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poker12

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  1. aces fs imi face bug la /accept money merge totul perfect dar imi face buguri la sv
  2. C:\Users\Administrator\Desktop\pronion.pwn(7959) : error 079: inconsistent return types (array & non-array) C:\Users\Administrator\Desktop\pronion.pwn(7968) : error 029: invalid expression, assumed zero C:\Users\Administrator\Desktop\pronion.pwn(7968) : error 017: undefined symbol "reason" C:\Users\Administrator\Desktop\pronion.pwn(8048) : error 017: undefined symbol "reason" C:\Users\Administrator\Desktop\pronion.pwn(8197) : error 079: inconsistent return types (array & non-array) C:\Users\Administrator\Desktop\pronion.pwn(8219) : warning 225: unreachable code C:\Users\Administrator\Desktop\pronion.pwn(8219) : error 029: invalid expression, assumed zero C:\Users\Administrator\Desktop\pronion.pwn(8219) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8224) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8230) : error 017: undefined symbol "reason" C:\Users\Administrator\Desktop\pronion.pwn(8241) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8251) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8253) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8254) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8255) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8256) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8258) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8260) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8262) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8265) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8268) : error 079: inconsistent return types (array & non-array) C:\Users\Administrator\Desktop\pronion.pwn(8283) : error 017: undefined symbol "reason" C:\Users\Administrator\Desktop\pronion.pwn(8287) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8289) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8290) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8316) : error 017: undefined symbol "killerid" C:\Users\Administrator\Desktop\pronion.pwn(8317) : error 017: undefined symbol "killerid" Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase 26 Errors. 8219 public OnPlayerDeath(playerid, killerid, reason) alea 2 functii depind de comanda onplayerdeath deci nus ce pot face insa pun aici toata comanda public OnPlayerDeath(playerid, killerid, reason) { new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(killerid, giveplayer, sizeof(giveplayer)); new string[128]; new y5, m5, d5; new h5,mi5,s5; getdate(y5,m5,d5); gettime(h5,mi5,s5); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s killed %s (%d)",d5,m5,y5,h5,mi5,s5,sendername,giveplayer,reason); DeathLog(string); new name[MAX_PLAYER_NAME]; //new dmessage[128]; //new deathreason[20]; new playercash; new victimteam; new Float:px,Float:py,Float:pz; new killerteam; victimteam = gTeam[playerid]; killerteam = gTeam[killerid]; gPlayerSpawned[playerid] = 0; GetPlayerName(playerid, name, sizeof(name)); PlayerInfo[playerid][pLocal] = 255; GetPlayerPos(playerid, px, py, pz); /*if(IsWar == true && killerid != INVALID_PLAYER_ID) { if(gTeam[killerid] == 5 || gTeam[killerid] == 16 || gTeam[killerid] == 17) return g_Team1_Kills++; if(gTeam[killerid] == 18 || gTeam[killerid] == 15 || gTeam[killerid] == 6) return g_Team2_Kills++; }*/ if(PlayerInfo[playerid][pJailed] > 0 && PlayerInfo[killerid][pJailed] > 0) { JFKick[killerid] += 1; new jaildm = PlayerInfo[killerid][pJailTime]; PlayerInfo[killerid][pJailTime] = (jaildm + 250); SendClientMessage(killerid,0xE42217FF,"[WARNING]: You just killed a person in the jail.