Raff
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am bagat asta [pawn]dcmd_clearchat(playerid,params[]) { for(new i = 0; i < 250; i++) SendClientMessageToAll(0x00000000," "); return 1; }[/pawn]si imi da asta [pawn]D:\Iluzions Of Realiti\gamemodes\RFY.pwn(770) : error 017: undefined symbol "params" D:\Iluzions Of Realiti\gamemodes\RFY.pwn(770) : error 033: array must be indexed (variable "-unknown-") D:\Iluzions Of Realiti\gamemodes\RFY.pwn(770) : error 029: invalid expression, assumed zero D:\Iluzions Of Realiti\gamemodes\RFY.pwn(770) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.[/pawn]
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atunci cand intru pe server imi apar niste meseja [pawn]SendClientMessage(playerid, COLOR_WHITE, "* Bun venit pe {00C0FFxxx{FFFFFF} !"); SendClientMessage(playerid, COLOR_WHITE, "* Pentru regulile server-ului scrie {00C0FF}/rules{FFFFFF}."); SendClientMessage(playerid, COLOR_WHITE, "* Pentru ajutor scrie {00C0FF}/help{FFFFFF}."); SendClientMessage(playerid, COLOR_WHITE, "* Pentru a vedea comenzile server-ului scrie {00C0FF}/cmds{FFFFFF}."); SendClientMessage(playerid, COLOR_WHITE, "* Scrie {00C0FF}/credits{FFFFFF} pentru a vedea creditele server-ului."); SendClientMessage(playerid, COLOR_WHITE, "* Scrie {00C0FF}/anims{FFFFFF} pentru a vedea animatiile disponibile."); SendClientMessage(playerid, COLOR_WHITE, "* Scrie {00C0FF}/teles{FFFFFF} pentru a vedea comenzile de teleportare ale server-ului.");[/pawn] da vreau chestia aia cu clearchat cine poate sa ma ajute sa modific astea le sterg numi trb sau dupa ce ma loghez sa apara astea
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cum pot scoate sistemu de logare?
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cand dau compile imi da asta [pawn]D:\Iluzions Of Realiti\gamemodes\RFY.pwn(604) : warning 217: loose indentation D:\Iluzions Of Realiti\gamemodes\RFY.pwn(784) : warning 217: loose indentation D:\Iluzions Of Realiti\gamemodes\RFY.pwn(893) : warning 217: loose indentation D:\Iluzions Of Realiti\gamemodes\RFY.pwn(914) : warning 217: loose indentation D:\Iluzions Of Realiti\gamemodes\RFY.pwn(1144) : warning 217: loose indentation D:\Iluzions Of Realiti\gamemodes\RFY.pwn(1167) : warning 217: loose indentation Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase Header size: 9292 bytes Code size: 355760 bytes Data size: 399356 bytes Stack/heap size: 16384 bytes; estimated max. usage=4430 cells (17720 bytes) Total requirements: 780792 bytes 6 Warnings. [/pawn]
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imi da asta [pawn]D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(26) : error 025: function heading differs from prototype D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(26) : error 029: invalid expression, assumed zero D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(28) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(30) : error 021: symbol already defined: "ShowModelSelectionMenu" D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(31) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(33) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(35) : error 021: symbol already defined: "ShowModelSelectionMenu" D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(36) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(38) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(40) : error 021: symbol already defined: "ShowModelSelectionMenu" D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(41) : error 010: invalid function or declaration D:\Romania Legend Stunt [OFFICIAL][0.3x]\filterscripts\raff.pwn(43) : error 010: invalid function or declaration Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 12 Errors. [/pawn]
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Nu neaparat e toata lumea asa frate eu am de ex serverul RLS si cand dai /credits scrie mare si clar DarkyTheAngel wow frate ti-e lene sau nu sti nu inseamna ca trb sa stergi creditele bravo lu darky pentru server !
