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Question
[Funky]Anakin
Am o problema cu NPC.A bagat un fs cu NPC si ei nu se vad pe server.Am pus fisierul cu npcmodes in scriptfiles.Si include-ul.
Acesta e fs:
[pawn]/------------------------------------------------------------------------------
//NPC SCRIPT MADY BY FLAKE AND REDIRECT_LEFT V1CEC1TY
//
/*
there are < 40 > NPC's in total
one Command /party to join the NPC party in los santos
A special thanks to Redirect_left for helping with the 3DTextLabel's also to Madruga
for suplying the UFO and those NPC;s
Also helped V1ceC1ty for the dancing NPC's
This is Version 4.5
//------------------------------------------------------------------------------
//==============================================================================
*/
#include <a_samp>
#define COLOR_GREEN 0x33AA33AA
//so Far there are 68 NPC's
new Random; //this is for the on foot NPC's
new Boat;
new coach,Coach2;
new Beagle;
new Plane1,Plane2,Plane3;
new Taxi1;
new Stunter;
new Limo1;
new Limo2;
new Tug;
new LVTaxi;
new Dodo;
new Elegy;
new race;
new race2;
new carroFBI1;
new carroFBI2;
new carroFBI3;
new carroFBI4;
new carroFBI5;
new carroFBI6;
new tsf;
new tlv;
new tls;
public OnGameModeInit()
{
//--this lets the NPC's connect to your server
ConnectNPC("Boater","Boater");
ConnectNPC("Coach","Coach");
ConnectNPC("Beagle","Beagle");
ConnectNPC("Coach2","Coach2");
ConnectNPC("Taxi1","Taxi1");
ConnectNPC("Pilot_ymtisd","at400_lv");
ConnectNPC("Pilot_pip","at400_sf");
ConnectNPC("Pilot_Flake","at400_ls");
ConnectNPC("Stunter","Stunter");
ConnectNPC("Limo1","limo1");
ConnectNPC("Limo2","limo2");
ConnectNPC("Tug","tug");
ConnectNPC("LVTaxi","lvtaxi");
ConnectNPC("Dodo","dodo");
ConnectNPC("Elegy","elegy");
ConnectNPC("StageDancer1","stagedancer1");
ConnectNPC("StageDancer2","stagedancer2");
ConnectNPC("StageDancer3","stagedancer3");
ConnectNPC("Bystander","bystander");
ConnectNPC("DrinkServer","drinkserver");
ConnectNPC("VIPMember","vipmember");
ConnectNPC("Security","security");
ConnectNPC("race","race");
ConnectNPC("race2","race2");
//---This makes the Npc's spawn--
Boat = AddStaticVehicle(484,-1988.0057,116.6116,27.6411,0.6686,75,59);
coach = AddStaticVehicle(437,-1988.0057,116.6116,27.6411,0.6686,75,59);
Coach2 = AddStaticVehicle(437,-1988.0057,116.6116,27.6411,0.6686,75,59);
Beagle = AddStaticVehicle(511,-1988.0057,116.6116,27.6411,0.6686,75,59);
Plane1 = AddStaticVehicle(77,-1988.0057,116.6116,27.6411,0.6686,75,59);
Plane2 = AddStaticVehicle(577,-1988.0057,116.6116,27.6411,0.6686,75,59);
Plane3 = AddStaticVehicle(577,-1988.0057,116.6116,27.6411,0.6686,75,59);
Taxi1 = AddStaticVehicle(420,-1988.0057,116.6116,27.6411,0.6686,75,59);
Stunter = AddStaticVehicle(411,-1988.0057,116.6116,27.6411,0.6686,75,59);
Limo1 = AddStaticVehicle(409,2125.1548,1045.6689,10.6029,125.6300,1,1); // limo1
Limo2 = AddStaticVehicle(409,2039.3546,989.0201,10.4719,179.9125,0,0); // limo2
Tug = AddStaticVehicle(583,1633.1984,1648.5555,10.3607,177.7618,1,1); // tug
LVTaxi = AddStaticVehicle(420,1710.0829,1452.1614,10.5395,343.1176,6,1); // taxi
Dodo = AddStaticVehicle(593,1327.7201,1581.3104,11.2769,271.5139,51,1); // dodo
Elegy = AddStaticVehicle(562,2085.3762,863.2629,6.4877,89.4885,33,33); // elegy
Random = AddStaticVehicle(420,2044.8854,1473.2106,10.4494,181.3339,6,1); // Makes sure the NPC Spawns
race = AddStaticVehicle(411,2085.3762,863.2629,6.4877,89.4885,33,33); // elegy
race2 = AddStaticVehicle(411,2044.8854,1473.2106,10.4494,181.3339,6,1); // Makes sure the NPC Spawns
carroFBI1 = CreateVehicle(497, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000); // Police Maverick
carroFBI2 = CreateVehicle(490, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000); // FBI Rancher
carroFBI3 = CreateVehicle(470, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000); // Patriot
carroFBI4 = CreateVehicle(433, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000); // Barracks