+ 250 seconds jail | Reason: Jail Fighting!"); } if(killerid != 255) { if(GetPlayerState(killerid) == 2) { SendClientMessage(killerid, COLOR_YELLOW, "DriveBy Kill, dont abuse it, On foot gets you $$$!"); //GivePlayerMoney(killerid, - 50000); new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"* You are killed by %s | Reason: Drive By.",killer); SendClientMessage(playerid, COLOR_BLUE, string); return 1; } } if(playerid == CashboxOwner) { new str[128], pName[MAX_PLAYER_NAME]; GetPlayerPos(playerid, CashboxX, CashboxY, CashboxZ); GetPlayerName(playerid, pName, sizeof(pName)); format(str, 128, "%s (ID: %d) a murit si a scapat servieta.", pName, playerid); SendClientMessageToAll(0xFFD700AA, str); SendClientMessage(playerid,0xAA3333AA,"{F81414}Ai murit si ai scapat servieta!"); CashboxPickup = CreatePickup(1210, 3, CashboxX, CashboxY, CashboxZ); CashboxOwner = INVALID_PLAYER_ID; } if(reason == 38) { new kstring[128]; new kickname[MAX_PLAYER_NAME]; if(IsPlayerConnected(killerid)) { GetPlayerName(killerid, kickname, sizeof(kickname)); format(string, 128, "AdmWarning: [%d]%s just killed a player with minigun, be sure he's not fake-killing.",killerid,kickname); ABroadCast(COLOR_YELLOW,string,1); printf("%s", kstring); } } if (gPlayerCheckpointStatus[playerid] > 4 && gPlayerCheckpointStatus[playerid] < 11) { DisablePlayerCheckpoint(playerid); gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE; } new caller = Mobile[playerid]; if(caller != 255) { if(caller < 255) { SendClientMessage(caller, COLOR_GRAD2, " The line just went dead...."); CellTime[caller] = 0; CellTime[playerid] = 0; Mobile[caller] = 255; } Mobile[playerid] = 255; CellTime[playerid] = 0; } ClearCrime(playerid); if(PlayerPaintballing[playerid] != 0) { PlayerPaintballKills[killerid] ++; if(PlayerPaintballKills[killerid] > PaintballWinnerKills) { new killer[MAX_PLAYER_NAME]; PaintballWinner = killerid; PaintballWinnerKills = PlayerPaintballKills[killerid]; GetPlayerName(killerid, killer, sizeof(killer)); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerPaintballing[i] != 0) { format(string, sizeof(string), "* %s is in the lead with %d Kills.",killer,PaintballWinnerKills); SendClientMessage(i, COLOR_WHITE, string); } } } } return 1; } ClearCrime(playerid); if(PlayerInfo[killerid][pInt] == 1 || PlayerInfo[killerid][pLocal] == 100 || PlayerInfo[killerid][pJailed] == 1) { if((gTeam[killerid]) >= 1){ WantedPoints[killerid] += 0; } { if(gTeam[killerid] != gTeam[playerid]) { if(GetPlayerState(killerid) == 1) { PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2; } else { PlayerInfo[killerid][pKills]++; } PlayerInfo[playerid][pKills]--; } } return 1; } if(GettingCK[playerid] < 999 || OnCK[playerid] < 999) { if(IsPlayerConnected(killerid)) { if(GettingCK[killerid] < 999 || OnCK[playerid] < 999) { new killer[MAX_PLAYER_NAME]; new dier[MAX_PLAYER_NAME]; GetPlayerName(playerid, dier, sizeof(dier)); GetPlayerName(killerid, killer, sizeof(killer)); format(string, sizeof(string), "* %s has performed a Character Kill on you, you aren't able to play with this Character anymore.",killer); SendClientMessage(playerid, COLOR_LIGHTRED, string); format(string, sizeof(string), "** %s has Character Killed %s **",killer,dier); CKLog(string); PlayerInfo[playerid][pCK] = 1; if(GettingCK[playerid] < 999) { GettingCK[playerid] = 999; } else if(OnCK[playerid] < 999) { OnCK[playerid] = 999; } if(GettingCK[killerid] < 999) { GettingCK[killerid] = 999; } else if(OnCK[killerid] < 999) { OnCK[killerid] = 999; } KickPlayer[playerid] = 1; } } } if(PlayerInfo[playerid][pHeadValue] > 0) { if(IsPlayerConnected(killerid)) { if(gTeam[killerid] == 10 || PlayerInfo[killerid][pLeader] == 8) { if(GoChase[killerid] == playerid) { ConsumingMoney[killerid] = 1; new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); GivePlayerMoney(killerid, PlayerInfo[playerid][pHeadValue]); format(string,128,"<< Hitman %s has fulfilled the contract on %s and collected $%d >>",killer,name,PlayerInfo[playerid][pHeadValue]); SendFamilyMessage(8, COLOR_YELLOW, string); PlayerInfo[playerid][pHeadValue] = 0; GotHit[playerid] = 0; GetChased[playerid] = 999; GoChase[killerid] = 999; } } } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"* {63B8FF}VLA {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1500); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Balas {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]++; // OnPlayerDeath PlayerInfo[killerid][pWarKills]++; Killing[PlayerInfo[killerid][pLeader]]++; Killing[PlayerInfo[killerid][pMember]]++; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed The Triads {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Triads {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendTRIADSMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 6 || PlayerInfo[killerid][pLeader] == 6) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Triads {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendTRIADSMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by The Triads {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendLSVMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 17 || PlayerInfo[killerid][pLeader] == 17) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Ballas {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendBALLASMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by Ballas {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 17 || PlayerInfo[playerid][pLeader] == 17) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed Ballas {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Ballas {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendBALLASMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 16 || PlayerInfo[killerid][pLeader] == 16) { if(PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* VLA {FFFFFF}%s {63B8FF}has killed The Mafia {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendVLAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* The Mafia {FFFFFF}%s {0000CD}was pwned by VLA {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendMAFIAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 5 || PlayerInfo[killerid][pLeader] == 5) { if(PlayerInfo[playerid][pMember] == 16 || PlayerInfo[playerid][pLeader] == 16) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* The Mafia {FFFFFF}%s {63B8FF}has killed VLA {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendMAFIAMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* VLA {FFFFFF}%s {0000CD}was pwned by The Mafia {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 18 || PlayerInfo[killerid][pLeader] == 18) { if(PlayerInfo[playerid][pMember] == 15 || PlayerInfo[playerid][pLeader] == 15) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* Grove {FFFFFF}%s {63B8FF}has killed LSV {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendGROVEMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* LSV {FFFFFF}%s {0000CD}was pwned by Grove {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendVLAMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(PlayerInfo[killerid][pMember] == 15 || PlayerInfo[killerid][pLeader] == 15) { if(PlayerInfo[playerid][pMember] == 18 || PlayerInfo[playerid][pLeader] == 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); format(string,128,"{63B8FF}* LSV {FFFFFF}%s {63B8FF}has killed Grove {FFFFFF}%s {63B8FF}and recivied 1000$.",killer,name); SendLSVMessage(COLOR_1GREEN, string); format(string,128,"{0000CD}* Grove {FFFFFF}%s {0000CD}was pwned by LSV {FFFFFF}%s {0000CD}and lose 1000$.",name,killer); SendGROVEMessage(COLOR_BLUE, string); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, - 1000); if(IsWar && killerid != INVALID_PLAYER_ID) { Killing[gTeam[killerid]]--; // OnPlayerDeath PlayerInfo[killerid][pWarKills]--; Killing[PlayerInfo[killerid][pLeader]]--; Killing[PlayerInfo[killerid][pMember]]--; } return 1; } } if(gTeam[killerid] == 2) { if(gTeam[playerid] >= 3 && gTeam[playerid] <= 18) { new killer[MAX_PLAYER_NAME]; GetPlayerName(killerid, killer, sizeof(killer)); //format(string,128,"* LSV %s has killed Grove %s",killer,name); //SendLSVMessage(COLOR_1GREEN, string); format(string,128,"* You are killed by %s.",killer); SendClientMessage(playerid, COLOR_BLUE, string); return 1; } } if(victimteam >= 4) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); new slice = 100; //$100 