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Bogdan's

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Everything posted by Bogdan's

  1. Numele celui acuzat: DaeDric-Fox Cu ce va dat teapa (in cazul in care este necesar): Cu un sistem de rob. Descrierea situatiei: Deci,i-am facut o mapa frumoasa de dealership,pe la inceputul lunii februarie,l-am contactat si pe Adrian Petre sa ii spuna ca iau masuri El mi-a zis ca nu e asa de usor de facut sistemul,dar il va face. I-am scris de 5 ori pe skype acum 3 zile si vad ca nimic. Deci concluzia inseamna ca este tepar si mincinos. Dovada (Imagini / Video): Vi le dau in privat daca doriti.
  2. Problema intalnita (descriere): Am facut cateva schimbari in gamemode,dar nu am umblat deloc la sistemul de dealership.Si vad ca acum nu ma mai lasa sa dau /lock la masina,/engine ma lasa,dar /lock nu.Si cand dau restart la server,masina nu ramane salvata. Ero(area / rile) / warning-(ul / urile): Nu avem. Liniile de cod / sursa / script-ul(obligatoriu): if(strcmp(cmd, "/lock", true) == 0) { new name[20]; GetPlayerName(playerid, name, sizeof(name)); new counter = 0; new result; for(new i; i != MAX_VEHICLES; i++) { new dist = CheckPlayerDistanceToVehicle(3.5, playerid, i); if(dist) { result = i; counter++; } } switch(counter) { case 0: { SendClientMessage(playerid, COLOR_GREY, " Nici o masina in zona"); } case 1: { if(IsAnOwnableCar(result)) { if(strcmp(name, CarInfo[result][cOwner], true) == 0) { } else { SendClientMessage(playerid, COLOR_GREY, " Nu ai cheile de la vehicul !"); return 1; } } else { SendClientMessage(playerid, COLOR_GREY, " Nu ai cheile de la vehicul !"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); if(CarInfo[result][cLock] == 1) { for(new i = 0; i < MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { SetVehicleParamsEx(result, -1, -1, -1, 0, -1, -1, -1); } } format(string, sizeof(string), "~w~Vehicul~n~~g~Deschis"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[result][cLock] = 0; format(string, sizeof(string), "* %s a deschis vehiculul", name); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); OnPropUpdate(); return 1; } else if(CarInfo[result][cLock] == 0) { for(new i = 0; i < MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { SetVehicleParamsEx(result, -1, -1, -1, 1, -1, -1, -1); } } format(string, sizeof(string), "~w~Vehicul~n~~r~Inchis"); GameTextForPlayer(playerid, string, 4000, 3); CarInfo[result][cLock] = 1; format(string, sizeof(string), "* %s a inchis vehiculul", name); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); OnPropUpdate(); return 1; } } default: { SendClientMessage(playerid, COLOR_GREY, " Prea multe masini in zona"); return 1; } } return 1; } Imagini / Video (optional): Daca e neovie pun. Ati incercat sa rezolvati singur?: Da,am incercat dar nu am vazut nimic neobisnuit.
  3. Tot mi se intrerupe si se restarteaza serverul.
  4. Nu n-am inteles,deci Exemplu aici: if(HouseInfo[h][hOwned] == 0) { HouseInfo[h] = CreatePickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez],-1); pickups++; format(bstr, sizeof(bstr), "{FF0000}Adresa: {60FF38}%s \n {FFFFFF}Apasati {2CFC33} ENTER {FFFFFF}pentru a \n intra/iesi", HouseInfo[h][hDiscription]); Create3DTextLabel(bstr,0x2CDBDEFF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+1.0,30.0, 0, 1); //CreateDynamicMapIcon(HouseInfo[h][hEntrancex],HouseInfo[h][hEntrancey],HouseInfo[h][hEntrancez],31,0); }Asa?
  5. Problema intalnita (descriere): Am modificat ca la casele de pe server cele necumparate sa aiba alt pickup(verde) iar cand casa este cumparata sa aiba pickupul galben,la fel si la bizuri albastru respectiv rosu. Mentionez ca nu am un public care sa updateze automat pickup-urile respective. Problema este urmatoarea: Cumpar o casa/biz si se restarteaza serverul,dar faza este ca se updateaza,as dori daca se poate sa se updateze pe loc,fara restart-uri... Ero(area / rile) / warning-(ul / urile): N-am. Liniile de cod / sursa / script-ul(obligatoriu): for(new h = 0; h < sizeof(HouseInfo); h++) { new bstr[256]; if(HouseInfo[h][hOwned] == 0) { AddStaticPickup(1273, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez],-1); pickups++; format(bstr, sizeof(bstr), "{FF0000}Adresa: {60FF38}%s \n {FFFFFF}Apasati {2CFC33} ENTER {FFFFFF}pentru a \n intra/iesi", HouseInfo[h][hDiscription]); Create3DTextLabel(bstr,0x2CDBDEFF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+1.0,30.0, 0, 1); //CreateDynamicMapIcon(HouseInfo[h][hEntrancex],HouseInfo[h][hEntrancey],HouseInfo[h][hEntrancez],31,0); } if(HouseInfo[h][hOwned] == 1) { AddStaticPickup(19522, 1, HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez],-1); pickups++; format(bstr, sizeof(bstr), "{FF0000}Adresa: {60FF38}%s \n {FFFFFF}Apasati {2CFC33} ENTER {FFFFFF}pentru a \n intra/iesi", HouseInfo[h][hDiscription]); Create3DTextLabel(bstr,0x9EC73DFF,HouseInfo[h][hEntrancex], HouseInfo[h][hEntrancey], HouseInfo[h][hEntrancez]+1.0,30.0, 0, 1); //CreateDynamicMapIcon(HouseInfo[h][hEntrancex],HouseInfo[h][hEntrancey],HouseInfo[h][hEntrancez],32,0); } } for(new h = 0; h < sizeof(BizzInfo); h++) { new adresa[255]; if(BizzInfo[h][bOwned] == 0) { AddStaticPickup(1272, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ],-1); pickups++; format(adresa, sizeof(adresa), "{3366FF}%s \n {FFFFFF}Apasati {2CFC33} ENTER {FFFFFF}pentru a \n intra/iesi",BizzInfo[h][bMessage]); Create3DTextLabel(adresa,0x00CCFFFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+1.0,30.0, 0, 1); } if(BizzInfo[h][bOwned] == 1) { AddStaticPickup(19522, 1, BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ],-1); pickups++; format(adresa, sizeof(adresa), "{3366FF}%s \n {FFFFFF}Apasati {2CFC33} ENTER {FFFFFF}pentru a \n intra/iesi",BizzInfo[h][bMessage]); Create3DTextLabel(adresa,0x00CCFFFF,BizzInfo[h][bEntranceX], BizzInfo[h][bEntranceY], BizzInfo[h][bEntranceZ]+1.0,30.0, 0, 1); } } for(new h = 0; h < sizeof(SBizzInfo); h++) { new adresa[255]; if(SBizzInfo[h][sbOwned] == 0) { AddStaticPickup(1272, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ],-1); pickups++; format(adresa, sizeof(adresa), "{3366FF}%s \n {FFFFFF}Apasati {2CFC33} ENTER {FFFFFF}pentru a \n intra/iesi",SBizzInfo[h][sbMessage]); Create3DTextLabel(adresa,0x00CCFFFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+1.0,30.0, 0, 1); } if(SBizzInfo[h][sbOwned] == 1) { AddStaticPickup(19522, 1, SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ],-1); pickups++; format(adresa, sizeof(adresa), "{3366FF}%s \n {FFFFFF}Apasati {2CFC33} ENTER {FFFFFF}pentru a \n intra/iesi",SBizzInfo[h][sbMessage]); Create3DTextLabel(adresa,0x00CCFFFF,SBizzInfo[h][sbEntranceX], SBizzInfo[h][sbEntranceY], SBizzInfo[h][sbEntranceZ]+1.0,30.0, 0, 1); } } Imagini / Video (optional): Ati incercat sa rezolvati singur?: Da. Ce pot face?
  6. Prietene,daca nu te superi,o sa rog un moderator sa te sanctioneze. De ce? Fiindca reinvii topicuri din morti,si fiindca mai scri la o problema care am spus ca este rezolvata. Daca erai destept trebuia sa spui inainte de TextdrawHideForPlayer,dar tu ai spus chiar o prostie foarte mare. De ce? Eu nu am textdraw-urile pe player (CreatePlayerTextdraw etc) eu le-am facute. Multumesc KnowN pentru ca mi-ai dat indicatia aceasta. Topic Closed+warned domnului de mai sus. Multumesc.
  7. Descriere tutorial: Imi puteti explica cum pot face si eu un sistem asemanator de pilot school?
  8. Multumesc frumos,dar a aparut o eroare,am updatat streamer-ul si nu mai apare nici un obiect pe server,am compilat cu include-ul streamer.inc dar nu mai apare niciun obiect,nu stiu ce are chiar. Am facut totul ca la carte,plugins la plugins si pawno>>include cu alea...Nu stiu de ce nu merge.
