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Raff

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Everything posted by Raff

  1. Raff

    Intrebare!

    am bagat asta [pawn]dcmd_clearchat(playerid,params[]) { for(new i = 0; i < 250; i++) SendClientMessageToAll(0x00000000," "); return 1; }[/pawn]si imi da asta [pawn]D:\Iluzions Of Realiti\gamemodes\RFY.pwn(770) : error 017: undefined symbol "params" D:\Iluzions Of Realiti\gamemodes\RFY.pwn(770) : error 033: array must be indexed (variable "-unknown-") D:\Iluzions Of Realiti\gamemodes\RFY.pwn(770) : error 029: invalid expression, assumed zero D:\Iluzions Of Realiti\gamemodes\RFY.pwn(770) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.[/pawn]
  2. Raff

    Intrebare!

    atunci cand intru pe server imi apar niste meseja [pawn]SendClientMessage(playerid, COLOR_WHITE, "* Bun venit pe {00C0FFxxx{FFFFFF} !"); SendClientMessage(playerid, COLOR_WHITE, "* Pentru regulile server-ului scrie {00C0FF}/rules{FFFFFF}."); SendClientMessage(playerid, COLOR_WHITE, "* Pentru ajutor scrie {00C0FF}/help{FFFFFF}."); SendClientMessage(playerid, COLOR_WHITE, "* Pentru a vedea comenzile server-ului scrie {00C0FF}/cmds{FFFFFF}."); SendClientMessage(playerid, COLOR_WHITE, "* Scrie {00C0FF}/credits{FFFFFF} pentru a vedea creditele server-ului."); SendClientMessage(playerid, COLOR_WHITE, "* Scrie {00C0FF}/anims{FFFFFF} pentru a vedea animatiile disponibile."); SendClientMessage(playerid, COLOR_WHITE, "* Scrie {00C0FF}/teles{FFFFFF} pentru a vedea comenzile de teleportare ale server-ului.");[/pawn] da vreau chestia aia cu clearchat cine poate sa ma ajute sa modific astea le sterg numi trb sau dupa ce ma loghez sa apara astea
  3. Raff

    Problema

    mersi mult
  4. cum pot scoate sistemu de logare?
  5. Raff

    Problema

    cand dau compile imi da asta [pawn]D:\Iluzions Of Realiti\gamemodes\RFY.pwn(604) : warning 217: loose indentation D:\Iluzions Of Realiti\gamemodes\RFY.pwn(784) : warning 217: loose indentation D:\Iluzions Of Realiti\gamemodes\RFY.pwn(893) : warning 217: loose indentation D:\Iluzions Of Realiti\gamemodes\RFY.pwn(914) : warning 217: loose indentation D:\Iluzions Of Realiti\gamemodes\RFY.pwn(1144) : warning 217: loose indentation D:\Iluzions Of Realiti\gamemodes\RFY.pwn(1167) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Header size: 9292 bytes Code size: 355760 bytes Data size: 399356 bytes Stack/heap size: 16384 bytes; estimated max. usage=4430 cells (17720 bytes) Total requirements: 780792 bytes 6 Warnings. [/pawn]
  6. Raff

    Ajutor!

    imi da asta [pawn]D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(26) : error 025: function heading differs from prototype D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(26) : error 029: invalid expression, assumed zero D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(28) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(30) : error 021: symbol already defined: "ShowModelSelectionMenu" D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(31) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(33) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(35) : error 021: symbol already defined: "ShowModelSelectionMenu" D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(36) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(38) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(40) : error 021: symbol already defined: "ShowModelSelectionMenu" D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(41) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(43) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 12 Errors. [/pawn]
  7. Nu neaparat e toata lumea asa frate eu am de ex serverul RLS si cand dai /credits scrie mare si clar DarkyTheAngel wow frate ti-e lene sau nu sti nu inseamna ca trb sa stergi creditele bravo lu darky pentru server !
  8. Raff

    Ajutor!