carroFBI5 = CreateVehicle(433, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000); // Barracks
carroFBI6 = CreateVehicle(548, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000); // Cargobob
tsf = AddStaticVehicle(537,-1988.0057,116.6116,27.6411,0.6686,75,59);
tlv = AddStaticVehicle(538,-1988.0057,116.6116,27.6411,0.6686,75,59);
tls = AddStaticVehicle(538,-1988.0057,116.6116,27.6411,0.6686,75,59);
//------------------------------------------------------------------------------
//these are objects that the npc will use to do its stunts
CreateObject(1634,-1266.577,-190.904,14.446,0.0,0.0,45.000);
CreateObject(1634,-1271.121,-186.348,14.446,0.0,0.0,225.000);
CreateObject(1634,-957.963,-220.309,-345.197,0.0,-37.815,289.689);
CreateObject(1634,-1264.922,-185.149,14.446,0.0,0.0,-225.000);
CreateObject(1634,-1271.860,-193.109,14.446,0.0,0.0,315.000);
CreateObject(18449,-1301.436,5.321,15.717,0.0,-3.438,-44.141);
CreateObject(18449,-1299.442,4.185,19.017,0.0,-8.594,-43.281);
CreateObject(18449,-1293.634,-1.235,23.085,0.0,-12.892,-43.281);
CreateObject(18449,-1288.125,-6.742,27.788,0.0,-24.924,-43.281);
CreateObject(18449,-1280.633,-13.288,35.355,0.0,-24.924,-43.281);
CreateObject(18449,-1294.906,-0.195,29.303,0.0,-35.237,-43.281);
CreateObject(18449,-1277.102,-16.661,45.734,0.0,-44.691,-43.281);
CreateObject(18449,-1271.461,-21.984,56.458,0.0,-51.566,-43.281);
CreateObject(18449,-1269.466,-27.213,65.927,0.0,-55.004,-51.875);
CreateObject(18449,-1239.734,-4.075,-179.116,0.0,-52.426,224.218);
CreateObject(18449,-1277.186,-17.299,60.409,0.0,-79.068,-49.297);
CreateObject(18449,-1327.108,31.294,16.436,0.0,-7.735,-44.141);
CreateObject(18449,-1281.542,-12.933,43.059,0.0,-66.177,-49.297);
CreateObject(18449,-943.862,-224.878,-259.072,0.0,-43.831,177.499);
CreateObject(18449,-1287.920,25.462,31.803,0.0,0.0,-44.141);
CreateObject(1634,-1276.876,-5.813,39.388,0.0,-38.675,-85.393);
CreateObject(1634,-1276.944,-7.445,43.101,0.0,-53.285,-47.733);
CreateObject(975,-1289.233,-10.673,35.826,0.0,0.0,33.750);
CreateObject(975,-1288.915,-8.482,35.655,0.0,0.0,33.750);
CreateObject(1634,-1280.826,-9.087,41.653,0.0,-53.285,-103.983);
CreateObject(1634,-1286.660,-7.749,39.352,0.0,-20.626,-134.604);
CreateObject(1634,-1262.056,29.544,-300.042,0.0,-32.659,-134.604);
CreateObject(975,-1291.201,-4.316,35.302,0.0,-53.285,-13.751);
CreateObject(974,-1291.142,-10.438,39.397,0.0,48.988,49.607);
CreateObject(18449,-1309.527,14.350,22.667,0.0,-26.643,-43.281);
CreateObject(18449,-1304.015,8.436,29.668,0.0,-23.205,-42.422);
CreateObject(971,-1293.642,-11.378,44.497,0.0,0.0,45.000);
CreateObject(971,-1277.347,-10.843,48.946,0.0,0.0,36.328);
CreateObject(971,-1283.711,-12.966,47.226,0.0,0.0,-8.672);
CreateObject(971,-1288.454,-11.895,45.416,0.0,0.0,-8.672);
CreateObject(971,-1282.491,-1.232,44.439,0.0,0.0,-42.422);
CreateObject(18449,-1262.308,1.871,34.715,0.0,-13.751,-41.640);
CreateObject(971,-1257.206,7.370,40.094,0.0,-21.486,-51.093);
CreateObject(971,-1269.967,17.896,45.516,0.0,-21.486,-51.093);
CreateObject(971,-1270.514,15.647,36.717,0.0,-21.486,-51.093);
CreateObject(971,-1267.393,15.020,38.987,0.0,-21.486,-51.093);
CreateObject(971,-1262.823,11.152,38.244,0.0,-21.486,-51.093);
CreateObject(971,-1261.682,11.407,41.474,0.0,-21.486,-51.093);
CreateObject(971,-1256.189,7.298,46.388,0.0,-21.486,-51.093);
CreateObject(971,-1254.397,3.577,42.068,0.0,-21.486,-51.093);
CreateObject(971,-1265.538,13.596,48.683,0.0,-21.486,-51.093);
CreateObject(18449,-1317.501,54.257,37.882,0.0,12.032,-44.141);
CreateObject(18449,-1339.865,75.919,47.438,0.0,21.486,-44.141);
CreateObject(18449,-1363.631,98.952,63.403,0.0,28.361,-44.141);
CreateObject(18449,-1395.623,130.223,89.850,0.0,31.799,-44.141);
CreateObject(18449,-1448.132,180.738,113.972,0.0,5.157,-44.141);
CreateObject(18449,-1497.333,232.115,93.269,0.0,-35.237,-48.360);