  9. Problema intalnita (descriere): Salut!Deci am si eu o problema majora,si anume,am facut tutorialul pe textdraw-uri,totul bine,dispar toate etc,problema este cand ma urc intr-o masina imi apare textdrawboxul(ala negru) de la tutorial,dar nu am idee de ce. Si pe langa asta mai am si un warning ,uitati-va jos. PS: Warningul nu afecteaza textrawurile... Ero(area / rile) / warning-(ul / urile): SpikeStrip.inc(27) : warning 219: local variable "lights" shadows a variable at a preceding level Liniile de cod / sursa / script-ul(obligatoriu): Textdraw-urile: TextDrawBox1[playerid] = TextDrawCreate(598.875000, 104.750000, "usebox"); TextDrawLetterSize(TextDrawBox1[playerid], 0.000000, 26.581480); TextDrawTextSize(TextDrawBox1[playerid], 29.875000, 0.000000); TextDrawAlignment(TextDrawBox1[playerid], 1); TextDrawColor(TextDrawBox1[playerid], 0); TextDrawUseBox(TextDrawBox1[playerid], true); TextDrawBoxColor(TextDrawBox1[playerid], 102); TextDrawSetShadow(TextDrawBox1[playerid], 0); TextDrawSetOutline(TextDrawBox1[playerid], 0); TextDrawFont(TextDrawBox1[playerid], 0); TextDrawBox2[playerid] = TextDrawCreate(598.250000, 105.333328, "usebox"); TextDrawLetterSize(TextDrawBox2[playerid], 0.000000, 2.405557); TextDrawTextSize(TextDrawBox2[playerid], 29.875000, 0.000000); TextDrawAlignment(TextDrawBox2[playerid], 1); TextDrawColor(TextDrawBox2[playerid], 0); TextDrawUseBox(TextDrawBox2[playerid], true); TextDrawBoxColor(TextDrawBox2[playerid], 102); TextDrawSetShadow(TextDrawBox2[playerid], 0); TextDrawSetOutline(TextDrawBox2[playerid], 0); TextDrawFont(TextDrawBox2[playerid], 0); TextDrawBox3[playerid] = TextDrawCreate(598.875000, 328.750000, "usebox"); TextDrawLetterSize(TextDrawBox3[playerid], 0.000000, 1.757409); TextDrawTextSize(TextDrawBox3[playerid], 31.125000, 0.000000); TextDrawAlignment(TextDrawBox3[playerid], 1); TextDrawColor(TextDrawBox3[playerid], 0); TextDrawUseBox(TextDrawBox3[playerid], true); TextDrawBoxColor(TextDrawBox3[playerid], 102); TextDrawSetShadow(TextDrawBox3[playerid], 0); TextDrawSetOutline(TextDrawBox3[playerid], 0); TextDrawFont(TextDrawBox3[playerid], 0); Tutorial1[playerid] = TextDrawCreate(108.750000, 107.333305, "- Tutorial -~r~ Administratorul~w~ si ~g~Testerul -"); TextDrawLetterSize(Tutorial1[playerid], 0.449999, 1.600000); TextDrawAlignment(Tutorial1[playerid], 1); TextDrawColor(Tutorial1[playerid], -1); TextDrawSetShadow(Tutorial1[playerid], 0); TextDrawSetOutline(Tutorial1[playerid], 1); TextDrawBackgroundColor(Tutorial1[playerid], 51); TextDrawFont(Tutorial1[playerid], 2); TextDrawSetProportional(Tutorial1[playerid], 1); Descriere0[playerid] = TextDrawCreate(36.250000, 133.583358, "~r~Administratorul ~w~este cel care se ocupa cu decurgerea jocului in liniste fara probleme."); TextDrawLetterSize(Descriere0[playerid], 0.294374, 1.599999); TextDrawAlignment(Descriere0[playerid], 1); TextDrawColor(Descriere0[playerid], -1); TextDrawSetShadow(Descriere0[playerid], 0); TextDrawSetOutline(Descriere0[playerid], 1); TextDrawBackgroundColor(Descriere0[playerid], 51); TextDrawFont(Descriere0[playerid], 1); TextDrawSetProportional(Descriere0[playerid], 1); Descriere1[playerid] = TextDrawCreate(36.875000, 155.750000, "~g~Testerul ~w~este cel care se ocupa cu invatarea si cu scolile roleplay pentru playerii nou-veniti."); TextDrawLetterSize(Descriere1[playerid], 0.273124, 1.634999); TextDrawAlignment(Descriere1[playerid], 1); TextDrawColor(Descriere1[playerid], -1); TextDrawSetShadow(Descriere1[playerid], 0); TextDrawSetOutline(Descriere1[playerid], 1); TextDrawBackgroundColor(Descriere1[playerid], 51); TextDrawFont(Descriere1[playerid], 1); TextDrawSetProportional(Descriere1[playerid], 1); Descriere2[playerid] = TextDrawCreate(36.875000, 175.000030, "Fiind un server"); TextDrawLetterSize(Descriere2[playerid], 0.308125, 1.623333); TextDrawAlignment(Descriere2[playerid], 1); TextDrawColor(Descriere2[playerid], -1); TextDrawSetShadow(Descriere2[playerid], 0); TextDrawSetOutline(Descriere2[playerid], 1); TextDrawBackgroundColor(Descriere2[playerid], 51); TextDrawFont(Descriere2[playerid], 1); TextDrawSetProportional(Descriere2[playerid], 1); Descriere3[playerid] = TextDrawCreate(120.000000, 174.416687, "Hard Roleplay"); TextDrawLetterSize(Descriere3[playerid], 0.339374, 1.705000); TextDrawAlignment(Descriere3[playerid], 1); TextDrawColor(Descriere3[playerid], -5963521); TextDrawSetShadow(Descriere3[playerid], 0); TextDrawSetOutline(Descriere3[playerid], 1); TextDrawBackgroundColor(Descriere3[playerid], 51); TextDrawFont(Descriere3[playerid], 2); TextDrawSetProportional(Descriere3[playerid], 1); Descriere4[playerid] = TextDrawCreate(246.250000, 175.000045, "trebuie respectate anumite"); TextDrawLetterSize(Descriere4[playerid], 0.301250, 1.617500); TextDrawAlignment(Descriere4[playerid], 1); TextDrawColor(Descriere4[playerid], -1); TextDrawSetShadow(Descriere4[playerid], 0); TextDrawSetOutline(Descriere4[playerid], 1); TextDrawBackgroundColor(Descriere4[playerid], 51); TextDrawFont(Descriere4[playerid], 1); TextDrawSetProportional(Descriere4[playerid], 1); Descriere5[playerid] = TextDrawCreate(393.125000, 174.416687, "reguli ce tin de roleplay."); TextDrawLetterSize(Descriere5[playerid], 0.307500, 1.675833); TextDrawAlignment(Descriere5[playerid], 1); TextDrawColor(Descriere5[playerid], -1); TextDrawSetShadow(Descriere5[playerid], 0); TextDrawSetOutline(Descriere5[playerid], 1); TextDrawBackgroundColor(Descriere5[playerid], 51); TextDrawFont(Descriere5[playerid], 1); TextDrawSetProportional(Descriere5[playerid], 1); OOC[playerid] = TextDrawCreate(38.125000, 194.250000, "Canalul OOC:"); TextDrawLetterSize(OOC[playerid], 0.312499, 1.617500); TextDrawAlignment(OOC[playerid], 1); TextDrawColor(OOC[playerid], -1378294017); TextDrawSetShadow(OOC[playerid], 0); TextDrawSetOutline(OOC[playerid], 1); TextDrawBackgroundColor(OOC[playerid], 51); TextDrawFont(OOC[playerid], 2); TextDrawSetProportional(OOC[playerid], 1); OOC0[playerid] = TextDrawCreate(39.375000, 211.166656, "Este un canal ~r~Out Of Character,~w~si anume ceea ce nu este legat in joc.Se foloseste pentru a vorbii cu alti jucatori sau Admini."); TextDrawLetterSize(OOC0[playerid], 0.246874, 1.588333); TextDrawAlignment(OOC0[playerid], 1); TextDrawColor(OOC0[playerid], -1); TextDrawSetShadow(OOC0[playerid], 0); TextDrawSetOutline(OOC0[playerid], 1); TextDrawBackgroundColor(OOC0[playerid], 51); TextDrawFont(OOC0[playerid], 1); TextDrawSetProportional(OOC0[playerid], 1); OOC2[playerid] = TextDrawCreate(39.375000, 228.083343, "Comanda folosita pentru a vorbi cu cineva OOC(inafara caracterului) este comanda ~p~/b."); TextDrawLetterSize(OOC2[playerid], 0.306874, 1.570833); TextDrawAlignment(OOC2[playerid], 1); TextDrawColor(OOC2[playerid], -1); TextDrawSetShadow(OOC2[playerid], 0); TextDrawSetOutline(OOC2[playerid], 1); TextDrawBackgroundColor(OOC2[playerid], 51); TextDrawFont(OOC2[playerid], 1); TextDrawSetProportional(OOC2[playerid], 1); IC[playerid] = TextDrawCreate(40.625000, 245.000015, "Canalul IC:"); TextDrawLetterSize(IC[playerid], 0.362500, 1.424999); TextDrawAlignment(IC[playerid], 1); TextDrawColor(IC[playerid], -1378294017); TextDrawSetShadow(IC[playerid], 0); TextDrawSetOutline(IC[playerid], 1); TextDrawBackgroundColor(IC[playerid], 51); TextDrawFont(IC[playerid], 2); TextDrawSetProportional(IC[playerid], 