WeeD
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Zic ca daca iti dau gm-u nu il poti pune? Sau cineva de incredere din comunitate
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Hey Sa:Mp Astazi am sa va prezint un FS proaspat GMX v1.0 [download]http://www.solidfiles.com/d/685a2f890a/GMX.rar[/download] Este un simplu FS care cu ajutorul comenzii /restart se da restart la server fara server closed connection Obs: adminul trebuie sa fie conectat la rcon Astept Comenturi
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Up! Gireada daca iti dau GM mi-l poti pune tu>?
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Poti face ceva in genul [pawn] if (strcmp(cmdtext, "/radioall", true) ==0) { if (PlayerInfo[playerid][pAdmin] >= 1340) { PlayAudioStreamForAll(playerid, "Aici pui un radio care il vrei"); SendClientMessageToAll(playerid, COLOR_RED,"Radio pornit"); return 1; } [/pawn]
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Faci un simplu timer pentru repair Si la aia dupa ce o paraseste playeru faci ceva in genu [pawn] public OnPlayerExitVehicle(playerid, vehicleid) { SetVehicleToRespawn(GetPlayerVehicleID(playerid)); return 1; } [/pawn] Timerul l-ai putea face astfel [pawn] SetTimerEx("Autorepair",600,true,"d",playerid); forward Autorepair(playerid); public Autorepair(playerid) { if(IsPlayerInAnyVehicle(playerid)) { new Float:health,vehicleid; vehicleid = GetPlayerVehicleID(playerid); GetVehicleHealth(vehicleid,health); if(health <250) { SetVehicleHealth(vehicleid,1000); } } } [/pawn]
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Asta pentru ca nu ai [gTeam] la fiecare masina sau copcar = de ex
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Pune comanda asta [pawn] if (strcmp(cmd, "/buygun", true) == 0) { if(IsPlayerConnected(playerid)) { if(GetPlayerMoney(playerid) < 1) { SendClientMessage(playerid, COLOR_GREY, " You dont have enough money with you !"); return 1; } new gun; new gunid[16]; new gunstring1[128]; new gunstring2[128]; new gunstring3[128]; new gunstring4[128]; new gunstring5[128]; new infostring[128]; new guncharge; new ammocharge; new location = PlayerInfo[playerid][pLocal]; if(location == 99 || location == 100 || location == 102 || PlayerInfo[playerid][pVirWorld] == 96) { if(BizzInfo[location-99][bProducts] <= 0) { GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1); return 1; } new mod = 100; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { format(string, sizeof(string), "{D580FE}Foloseste:{FFFFFF} /buygun [gunname] [ammoamount]"); SendClientMessage(playerid, COLOR_GREEN,"_______________________________________"); SendClientMessage(playerid, COLOR_WHITE,"*** Guns & Ammo ***"); SendClientMessage(playerid, COLOR_GRAD2,string); format(gunstring1, 128, "Weapons: parachute ($%d) golfclub ($%d) nightstick ($%d) baseballbat ($%d) shovel ($%d) poolcue ($%d)", GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring1); format(gunstring2, 128, "Weapons: purpledildo ($%d) whitedildo ($%d) longwhitedildo ($%d) whitedildo2 ($%d) flowers ($%d) cane", GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring2); format(gunstring3, 128, "Weapons: sdpistol ($%d) deagle ($%d) mp5 ($%d)", GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring3); format(gunstring4, 128, "Weapons: shotgun ($%d) ak47 ($%d) m4 ($%d) rifle ($%d)", GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod); SendClientMessage(playerid, COLOR_GRAD3, gunstring4); format(gunstring5, 128, "Weapons: pistolammo ($%d) shotgunammo ($%d) smgammo ($%d) assaultammo ($%d) rifleammo ($%d)", GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]); SendClientMessage(playerid, COLOR_GRAD3, gunstring5); SendClientMessage(playerid, COLOR_GREEN,"_______________________________________"); return 1; } strmid(gunid, tmp, 0, strlen(cmdtext), 255); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { format(string, sizeof(string), "{D580FE}Foloseste:{FFFFFF} /buygun [gunname] [ammoamount]"); return 1; } new ammo = strval(tmp); if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, " Ammo ammount not lower then 1 or higher then 999 !"); return 1; } if (strcmp(gunid, "parachute", true, strlen(gunid)) == 0) { gun = 46; guncharge = GunPrice[0][0]/100*mod; ammocharge = 0; } else if (strcmp(gunid, "golfclub", true, strlen(gunid)) == 0) { gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 2; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "nightstick", true, strlen(gunid)) == 0) { gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 3; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "baseballbat", true, strlen(gunid)) == 0) { gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 5; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "shovel", true, strlen(gunid)) == 0) { gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 6; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0) { gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 7; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "purpledildo", true, strlen(gunid)) == 0) { gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 10; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "whitedildo", true, strlen(gunid)) == 0) { gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 11; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "longwhitedildo", true, strlen(gunid)) == 0) { gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 12; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "whitedildo2", true, strlen(gunid)) == 0) { gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 13; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "flowers", true, strlen(gunid)) == 0) { gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 14; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "cane", true, strlen(gunid)) == 0) { gun = 15; guncharge = GunPrice[12][0]/100*mod; ammocharge = 0; PlayerInfo[playerid][pGun1] = 15; PlayerInfo[playerid][pAmmo1] = 1; } else if (strcmp(gunid, "sdpistol", true, strlen(gunid)) == 0) { gun = 23; guncharge = GunPrice[13][0]/100*mod; ammocharge = GunPrice[25][0]*ammo; PlayerInfo[playerid][pGun2] = 23; PlayerInfo[playerid][pAmmo2] = ammo; } else if (strcmp(gunid, "deagle", true, strlen(gunid)) == 0) { gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo; PlayerInfo[playerid][pGun2] = 24; PlayerInfo[playerid][pAmmo2] = ammo; } else if (strcmp(gunid, "mp5", true, strlen(gunid)) == 0) { gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo; PlayerInfo[playerid][pGun3] = 29; PlayerInfo[playerid][pAmmo3] = ammo; } else if (strcmp(gunid, "shotgun", true, strlen(gunid)) == 0) { gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo; PlayerInfo[playerid][pGun3] = 25; PlayerInfo[playerid][pAmmo3] = ammo; } else if (strcmp(gunid, "ak47", true, strlen(gunid)) == 0) { gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo; PlayerInfo[playerid][pGun4] = 30; PlayerInfo[playerid][pAmmo4] = ammo; } else if (strcmp(gunid, "m4", true, strlen(gunid)) == 0) { gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo; PlayerInfo[playerid][pGun4] = 31; PlayerInfo[playerid][pAmmo4] = ammo; } else if (strcmp(gunid, "rifle", true, strlen(gunid)) == 0) { gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo; PlayerInfo[playerid][pGun4] = 33; PlayerInfo[playerid][pAmmo4] = ammo; } else { SendClientMessage(playerid, COLOR_GRAD6, "ShopKeeper Spune: I have never heard of that weapon."); return 1; } if((guncharge+ammocharge) > GetPlayerMoney(playerid)) { format(infostring, 128, " You don't have $%d !",guncharge+ammocharge); SendClientMessage(playerid, COLOR_GRAD3, infostring); return 1; } if(GetPlayerMoney(playerid) < (guncharge+ammocharge)) { SendClientMessage(playerid, COLOR_GREY, " Can't afford that !"); return 1; } new payout = guncharge + ammocharge; format(infostring, 128, "You have purchased %s with %d ammo for $%d",gunid,ammo,payout); SendClientMessage(playerid, COLOR_GRAD3, infostring); if(location == 102 && IsACop(playerid)) { } else { GivePlayerMoney(playerid, - payout); } BizzInfo[location-99][bTill] += payout; ExtortionBiz(location-99, payout); BizzInfo[location-99][bProducts]--; PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); GivePlayerWeapon(playerid, gun, ammo); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s bought weapons for $%d at biz %d", sendername, payout, location-99); } else { SendClientMessage(playerid, COLOR_WHITE,"You are not in a store."); return 1; } } return 1; }[/pawn] Doar ca nu are dialog Si vezi ca comanda ta adica /buygun este defapt tasta Y
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Incearca sa setezi timerul mai mult Dar cred ca ar fi tot una E cam asa Putin cu un timp mai mic Mult cu un timp mai mare E tot aia Dar incearca
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Pai intri in masina respectiva care nu e ata dai /save Intri in cea care e ata dai si in ea /save Te duci in gm cauti coordonata 1 si o schimbi cu coordonata 2