CreateObject(1634,-1514.360,258.318,73.163,0.0,0.0,45.000);
CreateObject(1634,-1517.249,255.505,73.174,0.0,0.0,45.000);
CreateObject(1634,-1520.068,252.992,73.304,0.0,0.0,45.000);
CreateObject(979,-1470.332,209.689,117.243,0.0,0.0,-11.250);
CreateObject(979,-1476.803,201.613,117.170,0.0,0.0,-67.500);
CreateObject(979,-1475.948,202.040,117.146,0.0,0.0,-56.250);
CreateObject(979,-1475.265,202.672,117.142,0.0,0.0,-45.000);
CreateObject(979,-1470.590,208.660,117.203,0.0,0.0,-22.500);
CreateObject(979,-1471.048,207.710,117.178,0.0,0.0,-33.750);
CreateObject(979,-1472.981,203.496,117.062,0.0,0.0,-67.500);
CreateObject(994,-1463.485,197.525,116.466,0.0,0.0,-42.422);
CreateObject(994,-1463.923,195.550,116.371,0.0,0.0,-33.750);
CreateObject(994,-1459.651,193.481,115.964,0.0,0.0,-11.250);
CreateObject(994,-1459.525,192.285,115.881,0.0,0.0,-11.250);
CreateObject(993,-1457.139,187.338,116.136,0.0,0.0,45.000);
CreateObject(993,-1456.053,198.927,116.808,0.0,0.0,45.000);
CreateObject(993,-1449.750,195.563,117.160,0.0,0.0,45.000);
CreateObject(994,-1467.938,199.806,116.898,0.0,0.0,-45.000);
CreateObject(994,-1467.347,201.178,116.946,0.0,0.0,-42.422);
//UFO
CreateObject(10955, 1924.842, -587.859, 59.764, 38.675, 0.0, 193.015);
CreateObject(10955, 1924.885, -587.685, 59.645, 0.0, 38.675, 103.015);
CreateObject(10955, 1923.905, -583.159, 65.475, 0.0, 218.555, 103.015);
CreateObject(10955, 1923.717, -583.436, 65.499, -141.334, 0.0, 193.015);
CreateObject(791, 1942.607, -572.136, 6.953, 40.394, 8.594, 0.0);
CreateObject(791, 1985.908, -567.111, 20.678, 55.004, 8.594, -12.892);
CreateObject(791, 1988.251, -578.387, 30.042, 42.112, 8.594, 39.534);
CreateObject(791, 1972.188, -621.665, 53.508, 29.221, 0.0, 39.534);
CreateObject(3461, 1950.360, -395.645, 21.637, 0.0, 0.0, 0.0);
CreateObject(791, 1937.663, -635.915, 53.508, 29.221, 0.0, 39.534);
//------------------------------------------------------------------------------
print(" NPC mega pack.. Loaded!");
print(" Made by Memoryz, flake and V1cec1ity"); //Please do not remove this, this is all I ask in return
return 1;
}
public OnPlayerSpawn(playerid)
{
if(!IsPlayerNPC(playerid)) return 0;
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname));
new playername[64];
GetPlayerName(playerid,playername,64);
if(!strcmp(playername,"Boater",true)) {
PutPlayerInVehicle(playerid, Boat, 0);
SetSpawnInfo(playerid,0,255,1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
new Text3D:boat = Create3DTextLabel("NPC_BoatDriver(ID:0)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(boat, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Coach",true)) {
SetSpawnInfo(playerid,0,255,1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, coach, 0);
new Text3D:Coach = Create3DTextLabel("NPC_BusDriver(ID:1)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(Coach, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Beagle",true)) {
SetSpawnInfo(playerid,0,255,1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, Beagle, 0);
new Text3D:beagle = Create3DTextLabel("NPC_BeagleDriver(ID:2)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(beagle, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Pilot_ymtisd",true)) {
SetSpawnInfo(playerid,0,255,1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, Plane1, 0);
new Text3D:PTD1 = Create3DTextLabel("NPC_PilotYmtisd(ID:3)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Pilot_Flake",true)) {
SetSpawnInfo(playerid,0,255,1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, Plane2, 0);
new Text3D:PTD2 = Create3DTextLabel("NPC_PilotFlake(ID:4)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD2, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Pilot_Pip",true)) {
SetSpawnInfo(playerid,0,255,1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, Plane3, 0);
new Text3D:PTD3 = Create3DTextLabel("NPC_PilotPip(ID:5)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD3, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Coach2",true)) {