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Cine poate va rog frumos sa imi puna asta [pawn]#include <a_samp> #include <mSelection> //--------------------------[Defines]----------------------------------------- #define DIALOG_BG_COLOR 0x4A5A6BBB #define PREV_BG_COLOR 0x88888899 #define PREV_BG_COLOR2 0xFFFF00AA #define AMMO 100 #define RLS_CLR "{00C0FF}" #define CLD_WH "{FFFFFF}" #define COLOR_WHITE 0xFFFFFFAA //------------------------------------------------------------------------------ new gunlist = mS_INVALID_LISTID; public OnFilterScriptInit() { gunlist = LoadModelSelectionMenu("gun.txt"); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/arme", true) == 0) { ShowModelSelectionMenu(playerid, gunlist, "* Ti-ai selectat {00C0FF}Arma!",COLOR_WHITE); return 1; } return 0; } public OnPlayerModelSelection(playerid, response, listid, modelid) { if(listid == gunlist) { if(response) { switch(modelid) { case 331: GivePlayerWeapon(playerid, 1, AMMO); // Brass Knuckles case 333: GivePlayerWeapon(playerid, 2, AMMO); // Golf Club case 334: GivePlayerWeapon(playerid, 3, AMMO); // Nightstick case 335: GivePlayerWeapon(playerid, 4, AMMO); // Knife case 336: GivePlayerWeapon(playerid, 5, AMMO); // Baseball Bat case 337: GivePlayerWeapon(playerid, 6, AMMO); // Shovel case 338: GivePlayerWeapon(playerid, 7, AMMO); // Pool Cue case 339: GivePlayerWeapon(playerid, 8, AMMO); // Katana case 341: GivePlayerWeapon(playerid, 9, AMMO); // Chainsaw case 321: GivePlayerWeapon(playerid, 10, AMMO); // Double-ended Dildo case 325: GivePlayerWeapon(playerid, 14, AMMO); // Flowers case 326: GivePlayerWeapon(playerid, 15, AMMO); // Cane case 342: GivePlayerWeapon(playerid, 16, AMMO); // Grenade case 343: GivePlayerWeapon(playerid, 17, AMMO); // Tear Gas case 344: GivePlayerWeapon(playerid, 18, AMMO); // Molotov Cocktail case 346: GivePlayerWeapon(playerid, 22, AMMO); // 9mm case 347: GivePlayerWeapon(playerid, 23, AMMO); // Silenced 9mm case 348: GivePlayerWeapon(playerid, 24, AMMO); // Desert Eagle case 349: GivePlayerWeapon(playerid, 25, AMMO); // Shotgun case 350: GivePlayerWeapon(playerid, 26, AMMO); // Sawnoff case 351: GivePlayerWeapon(playerid, 27, AMMO); // Combat Shotgun case 352: GivePlayerWeapon(playerid, 28, AMMO); // Micro SMG/Uzi case 353: GivePlayerWeapon(playerid, 29, AMMO); // MP5 case 355: GivePlayerWeapon(playerid, 30, AMMO); // AK-47 case 356: GivePlayerWeapon(playerid, 31, AMMO); // M4 case 372: GivePlayerWeapon(playerid, 32, AMMO); // Tec-9 case 357: GivePlayerWeapon(playerid, 33, AMMO); // Country Rifle case 358: GivePlayerWeapon(playerid, 34, AMMO); // Sniper Rifle case 359: GivePlayerWeapon(playerid, 35, AMMO); // RPG case 360: GivePlayerWeapon(playerid, 36, AMMO); // HS Rocket case 361: GivePlayerWeapon(playerid, 37, AMMO); // Flamethrower case 362: GivePlayerWeapon(playerid, 38, AMMO); // Minigun case 363: { GivePlayerWeapon(playerid, 39, AMMO); GivePlayerWeapon(playerid, 40, 1); }// Satchel Charge + Detonator case 365: GivePlayerWeapon(playerid, 41, AMMO); // Spraycan case 366: GivePlayerWeapon(playerid, 42, AMMO); // Fire Extinguisher } SendClientMessage(playerid, 0xFFFFFFAA, "* Arma a fost {00C0FF}Selectata{FFFFFF}!"); } else SendClientMessage(playerid, 0xFFFFFFAA, "* Ai iesit din {00C0FF}Weapons Selections{FFFFFF}!"); return 1; } return 1; }[/pawn] cu asta [pawn]#include <a_samp> #include <mSelection> #define RLS_CLR "{00C0FF}" #define CLD_WH "{FFFFFF}" #define COLOR_WHITE 0xFFFFFFAA new vehlist = mS_INVALID_LISTID; new skinlist = mS_INVALID_LISTID; public OnFilterScriptInit() { vehlist = LoadModelSelectionMenu("vehicle.txt"); skinlist = LoadModelSelectionMenu("skins.txt"); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/cars", true) == 0) { ShowModelSelectionMenu(playerid, vehlist, "* Whoala, {00C0FF}Masina{FFFFFF}!"); return 1; } if(strcmp(cmdtext, "/skin", true) == 0) { ShowModelSelectionMenu(playerid, skinlist, "* Select {00C0FF}Skin{FFFFFF}!"); return 1; } return 0; } public OnPlayerModelSelection(playerid, response, listid, modelid) { if(listid == vehlist) { if(response) { SendClientMessage(playerid, 0xFFFFFFAA, "* Whoala, {00C0FF}Masina{FFFFFF}!"); new Float:pos[3]; GetPlayerPos(playerid, pos[0], pos[1], pos[2]); CreateVehicle(modelid, pos[0] + 2.5, pos[1], pos[2] + 2.5, 0.0, random(128), random(128), -1); } else SendClientMessage(playerid, 0xFFFFFFAA, "* Ai iesit din {00C0FF}Cars Selections{FFFFFF}!"); return 1; } if(listid == skinlist) { if(response) { SendClientMessage(playerid, 0xFFFFFFAA, "* Skinul a fost {00C0FF}Schimbat{FFFFFF}!"); SetPlayerSkin(playerid, modelid); } else SendClientMessage(playerid, 0xFFFFFFAA, "* Ai iesit din {00C0FF}Skin Selections{FFFFFF}!"); return 1; } return 1; }[/pawn] In una singura
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deci iau asta TextDrawColor(Logo11, -1644232449); si asta #define COLOR_WHITE 0xFFFFFFAA si iese asta TextDrawColor(Logo11, 0xFFFFFFAA) ? (am dat ex alb)
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pai si de ce e cu - tot nr ala ? si culori le folosesc pe astea http://wiki.sa-mp.com/wiki/Color_ID ?
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Cum pot sa schimba o culoare dintr-un td ? Din gm lu darky in loc de verde deschis vroiam albastru deschis... [pawn]POnline = TextDrawCreate(600.0, 330.0, "_"); TextDrawBackgroundColor(POnline, 0x000000ff); TextDrawAlignment(POnline, 0); TextDrawFont(POnline, 2); TextDrawUseBox(POnline,1); TextDrawBoxColor(POnline,0x00000044); TextDrawTextSize(POnline,730.000000, 550.000000); TextDrawLetterSize(POnline, 0.299999,1.000000); TextDrawColor(POnline,-1644232449); TextDrawSetOutline(POnline, 0); TextDrawSetProportional(POnline, 1); TextDrawSetShadow(POnline, 1); /**********************************************************************************************************/ Logo0 = TextDrawCreate(566.000000, 418.000000, "S"); TextDrawBackgroundColor(Logo0, 255); TextDrawFont(Logo0, 1); TextDrawLetterSize(Logo0, 0.620000, 2.100000); TextDrawColor(Logo0, -1); TextDrawSetOutline(Logo0, 1); TextDrawSetProportional(Logo0, 1); /**********************************************************************************************************/ Logo1 = TextDrawCreate(579.000000, 418.000000, "tunt"); TextDrawBackgroundColor(Logo1, 255); TextDrawFont(Logo1, 1); TextDrawLetterSize(Logo1, 0.620000, 2.100000); TextDrawColor(Logo1, -1644232449); TextDrawSetOutline(Logo1, 1); TextDrawSetProportional(Logo1, 1); /**********************************************************************************************************/ Logo2 = TextDrawCreate(484.000000, 418.000000, "L"); TextDrawBackgroundColor(Logo2, 255); TextDrawFont(Logo2, 1); TextDrawLetterSize(Logo2, 0.620000, 2.100000); TextDrawColor(Logo2, -1); TextDrawSetOutline(Logo2, 1); TextDrawSetProportional(Logo2, 1); /**********************************************************************************************************/ Logo3 = TextDrawCreate(496.000000, 418.000000, "egend"); TextDrawBackgroundColor(Logo3, 