poker12 Posted March 15, 2012 Posted March 15, 2012 C:\Users\Administrator\Desktop\pronion.pwn(7959) : error 079: inconsistent return types (array & non-array) C:\Users\Administrator\Desktop\pronion.pwn(7968) : error 029: invalid expression, assumed zero C:\Users\Administrator\Desktop\pronion.pwn(7968) : error 017: undefined symbol "reason" C:\Users\Administrator\Desktop\pronion.pwn(8048) : error 017: undefined symbol "reason" C:\Users\Administrator\Desktop\pronion.pwn(8197) : error 079: inconsistent return types (array & non-array) C:\Users\Administrator\Desktop\pronion.pwn(8219) : warning 225: unreachable code C:\Users\Administrator\Desktop\pronion.pwn(8219) : error 029: invalid expression, assumed zero C:\Users\Administrator\Desktop\pronion.pwn(8219) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8224) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8230) : error 017: undefined symbol "reason" C:\Users\Administrator\Desktop\pronion.pwn(8241) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8251) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8253) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8254) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8255) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8256) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8258) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8260) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8262) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8265) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8268) : error 079: inconsistent return types (array & non-array) C:\Users\Administrator\Desktop\pronion.pwn(8283) : error 017: undefined symbol "reason" C:\Users\Administrator\Desktop\pronion.pwn(8287) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8289) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8290) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8316) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8317) : error 017: undefined symbol "killerid" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors. 8219 public OnPlayerDeath(playerid, killerid, reason) alea 2 functii depind de comanda onplayerdeath deci nus ce pot face insa pun aici toata comanda public OnPlayerDeath(playerid, killerid, reason) { new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(killerid, giveplayer, sizeof(giveplayer)); new string[128]; new y5, m5, d5; new h5,mi5,s5; getdate(y5,m5,d5); gettime(h5,mi5,s5); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s killed %s (%d)",d5,m5,y5,h5,mi5,s5,sendername,giveplayer,reason); DeathLog(string); new name[MAX_PLAYER_NAME]; //new dmessage[128]; //new deathreason[20]; new playercash; new victimteam; new Float:px,Float:py,Float:pz; new killerteam; victimteam = gTeam[playerid]; killerteam = gTeam[killerid]; gPlayerSpawned[playerid] = 0; GetPlayerName(playerid, name, sizeof(name)); PlayerInfo[playerid][pLocal] = 255; GetPlayerPos(playerid, px, py, pz); /*if(IsWar == true && killerid != INVALID_PLAYER_ID) { if(gTeam[killerid] == 5 || gTeam[killerid] == 16 || gTeam[killerid] == 17) return g_Team1_Kills++; if(gTeam[killerid] == 18 || gTeam[killerid] == 15 || gTeam[killerid] == 6) return g_Team2_Kills++; }*/ if(PlayerInfo[playerid][pJailed] > 0 && PlayerInfo[killerid][pJailed] > 0) { JFKick[killerid] += 1; new jaildm = PlayerInfo[killerid][pJailTime]; PlayerInfo[killerid][pJailTime] = (jaildm + 250); SendClientMessage(killerid,0xE42217FF,"[WARNING]: You just killed a person in the jail.