Salut SA:MP Romania! Imi puteti spune si mie ce este gresit la acest script?? [pawn]#define startcp 1020.5383,-942.3552,42.6868 #define cp0 992.6968,-1376.2133,13.7576 // work 1 #define cp1 1190.8535,-1329.5854,13.9134 // work 2 #define cp2 2146.9919,-1726.3748,13.5394 // work 3 #define cp3 1315.6814,-916.8740,38.5477 // work 4 #define cp4 1194.7462,-934.1721,43.1769 // work 5 #define cp5 1009.8711,-902.3275,42.6448 // finish work if(truckjob[playerid] == 1 && IsPlayerInRangeOfPoint(playerid, 5, cp0) && GetVehicleModel(GetPlayerVehicleID(playerid)) == 456) { truckjob[playerid] = 2; TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTCYAN, "Marfa se descarca, asteapta..."); SetTimerEx("cp1unload", 5000, false, "i", playerid); return 1; } if(truckjob[playerid] == 2 && IsPlayerInRangeOfPoint(playerid, 5, cp1) && GetVehicleModel(GetPlayerVehicleID(playerid)) == 456) { truckjob[playerid] = 3; TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTCYAN, "Marfa se descarca, asteapta..."); SetTimerEx("cp2unload", 5000, false, "i", playerid); return 1; } if(truckjob[playerid] == 3 && IsPlayerInRangeOfPoint(playerid, 5, cp2) && GetVehicleModel(GetPlayerVehicleID(playerid)) == 456) { truckjob[playerid] = 4; TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTCYAN, "Marfa se descarca, asteapta..."); SetTimerEx("cp3unload", 5000, false, "i", playerid); return 1; } if(truckjob[playerid] == 4 && IsPlayerInRangeOfPoint(playerid, 5, cp3) && GetVehicleModel(GetPlayerVehicleID(playerid)) == 456) { truckjob[playerid] = 5; TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTCYAN, "Marfa se descarca, asteapta..."); SetTimerEx("cp4unload", 5000, false, "i", playerid); return 1; } if(truckjob[playerid] == 5 && IsPlayerInRangeOfPoint(playerid, 5, cp4) && GetVehicleModel(GetPlayerVehicleID(playerid)) == 456) //Newby fly checkpoint truck { truckjob[playerid] = 6; TogglePlayerControllable(playerid, 0); SendClientMessage(playerid, COLOR_LIGHTCYAN, "Marfa se descarca, asteapta..."); SetTimerEx("cp5unload", 5000, false, "i", playerid); return 1; } if(truckjob[playerid] == 6 && IsPlayerInRangeOfPoint(playerid, 5, cp5) && GetVehicleModel(GetPlayerVehicleID(playerid)) == 456) { truckjob[playerid] = 0; SendClientMessage(playerid, COLOR_2RED, "Ti-ai castigat banii. Felicitari! 11.000$"); GivePlayerMoney(playerid, 11000); DisablePlayerCheckpoint(playerid); return 1; } forward cp1unload(playerid); // edit by fly finnished by vitalz0r public cp1unload(playerid) { TogglePlayerControllable(playerid, 1); SendClientMessage(playerid, COLOR_BLUEGREEN, "Marfa descarcata. Du-te la urmatorul checkpoint."); SetPlayerCheckpoint(playerid, cp1, 4.0); return 1; } forward cp2unload(playerid); public cp2unload(playerid) { TogglePlayerControllable(playerid, 1); SendClientMessage(playerid, COLOR_BLUEGREEN, "Marfa descarcata. Du-te la urmatorul checkpoint."); SetPlayerCheckpoint(playerid, cp2, 4.0); return 1; } forward cp3unload(playerid); public cp3unload(playerid) { TogglePlayerControllable(playerid, 1); SendClientMessage(playerid, COLOR_BLUEGREEN, "Marfa descarcata. Du-te la urmatorul checkpoint."); SetPlayerCheckpoint(playerid, cp3, 4.0); return 1; } forward cp4unload(playerid); // new slot checkpoint jobwork By fly public cp4unload(playerid) { TogglePlayerControllable(playerid, 1); SendClientMessage(playerid, COLOR_BLUEGREEN, "Marfa descarcata. Du-te la urmatorul checkpoint."); SetPlayerCheckpoint(playerid, cp4, 4.0); return 1; } forward cp5unload(playerid); public cp5unload(playerid) { TogglePlayerControllable(playerid, 1); SendClientMessage(playerid, COLOR_BLUEGREEN, "Marfa descarcata. Du-te la urmatorul checkpoint ca sa-ti iei banii."); SetPlayerCheckpoint(playerid, cp5, 4.0); return 1; }[/pawn]