playercash = GetPlayerMoney(playerid); //if(gTeam[killerid] != 2) { WantedPoints[killerid] += 2; } //+ 2 wanted points if(SafeTime[playerid] <= 0) { if(gTeam[killerid] != gTeam[playerid]) { if(GetPlayerState(killerid) == 1) { PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills] + 2; } else { PlayerInfo[killerid][pKills]++; } PlayerInfo[playerid][pKills]--; } } /*if (strlen(deathreason) > 0)// patch { if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || gTeam[killerid] == gTeam[playerid])//med kill criminal { format(string, sizeof(string), ".: %s murdered %s. (%s) :.", killer, name, deathreason); } else { format(string, sizeof(string), ".: %s murdered %s. (%s) for $%d :.", killer, name, deathreason, slice); } } else { if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill || gTeam[killerid] == gTeam[playerid])) { format(string, sizeof(string), ".: %s murdered %s :.", killer, name); } else { format(string, sizeof(string), ".: %s murdered %s for $%d :.", killer, name, slice); } }*/ if (((gTeam[killerid]) == 1) || ((gTeam[killerid]) == 3 && civnokill) || (gTeam[killerid] == gTeam[playerid] && gTeam[playerid] != 4)) { slice = 0; } if (((gTeam[killerid]) != 4) && ((gTeam[killerid]) == gTeam[playerid]))//no team kill { slice = 0; } if (playercash > 0) { GivePlayerMoney(playerid, -slice); } else { slice = slice+500; } GivePlayerMoney(killerid, slice); //GameTextForPlayer(playerid, dmessage, 5000, 2); PlayerPlaySound(killerid, 1083, 0.0, 0.0, 0.0); if (((gTeam[killerid]) == 3) && reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (((gTeam[killerid]) == 3) && reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } } } else if (victimteam == 2) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Cop kill PlayerInfo[playerid][pKills]--; if (gTeam[killerid] == 2)//cops kill cop { //format(string,128,".: Officer %s murdered Officer %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else { //format(string,128,".: %s murdered Officer %s (%s) :.",killer,name,deathreason); } if (gTeam[killerid] >= 3) { WantedPoints[killerid] += 2; //+ 2 wanted points if(reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } } if(gTeam[killerid] >= 5 && SafeTime[playerid] <= 0) { if(GetPlayerState(killerid) == 1) { PlayerInfo[killerid][pKills] = PlayerInfo[killerid][pKills]+2; } else { PlayerInfo[killerid][pKills]++; } //WantedPoints[killerid]+=2; // factiuni vs factiuni } //BroadCast(COLOR_RED, string); } } else if (victimteam == 3) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Civ kill if ((gTeam[killerid]) == 2)//cops kill civ { if(WantedLevel[playerid] < 1) { //format(string,128,".: Officer %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } } else { //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason); WantedPoints[killerid] += 2; } if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (((gTeam[killerid]) >= 3 || (gTeam[killerid]) == 1) && reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } //BroadCast(COLOR_RED, string); } } else if (victimteam == 1) { if(IsPlayerConnected(killerid)) { //new killer[MAX_PLAYER_NAME]; //GetPlayerName(killerid, killer, sizeof(killer)); // Civ kill if ((gTeam[killerid]) == 2)//cops kill civ { //format(string,128,".: Officer %s murdered Paramedic %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else if ((gTeam[killerid]) == 1)//med kill civ { //format(string,128,".: Paramedic %s murdered %s (%s) and was sued for $%d :.",killer,name,deathreason,suecost); PlayerPlaySound(killerid, 1084, 0.0, 0.0, 0.0); GivePlayerMoney(killerid, -suecost); GivePlayerMoney(playerid, suecost+100);//+100pays hospital bill } else { //format(string,128,".: %s murdered %s (%s) :.",killer,name,deathreason); } if (((gTeam[killerid]) == 4) && reason != 49) { SetPlayerCriminal(killerid,255, "First Degree Murder"); } else if (((gTeam[killerid]) == 3) && reason == 49) { SetPlayerCriminal(killerid,255, "Hit And Run"); } //BroadCast(COLOR_RED, string); } } if (victimteam >= 3 && WantedPoints[playerid] > 0 && killerteam == 2) { SetPlayerFree(playerid,killerid, "Got Killed"); } killerid = INVALID_PLAYER_ID; SetPlayerColor(playerid,COLOR_GRAD2); return 1; }