+ 250 seconds jail | Reason: Jail Fighting!"); } if(killerid != 255) { if(GetPlayerState(killerid) == 2) { SendClientMessage(killerid, COLOR_YELLOW, "DriveBy Kill, dont abuse it, On foot gets you $$$!"); //GivePlayerMoney(killerid, - 50000); new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"* You are killed by %s | Reason: Drive By.",killer); SendClientMessage(playerid, COLOR_BLUE, string); return 1; } } if(playerid == CashboxOwner) { new str[128], pName[MAX_PLAYER_NAME]; GetPlayerPos(playerid, CashboxX, CashboxY, CashboxZ); GetPlayerName(playerid, pName, sizeof(pName)); format(str, 128, "%s (ID: %d) a murit si a scapat servieta.", pName, playerid); SendClientMessageToAll(0xFFD700AA, str); SendClientMessage(playerid,0xAA3333AA,"{F81414}Ai murit si ai scapat servieta!"); CashboxPickup = CreatePickup(1210, 3, CashboxX, CashboxY, CashboxZ); CashboxOwner = INVALID_PLAYER_ID; } if(reason == 38) { new kstring[128]; new kickname[MAX_PLAYER_NAME]; if(IsPlayerConnected(killerid)) { GetPlayerName(killerid, kickname, sizeof(kickname)); format(string, 128, "AdmWarning: [%d]%s just killed a player with minigun, be sure he's not fake-killing.",killerid,kickname); ABroadCast(COLOR_YELLOW,string,1); printf("%s", kstring); } } if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11) { DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; } new caller = Mobile[playerid]; if(caller != 255) { if(caller < 255) { SendClientMessage(caller, COLOR_GRAD2, " The line just went dead...."); CellTime[caller] = 0; CellTime[playerid] = 0; Mobile[caller] = 255; } Mobile[playerid] = 255; CellTime[playerid] = 0; } ClearCrime(playerid); if(PlayerPaintballing[playerid] != 0) { PlayerPaintballKills[killerid] ++; if(PlayerPaintballKills[killerid] > PaintballWinnerKills) { new killer[MAX_PLAYER_NAME]; PaintballWinner = killerid; PaintballWinnerKills = PlayerPaintballKills[killerid]; GetPlayerName(killerid, killer, sizeof(killer)); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerPaintballing[i] != 0) { format(string, sizeof(string), "* %s is in the lead with %d Kills.",killer,PaintballWinnerKills); SendClientMessage(i, COLOR_WHITE, string); } } } } return 1; } ClearCrime(playerid); if(PlayerInfo[killerid][pInt] == 1 || PlayerInfo[killerid][pLocal] == 100 || PlayerInfo[killerid][pJailed] == 1) { if((gTeam[killerid]) >= 1){ WantedPoints[killerid] += 0; } { if(gTeam[killerid] != gTeam[playerid]) { if(GetPlayerState(killerid) == 1) { PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2; } else { PlayerInfo[killerid][pKills]++; } PlayerInfo[playerid][pKills]--; } } return 1; } if(GettingCK[playerid] < 999 || OnCK[playerid] < 999) { if(IsPlayerConnected(killerid)) { if(GettingCK[killerid] < 999 || OnCK[playerid] < 999) { new killer[MAX_PLAYER_NAME]; new dier[MAX_PLAYER_NAME]; GetPlayerName(playerid, dier, sizeof(dier)); GetPlayerName(killerid, killer, sizeof(killer)); format(string, sizeof(string), "* %s has performed a Character Kill on you, you aren't able to play with this Character anymore.",killer); SendClientMessage(playerid, COLOR_LIGHTRED, string); format(string, sizeof(string), "** %s has Character Killed %s **",killer,dier); CKLog(string); PlayerInfo[playerid][pCK] = 1; if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; } else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; } if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; } else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; } KickPlayer[playerid] = 1; } } } if(PlayerInfo[playerid][pHeadValue] > 0) { if(IsPlayerConnected(killerid)) { if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8) { if(GoChase[killerid] == playerid) { ConsumingMoney[killerid] = 1; new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]); format(string,128,"<< Hitman %s has fulfilled the contract on %s and collected $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]); SendFamilyMessage(8, COLOR_YELLOW, string); PlayerInfo[playerid][pHeadValue] = 0; GotHit[playerid] = 0; GetChased[playerid] = 999; GoChase[killerid] = 999; } } } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"* {63B8FF}VLA {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1500); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Balas {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(gTeam[killerid] == 2) { if(gTeam[playerid] >= 3 && gTeam[playerid] <= 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); //format(string,128,"* LSV %s has killed Grove %s",killer,name); //SendLSVMessage(COLOR_1GREEN, string); format(string,128,"* You are killed by %s.",killer); SendClientMessage(playerid, COLOR_BLUE, string); return 1; } } if(victimteam >= 4) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); new slice = 100; //$100 playercash = GetPlayerMoney(playerid); //if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points if(SafeTime[playerid] <= 0) { if(gTeam[killerid] != gTeam[playerid]) { if(GetPlayerState(killerid) == 1) { PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2; } else { PlayerInfo[killerid][pKills]++; } PlayerInfo[playerid][pKills]--; } } /*if (strlen(deathreason) > 0)// patch { if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || gTeam[killerid] == gTeam[playerid])//med kill criminal { format(string, sizeof(string), ".: %s murdered %s. (%s) :.", killer, name, deathreason); } else { format(string, sizeof(string), ".: %s murdered %s. (%s) for $%d :.", killer, name, deathreason, slice); } } else { if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill || gTeam[killerid] == gTeam[playerid])) { format(string, sizeof(string), ".: %s murdered %s :.", killer, name); } else { format(string, sizeof(string), ".: %s murdered %s for $%d :.", killer, name, slice); } }*/ if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4)) { slice = 0; } if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill { slice = 0; } if (playercash > 0) { GivePlayerMoney(playerid, -slice); } else { slice = slice+500; } GivePlayerMoney(killerid, slice); //GameTextForPlayer(playerid, dmessage, 5000, 2); PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0); if (((gTeam[killerid]) == 3) && reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (((gTeam[killerid]) == 3) && reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } } } else if (victimteam == 2) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Cop kill PlayerInfo[playerid][pKills]--; if (gTeam[killerid] == 2)//cops kill cop { //format(string,128,".: Officer %s murdered Officer %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else { //format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason); } if (gTeam[killerid] >= 3) { WantedPoints[killerid] += 2; //+ 2 wanted points if(reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } } if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0) { if(GetPlayerState(killerid) == 1) { PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2; } else { PlayerInfo[killerid][pKills]++; } //WantedPoints[killerid]+=2; // factiuni vs factiuni } //BroadCast(COLOR_RED, string); } } else if (victimteam == 3) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Civ kill if ((gTeam[killerid]) == 2)//cops kill civ { if(WantedLevel[playerid] < 1) { //format(string,128,".: Officer %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } } else { //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason); WantedPoints[killerid] += 2; } if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } //BroadCast(COLOR_RED, string); } } else if (victimteam == 1) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Civ kill if ((gTeam[killerid]) == 2)//cops kill civ { //format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else if ((gTeam[killerid]) == 1)//med kill civ { //format(string,128,".: Paramedic %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else { //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason); } if (((gTeam[killerid]) == 4) && reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (((gTeam[killerid]) == 3) && reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } //BroadCast(COLOR_RED, string); } } if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2) { SetPlayerFree(playerid,killerid, "Got Killed"); } killerid = INVALID_PLAYER_ID; SetPlayerColor(playerid,COLOR_GRAD2); return 1; }
TzAkS Posted March 15, 2012 Posted March 15, 2012 Ajutor servere,daca ai probleme cu rularea serverului,nu Discutii scripting.Ce aveti toti de postati erori aici?
