkey2]; new intir = PlayerInfo[targetid][pInt]; new virworld = PlayerInfo[targetid][pVirWorld]; new local = PlayerInfo[targetid][pLocal]; new admin = PlayerInfo[targetid][pAdmin]; new robstat = PlayerInfo[targetid][pRob]; new married[20]; strmid(married, PlayerInfo[targetid][pMarriedTo], 0, strlen(PlayerInfo[targetid][pMarriedTo]), 255); new helperl = PlayerInfo[targetid][pHelper]; new warns = PlayerInfo[targetid][pWarns]; new fwarns = PlayerInfo[targetid][pFwarn]; new punish = PlayerInfo[targetid][pPunish]; new wanted = PlayerInfo[targetid][pWantedLevel]; //new Float:shealth = PlayerInfo[targetid][pSHealth]; new Float:health; new name[MAX_PLAYER_NAME]; GetPlayerName(targetid, name, sizeof(name)); GetPlayerHealth(targetid,health); new Float:px,Float:py,Float:pz; GetPlayerPos(targetid, px, py, pz); new coordsstring[256], mainstring[900]; format(coordsstring, sizeof(coordsstring), "{FF3300}*** %s (%d) ***n", name,targetid); strcat(mainstring, coordsstring); format(coordsstring, sizeof(coordsstring), "{FFFF00}Level:{FFFFFF}[%d] Sex:[%s] Age:[%d] {FFFF00}Cash:{FFFFFF}[$%d] {FFFF00}Bank:{FFFFFF}[$%d] Ph:[%d] DonateRank:[%s] MarriedTo:[%s]n", level,atext,age,cash,account,pnumber,drank,married); strcat(mainstring, coordsstring); format(coordsstring, sizeof(coordsstring), "PlayingHours:[%d] BiggestFish:[%d] TimesArrested:[%d] Job:[%s] Respect:[%d/%d] NextLevel:[$%d] Rob:[%d/15]n", ptime,bigfish,arrests,jtext,exp,expamount,costlevel,robstat); strcat(mainstring, coordsstring); format(coordsstring, sizeof(coordsstring), "Drugs:[%d] Materials:[%d] Team:[%s] Organisation:[%s] {FFFF00}Rank:{FFFFFF}[%s] Wanted:[%d/10]n",drugs,mats,ttext,ftext,rtext,wanted); strcat(mainstring, coordsstring); format(coordsstring,sizeof(coordsstring), "{FF0000}Admin-Level:{FFFFFF}[%d] {006600}Helper-Level:{FFFFFF}[%d] {3333FF}Warns:{FFFFFF}[%d/3] {3333FF}FactionWarns:{FFFFFF}[%d/5] FactionPunish:[%d/20]n",admin,helperl,warns,fwarns,punish); strcat(mainstring, coordsstring); if (PlayerInfo[targetid][pPcarkey] != 999) { format(coordsstring, sizeof(coordsstring), "VehModel:[%s] VehValue:[%d] VehColor1:[%d] VehColor2:[%d] VehLocked:[%d]n", CarInfo[carkey][cDescription], CarInfo[carkey][cValue], CarInfo[carkey][cColorOne], CarInfo[carkey][cColorTwo], CarInfo[carkey][cLock]); strcat(mainstring, coordsstring); } if (PlayerInfo[targetid][pPcarkey2] != 999) { format(coordsstring, sizeof(coordsstring), "VehModel:[%s] VehValue:[%d] VehColor1:[%d] VehColor2:[%d] VehLocked:[%d]n", CarInfo[carkey2][cDescription], CarInfo[carkey][cValue], CarInfo[carkey2][cColorOne], CarInfo[carkey2][cColorTwo], CarInfo[carkey2][cLock]); strcat(mainstring, coordsstring); } if (PlayerInfo[playerid][pAdmin] >= 1) { format(coordsstring, sizeof(coordsstring), "House key:[%d] Business key:[%d] Vehicle:[%d] Vehicle2:[%d] HireKey:[%d] Int:[%d] VirWorld:[%d] Local:[%d]n", housekey,bizkey,carkey,carkey2,HireCar[targetid],intir,virworld,local); strcat(mainstring, coordsstring); } ShowPlayerDialog(playerid,DIALOG_STATS + 1,DIALOG_STYLE_MSGBOX,"Status",mainstring,"Inchide",""); } }
  5. La ce iti foloseste variabila: "new mod = 100;" ?
  6. Cauti versiunea actuala a include-urilor pe care le folosesti in acest moment si le inlocuiesti pe cele vechi, cu cele luate de pe internet (pawno-> include) si recompilezi script-ul.