  3. ATM TRANSFER if(strcmp(cmd, "/atmtransfer", true) == 0 || strcmp(cmd, "/atmwiretransfer", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pLevel] < 3) { SendClientMessage(playerid, COLOR_GRAD1, " You must be level 3 !"); return 1; } if(PlayerToPoint(25.0,playerid,-1981.71,120.82,27.67)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /atmtransfer [playerid/PartOfName] [amount]"); return 1; } giveplayerid = ReturnUser(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /atmtransfer [playerid/PartOfName] [amount] [reason]"); return 1; } moneys = strval(tmp); if (IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); playermoney = PlayerInfo[playerid][pAccount] ; new length = strlen(cmdtext); //adaugat while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /atmtransfer [playerid/PartOfName] [amount] [reason]"); return 1; }//aici if (moneys > 0 && playermoney >= moneys) { format(string, sizeof(string),"%s wants to transfer you %d$ reason: %s, if you want to accept the money, type /accept money.",sendername,moneys,(result)); SendClientMessage(giveplayerid, COLOR_LIGHTRED, string); format(string, sizeof(string),"You have offered %s to accept %d$ reason: %s.Wait his answer.",giveplayer,moneys,(result)); SendClientMessage(playerid, COLOR_LIGHTRED, string); TransferOffer[giveplayerid] = playerid; TransferMoney[giveplayerid] = moneys; format(string, sizeof(string), "%s transferd $%d to %s reason: %s", sendername, moneys, giveplayer, (result)); if(moneys >= 500000) { ABroadCast(COLOR_YELLOW,string,1); } //printf("%s", string);//aici PayLog(string); PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0); } else { SendClientMessage(playerid, COLOR_GRAD1, " Invalid transaction amount."); } } } else { format(string, sizeof(string), " %d nu este un player activ.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); } } return 1; } } Transferul normal if(strcmp(cmd, "/transfer", true) == 0 || strcmp(cmd, "/wiretransfer", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pLevel] < 3) { SendClientMessage(playerid, COLOR_GRAD1, " You must be level 3 !"); return 1; } if(PlayerInfo[playerid][pLocal] != 103) { SendClientMessage(playerid, COLOR_GREY, " You are not at the Bank !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /transfer [playerid/PartOfName] [amount] [reason]"); return 1; } giveplayerid = ReturnUser(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /transfer [playerid/PartOfName] [amount] [reason]"); return 1; } moneys = strval(tmp); if (IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { /*if(PlayerInfo[giveplayerid][pLevel] <= 5) { SendClientMessage(playerid, COLOR_WHITE, " You can`t give money to newbies !"); return 1; }*/ new length = strlen(cmdtext);//adaugat while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /transfer [playerid/PartOfName] [amount] [reason]"); return 1; }//aici GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); playermoney = PlayerInfo[playerid][pAccount] ; if (moneys > 0 && playermoney >= moneys) { format(string, sizeof(string),"%s wants to transfer you %d$ reason: %s, if you want to accept the money, type /accept money.",sendername,moneys,(result)); SendClientMessage(giveplayerid, COLOR_LIGHTRED, string); format(string, sizeof(string),"You have offered %s to accept %d$ reason: %s.Wait his answer.",giveplayer,moneys,(result)); SendClientMessage(playerid, COLOR_LIGHTRED, string); TransferOffer[giveplayerid] = playerid; TransferMoney[giveplayerid] = moneys; format(string, sizeof(string), "%s transferd $%d to %s reason: %s", sendername, moneys, giveplayer, (result)); if(moneys >= 500000) { ABroadCast(COLOR_YELLOW,string,1); } //printf("%s", string);//aici PayLog(string); } else { SendClientMessage(playerid, COLOR_GRAD1, " Invalid transaction amount."); } } } else { format(string, sizeof(string), " %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); } } return 1; } if(strcmp(cmd,"/propose",true)==0) { if(IsPlayerConnected(playerid)) { if(GetPlayerMoney(playerid) < 100000) { SendClientMessage(playerid, COLOR_GREY, " The Marriage & Reception costs $100000 !"); return 1; } if(PlayerInfo[playerid][pMarried] > 0) { SendClientMessage(playerid, COLOR_GREY, " You are already Married !"); return 1; } if(PlayerInfo[playerid][pPhousekey] == 255) { SendClientMessage(playerid, COLOR_GREY, " You don't have a House to let your Wife / Husband live somewhere !