Question
poker12
public OnPlayerDeath(playerid, killerid, reason) { new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(killerid, giveplayer, sizeof(giveplayer)); new string[128]; new y5, m5, d5; new h5,mi5,s5; getdate(y5,m5,d5); gettime(h5,mi5,s5); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s killed %s (%d)",d5,m5,y5,h5,mi5,s5,sendername,giveplayer,reason); DeathLog(string); new name[MAX_PLAYER_NAME]; //new dmessage[128]; //new deathreason[20]; new playercash; new victimteam; new Float:px,Float:py,Float:pz; new killerteam; victimteam = gTeam[playerid]; killerteam = gTeam[killerid]; gPlayerSpawned[playerid] = 0; GetPlayerName(playerid, name, sizeof(name)); PlayerInfo[playerid][pLocal] = 255; GetPlayerPos(playerid, px, py, pz); /*if(IsWar == true && killerid != INVALID_PLAYER_ID) { if(gTeam[killerid] == 5 || gTeam[killerid] == 16 || gTeam[killerid] == 17) return g_Team1_Kills++; if(gTeam[killerid] == 18 || gTeam[killerid] == 15 || gTeam[killerid] == 6) return g_Team2_Kills++; }*/ if(PlayerInfo[playerid][pJailed] > 0 && PlayerInfo[killerid][pJailed] > 0) { JFKick[killerid] += 1; new jaildm = PlayerInfo[killerid][pJailTime]; PlayerInfo[killerid][pJailTime] = (jaildm + 250); SendClientMessage(killerid,0xE42217FF,"[WARNING]: You just killed a person in the jail.+ 250 seconds jail | Reason: Jail Fighting!"); } if(killerid != 255) { if(GetPlayerState(killerid) == 2) { SendClientMessage(killerid, COLOR_YELLOW, "DriveBy Kill, dont abuse it, On foot gets you $$$!"); //GivePlayerMoney(killerid, - 50000); new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"* You are killed by %s | Reason: Drive By.",killer); SendClientMessage(playerid, COLOR_BLUE, string); return 1; } } if(playerid == CashboxOwner) { new str[128], pName[MAX_PLAYER_NAME]; GetPlayerPos(playerid, CashboxX, CashboxY, CashboxZ); GetPlayerName(playerid, pName, sizeof(pName)); format(str, 128, "%s (ID: %d) a murit si a scapat servieta.", pName, playerid); SendClientMessageToAll(0xFFD700AA, str); SendClientMessage(playerid,0xAA3333AA,"{F81414}Ai murit si ai scapat servieta!"); CashboxPickup = CreatePickup(1210, 3, CashboxX, CashboxY, CashboxZ); CashboxOwner = INVALID_PLAYER_ID; } if(reason == 38) { new kstring[128]; new kickname[MAX_PLAYER_NAME]; if(IsPlayerConnected(killerid)) { GetPlayerName(killerid, kickname, sizeof(kickname)); format(string, 128, "AdmWarning: [%d]%s just killed a player with minigun, be sure he's not fake-killing.",killerid,kickname); ABroadCast(COLOR_YELLOW,string,1); printf("%s", kstring); } } if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11) { DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; } new caller = Mobile[playerid]; if(caller != 255) { if(caller < 255) { SendClientMessage(caller, COLOR_GRAD2, " The line just went dead...."); CellTime[caller] = 0; CellTime[playerid] = 0; Mobile[caller] = 255; } Mobile[playerid] = 255; CellTime[playerid] = 0; } ClearCrime(playerid); if(PlayerPaintballing[playerid] != 0) { PlayerPaintballKills[killerid] ++; if(PlayerPaintballKills[killerid] > PaintballWinnerKills) { new killer[MAX_PLAYER_NAME]; PaintballWinner = killerid; PaintballWinnerKills = PlayerPaintballKills[killerid]; GetPlayerName(killerid, killer, sizeof(killer)); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerPaintballing[i] != 0) { format(string, sizeof(string), "* %s is in the lead with %d Kills.",killer,PaintballWinnerKills); SendClientMessage(i, COLOR_WHITE, string); } } } } return 1; } ClearCrime(playerid); if(PlayerInfo[killerid][pInt] == 1 || PlayerInfo[killerid][pLocal] == 100 || PlayerInfo[killerid][pJailed] == 1) { if((gTeam[killerid]) >= 1){ WantedPoints[killerid] += 0; } { if(gTeam[killerid] != gTeam[playerid]) { if(GetPlayerState(killerid) == 1) { PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2; } else { PlayerInfo[killerid][pKills]++; } PlayerInfo[playerid][pKills]--; } } return 1; } if(GettingCK[playerid] < 999 || OnCK[playerid] < 999) { if(IsPlayerConnected(killerid)) { if(GettingCK[killerid] < 999 || OnCK[playerid] < 999) { new killer[MAX_PLAYER_NAME]; new dier[MAX_PLAYER_NAME]; GetPlayerName(playerid, dier, sizeof(dier)); GetPlayerName(killerid, killer, sizeof(killer)); format(string, sizeof(string), "* %s has performed a Character Kill on you, you aren't able to play with this Character anymore.",killer); SendClientMessage(playerid, COLOR_LIGHTRED, string); format(string, sizeof(string), "** %s has Character Killed %s **",killer,dier); CKLog(string); PlayerInfo[playerid][pCK] = 1; if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; } else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; } if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; } else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; } KickPlayer[playerid] = 1; } } } if(PlayerInfo[playerid][pHeadValue] > 