1); IC0[playerid] = TextDrawCreate(39.375000, 257.833374, "Este un canal ~r~In Character ~w~si anume ceea ce este legat total de caracterul jocului,nu de jucator."); TextDrawLetterSize(IC0[playerid], 0.274999, 1.629166); TextDrawAlignment(IC0[playerid], 1); TextDrawColor(IC0[playerid], -1); TextDrawSetShadow(IC0[playerid], 0); TextDrawSetOutline(IC0[playerid], 1); TextDrawBackgroundColor(IC0[playerid], 51); TextDrawFont(IC0[playerid], 1); TextDrawSetProportional(IC0[playerid], 1); IC1[playerid] = TextDrawCreate(40.000000, 272.416656, "Comenzile folosite sunt: ~p~/me /do /try /w /low /cw~w~."); TextDrawLetterSize(IC1[playerid], 0.263124, 1.705000); TextDrawAlignment(IC1[playerid], 1); TextDrawColor(IC1[playerid], -1); TextDrawSetShadow(IC1[playerid], 0); TextDrawSetOutline(IC1[playerid], 1); TextDrawBackgroundColor(IC1[playerid], 51); TextDrawFont(IC1[playerid], 1); TextDrawSetProportional(IC1[playerid], 1); Contact[playerid] = TextDrawCreate(41.250000, 286.999908, "Contact:"); TextDrawLetterSize(Contact[playerid], 0.336875, 1.559166); TextDrawAlignment(Contact[playerid], 1); TextDrawColor(Contact[playerid], -1378294017); TextDrawSetShadow(Contact[playerid], 0); TextDrawSetOutline(Contact[playerid], 1); TextDrawBackgroundColor(Contact[playerid], 51); TextDrawFont(Contact[playerid], 2); TextDrawSetProportional(Contact[playerid], 1); Contact0[playerid] = TextDrawCreate(42.500000, 299.833221, "Puteti Contacta fondatorul astfel:"); TextDrawLetterSize(Contact0[playerid], 0.274999, 1.308333); TextDrawAlignment(Contact0[playerid], 1); TextDrawColor(Contact0[playerid], -1); TextDrawSetShadow(Contact0[playerid], 0); TextDrawSetOutline(Contact0[playerid], 1); TextDrawBackgroundColor(Contact0[playerid], 51); TextDrawFont(Contact0[playerid], 1); TextDrawSetProportional(Contact0[playerid], 1); Contact1[playerid] = TextDrawCreate(476.875000, 307.999938, "~b~S~w~kype: Joe_Vitollo"); TextDrawLetterSize(Contact1[playerid], 0.321874, 1.804166); TextDrawAlignment(Contact1[playerid], 1); TextDrawColor(Contact1[playerid], -1); TextDrawSetShadow(Contact1[playerid], 0); TextDrawSetOutline(Contact1[playerid], 1); TextDrawBackgroundColor(Contact1[playerid], 51); TextDrawFont(Contact1[playerid], 1); TextDrawSetProportional(Contact1[playerid], 1); Contact2[playerid] = TextDrawCreate(43.125000, 309.750030, "~r~Y~w~M: uciprian79"); TextDrawLetterSize(Contact2[playerid], 0.256875, 1.728333); TextDrawAlignment(Contact2[playerid], 1); TextDrawColor(Contact2[playerid], -1); TextDrawSetShadow(Contact2[playerid], 0); TextDrawSetOutline(Contact2[playerid], 1); TextDrawBackgroundColor(Contact2[playerid], 51); TextDrawFont(Contact2[playerid], 1); TextDrawSetProportional(Contact2[playerid], 1); RedCounty[playerid] = TextDrawCreate(203.750000, 327.833404, "~r~Red County ~w~Romania"); TextDrawLetterSize(RedCounty[playerid], 0.449999, 1.600000); TextDrawAlignment(RedCounty[playerid], 1); TextDrawColor(RedCounty[playerid], -1); TextDrawSetShadow(RedCounty[playerid], 0); TextDrawSetOutline(RedCounty[playerid], 1); TextDrawBackgroundColor(RedCounty[playerid], 51); TextDrawFont(RedCounty[playerid], 2); TextDrawSetProportional(RedCounty[playerid], 1); //-----------------------[Tutorial Scoala 2]-------------------------------------------------------------------------- Scoala15[playerid] = TextDrawCreate(148.125000, 107.916656, "- Tutorial - Scoala de soferi -"); TextDrawLetterSize(Scoala15[playerid], 0.449999, 1.600000); TextDrawAlignment(Scoala15[playerid], 1); TextDrawColor(Scoala15[playerid], -1); TextDrawSetShadow(Scoala15[playerid], 0); TextDrawSetOutline(Scoala15[playerid], 1); TextDrawBackgroundColor(Scoala15[playerid], 51); TextDrawFont(Scoala15[playerid], 2); TextDrawSetProportional(Scoala15[playerid], 1); Scoala1[playerid] = TextDrawCreate(37.500000, 146.999984, "Scoala de soferi se afla in satul ~r~BlueBarry."); TextDrawLetterSize(Scoala1[playerid], 0.269999, 1.611667); TextDrawAlignment(Scoala1[playerid], 1); TextDrawColor(Scoala1[playerid], -1); TextDrawSetShadow(Scoala1[playerid], 0); TextDrawSetOutline(Scoala1[playerid], 1); TextDrawBackgroundColor(Scoala1[playerid], 51); TextDrawFont(Scoala1[playerid], 1); TextDrawSetProportional(Scoala1[playerid], 1); Scoala2[playerid] = TextDrawCreate(39.375000, 132.416671, "Pentru a putea merge cu masina legal trebuie sa iti testezi cunostinele in soferit.Acest lucru se face la scoala de soferi."); TextDrawLetterSize(Scoala2[playerid], 0.263125, 1.559166); TextDrawAlignment(Scoala2[playerid], 1); TextDrawColor(Scoala2[playerid], -1); TextDrawSetShadow(Scoala2[playerid], 0); TextDrawSetOutline(Scoala2[playerid], 1); TextDrawBackgroundColor(Scoala2[playerid], 51); TextDrawFont(Scoala2[playerid], 1); TextDrawSetProportional(Scoala2[playerid], 1); Scoala3[playerid] = TextDrawCreate(37.500000, 161.000030, "La aceasta scoala de soferi poti sa iti iei urmatoarele licente:"); TextDrawLetterSize(Scoala3[playerid], 0.280624, 1.599999); TextDrawAlignment(Scoala3[playerid], 1); TextDrawColor(Scoala3[playerid], -1); TextDrawSetShadow(Scoala3[playerid], 0); TextDrawSetOutline(Scoala3[playerid], 1); TextDrawBackgroundColor(Scoala3[playerid], 51); TextDrawFont(Scoala3[playerid], 1); TextDrawSetProportional(Scoala3[playerid], 1); Scoala4[playerid] = TextDrawCreate(36.875000, 177.916656, "Licenta de condus motociclete."); TextDrawLetterSize(Scoala4[playerid], 0.325000, 1.366666); TextDrawAlignment(Scoala4[playerid], 1); TextDrawColor(Scoala4[playerid], -1); TextDrawSetShadow(Scoala4[playerid], 0); TextDrawSetOutline(Scoala4[playerid], 1); TextDrawBackgroundColor(Scoala4[playerid], 51); TextDrawFont(Scoala4[playerid], 1); TextDrawSetProportional(Scoala4[playerid], 1); Scoala5[playerid] = TextDrawCreate(37.500000, 192.499984, "Licenta de condus autovehicule."); TextDrawLetterSize(Scoala5[playerid], 0.313124, 1.465833); TextDrawAlignment(Scoala5[playerid], 1); TextDrawColor(Scoala5[playerid], -1); TextDrawSetShadow(Scoala5[playerid], 0); TextDrawSetOutline(Scoala5[playerid], 1); TextDrawBackgroundColor(Scoala5[playerid], 51); TextDrawFont(Scoala5[playerid], 1); TextDrawSetProportional(Scoala5[playerid], 1); Scoala6[playerid] = TextDrawCreate(38.125000, 208.833343, "Licenta de condus autocamioane."); TextDrawLetterSize(Scoala6[playerid], 0.300000, 1.559165); TextDrawAlignment(Scoala6[playerid], 1); TextDrawColor(Scoala6[playerid], -1); TextDrawSetShadow(Scoala6[playerid], 0); TextDrawSetOutline(Scoala6[playerid], 1); TextDrawBackgroundColor(Scoala6[playerid], 51); TextDrawFont(Scoala6[playerid], 1); TextDrawSetProportional(Scoala6[playerid], 1); Scoala7[playerid] = TextDrawCreate(437.500000, 208.250030, "Licenta de condus autocare."); TextDrawLetterSize(Scoala7[playerid], 0.304999, 1.559166); TextDrawAlignment(Scoala7[playerid], 1); TextDrawColor(Scoala7[playerid], -1); TextDrawSetShadow(Scoala7[playerid], 0); TextDrawSetOutline(Scoala7[playerid], 1); TextDrawBackgroundColor(Scoala7[playerid], 51); TextDrawFont(Scoala7[playerid], 1); TextDrawSetProportional(Scoala7[playerid], 1); Scoala8[playerid] = TextDrawCreate(39.375000, 225.749954, "Licenta de condus cu trailere."); TextDrawLetterSize(Scoala8[playerid], 0.286249, 1.489166); TextDrawAlignment(Scoala8[playerid], 1); TextDrawColor(Scoala8[playerid], -1); TextDrawSetShadow(Scoala8[playerid], 0); TextDrawSetOutline(Scoala8[playerid], 