  7. Posteaza OnPlayerExitVehicle
  8. Pui la inceputul scriptului: "#define DIALOG_GPS 2" (In loc de 2 pui un numar oarecare, insa...sa te asiguri ca numarul respectiv nu este folosit deja de un alt dialog), sau poti creea un enum, tot in header. enum { DIALOG_GPS };
  9. GM-ul tau e construit astfel incat sa poti spawna o singura masina personala, si atunci cand aplici o comanda (ex: /carplate sau alte comenzi ce tine cont de masina spawnata) efectul comenzii il preia doar masina spawnata, nu toate. Tu daca faci script-ul astfel incat sa spawnezi mai multe masini, vei da tot gm-ul peste cap, intr-un fel.
  10. Incearca: CMD:setonline( playerid, params[ ] ) { new Player, sTime[ 3 ]; if ( !IsPlayerAdmin( playerid ) ) return SendError( playerid, "You need to be logged as RCON admin before use this command!" ); if ( sscanf( params, "udD(-1)D(-1)", Player, sTime[ 0 ], sTime[ 1 ], sTime[ 2 ] ) ) return SendClientMessage( playerid, COLOR_ULTRARED, "{FF0000}USAGE: /setonline [PlayerID] [Hours] [Minutes] [Secounds]" ); PlayerInfo[ Player ][ hours ] = sTime[ 0 ]; if( sTime[ 1 ] != -1 ) PlayerInfo[ Player ][ mins ] = sTime[ 1 ]; if( sTime[ 2 ] != -1 ) PlayerInfo[ Player ][ secs ] = sTime[ 2 ]; if( sTime[ 1 ] != -1 && sTime[ 2 ] != -1 ) { FormatMSG( playerid, COLOR_ABLUE, "You set %s online time to: %d - hours | %d - minutes | %d - seconds", PlayerName( Player ), sTime[ 0 ], sTime[ 1 ], sTime[ 2 ] ); FormatMSG( Player, COLOR_ABLUE, "%s has set your online time to: %d - hours | %d - minutes | %d - seconds", PlayerName( playerid ), sTime[ 0 ], sTime[ 1 ], sTime[ 2 ] ); } if( sTime[ 1 ] != -1 && sTime[ 2 ] == -1 ) { FormatMSG( playerid, COLOR_ABLUE, "You set %s online time to: %d - hours | %d - minutes", PlayerName( Player ), sTime[ 0 ], sTime[ 1 ] ); FormatMSG( Player, COLOR_ABLUE, "%s has set your online time to: %d - hours | %d - minutes", PlayerName( playerid ), sTime[ 0 ], sTime[ 1 ] ); } if( sTime[ 1 ] == -1 && sTime[ 2 ] != -1 ) { FormatMSG( playerid, COLOR_ABLUE, "You set %s online time to: %d - hours | %d - seconds", PlayerName( Player ), sTime[ 0 ], sTime[ 2 ] ); FormatMSG( Player, COLOR_ABLUE, "%s has set your online time to: %d - hours | %d - seconds", PlayerName( playerid ), sTime[ 0 ], sTime[ 2 ] ); } else { FormatMSG( playerid, COLOR_ABLUE, "You set %s online time to: %d - hours", PlayerName( Player ), sTime[ 0 ] ); FormatMSG( Player, COLOR_ABLUE, "%s has set your online time to: %d - hours", PlayerName( playerid ), sTime[ 0 ] ); } return ( 1 ); }