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-1- Ori nu mai sunt in stock ori faci asa Te duci la /rentacar sau cum e comanda Si scrii TogglePlayerControllable(playerid,1); Daca scriee ..(playerid,0) -2- Binco este clothes nu? Te duci in fata lui Faci un pick-up si un 3D Text si o comanda gen /enterbinco si scrii coordonatele interiorului binco in comanda -3- Poate asa trebuie sa fie
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Uite pe asta o am eu [pawn] //----------------------------------[setCrim]----------------------------------------------- if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "{D580FE}USAGE:{FFFFFF}: /(su)spect [playerid/PartOfName] [wantedlevel] [reason]"); return 1; } new playa; new wanted; playa = ReturnUser(tmp); tmp = strtok(cmdtext, idx); wanted = strval(tmp); if (IsACop(playerid)) { if(IsPlayerConnected(playa)) { if(playa != INVALID_PLAYER_ID) { new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "{D580FE}USAGE:{FFFFFF}: /(su)spect [playerid/PartOfName] [wlevel] [reason]"); return 1; } if (gTeam[playa] == 2 || IsACop(playa)) { SendClientMessage(playerid, COLOR_WHITE, " You can't suspect cops!"); return 1; } if(PlayerInfo[playa][pJailed] >= 1) { SendClientMessage(playerid, COLOR_WHITE, " This player is already in Jail!"); return 1; } if(wanted > 10) { SendClientMessage(playerid, COLOR_WHITE, " Wanted level must be between 1 and 10 !"); return 1; } if(wanted <= 0) { SendClientMessage(playerid, COLOR_WHITE, " Wanted level must be between 1 and 10 !"); return 1; } new check = WantedLevel[playa] + wanted; if(check > 10) { SendClientMessage(playerid, COLOR_WHITE, " You went over the wanted level limit of 10 !"); return 1; } new string1[128]; GetPlayerName(playa, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); WantedLevel[playa] += wanted; WantedPoints[playa] += wanted*2; format(string, sizeof(string), "You've commited a Crime ( %s ). Reporter: %s.",result,sendername); SendClientMessage(playa, COLOR_LIGHTRED, string); if(PlayerInfo[playa][pClubMember] == 1 || PlayerInfo[playa][pClubLeader] == 1) { new vehicle; vehicle = GetPlayerVehicleID(playa); if(IsAnNFSCar(vehicle)) { GiveBounty(playa, 1000); SCM(playerid, COLOR_DNB, "[NFS Club]Ai primit 1.000 Bounty Points pentru ca ai primit Wanted"); } } else if(PlayerInfo[playa][pClubMember] == 2 || PlayerInfo[playa][pClubLeader] == 2) { new vehicle; vehicle = GetPlayerVehicleID(playa); if(IsAnNRGCar(vehicle)) { GiveBounty(playa, 1000); SCM(playerid, COLOR_DNB, "[NRG Club]Ai primit 1.000 Bounty Points pentru ca ai primit Wanted"); } } format(string1, sizeof(string1), "Current Wanted Level: %d", WantedLevel[playa]); SendClientMessage(playa, COLOR_YELLOW, string1); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[pMember] == 1||PlayerInfo[pLeader] == 1||PlayerInfo[pMember] == 2||PlayerInfo[pLeader] == 2||PlayerInfo[pMember] == 3||PlayerInfo[pLeader] == 3) { format(string, sizeof(string), "HQ: All Units APB: Reporter: %s",sendername); SendClientMessage(i, TEAM_BLUE_COLOR, string); format(string, sizeof(string), "HQ: Crime: %s, Suspect: %s, WantedLevel: %d",result,giveplayer,WantedLevel[playa]); SendClientMessage(i, TEAM_BLUE_COLOR, string); } } } } } } else { SendClientMessage(playerid, COLOR_WHITE, "You are not a Cop !"); } } return 1; } [/pawn]
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Toate alea sunt definite deja in urma Si fa ce a zis gireada Sterge definitile care nu ti le trebuie
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Dami liniile 26869 si 28263 Si la NameTimer la linia 28333 aia poti sa o stergi Nu se foloseste niciunde NameTimer Si pune asta in D:\Nu se scaneaza\Green World\pawno\includes [download]http://www.solidfiles.com/d/2ea52/utils.inc[/download]
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Da asa ar trebui De ce faci triple post
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Symbolurile "strlen" si "i" -nu sunt definite empty statement -trebuie sa ne dai linile Dar uite un exemplu pentru rezolvare: if(vehicleid == Bike5); { } Ultima eroare ai prea multe functii pe o singura linie
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Up! Edit:Nu mergea modify Acum merge A cui linii? Eu vreau FS cu reportsystem si daca poti iti spun defineurile si tot ce iti trebe din gm ca sa il faci cum am zis Edit2:Sau Gireada Daca ti-as da GM-u ai putea sa il bagi?