    Cine poate va rog frumos sa imi puna asta [pawn]#include <a_samp> #include <mSelection> //--------------------------[Defines]----------------------------------------- #define DIALOG_BG_COLOR 0x4A5A6BBB #define PREV_BG_COLOR 0x88888899 #define PREV_BG_COLOR2 0xFFFF00AA #define AMMO 100 #define RLS_CLR "{00C0FF}" #define CLD_WH "{FFFFFF}" #define COLOR_WHITE 0xFFFFFFAA //------------------------------------------------------------------------------ new gunlist = mS_INVALID_LISTID; public OnFilterScriptInit() { gunlist = LoadModelSelectionMenu("gun.txt"); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/arme", true) == 0) { ShowModelSelectionMenu(playerid, gunlist, "* Ti-ai selectat {00C0FF}Arma!",COLOR_WHITE); return 1; } return 0; } public OnPlayerModelSelection(playerid, response, listid, modelid) { if(listid == gunlist) { if(response) { switch(modelid) { case 331: GivePlayerWeapon(playerid, 1, AMMO); // Brass Knuckles case 333: GivePlayerWeapon(playerid, 2, AMMO); // Golf Club case 334: GivePlayerWeapon(playerid, 3, AMMO); // Nightstick case 335: GivePlayerWeapon(playerid, 4, AMMO); // Knife case 336: GivePlayerWeapon(playerid, 5, AMMO); // Baseball Bat case 337: GivePlayerWeapon(playerid, 6, AMMO); // Shovel case 338: GivePlayerWeapon(playerid, 7, AMMO); // Pool Cue case 339: GivePlayerWeapon(playerid, 8, AMMO); // Katana case 341: GivePlayerWeapon(playerid, 9, AMMO); // Chainsaw case 321: GivePlayerWeapon(playerid, 10, AMMO); // Double-ended Dildo case 325: GivePlayerWeapon(playerid, 14, AMMO); // Flowers case 326: GivePlayerWeapon(playerid, 15, AMMO); // Cane case 342: GivePlayerWeapon(playerid, 16, AMMO); // Grenade case 343: GivePlayerWeapon(playerid, 17, AMMO); // Tear Gas case 344: GivePlayerWeapon(playerid, 18, AMMO); // Molotov Cocktail case 346: GivePlayerWeapon(playerid, 22, AMMO); // 9mm case 347: GivePlayerWeapon(playerid, 23, AMMO); // Silenced 9mm case 348: GivePlayerWeapon(playerid, 24, AMMO); // Desert Eagle case 349: GivePlayerWeapon(playerid, 25, AMMO); // Shotgun case 350: GivePlayerWeapon(playerid, 26, AMMO); // Sawnoff case 351: GivePlayerWeapon(playerid, 27, AMMO); // Combat Shotgun case 352: GivePlayerWeapon(playerid, 28, AMMO); // Micro SMG/Uzi case 353: GivePlayerWeapon(playerid, 29, AMMO); // MP5 case 355: GivePlayerWeapon(playerid, 30, AMMO); // AK-47 case 356: GivePlayerWeapon(playerid, 31, AMMO); // M4 case 372: GivePlayerWeapon(playerid, 32, AMMO); // Tec-9 case 357: GivePlayerWeapon(playerid, 33, AMMO); // Country Rifle case 358: GivePlayerWeapon(playerid, 34, AMMO); // Sniper Rifle case 359: GivePlayerWeapon(playerid, 35, AMMO); // RPG case 360: GivePlayerWeapon(playerid, 36, AMMO); // HS Rocket case 361: GivePlayerWeapon(playerid, 37, AMMO); // Flamethrower case 362: GivePlayerWeapon(playerid, 38, AMMO); // Minigun case 363: { GivePlayerWeapon(playerid, 39, AMMO); GivePlayerWeapon(playerid, 40, 1); }// Satchel Charge + Detonator case 365: GivePlayerWeapon(playerid, 41, AMMO); // Spraycan case 366: GivePlayerWeapon(playerid, 42, AMMO); // Fire Extinguisher } SendClientMessage(playerid, 0xFFFFFFAA, "* Arma a fost {00C0FF}Selectata{FFFFFF}!"); } else SendClientMessage(playerid, 0xFFFFFFAA, "* Ai iesit din {00C0FF}Weapons Selections{FFFFFF}!"); return 1; } return 1; }[/pawn] cu asta [pawn]#include <a_samp> #include <mSelection> #define RLS_CLR "{00C0FF}" #define CLD_WH "{FFFFFF}" #define COLOR_WHITE 0xFFFFFFAA new vehlist = mS_INVALID_LISTID; new skinlist = mS_INVALID_LISTID; public OnFilterScriptInit() { vehlist = LoadModelSelectionMenu("vehicle.txt"); skinlist = LoadModelSelectionMenu("skins.txt"); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/cars", true) == 0) { ShowModelSelectionMenu(playerid, vehlist, "* Whoala, {00C0FF}Masina{FFFFFF}!"); return 1; } if(strcmp(cmdtext, "/skin", true) == 0) { ShowModelSelectionMenu(playerid, skinlist, "* Select {00C0FF}Skin{FFFFFF}!"); return 1; } return 0; } public OnPlayerModelSelection(playerid, response, listid, modelid) { if(listid == vehlist) { if(response) { SendClientMessage(playerid, 0xFFFFFFAA, "* Whoala, {00C0FF}Masina{FFFFFF}!"); new Float:pos[3]; GetPlayerPos(playerid, pos[0], pos[1], pos[2]); CreateVehicle(modelid, pos[0] + 2.5, pos[1], pos[2] + 2.5, 0.0, random(128), random(128), -1); } else SendClientMessage(playerid, 0xFFFFFFAA, "* Ai iesit din {00C0FF}Cars Selections{FFFFFF}!"); return 1; } if(listid == skinlist) { if(response) { SendClientMessage(playerid, 0xFFFFFFAA, "* Skinul a fost {00C0FF}Schimbat{FFFFFF}!"); SetPlayerSkin(playerid, modelid); } else SendClientMessage(playerid, 0xFFFFFFAA, "* Ai iesit din {00C0FF}Skin Selections{FFFFFF}!"); return 1; } return 1; }[/pawn] In una singura
  9. Raff