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /propose [Playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(PlayerInfo[giveplayerid][pMarried] > 0) { SendClientMessage(playerid, COLOR_GREY, " That player is already Married !"); return 1; } if(PlayerInfo[giveplayerid][pPhousekey] != 255) { SendClientMessage(playerid, COLOR_GREY, " That player has a House, can't be Married !"); return 1; } if(PlayerInfo[giveplayerid][pPbiskey] != 255) { SendClientMessage(playerid, COLOR_GREY, " That player has a Business, can't be Married !"); return 1; } if (ProxDetectorS(8.0, playerid, giveplayerid)) { if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Propose to yourself!"); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You proposed to %s.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* %s just proposed to you (type /accept marriage) to accept.", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); ProposeOffer[giveplayerid] = playerid; } else { SendClientMessage(playerid, COLOR_GREY, " That player is not near you !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); return 1; } } return 1; } if(strcmp(cmd, "/free", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pJob] != 2) { SendClientMessage(playerid, COLOR_GREY, " You are not a Lawyer!"); return 1; } if(PlayerInfo[playerid][pLawSkill] >= 401) { ApprovedLawyer[playerid] = 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /free [playerid/PartOfName] [price]"); return 1; } new money; giveplayerid = ReturnUser(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { return 1; } money = strval(tmp); if(money < 1 || money > 30000) { SendClientMessage(playerid, COLOR_GREY, " Price not lower then 1, or above 30000!"); return 1; } if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "You cannot Free yourself!"); return 1; } if(PlayerInfo[giveplayerid][pJailed] == 1)//era asta && ApprovedLawyer[playerid] == 1 { if(PlayerToPoint(3, playerid,249.2007,67.5946,1003.6406)) //if(ProxDetectorS(8.0, playerid, giveplayerid)) { if(PlayerInfo[giveplayerid][pJailTime] > 800) { SendClientMessage(playerid, COLOR_GRAD1, " Player Jail Time is more than 800!"); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You offerd %s to get out of jail for $%d.", giveplayer, money); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Lawyer %s wants to get you out of jail for $%d, (type /accept lawyer2) to accept.", sendername, money); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); LawyerOffer[giveplayerid] = playerid; LawyerPrice[giveplayerid] = money; } else { SendClientMessage(playerid, COLOR_GREY, " You`are not in the station PD !"); } } else { SendClientMessage(playerid, COLOR_GRAD1, " Player didnt need a Lawyer / Player aint Jailed !"); } } } else { SendClientMessage(playerid, COLOR_GREY, " That player is offline!"); } }//not connected return 1; }
  4. am bug la aceste comenzi cand le scriu in chat ele merg dar nu se intampla nimic , de la ce poate fii?
  5. salut am facut rost de un mod lcsnet penultimu lam editat pt sv meu si am o problema cu el cum as putea modifica spawnul jucatorilor ca la unele benzi exempl surenos , ykz, spawnul este in sf.. da eu vreau in ls. Va rog frumos daca puteti sa ma ajutati lasati un replay . Si admini nu baga topicul meu la gunoi cum faci de obicei..
  6. belea dar cum fac sa dispara poarta aia care nu se deschide ca eu am deja gate
  7. am si eu o intrebare : cu ce program se deschid fisierele .map?
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