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Am usi la PD si se deschid cu SHIFt si cand se deschid,una se misca cum trebuie cealalta o ia in toate partile. Daca ies si intru in PD iarasi,aman2 sunt asa cum ar trebui sa fie,cesa fac?

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Posted

[pawn] if(newkeys == KEY_SPRINT)

{

if(IsPlayerConnected(playerid))

{

if(IsACop(playerid))

{

    if (PlayerToPoint(2, playerid,247.7196,75.8517,1003.6406))

{

    if(pdgate1check == 1)

    {

        MoveDynamicObject(pdgate1,248.1533203125, 74.9296875, 1002.640625, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      //format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername);

      //ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate1check = 0;

    }

    else

    {

    MoveDynamicObject(pdgate1,248.13235473633, 73.64102935791, 1002.640625, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      //format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername);

      //ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate1check = 1;

      }

}

else if (PlayerToPoint(2, playerid,246.3366,72.1690,1003.6406))

{

    if(pdgate2check == 1)

    {

        MoveDynamicObject(pdgate2_2,244.9296875, 72.59375, 1002.640625, 2.0);

        MoveDynamicObject(pdgate2_1,247.7861328125, 72.6396484375, 1002.640625, 2.0);

      //GetPlayerName(playerid, sendername, sizeof(sendername));

      //format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername);

      //ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate2check = 0;

    }

    else

    {

                            MoveDynamicObject(pdgate2_1,248.60148620605, 72.538047790527, 1002.6899414063, 2.0);

    MoveDynamicObject(pdgate2_2,244.23402404785, 72.526748657227, 1002.640625, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate2check = 1;

      }

}

else if (PlayerToPoint(2, playerid,250.3857,63.3842,1003.6406))

{

    if(pdgate3check == 1)

    {

        MoveDynamicObject(pdgate3,250.66796875, 62.3876953125, 1002.640625, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate3check = 0;

    }

    else

    {

                            MoveDynamicObject(pdgate3,250.6474609375, 61.1298828125, 1002.640625, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate3check = 1;

      }

}

else if (PlayerToPoint(2, playerid,226.3167,75.7066,1005.0391))

{

    if(pdgate4check == 1)

    {

        MoveDynamicObject(pdgate4,226.16796875, 74.9306640625, 1004.0390625, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate4check = 0;

    }

    else

    {

                            MoveDynamicObject(pdgate4,226.14428710938, 73.621040344238, 1004.0390625, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate4check = 1;

      }

}

else if (PlayerToPoint(2, playerid,219.9524,74.2027,1005.0391))

{

    if(pdgate5check == 1)

    {

        MoveDynamicObject(pdgate5,219.599609375, 74.8271484375, 1006.6759033203, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate5check = 0;

    }

    else

    {

                            MoveDynamicObject(pdgate5,219.59765625, 74.8232421875, 1009.1759033203, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate5check = 1;

      }

}

else if (PlayerToPoint(2, playerid,259.1493,90.9155,1002.4453))

{

    if(pdgate6check == 1)

    {

        MoveDynamicObject(pdgate6,259.0751953125, 91.8359375, 1004.0821533203, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate6check = 0;

    }

    else

    {

                            MoveDynamicObject(pdgate6,259.08660888672, 91.831809997559, 1006.3321533203, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate6check = 1;

      }

}

else if (PlayerToPoint(2, playerid,247.9505,86.8508,1003.6406))

{

    if(pdgate7check == 1)

    {

        MoveDynamicObject(pdgate7,247.962890625, 87.8359375, 1005.2774658203, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate7check = 0;

    }

    else

    {

                            MoveDynamicObject(pdgate7,247.9786529541, 87.8359375, 1007.5274658203, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate7check = 1;

      }

}

else if (PlayerToPoint(2, playerid,222.0507,79.7589,1005.0391))

{

    if(pdgate8check == 1)

    {

        MoveDynamicObject(pdgate8,222.0888671875, 80.7578125, 1006.6759033203, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si inchide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate8check = 0;

    }

    else

    {

                            MoveDynamicObject(pdgate8,222.09368896484, 80.758964538574, 1008.9259033203, 2.0);

      // GetPlayerName(playerid, sendername, sizeof(sendername));

      // format(string, sizeof(string), "* %s scoate un card si deschide usa cu el.", sendername);

      // ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);

      pdgate8check = 1;

      }

}

}

}[/pawn]

Posted

Pana la versiunea 0.3d nu am avut probleme,oare de asta?

Baga-ti ultima versiune de Streamer, cea de pe 0.3d, pentru ca ce ai tu este cea de pe 0.3c, si automat poarta e posedata, pentru ca in 0.3d s-a adaugat parametrii de rotatie la MoveObject, iar in 0.3c nu erau => nici streamerul 0.3c nu le are.

http://forum.sa-mp.com/showthread.php?t=102865 =>

http://code.google.com/p/samp-streamer-plugin/downloads/list?q=label:0.3d

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