    Culoare

    deci iau asta TextDrawColor(Logo11, -1644232449); si asta #define COLOR_WHITE 0xFFFFFFAA si iese asta TextDrawColor(Logo11, 0xFFFFFFAA) ? (am dat ex alb)
  10. Raff

    Culoare

    pai si de ce e cu - tot nr ala ? si culori le folosesc pe astea http://wiki.sa-mp.com/wiki/Color_ID ?
  11. Raff

    Culoare

    Cum pot sa schimba o culoare dintr-un td ? Din gm lu darky in loc de verde deschis vroiam albastru deschis... [pawn]POnline = TextDrawCreate(600.0, 330.0, "_"); TextDrawBackgroundColor(POnline, 0x000000ff); TextDrawAlignment(POnline, 0); TextDrawFont(POnline, 2); TextDrawUseBox(POnline,1); TextDrawBoxColor(POnline,0x00000044); TextDrawTextSize(POnline,730.000000, 550.000000); TextDrawLetterSize(POnline, 0.299999,1.000000); TextDrawColor(POnline,-1644232449); TextDrawSetOutline(POnline, 0); TextDrawSetProportional(POnline, 1); TextDrawSetShadow(POnline, 1); /**********************************************************************************************************/ Logo0 = TextDrawCreate(566.000000, 418.000000, "S"); TextDrawBackgroundColor(Logo0, 255); TextDrawFont(Logo0, 1); TextDrawLetterSize(Logo0, 0.620000, 2.100000); TextDrawColor(Logo0, -1); TextDrawSetOutline(Logo0, 1); TextDrawSetProportional(Logo0, 1); /**********************************************************************************************************/ Logo1 = TextDrawCreate(579.000000, 418.000000, "tunt"); TextDrawBackgroundColor(Logo1, 255); TextDrawFont(Logo1, 1); TextDrawLetterSize(Logo1, 0.620000, 2.100000); TextDrawColor(Logo1, -1644232449); TextDrawSetOutline(Logo1, 1); TextDrawSetProportional(Logo1, 1); /**********************************************************************************************************/ Logo2 = TextDrawCreate(484.000000, 418.000000, "L"); TextDrawBackgroundColor(Logo2, 255); TextDrawFont(Logo2, 1); TextDrawLetterSize(Logo2, 0.620000, 2.100000); TextDrawColor(Logo2, -1); TextDrawSetOutline(Logo2, 1); TextDrawSetProportional(Logo2, 1); /**********************************************************************************************************/ Logo3 = TextDrawCreate(496.000000, 418.000000, "egend"); TextDrawBackgroundColor(Logo3, 255); TextDrawFont(Logo3, 1); TextDrawLetterSize(Logo3, 0.620000, 2.100000); TextDrawColor(Logo3, -1644232449); TextDrawSetOutline(Logo3, 1); TextDrawSetProportional(Logo3, 1); /**********************************************************************************************************/ Logo4 = TextDrawCreate(521.000000, 395.000000, "omania"); TextDrawBackgroundColor(Logo4, 255); TextDrawFont(Logo4, 1); TextDrawLetterSize(Logo4, 0.620000, 2.100000); TextDrawColor(Logo4, -1644232449); TextDrawSetOutline(Logo4, 1); TextDrawSetProportional(Logo4, 1); /**********************************************************************************************************/ Logo5 = TextDrawCreate(508.000000, 395.000000, "R"); TextDrawBackgroundColor(Logo5, 255); TextDrawFont(Logo5, 1); TextDrawLetterSize(Logo5, 0.620000, 2.100000); TextDrawColor(Logo5, -1); TextDrawSetOutline(Logo5, 