maraciukka
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Everything posted by maraciukka
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Stiu acest gamemod, varianta mai veche, si stiu ca era de la un fs de tuning !
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Foloseste pawnox ! O sa iti fie mai usor!
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Ai incercat sa faci ceva inainte? Sigur ca da si din aceasta cauza iti da, nu ai facut ceva bine!
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Ai mesul meu in semnatura da-mi add si te ajut!
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Tot degeaba! Am incercat fel si fel de metode dar in zadar! Nu imi mai scade numarul de playeri din textdraw... !
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Salut, am bagat un TextDraw cu playeri online deasupra mapei ! Problema este: Atunci cand playerul se deconecteaza nu scade numarul de playeri online la texdraw ! Acesta este textdrawul folosit: https://laleagane.ro/forum/threads/589293-Tutorial-SA-MP-Cum-sa-faci-un-textdraw-sa-arate-jucatorii-online De la ce poate fi?
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Ms, le stiam pe astea ! Eram curios sa vad daca mai exista si altele gata facute )) !
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Ai id-ul meu de mess in semnatura ! Add si te ajut!
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Fanta da-mi add la Y!M din semnatura si te ajut!
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Sa te ajut la intrebarea 2 zimi ce level iti da la logare acum !
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Salut Fanta, La intrebarea cu numarul 3 trebuie sa faci astfel, (daca este gamemod gf): Mergi la public OnPlayerConnect(playerid) si cauti : PlayerInfo[playerid][pCarLic] = 1; Apoi in loc de 1 pui 0 (1- adika sa ii dea permisul cand se logheaza si 0-sa nu il dea) PlayerInfo[playerid][pCarLic] = 0; Asa acum mergem la: public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) si adaugam: /*if(PlayerInfo[playerid][pCarLic] == 0) { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, COLOR_WHITE,"Aici scrii mesajul tai de avertizare celor care nu au permisul"); }*/ PS: Daca este Godfather iti merge 100%
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Salut, vreu sa stiu daca exista vreun site de unde pot lua coordonate de interior pentru spawn civil ! Se gasesc? Multumesc!
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Salut ! Uite cum am eu in gamemod unde mi-ai cerut : public ResetDutyS(playerid) { PlayerDutyS[playerid] = 0; return 1; } /*public ResetCommands(playerid) { Commands[playerid] = 0; return 1; } public ResetText(playerid) { Text[playerid] = 0; return 1; }*/ Poate fi de la : /*public ResetCommands(playerid) { Commands[playerid] = 0; return 1; } public ResetText(playerid) { Text[playerid] = 0; return 1; }*/ pentru ca este anulata?
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Chiar nimeni nu stie de la ce poate fi?
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if(strcmp(cmd,"/fare",true)==0) { if(IsPlayerConnected(playerid)) { if(PlayerDutyS[playerid] == -1)//report timer { SendClientMessage(playerid,COLOR_WHITE,"Poti da /fare doar o data la 30 secunde!"); return 1; } PlayerDutyS[playerid] = -1; SetTimerEx("ResetDutyS", 30000, 0, "d", playerid); if(PlayerInfo[playerid][pMember] == 10||PlayerInfo[playerid][pLeader] == 10 ) { if(TransportDuty[playerid] > 0) { if(TransportDuty[playerid] == 1) { TaxiDrivers -= 1; } else if(TransportDuty[playerid] == 2) { BusDrivers -= 1; } TransportDuty[playerid] = 0; format(string, sizeof(string), "* You are now Off Duty and earned $%d.", TransportMoney[playerid]); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); GivePlayerMoney(playerid, TransportMoney[playerid]); ConsumingMoney[playerid] = 1; TransportValue[playerid] = 