255); TextDrawFont(Logo3, 1); TextDrawLetterSize(Logo3, 0.620000, 2.100000); TextDrawColor(Logo3, -1644232449); TextDrawSetOutline(Logo3, 1); TextDrawSetProportional(Logo3, 1); /**********************************************************************************************************/ Logo4 = TextDrawCreate(521.000000, 395.000000, "omania"); TextDrawBackgroundColor(Logo4, 255); TextDrawFont(Logo4, 1); TextDrawLetterSize(Logo4, 0.620000, 2.100000); TextDrawColor(Logo4, -1644232449); TextDrawSetOutline(Logo4, 1); TextDrawSetProportional(Logo4, 1); /**********************************************************************************************************/ Logo5 = TextDrawCreate(508.000000, 395.000000, "R"); TextDrawBackgroundColor(Logo5, 255); TextDrawFont(Logo5, 1); TextDrawLetterSize(Logo5, 0.620000, 2.100000); TextDrawColor(Logo5, -1); TextDrawSetOutline(Logo5, 1); TextDrawSetProportional(Logo5, 1); /**********************************************************************************************************/ Logo6 = TextDrawCreate(615.000000, 405.000000, "]"); TextDrawBackgroundColor(Logo6, 255); TextDrawFont(Logo6, 0); TextDrawLetterSize(Logo6, 0.460000, 1.300000); TextDrawColor(Logo6, -1); TextDrawSetOutline(Logo6, 1); TextDrawSetProportional(Logo6, 1); /**********************************************************************************************************/ Logo7 = TextDrawCreate(600.000000, 394.000000, "]"); TextDrawBackgroundColor(Logo7, 255); TextDrawFont(Logo7, 0); TextDrawLetterSize(Logo7, 0.559999, 1.500000); TextDrawColor(Logo7, -1644232449); TextDrawSetOutline(Logo7, 1); TextDrawSetProportional(Logo7, 1); /**********************************************************************************************************/ Logo8 = TextDrawCreate(581.000000, 383.000000, "]"); TextDrawBackgroundColor(Logo8, 255); TextDrawFont(Logo8, 0); TextDrawLetterSize(Logo8, 0.669999, 1.900000); TextDrawColor(Logo8, -1); TextDrawSetOutline(Logo8, 1); TextDrawSetProportional(Logo8, 1); /**********************************************************************************************************/ Logo9 = TextDrawCreate(558.000000, 377.000000, "]"); TextDrawBackgroundColor(Logo9, 255); TextDrawFont(Logo9, 0); TextDrawLetterSize(Logo9, 0.759999, 2.100000); TextDrawColor(Logo9, -1644232449); TextDrawSetOutline(Logo9, 1); TextDrawSetProportional(Logo9, 1); /**********************************************************************************************************/ Logo10 = TextDrawCreate(528.000000, 369.000000, "]"); TextDrawBackgroundColor(Logo10, 255); TextDrawFont(Logo10, 0); TextDrawLetterSize(Logo10, 0.959999, 2.599999); TextDrawColor(Logo10, -1); TextDrawSetOutline(Logo10, 1); TextDrawSetProportional(Logo10, 1); /**********************************************************************************************************/ Logo11 = TextDrawCreate(495.000000, 372.000000, "]"); TextDrawBackgroundColor(Logo11, 255); TextDrawFont(Logo11, 0); TextDrawLetterSize(Logo11, 1.049999, 2.899999); TextDrawColor(Logo11, -1644232449); TextDrawSetOutline(Logo11, 1); TextDrawSetProportional(Logo11, 1); for(new i; i < MAX_PLAYERS; i ++) { if(IsPlayerConnected(i)) { TextDrawShowForPlayer(i, Logo0); TextDrawShowForPlayer(i, Logo1); TextDrawShowForPlayer(i, Logo2); TextDrawShowForPlayer(i, Logo3); TextDrawShowForPlayer(i, Logo4); TextDrawShowForPlayer(i, Logo5); TextDrawShowForPlayer(i, Logo6); TextDrawShowForPlayer(i, Logo7); TextDrawShowForPlayer(i, Logo8); TextDrawShowForPlayer(i, Logo9); TextDrawShowForPlayer(i, Logo10); TextDrawShowForPlayer(i, Logo11); } } for(new i; i < MAX_PLAYERS; i ++) { Clock = TextDrawCreate(64.0, 424.0, " "); TextDrawAlignment(Clock, 0); TextDrawBackgroundColor(Clock, 0x000000ff); TextDrawFont(Clock, 3); TextDrawLetterSize(Clock, 0.429999, 1.400000); TextDrawColor(Clock, -1644232449); TextDrawSetOutline(Clock, 1); TextDrawSetProportional(Clock, 1); TextDrawSetShadow(Clock, 1); }[/pawn]