SetSpawnInfo(playerid,0,255,1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, Coach2, 0);
new Text3D:PTD1 = Create3DTextLabel("NPC_CoachDriver(ID:6)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Taxi1",true)) {
SetSpawnInfo(playerid,0,255,1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, Taxi1, 0);
new Text3D:PTD1 = Create3DTextLabel("NPC_SFTaxi(ID:7)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Stunter",true)) {
SetSpawnInfo(playerid,0,255,1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, Stunter, 0);
new Text3D:PTD1 = Create3DTextLabel("NPC_Stunter(ID:8)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
if(!strcmp(playername,"Limo1",true)) {
PutPlayerInVehicle(playerid, Limo1, 0);
SetSpawnInfo( playerid, 0, 255, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
SetPlayerColor(playerid,0xFF9900AA);
new Text3D:PTD1 = Create3DTextLabel("NPC_Limo1(ID:9)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Limo2",true)) {
SetSpawnInfo( playerid, 0, 255, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, Limo2, 0);
SetPlayerColor(playerid,0xFF9900AA);
new Text3D:PTD1 = Create3DTextLabel("NPC_Limo2(ID:10)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Tug",true)) {
SetSpawnInfo( playerid, 0, 16, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, Tug, 0);
SetPlayerColor(playerid,0xFFFFFFAA);
new Text3D:PTD1 = Create3DTextLabel("NPC_TugDriver(ID:11)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"LVTaxi",true)) {
SetSpawnInfo( playerid, 0, 255, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, LVTaxi, 0);
SetPlayerColor(playerid,0xFFFF00AA);
new Text3D:PTD1 = Create3DTextLabel("NPC_LVTaxiDriver(ID:12)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Dodo",true)) {
SetSpawnInfo( playerid, 0, 187, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, Dodo, 0);
SetPlayerColor(playerid,0x330066AA);
new Text3D:PTD1 = Create3DTextLabel("NPC_DodoPilot(ID:13)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"Elegy",true)) {
SetSpawnInfo( playerid, 0, 217, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, Elegy, 0);
SetPlayerColor(playerid,0x33CCFFAA);
new Text3D:PTD1 = Create3DTextLabel("NPC_ElegyDriver(ID:14)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
if(!strcmp(playername,"Dancer1",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 12, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer2",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 101, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer3",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 13, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer4",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 169, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer5",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 170, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer6",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 180, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer7",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 216, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer8",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 21, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer9",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 214, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer10",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 226, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer11",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 223, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer12",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 24, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer13",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 25, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Dancer14",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 40, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"StageDancer1",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 277, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"StageDancer2",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 280, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"StageDancer3",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 287, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Bystander",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 59, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"DrinkServer",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 93, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"VIPMember",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 103, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"Security",true)) {
PutPlayerInVehicle(playerid, Random, 0);
SetSpawnInfo( playerid, 0, 164, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
}
else if(!strcmp(playername,"race",true)) {
SetSpawnInfo( playerid, 0, 187, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, race, 0);
SetPlayerColor(playerid,0x330066AA);
new Text3D:PTD1 = Create3DTextLabel("NPC_Racer(ID:13)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"race2",true)) {
SetSpawnInfo( playerid, 0, 217, 1958.33, 1343.12, 15.36, 269.15, 31, 1000, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, race2, 0);
SetPlayerColor(playerid,0x33CCFFAA);
new Text3D:PTD1 = Create3DTextLabel("NPC_Racer2(ID:14)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
if(!strcmp(npcname, "FBI_1", true)){
SetSpawnInfo( playerid, 0, 286, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 );
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI(ID:23)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_2", true)){
SetSpawnInfo( playerid, 0, 286, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 );
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_2(ID:24)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_3", true)){
SetSpawnInfo( playerid, 0, 286, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 );
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_3(ID:25)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_4", true)){
SetSpawnInfo( playerid, 0, 286, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 );
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_4(ID:26)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_5", true)){
SetSpawnInfo( playerid, 0, 287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 );
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_5(ID:27)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_6", true)){
SetSpawnInfo( playerid, 0, 287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 );
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_6(ID:28)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_7", true)){
SetSpawnInfo( playerid, 0, 287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 );
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_7(ID:29)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_8", true)){
SetSpawnInfo( playerid, 0, 287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 );
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_8(ID:30)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_9", true)){
SetSpawnInfo( playerid, 0, 287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 );
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_9(ID:31)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_10", true)){
PutPlayerInVehicle(playerid, carroFBI4, 0);
SetSpawnInfo( playerid, 0, 287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 ); //Barracks
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_10(ID:32)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_11", true)){
PutPlayerInVehicle(playerid, carroFBI5, 0);
SetSpawnInfo( playerid, 0, 287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 ); //Barracks
