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Mod warning.


keri22

Question

[pawn]D:\Scripturi samp\Servveru meu\gamemodes\RPG.pwn(14959) : warning 219: local variable "mod" shadows a variable at a preceding level

Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

Header size:          10004 bytes

Code size:          1897368 bytes

Data size:          4887556 bytes

Stack/heap size:      16384 bytes; estimated max. usage=4463 cells (17852 bytes)

Total requirements: 6811312 bytes

1 Warning.[/pawn]

Respir si traiesc !

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[pawn]     new mod = 100;

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

format(string, sizeof(string), "[Ft:Rp]: /buygun [numearma] [munitie]");

SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");

SendClientMessage(playerid, COLOR_WHITE,"*** Guns & Ammo ***");

SendClientMessage(playerid, COLOR_GRAD2,string);

format(gunstring1, 256, "Arme: parachute ($%d) golfclub ($%d) nightstick ($%d) baseballbat ($%d) shovel ($%d) poolcue ($%d)",

GunPrice[0][0]/100*mod,GunPrice[1][0]/100*mod,GunPrice[2][0]/100*mod,GunPrice[3][0]/100*mod,GunPrice[4][0]/100*mod,GunPrice[5][0]/100*mod,GunPrice[6][0]/100*mod);

SendClientMessage(playerid, COLOR_GRAD3, gunstring1);

format(gunstring2, 256, "Arme: purpledildo ($%d) whitedildo ($%d) longwhitedildo ($%d) whitedildo2 ($%d) flowers ($%d) cane",

GunPrice[7][0]/100*mod,GunPrice[8][0]/100*mod,GunPrice[9][0]/100*mod,GunPrice[10][0]/100*mod,GunPrice[11][0]/100*mod,GunPrice[12][0]/100*mod);

SendClientMessage(playerid, COLOR_GRAD3, gunstring2);

format(gunstring3, 256, "Arme: sdpistol ($%d) deagle ($%d) mp5 ($%d)",

GunPrice[13][0]/100*mod,GunPrice[14][0]/100*mod,GunPrice[15][0]/100*mod,GunPrice[16][0]/100*mod,GunPrice[17][0]/100*mod,GunPrice[18][0]/100*mod);

SendClientMessage(playerid, COLOR_GRAD3, gunstring3);

format(gunstring4, 256, "Arme: shotgun ($%d) ak47 ($%d) m4 ($%d) rifle ($%d)",

GunPrice[19][0]/100*mod,GunPrice[20][0]/100*mod,GunPrice[21][0]/100*mod,GunPrice[22][0]/100*mod,GunPrice[23][0]/100*mod,GunPrice[24][0]/100*mod);

SendClientMessage(playerid, COLOR_GRAD3, gunstring4);

format(gunstring5, 256, "Arme: pistolammo ($%d) shotgunammo ($%d) smgammo ($%d) assaultammo ($%d) rifleammo ($%d)",

GunPrice[25][0],GunPrice[26][0],GunPrice[27][0],GunPrice[28][0],GunPrice[29][0]);

SendClientMessage(playerid, COLOR_GRAD3, gunstring5);

SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");

return 1;

}[/pawn]

Respir si traiesc !

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