0) { if(IsPlayerConnected(killerid)) { if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8) { if(GoChase[killerid] == playerid) { ConsumingMoney[killerid] = 1; new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]); format(string,128,"<< Hitman %s has fulfilled the contract on %s and collected $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]); SendFamilyMessage(8, COLOR_YELLOW, string); PlayerInfo[playerid][pHeadValue] = 0; GotHit[playerid] = 0; GetChased[playerid] = 999; GoChase[killerid] = 999; } } } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"* {63B8FF}VLA {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1500); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Balas {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(gTeam[killerid] == 2) { if(gTeam[playerid] >= 3 && gTeam[playerid] <= 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); //format(string,128,"* LSV %s has killed Grove %s",killer,name); //SendLSVMessage(COLOR_1GREEN, string); format(string,128,"* You are killed by %s.",killer); SendClientMessage(playerid, COLOR_BLUE, string); return 1; } } if(victimteam >= 4) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); new slice = 100; //$100 playercash = GetPlayerMoney(playerid); //if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points if(SafeTime[playerid] <= 0) { if(gTeam[killerid] != gTeam[playerid]) { if(GetPlayerState(killerid) == 1) { PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2; } else { PlayerInfo[killerid][pKills]++; } PlayerInfo[playerid][pKills]--; } } /*if (strlen(deathreason) > 0)// patch { if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || gTeam[killerid] == gTeam[playerid])//med kill criminal { format(string, sizeof(string), ".: %s murdered %s. (%s) :.", killer, name, deathreason); } else { format(string, sizeof(string), ".: %s murdered %s. (%s) for $%d :.", killer, name, deathreason, slice); } } else { if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill || gTeam[killerid] == gTeam[playerid])) { format(string, sizeof(string), ".: %s murdered %s :.", killer, name); } else { format(string, sizeof(string), ".: %s murdered %s for $%d :.", killer, name, slice); } }*/ if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4)) { slice = 0; } if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill { slice = 0; } if (playercash > 0) { GivePlayerMoney(playerid, -slice); } else { slice = slice+500; } GivePlayerMoney(killerid, slice); //GameTextForPlayer(playerid, dmessage, 5000, 2); PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0); if (((gTeam[killerid]) == 3) && reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (((gTeam[killerid]) == 3) && reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } } } else if (victimteam == 2) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Cop kill PlayerInfo[playerid][pKills]--; if (gTeam[killerid] == 2)//cops kill cop { //format(string,128,".: Officer %s murdered Officer %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else { //format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason); } if (gTeam[killerid] >= 3) { WantedPoints[killerid] += 2; //+ 2 wanted points if(reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } } if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0) { if(GetPlayerState(killerid) == 1) { PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2; } else { PlayerInfo[killerid][pKills]++; } //WantedPoints[killerid]+=2; // factiuni vs factiuni } //BroadCast(COLOR_RED, string); } } else if (victimteam == 3) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Civ kill if ((gTeam[killerid]) == 2)//cops kill civ { if(WantedLevel[playerid] < 1) { //format(string,128,".: Officer %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } } else { //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason); WantedPoints[killerid] += 2; } if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } //BroadCast(COLOR_RED, string); } } else if (victimteam == 1) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Civ kill if ((gTeam[killerid]) == 2)//cops kill civ { //format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else if ((gTeam[killerid]) == 1)//med kill civ { //format(string,128,".: Paramedic %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else { //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason); } if (((gTeam[killerid]) == 4) && reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (((gTeam[killerid]) == 3) && reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } //BroadCast(COLOR_RED, string); } } if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2) { SetPlayerFree(playerid,killerid, "Got Killed"); } killerid = INVALID_PLAYER_ID; SetPlayerColor(playerid,COLOR_GRAD2); return 1; }1 answer to this question
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