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Frumos Si poti continua foarte usor
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Pai da si cand incerc sa definesc playerinfo si restu imi da errori Acuma incerc cum ai zis Ok: C:\DOCUME~1\Pc\Desktop\DarkGFv1.2\pawno\include\SpikeStrip.inc(27) : warning 219: local variable "lights" shadows a variable at a preceding level C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16467) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16479) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16480) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16481) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16482) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16483) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16484) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16485) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16486) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16494) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16510) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16529) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16546) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16556) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16570) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16586) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16621) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16624) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16638) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16645) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16662) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16668) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16671) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16681) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16686) : error 079: inconsistent return types (array & non-array) C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(16691) : error 079: inconsistent return types (array & non-array) Si nu au legatura cu reportsystemul Daca poti imi trimiti in PM ce iti trebe sa il faci FS Up Up Up!!
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Salut tuturor Am nevoie de ajutorul vostru Mai exact la pluginul asta [download]http://www.solidfiles.com/d/722e85f297/report_system_taifunx2.rar[/download] Este IsPlayerAdmin adica RCON Vreau sa fie pAdmin Asa mai exact if (PlayerInfo[playerid][pAdmin] >= 3) Dar imi da tot felul de erori Ma puteti ajuta?
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Hei Sa-Mp.Ro Vechiul Ultimate Control Vechicle a suferit un bug pe care nu l-am vazut Insa aceasta noua versiune este una buna [download]http://www.solidfiles.com/d/c86e226333/ControlV.rar[/download] Pentru a accesa controalele vehiculului ve-ti tasta /vcontrol Poze: [img width=500 height=375] [img width=500 height=375] [img width=500 height=375] [img width=500 height=375] [img width=500 height=375] [img width=500 height=375] Nu este FS original
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Salut Sa-Mp.Ro Astazi am sters din greseala toate include-urile si am adaugat altele,care cred ca sunt vechi Am facut un update la un server si mi-a dat eroarea asta C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(55915) : error 017: undefined symbol "SetObjectMaterialText" C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(55922) : error 017: undefined symbol "SetObjectMaterialText" C:\Documents and Settings\Pc\Desktop\DarkGFv1.2\gamemodes\gf.pwn(55929) : error 017: undefined symbol "SetObjectMaterialText" Iar acestea sunt linile stock adtext(string[], adid) { switch(adid) { case 0: { for (new i = 0; i < 12; i++) { SetObjectMaterialText(adplakat, string, 0, 90, "Impact", 24, 0, -32256, -16777216, 