  11. Vezi la OnPlayerKeyStateChange ai "if (newkeys & KEY_FIRE)" ? Daca da, arata-ne functia.
  12. Pune asta la OnPlayerKeyStateChange if(newkeys & KEY_YES) { if(IsPlayerInAnyVehicle(playerid)) { new Float:angle, Float:X, Float:Y, Float:Z; GetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z); SetVehiclePos(GetPlayerVehicleID(playerid), X, Y, Z); GetVehicleZAngle(GetPlayerVehicleID(playerid), angle); SetVehicleZAngle(GetPlayerVehicleID(playerid), angle); } }
  13. In loc de asta: if(dialogid == DIALOG_DSHIP + 1) { if(!response) return 1; if(strcmp(params, "411", true) == 0) GiveCar(playerid, Infernus); //Sau cum ai in GM if(strcmp(params, "412", true) == 0) GiveCar(playerid, Voodoo); //Sau cum ai in GM //etc return 1; } Incearca: if(dialogid == DIALOG_DSHIP) { if(!response) return 1; if(strcmp(inputtext, "411", true) == 0) GiveCar(playerid, 411); //Sau cum ai in GM if(strcmp(inputtext, "412", true) == 0) GiveCar(playerid, 412); //Sau cum ai in GM //etc return 1; }
  14. Trimite un tichet celor de unde gazduiesti serverul de samp si spune-le sa-ti dea datele de la baza de date. Nu se va conecta niciodata la baza de date de la hostinger sau de la alte webhost-uri, daca nu ma insel.
  15. Lasa, il poti folosi, nu voi mai redeschide server de stunt, deci nu m-ar deranja ca acest nume sa mearga mai departe.
  16. Copiaza codul calumea, in poza observ ca ai uitat o paranteza acolo la "if(PlayerTied[playerid] > 0)" (mai exact cea de inchidere "}") si nici nu este codul care ti l-am dat eu.
  17. Da, l-am inchis din mai multe motive. Ma rog, bafta cu serverul.
  18. Greseala mea, mi-a scapat o paranteza, poftim: if(strcmp(cmd, "/e", true) == 0 || strcmp(cmd, "/eventchat", true) == 0) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, " You havent logged in yet !"); return 1; } if(PlayerInfo[playerid][pLevel] < 4) { SendClientMessage(playerid, COLOR_LIGHTGREEN, " Ai nevoie de level 4 sa poti folosi aceasta comanda !"); return 1; } if(PlayerInfo[playerid][pMuted] == 1) { SendClientMessage(playerid, TEAM_CYAN_COLOR, " Nu poti vorbi, ai mute !!"); return 1; } if(PlayerTied[playerid] > 0) { SendClientMessage(playerid, COLOR_GREY, " You can`t use this command because you are tied!"); return 1; } if(Event7[playerid] == 1) { GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: (/e)vent [text]"); return 1; } if(EventChat[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, " You already sent 3 messages."); return 1; } EventChat[playerid] -= 1; format(string, sizeof(string), "{6699FF}[Organizator Event] %s : %s", sendername, result); SendClientMessageToAll(COLOR_ORANGE,string); ec = 1; } else { SendClientMessage(playerid, COLOR_GREY, " Nu ai un event activ."); return 1; } } return 1; }
  19. Macar puteai sa "ceri voie" (autorului) sa folosesti numele serverului, nu-ti apartine.
  20. Nu prea inteleg ce este cu acel timer acolo, si nici cu acel "!ec", dar incearca asa: if(strcmp(cmd, "/e", true) == 0 || strcmp(cmd, "/eventchat", true) == 0) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, " You havent logged in yet !"); return 1; } if(PlayerInfo[playerid][pLevel] < 4) { SendClientMessage(playerid, COLOR_LIGHTGREEN, " Ai nevoie de level 4 sa poti folosi aceasta comanda !"); return 1; } if(PlayerInfo[playerid][pMuted] == 1) { SendClientMessage(playerid, TEAM_CYAN_COLOR, " Nu poti vorbi, ai mute !!"); return 1; } if(PlayerTied[playerid] > 0) { SendClientMessage(playerid, COLOR_GREY, " You can`t use this command because you are tied!"); return 1; } if(Event7[playerid] == 1) { GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "{00A1FF}USAGE{FFFFFF}: (/e)vent [text]"); return 1; } if(EventChat[playerid] == 0) { SendClientMessage(playerid, COLOR_GREY, " You already sent 3 messages."); return 1; } EventChat[playerid] -= 1; format(string, sizeof(string), "{6699FF}[Organizator Event] %s : %s", sendername, result); SendClientMessageToAll(COLOR_ORANGE,string); ec = 1; } else { SendClientMessage(playerid, COLOR_GREY, " Nu ai un event activ."); return 1; } } } return 1; }
  21. Propun sa se inchida acest topic, vad ca unii nu respecta drepturile de autor, nici macar nu pun autorul original. Pe langa acest fapt, ai un comportament nepotrivit fata de un membru din staff, ceea ce...cred eu ca nu este bine, cel putin in aceasta comunitate.
  22. #Teddy

    2 probleme

    Lasa-ne dialogul cu numarul : "1300"
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.