1); TextDrawBackgroundColor(Scoala8[playerid], 51); TextDrawFont(Scoala8[playerid], 1); TextDrawSetProportional(Scoala8[playerid], 1); Scoala9[playerid] = TextDrawCreate(437.500000, 225.166625, "Licenta de condus autovehicule speciale."); TextDrawLetterSize(Scoala9[playerid], 0.224999, 1.588333); TextDrawAlignment(Scoala9[playerid], 1); TextDrawColor(Scoala9[playerid], -1); TextDrawSetShadow(Scoala9[playerid], 0); TextDrawSetOutline(Scoala9[playerid], 1); TextDrawBackgroundColor(Scoala9[playerid], 51); TextDrawFont(Scoala9[playerid], 1); TextDrawSetProportional(Scoala9[playerid], 1); Scoala10[playerid] = TextDrawCreate(256.875000, 198.916717, "Licenta de navigatie."); TextDrawLetterSize(Scoala10[playerid], 0.364375, 1.454166); TextDrawAlignment(Scoala10[playerid], 1); TextDrawColor(Scoala10[playerid], -1); TextDrawSetShadow(Scoala10[playerid], 0); TextDrawSetOutline(Scoala10[playerid], 1); TextDrawBackgroundColor(Scoala10[playerid], 51); TextDrawFont(Scoala10[playerid], 1); TextDrawSetProportional(Scoala10[playerid], 1); Scoala11[playerid] = TextDrawCreate(440.000000, 175.000122, "Permis de port arma."); TextDrawLetterSize(Scoala11[playerid], 0.293125, 1.728333); TextDrawAlignment(Scoala11[playerid], 1); TextDrawColor(Scoala11[playerid], -1); TextDrawSetShadow(Scoala11[playerid], 0); TextDrawSetOutline(Scoala11[playerid], 1); TextDrawBackgroundColor(Scoala11[playerid], 51); TextDrawFont(Scoala11[playerid], 1); TextDrawSetProportional(Scoala11[playerid], 1); Scoala12[playerid] = TextDrawCreate(35.625000, 250.250106, "."); TextDrawLetterSize(Scoala12[playerid], 50.000000, 1.000000); TextDrawTextSize(Scoala12[playerid], 186.250000, 5.250000); TextDrawAlignment(Scoala12[playerid], 1); TextDrawColor(Scoala12[playerid], -1); TextDrawSetShadow(Scoala12[playerid], 0); TextDrawSetOutline(Scoala12[playerid], 1); TextDrawBackgroundColor(Scoala12[playerid], 51); TextDrawFont(Scoala12[playerid], 1); TextDrawSetProportional(Scoala12[playerid], 1); Scoala13[playerid] = TextDrawCreate(438.750000, 193.083328, "Licenta de pescuit."); TextDrawLetterSize(Scoala13[playerid], 0.354375, 1.232500); TextDrawAlignment(Scoala13[playerid], 1); TextDrawColor(Scoala13[playerid], -1); TextDrawSetShadow(Scoala13[playerid], 0); TextDrawSetOutline(Scoala13[playerid], 1); TextDrawBackgroundColor(Scoala13[playerid], 51); TextDrawFont(Scoala13[playerid], 1); TextDrawSetProportional(Scoala13[playerid], 1); Scoala14[playerid] = TextDrawCreate(141.875000, 262.500061, "Pentru a vedea licentele detinute scrie comanda ~y~/licenses."); TextDrawLetterSize(Scoala14[playerid], 0.343749, 1.535833); TextDrawAlignment(Scoala14[playerid], 1); TextDrawColor(Scoala14[playerid], -1); TextDrawSetShadow(Scoala14[playerid], 0); TextDrawSetOutline(Scoala14[playerid], 1); TextDrawBackgroundColor(Scoala14[playerid], 51); TextDrawFont(Scoala14[playerid], 1); TextDrawSetProportional(Scoala14[playerid], 1); //-----------------------------------[Tutorial Institutii [3]]---------------------------------------------------------------------------- InstitutiiMAI[playerid] = TextDrawCreate(136.250000, 107.916679, "- Tutorial - Institutiile Mai si MSI -"); TextDrawLetterSize(InstitutiiMAI[playerid], 0.449999, 1.600000); TextDrawAlignment(InstitutiiMAI[playerid], 1); TextDrawColor(InstitutiiMAI[playerid], -1); TextDrawSetShadow(InstitutiiMAI[playerid], 0); TextDrawSetOutline(InstitutiiMAI[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI[playerid], 51); TextDrawFont(InstitutiiMAI[playerid], 2); TextDrawSetProportional(InstitutiiMAI[playerid], 1); InstitutiiMAI0[playerid] = TextDrawCreate(39.375000, 130.666702, "Serverul dispune de 5 factiuni MAI care isi fac treaba la orice ora si in orice zi."); TextDrawLetterSize(InstitutiiMAI0[playerid], 0.300624, 1.535833); TextDrawAlignment(InstitutiiMAI0[playerid], 1); TextDrawColor(InstitutiiMAI0[playerid], -1); TextDrawSetShadow(InstitutiiMAI0[playerid], 0); TextDrawSetOutline(InstitutiiMAI0[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI0[playerid], 51); TextDrawFont(InstitutiiMAI0[playerid], 1); TextDrawSetProportional(InstitutiiMAI0[playerid], 1); InstitutiiMAI1[playerid] = TextDrawCreate(39.375000, 144.666671, "Acestea sunt:"); TextDrawLetterSize(InstitutiiMAI1[playerid], 0.353125, 1.424999); TextDrawAlignment(InstitutiiMAI1[playerid], 1); TextDrawColor(InstitutiiMAI1[playerid], -1); TextDrawSetShadow(InstitutiiMAI1[playerid], 0); TextDrawSetOutline(InstitutiiMAI1[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI1[playerid], 51); TextDrawFont(InstitutiiMAI1[playerid], 1); TextDrawSetProportional(InstitutiiMAI1[playerid], 1); InstitutiiMAI2[playerid] = TextDrawCreate(41.250000, 159.249969, "Police of Red County"); TextDrawLetterSize(InstitutiiMAI2[playerid], 0.259374, 1.629166); TextDrawAlignment(InstitutiiMAI2[playerid], 1); TextDrawColor(InstitutiiMAI2[playerid], -1); TextDrawSetShadow(InstitutiiMAI2[playerid], 0); TextDrawSetOutline(InstitutiiMAI2[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI2[playerid], 51); TextDrawFont(InstitutiiMAI2[playerid], 1); TextDrawSetProportional(InstitutiiMAI2[playerid], 1); InstitutiiMAI3[playerid] = TextDrawCreate(40.625000, 173.833358, "Armata Las Venturas"); TextDrawLetterSize(InstitutiiMAI3[playerid], 0.265624, 1.670000); TextDrawAlignment(InstitutiiMAI3[playerid], 1); TextDrawColor(InstitutiiMAI3[playerid], -1); TextDrawSetShadow(InstitutiiMAI3[playerid], 0); TextDrawSetOutline(InstitutiiMAI3[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI3[playerid], 51); TextDrawFont(InstitutiiMAI3[playerid], 1); TextDrawSetProportional(InstitutiiMAI3[playerid], 1); InstitutiiMAI4[playerid] = TextDrawCreate(39.375000, 226.916732, "Fire Department of Palomino Creek's"); TextDrawLetterSize(InstitutiiMAI4[playerid], 0.303124, 1.424999); TextDrawAlignment(InstitutiiMAI4[playerid], 1); TextDrawColor(InstitutiiMAI4[playerid], -1); TextDrawSetShadow(InstitutiiMAI4[playerid], 0); TextDrawSetOutline(InstitutiiMAI4[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI4[playerid], 51); TextDrawFont(InstitutiiMAI4[playerid], 1); TextDrawSetProportional(InstitutiiMAI4[playerid], 1); InstitutiiMAI5[playerid] = TextDrawCreate(438.125000, 160.416625, "S.W.A.T MontGomery"); TextDrawLetterSize(InstitutiiMAI5[playerid], 0.296874, 1.629166); TextDrawAlignment(InstitutiiMAI5[playerid], 1); TextDrawColor(InstitutiiMAI5[playerid], -1); TextDrawSetShadow(InstitutiiMAI5[playerid], 0); TextDrawSetOutline(InstitutiiMAI5[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI5[playerid], 51); TextDrawFont(InstitutiiMAI5[playerid], 1); TextDrawSetProportional(InstitutiiMAI5[playerid], 1); InstitutiiMAI6[playerid] = TextDrawCreate(439.375000, 174.416702, "Police Border of Palomino Creek's"); TextDrawLetterSize(InstitutiiMAI6[playerid], 0.260625, 1.734166); TextDrawAlignment(InstitutiiMAI6[playerid], 1); TextDrawColor(InstitutiiMAI6[playerid], -1); TextDrawSetShadow(InstitutiiMAI6[playerid], 0); TextDrawSetOutline(InstitutiiMAI6[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI6[playerid], 51); TextDrawFont(InstitutiiMAI6[playerid], 1); TextDrawSetProportional(InstitutiiMAI6[playerid], 1); InstitutiiMAI7[playerid] = TextDrawCreate(226.250000, 165.083343, "Serviciul Roman de Informatii"); TextDrawLetterSize(InstitutiiMAI7[playerid], 0.290624, 1.623333); TextDrawAlignment(InstitutiiMAI7[playerid], 