1); } } case 1: { for (new i = 12; i < 25; i++) { SetObjectMaterialText(adplakat, string, 0, 90, "Impact", 24, 0, -32256, COLOR_WHITE, 1); } } case 2: { for (new i = 25; i < 38; i++) { SetObjectMaterialText(adplakat, string, 0, 90, "Arial", 24, 0, -32256, COLOR_BLUE, 1); } } } } Cred ca are legatura cu niste panouri pe care le-am facut format(AdTxt[0][bAdTxt],64, "{FF0000}DarkGF\n{00FF00}- The GodFather 2014 -"); format(AdTxt[1][bAdTxt],64, "{FF0000}Puteti dona la ID\n{00FF00}bestboy.4ever"); format(AdTxt[2][bAdTxt],64, "{FF0000}DarkGF\n{00FF00}-Best Server Ever"); ialogid == 11103) { if(response==1) { if(!strlen(inputtext)) return ShowPlayerDialog (playerid,11103,DIALOG_STYLE_INPUT,"Editeaza"," Linia 1 ","Done",""); format(AdTxt[adtxtid[playerid]][bAdTxt],256, "%s\n", inputtext); ShowPlayerDialog (playerid,11104,DIALOG_STYLE_INPUT,"Editeaza"," Linia 2 ","Done",""); return 1; } else { ShowPlayerDialog (playerid,11103,DIALOG_STYLE_INPUT,"Editeaza"," Linia 1 ","Done",""); return 1; } } if(dialogid == 11104) { if(response==1) { switch (adtxtid[playerid]) { case 0: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{FFA500}%s{33AAFF}%s", AdTxt[adtxtid[playerid]][bAdTxt], inputtext); case 1: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{04B404}%s{AA3333}%s", AdTxt[adtxtid[playerid]][bAdTxt], inputtext); case 2: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{FFFFFF}%s{FF9900}%s", AdTxt[adtxtid[playerid]][bAdTxt], inputtext); } adtext(AdTxt[adtxtid[playerid]][bAdTxt], adtxtid[playerid]); ShowPlayerDialog(playerid,11007,DIALOG_STYLE_MSGBOX,"Panori",AdTxt[adtxtid[playerid]][bAdTxt],"Ok","Cancel"); return 1; } else { ShowPlayerDialog (playerid,11104,DIALOG_STYLE_INPUT,"Editeaza"," Linia 2 ","Done",""); return 1; } } if(dialogid == 11105) { if(response) { switch(listitem) { case 0: { adtxtid[playerid] = 0; format(string, sizeof(string), "Edit\nDefault\nView"); ShowPlayerDialog(playerid,11006,DIALOG_STYLE_LIST,"Panou tip 1",string,"Next","Close"); return 1; } case 1: { adtxtid[playerid] = 1; format(string, sizeof(string), "Edit\nDefault\nView"); ShowPlayerDialog(playerid,11006,DIALOG_STYLE_LIST,"Panou tip 2",string,"Next","Close"); return 1; } case 2: { adtxtid[playerid] = 2; format(string, sizeof(string), "Edit\nDefault\nView"); ShowPlayerDialog(playerid,11006,DIALOG_STYLE_LIST,"Panou tip 3",string,"Next","Close"); return 1; } } } else { return 1; } } if(dialogid == 11006) { if(response) { switch(listitem) { case 0: { ShowPlayerDialog (playerid,11103,DIALOG_STYLE_INPUT,"Edit"," Linia 1 ","Ok",""); return 1; } case 1: { switch (adtxtid[playerid]) { case 0: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{FF0000}DarkGF\n{00FF00}- The GodFather 2014 -"); case 1: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{FF0000}Puteti dona la ID\n{00FF00}bestboy.4ever"); case 2: format(AdTxt[adtxtid[playerid]][bAdTxt],256, "{FF0000}DarkGF\n{00FF00}-Best Server Ever"); } adtext(AdTxt[adtxtid[playerid]][bAdTxt], adtxtid[playerid]); return 1; } case 2: { ShowPlayerDialog(playerid,11007,DIALOG_STYLE_MSGBOX,"Panou",AdTxt[adtxtid[playerid]][bAdTxt],"Ok","Cancel"); return 1; } } } else { format(string, sizeof(string), "Panou 1\nPanou 2\nPanou 3"); ShowPlayerDialog(playerid,11105,DIALOG_STYLE_LIST,"Panouri",string,"Ok","Cancel"); } } Aici e o comanda /panouri in care scrii ce sa fie scris pe acele panouri
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CLICK AICI Pluginurile pe care le am sunt doar streamer,sscnaf EDIT:Nu merge cu .dll
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Salut! De curand am vrut sa imi deschid un server de samp si sal bag intr-o comunitate dar nu merge serverul! Number of vehicle models : 0 si totul nu merge bine,,,, Daca vreti un log.http://pastebin.com/xp3NbHu9Click AICI!!