1); TextDrawSetProportional(Logo5, 1); /**********************************************************************************************************/ Logo6 = TextDrawCreate(615.000000, 405.000000, "]"); TextDrawBackgroundColor(Logo6, 255); TextDrawFont(Logo6, 0); TextDrawLetterSize(Logo6, 0.460000, 1.300000); TextDrawColor(Logo6, -1); TextDrawSetOutline(Logo6, 1); TextDrawSetProportional(Logo6, 1); /**********************************************************************************************************/ Logo7 = TextDrawCreate(600.000000, 394.000000, "]"); TextDrawBackgroundColor(Logo7, 255); TextDrawFont(Logo7, 0); TextDrawLetterSize(Logo7, 0.559999, 1.500000); TextDrawColor(Logo7, -1644232449); TextDrawSetOutline(Logo7, 1); TextDrawSetProportional(Logo7, 1); /**********************************************************************************************************/ Logo8 = TextDrawCreate(581.000000, 383.000000, "]"); TextDrawBackgroundColor(Logo8, 255); TextDrawFont(Logo8, 0); TextDrawLetterSize(Logo8, 0.669999, 1.900000); TextDrawColor(Logo8, -1); TextDrawSetOutline(Logo8, 1); TextDrawSetProportional(Logo8, 1); /**********************************************************************************************************/ Logo9 = TextDrawCreate(558.000000, 377.000000, "]"); TextDrawBackgroundColor(Logo9, 255); TextDrawFont(Logo9, 0); TextDrawLetterSize(Logo9, 0.759999, 2.100000); TextDrawColor(Logo9, -1644232449); TextDrawSetOutline(Logo9, 1); TextDrawSetProportional(Logo9, 1); /**********************************************************************************************************/ Logo10 = TextDrawCreate(528.000000, 369.000000, "]"); TextDrawBackgroundColor(Logo10, 255); TextDrawFont(Logo10, 0); TextDrawLetterSize(Logo10, 0.959999, 2.599999); TextDrawColor(Logo10, -1); TextDrawSetOutline(Logo10, 1); TextDrawSetProportional(Logo10, 1); /**********************************************************************************************************/ Logo11 = TextDrawCreate(495.000000, 372.000000, "]"); TextDrawBackgroundColor(Logo11, 255); TextDrawFont(Logo11, 0); TextDrawLetterSize(Logo11, 1.049999, 2.899999); TextDrawColor(Logo11, -1644232449); TextDrawSetOutline(Logo11, 1); TextDrawSetProportional(Logo11, 1); for(new i; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) { TextDrawShowForPlayer(i, Logo0); TextDrawShowForPlayer(i, Logo1); TextDrawShowForPlayer(i, Logo2); TextDrawShowForPlayer(i, Logo3); TextDrawShowForPlayer(i, Logo4); TextDrawShowForPlayer(i, Logo5); TextDrawShowForPlayer(i, Logo6); TextDrawShowForPlayer(i, Logo7); TextDrawShowForPlayer(i, Logo8); TextDrawShowForPlayer(i, Logo9); TextDrawShowForPlayer(i, Logo10); TextDrawShowForPlayer(i, Logo11); } } for(new i; i < MAX_PLAYERS; i ++) { Clock = TextDrawCreate(64.0, 424.0, " "); TextDrawAlignment(Clock, 0); TextDrawBackgroundColor(Clock, 0x000000ff); TextDrawFont(Clock, 3); TextDrawLetterSize(Clock, 0.429999, 1.400000); TextDrawColor(Clock, -1644232449); TextDrawSetOutline(Clock, 1); TextDrawSetProportional(Clock, 1); TextDrawSetShadow(Clock, 1); }[/pawn]
  12. Raff