0; TransportMoney[playerid] = 0; return 1; } new Veh = GetPlayerVehicleID(playerid); if(Veh==txcar1||Veh==txcar2||Veh==txcar3||Veh==txcar4||Veh==txcar5||Veh==txcar6||Veh==txcar7||Veh==txcar8||Veh==txcar9||Veh==txcar10||Veh==txcar11) { if(GetPlayerState(playerid) == 2) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fare [price]"); return 1; } moneys = strval(tmp); if(moneys < 1 || moneys > 1500) { SendClientMessage(playerid, COLOR_GREY, " Fare price must be between $1 and $1500 !"); return 1; } TaxiDrivers += 1; TransportDuty[playerid] = 1; TransportValue[playerid] = moneys; GetPlayerName(playerid,sendername,sizeof(sendername)); format(string, sizeof(string), "[Advert] Taxi Driver %s is On Duty, /service Taxi to call a taxi driver. Fare: $%d.", sendername, TransportValue[playerid]); OOCNews(TEAM_GROVE_COLOR,string); } else { SendClientMessage(playerid, COLOR_GREY, " You are not the Driver !"); return 1; } } else if(Veh==txcar12||Veh==txcar13) { if(GetPlayerState(playerid) == 2) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fare [price]"); return 1; } moneys = strval(tmp); if(moneys < 1 || moneys > 1000) { SendClientMessage(playerid, COLOR_GREY, " Fare price must be between $1 and $1000 !"); return 1; } BusDrivers += 1; TransportDuty[playerid] = 2; TransportValue[playerid]= moneys; GetPlayerName(playerid,sendername,sizeof(sendername)); format(string, sizeof(string), "Bus Driver %s is On Duty, fare: $%d.", sendername, TransportValue[playerid]); OOCNews(TEAM_GROVE_COLOR,string); } else { SendClientMessage(playerid, COLOR_GREY, " You are not the Driver !"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " You are not in a Taxi / Bus !"); } } else { SendClientMessage(playerid,COLOR_GREY," You are not a Taxi / Bus Driver !"); return 1; } } return 1; } Aceasta este comanda /fare
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O idee?
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@NoNamed m-am uitat intr-un gamemod si sa iau de acolo dar tot la fel este acesta este la onplayerexitvehicle: public OnPlayerExitVehicle(playerid, vehicleid) { KillTimer( CheckCarT[ playerid ] ); /*if(IsPlayerInTankEvent[playerid]) { SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[Tank DM Event] {CCCCCC}Nu ai voie sa te dai jos din Tank, ai fost pus spectate pe un alt Tank random!"); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerInTankEvent && TankSpectateOn == 255) { TankSpectateOn[playerid] = i; TogglePlayerSpectating(playerid, 1); PlayerSpectateVehicle(playerid, GetPlayerVehicleID(i)); } } }*/ if (GetPlayerState(playerid) == 1) { return 1; } if(gGas[playerid] == 1) { GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~Left car", 500, 3); } if(IsAHarvest(vehicleid)) { if(FarmerVar[playerid] == 1) { SetTimer("FarmerExit", 7000, 0); GameTextForPlayer(playerid, "~n~~w~You have ~r~7~w~ seconds~n~to get back on a harvest", 5000, 3); } } if(SweeperJob[playerid] > 0) { SendClientMessage(playerid, COLOR_RED, "{FF8000} Ai parasit serviciul , si nu vei fi platit."); DisablePlayerCheckpoint(playerid); SweeperJob[playerid] = 0; } /*if(IsABike2(GetPlayerVehicleID(playerid))) { RemovePlayerAttachedObject(playerid, 3); }*/ return 1; }
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Problema intalnita (descriere): Salut ! Am o problema la care nu ii dau de capat! Deci dau /fare (taxi company) se urca player-ul in masina cu G, si cand iese din masina sau cand ies eu nici mie nu imi dispare secundele cat a stat in taxi si banii nici lui ! Mai explicit, uitati-va in acest SS, nush exact sa explic: Ero(area / rile) / warning-(ul / urile): http://imgur.com/rPzb6r1 Liniile de cod / sursa / script-ul(obligatoriu): - Imagini / Video (optional): http://imgur.com/rPzb6r1 Ati incercat sa rezolvati singur?: Da am incercat, dar degeaba ! PS: Multumesc celui care ma ajuta ! +1 !