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cum fac dintr-un cod dasta : #define COLOR_LIGHTBLUE 0x91C8FFFF ceva de genu {9DFF00} da la culoare asta ca nu am mai gasito
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de ce cand pun asta in gm [pawn]{ TextDrawShowForPlayer(playerid, blackTD); TextDrawShowForPlayer(playerid, Hello); TextDrawShowForPlayer(playerid, welcome); TextDrawShowForPlayer(playerid, WIDESCREEN_BOTTOM); TextDrawShowForPlayer(playerid, Textdraw0); TextDrawShowForPlayer(playerid, Textdraw1); TextDrawShowForPlayer(playerid, MP); TextDrawShowForPlayer(playerid, SA); }[/pawn] imi da asta D:\Romania Legend Stunt [OFFICIAL][0.3x]\gamemodes\RLS.pwn(8174) : error 055: start of function body without function header Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
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frate poti sa imi dai te rog pluginele ca nu merge sa le dowloadez ..
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acuma cica [22:24:26] Script[gamemodes/MNG.amx]: Run time error 19: "File or function is not found" da am gm in server in folder da nush ce are
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Stiti de la ce ar pute fi asta ? [pawn][16:15:22] ======================================== [16:15:22] | | [16:15:22] | Could not connect to update server | [16:15:22] | at this time, (your code will | [16:15:22] | still work (response was 001)). | [16:15:22] | | [16:15:22] ======================================== [/pawn]
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cum pot sa scot dintr-un sistem de admin login/register ?
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XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX SORRY
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uite ce imi da mie [pawn]D:\Romania Legend Stunt [OFFICIAL][0.3e]\filterscripts\vip.pwn(22) : error 017: undefined symbol "PlayerInfo" D:\Romania Legend Stunt [OFFICIAL][0.3e]\filterscripts\vip.pwn(22) : warning 215: expression has no effect D:\Romania Legend Stunt [OFFICIAL][0.3e]\filterscripts\vip.pwn(22) : error 001: expected token: ";", but found "]" D:\Romania Legend Stunt [OFFICIAL][0.3e]\filterscripts\vip.pwn(22) : error 029: invalid expression, assumed zero D:\Romania Legend Stunt [OFFICIAL][0.3e]\filterscripts\vip.pwn(22) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors. [/pawn] Erorie astea iti zic ca acest Buy-Vip nu este pentru gm-ul tau.
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poti sa imi dai linku de la poze da altu ca nu vad pozele
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pai si cum fac asta poti sa ma ajutI? ca pe serveru tau vreau sa fac asta..
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da am tot ce ai zis acolo da cred ca e de la lag
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cum pot sa pun ladmin4v2 pe un server care are deja register sa se intregistreze cand intri pe server si de logat la fel
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ba frate la mine nu se vade tabelu cu arme skinuri etc