    Intrebare!

    mersi la amandoi ! +
  13. Raff

    Intrebare!

    cum fac dintr-un cod dasta : #define COLOR_LIGHTBLUE 0x91C8FFFF ceva de genu {9DFF00} da la culoare asta ca nu am mai gasito
  14. Raff

    Problema

    de ce cand pun asta in gm [pawn]{ TextDrawShowForPlayer(playerid, blackTD); TextDrawShowForPlayer(playerid, Hello); TextDrawShowForPlayer(playerid, welcome); TextDrawShowForPlayer(playerid, WIDESCREEN_BOTTOM); TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, MP); TextDrawShowForPlayer(playerid, SA); }[/pawn] imi da asta D:\Romania Legend Stunt [OFFICIAL][0.3x]\gamemodes\RLS.pwn(8174) : error 055: start of function body without function header Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
  15. Raff

    Ajutor / Help !

    frate poti sa imi dai te rog pluginele ca nu merge sa le dowloadez ..
  16. Raff

    Ajutor / Help !

    acuma cica [22:24:26] Script[gamemodes/MNG.amx]: Run time error 19: "File or function is not found" da am gm in server in folder da nush ce are
  17. Stiti de la ce ar pute fi asta ? [pawn][16:15:22] ======================================== [16:15:22] | | [16:15:22] | Could not connect to update server | [16:15:22] | at this time, (your code will | [16:15:22] | still work (response was 001)). | [16:15:22] | | [16:15:22] ======================================== [/pawn]
  18. Raff

    Intrebare!

    cum pot sa scot dintr-un sistem de admin login/register ?
  19. Raff

    Buy-Vip

    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX SORRY
  20. Raff

    Buy-Vip

    uite ce imi da mie [pawn]D:\Romania Legend Stunt [OFFICIAL][0.3e]\filterscripts\vip.pwn(22) : error 017: undefined symbol "PlayerInfo" D:\Romania Legend Stunt [OFFICIAL][0.3e]\filterscripts\vip.pwn(22) : warning 215: expression has no effect D:\Romania Legend Stunt [OFFICIAL][0.3e]\filterscripts\vip.pwn(22) : error 001: expected token: ";", but found "]" D:\Romania Legend Stunt [OFFICIAL][0.3e]\filterscripts\vip.pwn(22) : error 029: invalid expression, assumed zero D:\Romania Legend Stunt [OFFICIAL][0.3e]\filterscripts\vip.pwn(22) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. [/pawn] Erorie astea iti zic ca acest Buy-Vip nu este pentru gm-ul tau.
  21. poti sa imi dai linku de la poze da altu ca nu vad pozele
  22. Raff

    Intrebare!

    pai si cum fac asta poti sa ma ajutI? ca pe serveru tau vreau sa fac asta..
  23. da am tot ce ai zis acolo da cred ca e de la lag
  24. Raff

    Intrebare!

    cum pot sa pun ladmin4v2 pe un server care are deja register sa se intregistreze cand intri pe server si de logat la fel
  25. ba frate la mine nu se vade tabelu cu arme skinuri etc
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