1); TextDrawColor(InstitutiiMAI7[playerid], -1); TextDrawSetShadow(InstitutiiMAI7[playerid], 0); TextDrawSetOutline(InstitutiiMAI7[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI7[playerid], 51); TextDrawFont(InstitutiiMAI7[playerid], 1); TextDrawSetProportional(InstitutiiMAI7[playerid], 1); InstitutiiMAI8[playerid] = TextDrawCreate(40.625000, 190.166687, "Deasemenea sunt si 2 factiuni MSI,care intervin la accidente si la actiuni alaturi de cei din MAI."); TextDrawLetterSize(InstitutiiMAI8[playerid], 0.269374, 1.623333); TextDrawAlignment(InstitutiiMAI8[playerid], 1); TextDrawColor(InstitutiiMAI8[playerid], -1); TextDrawSetShadow(InstitutiiMAI8[playerid], 0); TextDrawSetOutline(InstitutiiMAI8[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI8[playerid], 51); TextDrawFont(InstitutiiMAI8[playerid], 1); TextDrawSetProportional(InstitutiiMAI8[playerid], 1); InstitutiiMAI9[playerid] = TextDrawCreate(40.625000, 206.500030, "Acestea sunt:"); TextDrawLetterSize(InstitutiiMAI9[playerid], 0.319374, 1.588333); TextDrawAlignment(InstitutiiMAI9[playerid], 1); TextDrawColor(InstitutiiMAI9[playerid], -1); TextDrawSetShadow(InstitutiiMAI9[playerid], 0); TextDrawSetOutline(InstitutiiMAI9[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI9[playerid], 51); TextDrawFont(InstitutiiMAI9[playerid], 1); TextDrawSetProportional(InstitutiiMAI9[playerid], 1); InstitutiiMAI10[playerid] = TextDrawCreate(410.625000, 225.750061, "Department of Interventions MontGomery"); TextDrawLetterSize(InstitutiiMAI10[playerid], 0.243749, 1.658333); TextDrawAlignment(InstitutiiMAI10[playerid], 1); TextDrawColor(InstitutiiMAI10[playerid], -1); TextDrawSetShadow(InstitutiiMAI10[playerid], 0); TextDrawSetOutline(InstitutiiMAI10[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI10[playerid], 51); TextDrawFont(InstitutiiMAI10[playerid], 1); TextDrawSetProportional(InstitutiiMAI10[playerid], 1); InstitutiiMAI11[playerid] = TextDrawCreate(190.625000, 240.333343, "Contact departamente: /phone >> Suna >> 112"); TextDrawLetterSize(InstitutiiMAI11[playerid], 0.268124, 1.588333); TextDrawAlignment(InstitutiiMAI11[playerid], 1); TextDrawColor(InstitutiiMAI11[playerid], -1); TextDrawSetShadow(InstitutiiMAI11[playerid], 0); TextDrawSetOutline(InstitutiiMAI11[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI11[playerid], 51); TextDrawFont(InstitutiiMAI11[playerid], 1); TextDrawSetProportional(InstitutiiMAI11[playerid], 1); InstitutiiMAI12[playerid] = TextDrawCreate(94.375000, 251.416763, "."); TextDrawLetterSize(InstitutiiMAI12[playerid], 50.000000, 1.000000); TextDrawTextSize(InstitutiiMAI12[playerid], 186.250000, 5.250000); TextDrawAlignment(InstitutiiMAI12[playerid], 1); TextDrawColor(InstitutiiMAI12[playerid], -1); TextDrawSetShadow(InstitutiiMAI12[playerid], 0); TextDrawSetOutline(InstitutiiMAI12[playerid], 1); TextDrawBackgroundColor(InstitutiiMAI12[playerid], 51); TextDrawFont(InstitutiiMAI12[playerid], 3); TextDrawSetProportional(InstitutiiMAI12[playerid], 1); //=============================================[Tutorial Spital [4]]========================================================= DoIM[playerid] = TextDrawCreate(165.000000, 107.333328, "- Tutorial - Department of Investigations MontGomery -"); TextDrawLetterSize(DoIM[playerid], 0.228749, 1.512498); TextDrawAlignment(DoIM[playerid], 1); TextDrawColor(DoIM[playerid], -1); TextDrawSetShadow(DoIM[playerid], 0); TextDrawSetOutline(DoIM[playerid], 1); TextDrawBackgroundColor(DoIM[playerid], 51); TextDrawFont(DoIM[playerid], 2); TextDrawSetProportional(DoIM[playerid], 1); DoIM0[playerid] = TextDrawCreate(36.875000, 132.416671, "Acest departament se ocupa cu studiul sanatatii tale,cand tie rau fa niste analize."); TextDrawLetterSize(DoIM0[playerid], 0.290624, 1.524166); TextDrawAlignment(DoIM0[playerid], 1); TextDrawColor(DoIM0[playerid], -1); TextDrawSetShadow(DoIM0[playerid], 0); TextDrawSetOutline(DoIM0[playerid], 1); TextDrawBackgroundColor(DoIM0[playerid], 51); TextDrawFont(DoIM0[playerid], 1); TextDrawSetProportional(DoIM0[playerid], 1); DoIM1[playerid] = TextDrawCreate(37.500000, 149.916717, "Aceasta factiune este partener cu MAI si la orice accident intervine cu precizie."); TextDrawLetterSize(DoIM1[playerid], 0.321874, 1.564999); TextDrawAlignment(DoIM1[playerid], 1); TextDrawColor(DoIM1[playerid], -1); TextDrawSetShadow(DoIM1[playerid], 0); TextDrawSetOutline(DoIM1[playerid], 1); TextDrawBackgroundColor(DoIM1[playerid], 51); TextDrawFont(DoIM1[playerid], 1); TextDrawSetProportional(DoIM1[playerid], 1); DoIM2[playerid] = TextDrawCreate(36.875000, 166.833343, "Aceasta factiune dispune de aparatura de ultima generatie cat si de autovehicule de teren foarte dotate."); TextDrawLetterSize(DoIM2[playerid], 0.303124, 1.635000); TextDrawAlignment(DoIM2[playerid], 1); TextDrawColor(DoIM2[playerid], -1); TextDrawSetShadow(DoIM2[playerid], 0); TextDrawSetOutline(DoIM2[playerid], 1); TextDrawBackgroundColor(DoIM2[playerid], 51); TextDrawFont(DoIM2[playerid], 1); TextDrawSetProportional(DoIM2[playerid], 1); DoIM3[playerid] = TextDrawCreate(37.500000, 184.916656, "Autovehiculele din dotare sunt:"); TextDrawLetterSize(DoIM3[playerid], 0.342499, 1.576666); TextDrawAlignment(DoIM3[playerid], 1); TextDrawColor(DoIM3[playerid], -1); TextDrawSetShadow(DoIM3[playerid], 0); TextDrawSetOutline(DoIM3[playerid], 1); TextDrawBackgroundColor(DoIM3[playerid], 51); TextDrawFont(DoIM3[playerid], 1); TextDrawSetProportional(DoIM3[playerid], 1); DoIM4[playerid] = TextDrawCreate(38.125000, 202.416671, "Doua ambulante cu echipamente de ultima generatie."); TextDrawLetterSize(DoIM4[playerid], 0.349999, 1.483333); TextDrawAlignment(DoIM4[playerid], 1); TextDrawColor(DoIM4[playerid], -1); TextDrawSetShadow(DoIM4[playerid], 0); TextDrawSetOutline(DoIM4[playerid], 1); TextDrawBackgroundColor(DoIM4[playerid], 51); TextDrawFont(DoIM4[playerid], 1); TextDrawSetProportional(DoIM4[playerid], 1); DoIM5[playerid] = TextDrawCreate(38.750000, 217.000015, "Un FBI Ranger 4x4."); TextDrawLetterSize(DoIM5[playerid], 0.326874, 1.564999); TextDrawAlignment(DoIM5[playerid], 1); TextDrawColor(DoIM5[playerid], -1); TextDrawSetShadow(DoIM5[playerid], 0); TextDrawSetOutline(DoIM5[playerid], 1); TextDrawBackgroundColor(DoIM5[playerid], 51); TextDrawFont(DoIM5[playerid], 1); TextDrawSetProportional(DoIM5[playerid], 1); DoIM6[playerid] = TextDrawCreate(37.500000, 232.166687, "Un Premier si un Elicopter in situatiile in care nu se poate ajunge cu masinile."); TextDrawLetterSize(DoIM6[playerid], 0.314374, 1.588333); TextDrawAlignment(DoIM6[playerid], 1); TextDrawColor(DoIM6[playerid], -1); TextDrawSetShadow(DoIM6[playerid], 0); TextDrawSetOutline(DoIM6[playerid], 1); TextDrawBackgroundColor(DoIM6[playerid], 51); TextDrawFont(DoIM6[playerid], 1); TextDrawSetProportional(DoIM6[playerid], 1); DoIM7[playerid] = TextDrawCreate(94.375000, 251.416763, "."); TextDrawLetterSize(DoIM7[playerid], 50.000000, 1.000000); TextDrawTextSize(DoIM7[playerid], 186.250000, 5.250000); TextDrawAlignment(DoIM7[playerid], 1); TextDrawColor(DoIM7[playerid], -1); TextDrawSetShadow(DoIM7[playerid], 0); TextDrawSetOutline(DoIM7[playerid], 1); TextDrawBackgroundColor(DoIM7[playerid], 51); TextDrawFont(DoIM7[playerid], 3); TextDrawSetProportional(DoIM7[playerid], 1); //=================================================[Tutorial Joburi [5]]======================================================= TJob[playerid] = TextDrawCreate(175.000000, 107.916641, "- Tutorial - Joburile -"); TextDrawLetterSize(TJob[playerid], 0.476250, 1.588333); TextDrawAlignment(TJob[playerid], 1); TextDrawColor(TJob[playerid], -1); TextDrawSetShadow(TJob[playerid], 0); TextDrawSetOutline(TJob[playerid], 1); TextDrawBackgroundColor(TJob[playerid], 51); TextDrawFont(TJob[playerid], 2); TextDrawSetProportional(TJob[playerid], 1); TJob0[playerid] = TextDrawCreate(38.125000, 133.583358, "Serverul dispune de joburi cu adevarat unice simple dar si creative.Acestea sunt in numar de 20."); TextDrawLetterSize(TJob0[playerid], 0.323124, 1.559166); TextDrawAlignment(TJob0[playerid], 1); TextDrawColor(TJob0[playerid], -1); TextDrawSetShadow(TJob0[playerid], 0); TextDrawSetOutline(TJob0[playerid], 1); TextDrawBackgroundColor(TJob0[playerid], 51); TextDrawFont(TJob0[playerid], 1); TextDrawSetProportional(TJob0[playerid], 1); TJob1[playerid] = TextDrawCreate(38.750000, 147.000030, "Mai jos sunt etichetate cele mai importante si interesante joburi ale serverului:"); TextDrawLetterSize(TJob1[playerid], 0.288124, 1.576666); TextDrawAlignment(TJob1[playerid], 1); TextDrawColor(TJob1[playerid], -1); TextDrawSetShadow(TJob1[playerid], 0); TextDrawSetOutline(TJob1[playerid], 1); TextDrawBackgroundColor(TJob1[playerid], 51); TextDrawFont(TJob1[playerid], 1); TextDrawSetProportional(TJob1[playerid], 1); TJob2[playerid] = TextDrawCreate(38.125000, 163.333328, "Maturator de strazi"); TextDrawLetterSize(TJob2[playerid], 0.359374, 1.424999); TextDrawAlignment(TJob2[playerid], 1); TextDrawColor(TJob2[playerid], -1); TextDrawSetShadow(TJob2[playerid], 0); TextDrawSetOutline(TJob2[playerid], 1); TextDrawBackgroundColor(TJob2[playerid], 51); TextDrawFont(TJob2[playerid], 2); TextDrawSetProportional(TJob2[playerid], 1); TJob3[playerid] = TextDrawCreate(39.375000, 176.750061, "Sofer de tir"); TextDrawLetterSize(TJob3[playerid], 0.324999, 1.646666); TextDrawAlignment(TJob3[playerid], 1); TextDrawColor(TJob3[playerid], -1); TextDrawSetShadow(TJob3[playerid], 0); TextDrawSetOutline(TJob3[playerid], 1); TextDrawBackgroundColor(TJob3[playerid], 51); TextDrawFont(TJob3[playerid], 2); TextDrawSetProportional(TJob3[playerid], 1); TJob4[playerid] = TextDrawCreate(38.750000, 193.083343, "Fermier"); TextDrawLetterSize(TJob4[playerid], 0.319374, 1.594166); TextDrawAlignment(TJob4[playerid], 1); TextDrawColor(TJob4[playerid], -1); TextDrawSetShadow(TJob4[playerid], 0); TextDrawSetOutline(TJob4[playerid], 1); TextDrawBackgroundColor(TJob4[playerid], 51); TextDrawFont(TJob4[playerid], 2); TextDrawSetProportional(TJob4[playerid], 1); TJob5[playerid] = TextDrawCreate(39.375000, 209.416656, "Mecanic"); TextDrawLetterSize(TJob5[playerid], 0.330624, 1.588333); TextDrawAlignment(TJob5[playerid], 1); TextDrawColor(TJob5[playerid], -1); TextDrawSetShadow(TJob5[playerid], 0); TextDrawSetOutline(TJob5[playerid], 1); TextDrawBackgroundColor(TJob5[playerid], 51); TextDrawFont(TJob5[playerid], 2); TextDrawSetProportional(TJob5[playerid], 1); TJob6[playerid] = TextDrawCreate(39.375000, 225.750000, "Bodyguard"); TextDrawLetterSize(TJob6[playerid], 0.355624, 1.617500); TextDrawAlignment(TJob6[playerid], 1); TextDrawColor(TJob6[playerid], -1); TextDrawSetShadow(TJob6[playerid], 0); TextDrawSetOutline(TJob6[playerid], 1); TextDrawBackgroundColor(TJob6[playerid], 51); TextDrawFont(TJob6[playerid], 2); TextDrawSetProportional(TJob6[playerid], 1); TJob7[playerid] = TextDrawCreate(431.250000, 161.583343, "Avocat"); TextDrawLetterSize(TJob7[playerid], 0.403749, 1.635000); TextDrawAlignment(TJob7[playerid], 1); TextDrawColor(TJob7[playerid], -1); TextDrawSetShadow(TJob7[playerid], 0); TextDrawSetOutline(TJob7[playerid], 1); TextDrawBackgroundColor(TJob7[playerid], 51); TextDrawFont(TJob7[playerid], 2); TextDrawSetProportional(TJob7[playerid], 1); TJob8[playerid] = TextDrawCreate(432.500000, 177.333312, "Dealer de droguri"); TextDrawLetterSize(TJob8[playerid], 0.328749, 1.600000); TextDrawAlignment(TJob8[playerid], 1); TextDrawColor(TJob8[playerid], -1); TextDrawSetShadow(TJob8[playerid], 0); TextDrawSetOutline(TJob8[playerid], 1); TextDrawBackgroundColor(TJob8[playerid], 51); TextDrawFont(TJob8[playerid], 2); TextDrawSetProportional(TJob8[playerid], 1); TJob9[playerid] = TextDrawCreate(431.875000, 194.833358, "Dealer de Arme"); TextDrawLetterSize(TJob9[playerid], 0.388124, 1.594166); TextDrawAlignment(TJob9[playerid], 1); TextDrawColor(TJob9[playerid], -1); TextDrawSetShadow(TJob9[playerid], 0); TextDrawSetOutline(TJob9[playerid], 1); TextDrawBackgroundColor(TJob9[playerid], 51); TextDrawFont(TJob9[playerid], 2); TextDrawSetProportional(TJob9[playerid], 1); TJob10[playerid] = TextDrawCreate(432.500000, 208.833343, "Ciorditor de masini"); TextDrawLetterSize(TJob10[playerid], 0.313124, 1.658333); TextDrawAlignment(TJob10[playerid], 1); TextDrawColor(TJob10[playerid], -1); TextDrawSetShadow(TJob10[playerid], 0); TextDrawSetOutline(TJob10[playerid], 1); TextDrawBackgroundColor(TJob10[playerid], 51); TextDrawFont(TJob10[playerid], 2); TextDrawSetProportional(TJob10[playerid], 1); TJob11[playerid] = TextDrawCreate(90.625000, 252.000000, "."); TextDrawLetterSize(TJob11[playerid], 50.000000, 1.000000); TextDrawTextSize(TJob11[playerid], 186.250000, 5.250000); TextDrawAlignment(TJob11[playerid], 1); TextDrawColor(TJob11[playerid], -1); TextDrawSetShadow(TJob11[playerid], 0); TextDrawSetOutline(TJob11[playerid], 1); TextDrawBackgroundColor(TJob11[playerid], 51); TextDrawFont(TJob11[playerid], 3); TextDrawSetProportional(TJob11[playerid], 1); TJob12[playerid] = TextDrawCreate(432.500000, 226.916671, "Prostituata"); TextDrawLetterSize(TJob12[playerid], 0.347499, 1.652500); TextDrawAlignment(TJob12[playerid], 1); TextDrawColor(TJob12[playerid], -1); TextDrawSetShadow(TJob12[playerid], 0); TextDrawSetOutline(TJob12[playerid], 1); TextDrawBackgroundColor(TJob12[playerid], 51); TextDrawFont(TJob12[playerid], 2); TextDrawSetProportional(TJob12[playerid], 1); //==================================================[Tutorial Banca [6]]======================================================== TBanca[playerid] = TextDrawCreate(205.625000, 107.333320, "- Tutorial - Banca -"); TextDrawLetterSize(TBanca[playerid], 0.449999, 1.600000); TextDrawAlignment(TBanca[playerid], 1); TextDrawColor(TBanca[playerid], -1); TextDrawSetShadow(TBanca[playerid], 0); TextDrawSetOutline(TBanca[playerid], 1); TextDrawBackgroundColor(TBanca[playerid], 51); TextDrawFont(TBanca[playerid], 2); TextDrawSetProportional(TBanca[playerid], 1); TBanca0[playerid] = TextDrawCreate(36.250000, 131.250000, "Nu tine toti banii la tine,risti sa fi jefuit.Este o banca unica pe server si anume cea din Dillimore."); TextDrawLetterSize(TBanca0[playerid], 0.326874, 1.465832); TextDrawAlignment(TBanca0[playerid], 1); TextDrawColor(TBanca0[playerid], -1); TextDrawSetShadow(TBanca0[playerid], 0); TextDrawSetOutline(TBanca0[playerid], 1); TextDrawBackgroundColor(TBanca0[playerid], 51); TextDrawFont(TBanca0[playerid], 1); TextDrawSetProportional(TBanca0[playerid], 1); TBanca1[playerid] = TextDrawCreate(36.875000, 147.000015, "Comenzile pentru a depozita a retrage si a transfera banii in banca sunt: /deposit /withdraw /transfer"); TextDrawLetterSize(TBanca1[playerid], 0.309374, 