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_11(ID:33)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_12", true)){
PutPlayerInVehicle(playerid, carroFBI1, 0);
SetSpawnInfo( playerid, 0, 287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 ); //Heli
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_12(ID:33)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_13", true)){
PutPlayerInVehicle(playerid, carroFBI3, 0);
SetSpawnInfo( playerid, 0, 287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 ); //Patriot
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_13(ID:34)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_14", true)){
PutPlayerInVehicle(playerid, carroFBI2, 0);
SetSpawnInfo( playerid, 0, 287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 ); //Rancher
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_14(ID:35)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
if(!strcmp(npcname, "FBI_15", true)){
PutPlayerInVehicle(playerid, carroFBI6, 0);
SetSpawnInfo( playerid, 0, 287, 0.0, 0.0, 0.0, 0.0, 0, 0, 0, 0, 0, 0 ); //Cargo Bob
new Text3D:PTD1 = Create3DTextLabel("NPC_FBI_15(ID:35)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
return 1;
}
else if(!strcmp(playername,"NPC_TrainSF",true)) {
SetSpawnInfo( playerid, 0, 255, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, tsf, 0);
SetPlayerColor(playerid,0xFFFF00AA);
new Text3D:PTD1 = Create3DTextLabel("NPC_SFTrain(ID:20)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"NPC_TrainLS",true)) {
SetSpawnInfo( playerid, 0, 255, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, tls, 0);
SetPlayerColor(playerid,0xFFFF00AA);
new Text3D:PTD1 = Create3DTextLabel("NPC_LSTrain(ID:21)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
else if(!strcmp(playername,"NPC_TrainLV",true)) {
SetSpawnInfo( playerid, 0, 255, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0 );
PutPlayerInVehicle(playerid, tlv, 0);
SetPlayerColor(playerid,0xFFFF00AA);
new Text3D:PTD1 = Create3DTextLabel("NPC_LVTrain(ID:22)",0x33AA33AA,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(PTD1, playerid, 0.0, 0.0, 0.5);
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/party", cmdtext, true) == 0)
{
SetPlayerPos(playerid,493.390991,-22.722799,1000.679687);
SetPlayerInterior(playerid, 17);
SendClientMessage(playerid,0xCC9933FF,"Welcome to The NPC Party!");
return 1;
}
if (strcmp("/a69", cmdtext, true) == 0)
{
SetPlayerPos(playerid,88.3497,1918.6447,17.8780);
SendClientMessage(playerid,0xCC9933FF,"Welcome to the NPC Area 69");
return 1;
}
if (strcmp("/npcs", cmdtext, true) == 0)
{
SendClientMessage(playerid,0xCC9933FF,"At The Moment there are [56] Npc's Online");
return 1;
}
if (strcmp("/ufo", cmdtext, true) == 0)
{
SetPlayerPos(playerid,1931.7877,-506.3997,21.1385);
SendClientMessage(playerid,0xCC9933FF,"Welcome to The NPC UFO insident");
return 1;
}
if (strcmp("/npchelp", cmdtext, true) == 0)
{
SendClientMessage(playerid,0xCC9933FF,"The Npc tele and help is:");
SendClientMessage(playerid,0xCC9933FF,"there are 53 npc's connected to the server");
SendClientMessage(playerid,0xCC9933FF,"for teleports to the npc locations use");
SendClientMessage(playerid,0xCC9933FF,"/ufo /a69 /party");
SendClientMessage(playerid,0xCC9933FF,"more comming soon!");
return 1;
}
if (strcmp("/credits", cmdtext, true) == 0)
{
SendClientMessage(playerid,0xCC9933FF,"The Credits for the script:");
SendClientMessage(playerid,0xCC9933FF,"Flake for making most of the NPC's");
SendClientMessage(playerid,0xCC9933FF,"V1ceC1ty for leting me add his Dance party bots");
SendClientMessage(playerid,0xCC9933FF,"Redirect_left for helping with the 3DtextLabels");
SendClientMessage(playerid,0xCC9933FF,"and Madruga for the UFO npc's");
return 1;
}
return 0;
}
////////////////////////////////////////////////////////////////////////////////
//End of the script[/pawn]
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