1.384166); TextDrawAlignment(TBanca1[playerid], 1); TextDrawColor(TBanca1[playerid], -1); TextDrawSetShadow(TBanca1[playerid], 0); TextDrawSetOutline(TBanca1[playerid], 1); TextDrawBackgroundColor(TBanca1[playerid], 51); TextDrawFont(TBanca1[playerid], 1); TextDrawSetProportional(TBanca1[playerid], 1); TBanca2[playerid] = TextDrawCreate(38.125000, 162.166656, "Sistemul de jaf al bancii a fost modificat,la fel si interiorul acestuia,de acum mergi jos la subsol pentru"); TextDrawLetterSize(TBanca2[playerid], 0.303125, 1.535833); TextDrawAlignment(TBanca2[playerid], 1); TextDrawColor(TBanca2[playerid], -1); TextDrawSetShadow(TBanca2[playerid], 0); TextDrawSetOutline(TBanca2[playerid], 1); TextDrawBackgroundColor(TBanca2[playerid], 51); TextDrawFont(TBanca2[playerid], 1); TextDrawSetProportional(TBanca2[playerid], 1); TBanca3[playerid] = TextDrawCreate(39.375000, 177.916687, "a planta dinamita pe care o cumperi din '' Piata Neagra '' urmand sa explodezi usa seifului."); TextDrawLetterSize(TBanca3[playerid], 0.303125, 1.594166); TextDrawAlignment(TBanca3[playerid], 1); TextDrawColor(TBanca3[playerid], -1); TextDrawSetShadow(TBanca3[playerid], 0); TextDrawSetOutline(TBanca3[playerid], 1); TextDrawBackgroundColor(TBanca3[playerid], 51); TextDrawFont(TBanca3[playerid], 1); TextDrawSetProportional(TBanca3[playerid], 1); TBanca4[playerid] = TextDrawCreate(39.375000, 197.750000, "Pentru a sparge banca trebuie sa fiti 4 persoane,deoarece nu poti sparge banca singur doar daca esti Super Man."); TextDrawLetterSize(TBanca4[playerid], 0.278124, 1.535833); TextDrawAlignment(TBanca4[playerid], 1); TextDrawColor(TBanca4[playerid], -1); TextDrawSetShadow(TBanca4[playerid], 0); TextDrawSetOutline(TBanca4[playerid], 1); TextDrawBackgroundColor(TBanca4[playerid], 51); TextDrawFont(TBanca4[playerid], 1); TextDrawSetProportional(TBanca4[playerid], 1); TBanca5[playerid] = TextDrawCreate(40.000000, 217.000015, "Pe langa banci mai sunt si bancomate,care pot fi jefuite asemenea si bancilor,dar aici poti sa il jefuiesti de unul singur."); TextDrawLetterSize(TBanca5[playerid], 0.264374, 1.646667); TextDrawAlignment(TBanca5[playerid], 1); TextDrawColor(TBanca5[playerid], -1); TextDrawSetShadow(TBanca5[playerid], 0); TextDrawSetOutline(TBanca5[playerid], 1); TextDrawBackgroundColor(TBanca5[playerid], 51); TextDrawFont(TBanca5[playerid], 1); TextDrawSetProportional(TBanca5[playerid], 1); TBanca6[playerid] = TextDrawCreate(41.250000, 236.833328, "Banca si respectiv bancomatele sunt supravegheate video-audio deci vrei sa le spargi,va fi anuntata Police of Red County."); TextDrawLetterSize(TBanca6[playerid], 0.256874, 1.489166); TextDrawAlignment(TBanca6[playerid], 1); TextDrawColor(TBanca6[playerid], -1); TextDrawSetShadow(TBanca6[playerid], 0); TextDrawSetOutline(TBanca6[playerid], 1); TextDrawBackgroundColor(TBanca6[playerid], 51); TextDrawFont(TBanca6[playerid], 1); TextDrawSetProportional(TBanca6[playerid], 1); TBanca7[playerid] = TextDrawCreate(90.625000, 252.000000, "."); TextDrawLetterSize(TBanca7[playerid], 50.000000, 1.000000); TextDrawTextSize(TBanca7[playerid], 186.250000, 5.250000); TextDrawAlignment(TBanca7[playerid], 1); TextDrawColor(TBanca7[playerid], -1); TextDrawSetShadow(TBanca7[playerid], 0); TextDrawSetOutline(TBanca7[playerid], 1); TextDrawBackgroundColor(TBanca7[playerid], 51); TextDrawFont(TBanca7[playerid], 3); TextDrawSetProportional(TBanca7[playerid], 1); //------------------------------------------------[Tutorial Sisteme 7]------------------------------------------------------- Sisteme[playerid] = TextDrawCreate(198.125000, 109.083343, "- Tutorial - Sisteme -"); TextDrawLetterSize(Sisteme[playerid], 0.449999, 1.600000); TextDrawAlignment(Sisteme[playerid], 1); TextDrawColor(Sisteme[playerid], -1); TextDrawSetShadow(Sisteme[playerid], 0); TextDrawSetOutline(Sisteme[playerid], 1); TextDrawBackgroundColor(Sisteme[playerid], 51); TextDrawFont(Sisteme[playerid], 2); TextDrawSetProportional(Sisteme[playerid], 1); Sisteme0[playerid] = TextDrawCreate(38.125000, 133.583358, "Sistemele detinute de server sunt unice simple dar creative,ceea ce vrem sa realizam in continuare un server de mare succes."); TextDrawLetterSize(Sisteme0[playerid], 0.251874, 1.436667); TextDrawAlignment(Sisteme0[playerid], 1); TextDrawColor(Sisteme0[playerid], -1); TextDrawSetShadow(Sisteme0[playerid], 0); TextDrawSetOutline(Sisteme0[playerid], 1); TextDrawBackgroundColor(Sisteme0[playerid], 51); TextDrawFont(Sisteme0[playerid], 1); TextDrawSetProportional(Sisteme0[playerid], 1); Sisteme1[playerid] = TextDrawCreate(40.000000, 147.583358, "De aceea va vom enumera urmatoarele sisteme si realizari pe care fondatorul serverului (Vlad) a incercat sa le faca."); TextDrawLetterSize(Sisteme1[playerid], 0.271249, 1.477499); TextDrawAlignment(Sisteme1[playerid], 1); TextDrawColor(Sisteme1[playerid], -1); TextDrawSetShadow(Sisteme1[playerid], 0); TextDrawSetOutline(Sisteme1[playerid], 1); TextDrawBackgroundColor(Sisteme1[playerid], 51); TextDrawFont(Sisteme1[playerid], 1); TextDrawSetProportional(Sisteme1[playerid], 1); Sisteme2[playerid] = TextDrawCreate(39.375000, 160.416702, "~r~Sisteme~w~: Detector de Amprente, CarSign pentru Police of Red County, Spargerea Bancomatului,Jefuirea Caselor si Afacerilor"); TextDrawLetterSize(Sisteme2[playerid], 0.255624, 1.629166); TextDrawAlignment(Sisteme2[playerid], 1); TextDrawColor(Sisteme2[playerid], -1); TextDrawSetShadow(Sisteme2[playerid], 0); TextDrawSetOutline(Sisteme2[playerid], 1); TextDrawBackgroundColor(Sisteme2[playerid], 51); TextDrawFont(Sisteme2[playerid], 1); TextDrawSetProportional(Sisteme2[playerid], 1); Sisteme3[playerid] = TextDrawCreate(38.125000, 174.416717, "~r~Sisteme~w~: Payday pe timp,Donator Sistem(facilitati mai multe), Tester Sistem, Interioare Noi,Ban Temporar,Ban Offline,Boombox"); TextDrawLetterSize(Sisteme3[playerid], 0.247499, 1.500832); TextDrawAlignment(Sisteme3[playerid], 1); TextDrawColor(Sisteme3[playerid], -1); TextDrawSetShadow(Sisteme3[playerid], 0); TextDrawSetOutline(Sisteme3[playerid], 1); TextDrawBackgroundColor(Sisteme3[playerid], 51); TextDrawFont(Sisteme3[playerid], 1); TextDrawSetProportional(Sisteme3[playerid], 1); Sisteme4[playerid] = TextDrawCreate(37.500000, 189.000030, "~r~Sisteme~w~: Gratar la care poti praji carne mici etc(vezi magazin),Semn 'De Vanzare',Casatorie,Divorturi,Artificii,Dealership."); TextDrawLetterSize(Sisteme4[playerid], 0.264999, 1.518333); TextDrawAlignment(Sisteme4[playerid], 1); TextDrawColor(Sisteme4[playerid], -1); TextDrawSetShadow(Sisteme4[playerid], 0); TextDrawSetOutline(Sisteme4[playerid], 1); TextDrawBackgroundColor(Sisteme4[playerid], 51); TextDrawFont(Sisteme4[playerid], 1); TextDrawSetProportional(Sisteme4[playerid], 1); Sisteme5[playerid] = TextDrawCreate(36.875000, 205.333328, "Si sistemele pot continua,ceea ce este de subliniat este ca la acest gamemode am lucrat in jur de 7-8 ani ca sa arate asa."); TextDrawLetterSize(Sisteme5[playerid], 0.260624, 1.547500); TextDrawAlignment(Sisteme5[playerid], 1); TextDrawColor(Sisteme5[playerid], -1); TextDrawSetShadow(Sisteme5[playerid], 0); TextDrawSetOutline(Sisteme5[playerid], 1); TextDrawBackgroundColor(Sisteme5[playerid], 51); TextDrawFont(Sisteme5[playerid], 1); TextDrawSetProportional(Sisteme5[playerid], 1); Sisteme6[playerid] = TextDrawCreate(37.500000, 220.500015, "Mentionez ca nu am lucrat in continuu,ideile au curs garla,mi le-am notat si intr-un timp indelungat am reusit sa le fac."); TextDrawLetterSize(Sisteme6[playerid], 0.266875, 1.477499); TextDrawAlignment(Sisteme6[playerid], 1); TextDrawColor(Sisteme6[playerid], -1); TextDrawSetShadow(Sisteme6[playerid], 0); TextDrawSetOutline(Sisteme6[playerid], 1); TextDrawBackgroundColor(Sisteme6[playerid], 51); TextDrawFont(Sisteme6[playerid], 1); TextDrawSetProportional(Sisteme6[playerid], 1); Sisteme7[playerid] = TextDrawCreate(38.125000, 235.083358, "Inclusiv acest sistem mi-a luat cam 2 zile sa il fac,si tot serverul va deveni pe textdraw si dialoguri."); TextDrawLetterSize(Sisteme7[playerid], 0.242499, 1.775000); TextDrawAlignment(Sisteme7[playerid], 1); TextDrawColor(Sisteme7[playerid], -1); TextDrawSetShadow(Sisteme7[playerid], 0); TextDrawSetOutline(Sisteme7[playerid], 1); TextDrawBackgroundColor(Sisteme7[playerid], 51); TextDrawFont(Sisteme7[playerid], 1); TextDrawSetProportional(Sisteme7[playerid], 1); Sisteme8[playerid] = TextDrawCreate(466.250000, 235.666687, "~y~Distractie placuta pe server!"); TextDrawLetterSize(Sisteme8[playerid], 0.259999, 1.629167); TextDrawAlignment(Sisteme8[playerid], 1); TextDrawColor(Sisteme8[playerid], -1); TextDrawSetShadow(Sisteme8[playerid], 0); TextDrawSetOutline(Sisteme8[playerid], 1); TextDrawBackgroundColor(Sisteme8[playerid], 51); TextDrawFont(Sisteme8[playerid], 1); TextDrawSetProportional(Sisteme8[playerid], 1); Sisteme9[playerid] = TextDrawCreate(90.625000, 252.000000, "."); TextDrawLetterSize(Sisteme9[playerid], 50.000000, 1.000000); TextDrawTextSize(Sisteme9[playerid], 186.250000, 5.250000); TextDrawAlignment(Sisteme9[playerid], 1); TextDrawColor(Sisteme9[playerid], -1); TextDrawSetShadow(Sisteme9[playerid], 0); TextDrawSetOutline(Sisteme9[playerid], 1); TextDrawBackgroundColor(Sisteme9[playerid], 51); TextDrawFont(Sisteme9[playerid], 3); TextDrawSetProportional(Sisteme9[playerid], 1); Imagini / Video (optional): http://imgur.com/a/6qf4W Ati incercat sa rezolvati singur?: Da am incercat,am scos si sistemul de speedometer,dar tot degeaba. Nu mai merge sa scriu acolo,asa ca va rog sa mi scuzati dublu postul. As dori daca se poate o rezolvare cat mai repede posibila.
  10. Acea functie se numeste CheckPos(vezi primul post al meu). La fel si stock-ul.
  11. Da.Am adaugat. Tot aceleasi erori.
  12. Am adaugat asta,nu am adaugat FrozenPos in comanda /blockveh. Si tot aceleasi erori da. a2viata.pwn(15920) : error 029: invalid expression, assumed zero a2viata.pwn(15925) : warning 225: unreachable code a2viata.pwn(41719) : error 017: undefined symbol "playa" a2viata.pwn(41721) : error 017: undefined symbol "playa" a2viata.pwn(41723) : error 017: undefined symbol "playa" a2viata.pwn(41725) : error 017: undefined symbol "playa" a2viata.pwn(41726) : error 017: undefined symbol "playa" a2viata.pwn(57373) : warning 213: tag mismatch a2viata.pwn(57373) : warning 213: tag mismatch a2viata.pwn(57373) : warning 213: tag mismatch a2viata.pwn(57379) : error 017: undefined symbol "FrozenTimer" a2viata.pwn(57379) : warning 215: expression has no effect a2viata.pwn(57379) : error 001: expected token: ";", but found "]" a2viata.pwn(57379) : error 029: invalid expression, assumed zero a2viata.pwn(57379) : fatal error 107: too many error messages on one line Erori: 15920 - if(pos[0] != FrozenPos[vehicleid][0] || pos[1] != FrozenPos[vehicleid][1] || pos[2] != FrozenPos[vehicleid][2])) return true; } //return 1;// Linia 15925 } if(IsPlayerConnected(playa)) // Eroare { if(playa != INVALID_PLAYER_ID) //Eroare { GetPlayerName(playa, giveplayer, sizeof(giveplayer)); //eroare GetPlayerName(playerid, sendername, sizeof(sendername)); ToggleVehicleControllable(playa, 0); //Eroare GameTextForPlayer(playa, "~r~Vehicul Oprit de la Telecomanda", 5000, 3);// eroare Si din structura stock-ului: FrozenPos[vehicleid][0] = pos[0], FrozenPos[vehicleid][1] = pos[1], FrozenPos[vehicleid][2] = pos[2]; Si FrozenTimer[vehicleid] = SetTimerEx("CheckPos", 1000, true, "d", vehicleid);
  13. Mooor. CITITI MA PRIMUL POST SI VEDETI CARE E PROBLEMA! Nu e problema la comanda,nu stiu ce sa fac cu publicul.
  14. Nu ai adaugat in comanda FrozenPos.Se vede foarte clar ca nu l-ai adaugat,si daca vrei sa sti,in acel stock si anume ToggleVehicleControllable foloseste o verificare(timer) care solicita publicul CheckPos care va opri masina. Deci pe scurt,ai dat copy+paste la comanda si ai postato aici.M-am uitat in special la comanda si nu am vazut nicaieri FrozenPos. Domnu scripter,calm down daca nu sti nu te baga sa faci un +1 la statistici.
  15. I.Nu ai adus nici o modificare comenzii,ai dat copy+paste. II.Tot imi apar erorile alea.
  16. Problema intalnita (descriere): Am incercat de pe net sa fac comanda freezecar din motive personale.Am gasit un stock cu comanda si cand sa adaug ToggleVehicleControllable(vehicleid, 1); nu merge,imi da erori. Ero(area / rile) / warning-(ul / urile): a2viata.pwn(15921) : error 028: invalid subscript (not an array or too many subscripts): "FrozenPos" a2viata.pwn(15921) : warning 215: expression has no effect a2viata.pwn(15921) : error 001: expected token: ";", but found "]" a2viata.pwn(15921) : error 029: invalid expression, assumed zero a2viata.pwn(15921) : fatal error 107: too many error messages on one line Liniile de cod / sursa / script-ul(obligatoriu):forward CheckPos(vehicleid) public CheckPos(vehicleid) { new FrozenPos; new Float: pos[3]; GetVehiclePos(vehicleid, pos[0], pos[1], pos[2]); // Eroarea if(pos[0] != FrozenPos[vehicleid][0] || pos[1] != FrozenPos[vehicleid][1] || pos[2] != FrozenPos[vehicleid][2])) { SetVehiclePos(vehicleid, FrozenPos[vehicleid][0], FrozenPos[vehicleid][1], FrozenPos[vehicleid][2]); return true; } return 1; } Restul scriptului: if(strcmp(cmd, "/blockveh", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "UTILIZEAZA: /blockveh [ID vehicul]"); return 1; } if(IsACop(playerid)) { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); ToggleVehicleControllable(playa, 0); GameTextForPlayer(playa, "~r~Vehicul Oprit de la Telecomanda", 5000, 3); SendClientMessage(playerid, COLOR_BLACK, "Ai apasat butonul 'Oprit' de pe telecomanda si ai oprit masina momeala."); } } } else { SendClientMessage(playerid, COLOR_GRAD1, " Nu esti autorizat pentru folosirea comenzii!"); } } return 1; } Stock-ul: stock ToggleVehicleControllable(vehicleid, bool: status) { if(status == false) { new Float: pos[3]; GetVehiclePos(vehicleid, pos[0], pos[1], pos[2]); FrozenPos[vehicleid][0] = pos[0], FrozenPos[vehicleid][1] = pos[1], FrozenPos[vehicleid][2] = pos[2]; FrozenTimer[vehicleid] = SetTimerEx("CheckPos", 1000, true, "d", vehicleid); return 1; } else { KillTimer(FrozenTimer[vehicleid]); FrozenTimer[vehicleid] = -1; } return true; } Imagini / Video (optional): - Ati incercat sa rezolvati singur?: Da.Am incercat.Si mai am o problema,cred ca da freeze playerului nu masinii:| Am o banuiala dar nu stiu exact fiindca nu am testat.
  17. Nu mai conteaza,mi-am bagat picioarele si am sters bizu(banca) si am facut sub forma de 3DText etc...Si merge.Multumesc WopsS si celorlalti care a-ti avut nadejde si m-ati ajutat cum a-ti putut voi. +1 pentru tot respectul si bataia de cap.
  18. Asta este. Este Intrare/Iesire dintr-o afacere.
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