Jump to content
  • 0

Question

Posted

Salut..de cateva zile am luat un server dupa net cu GM RPG si am vrut sa-l traduc ..am tradus cv din el si apoi m-am gandit sa mut toate factiunile din LS in SF deoarce am vrut sa fac gm-ul numai in SF..am mutat pickup-urile ..la FBI a mers perfect ..intra - iese in acelasi loc dar la gang-uri nu..

dau un exemplu la yakuza mafia

{
				//Yakuza Mafia gang hq
				PlayerInfo[playerid][pInteriorNr] = 6;
				SafeSetPlayerPos(playerid, -2184.50000000,647.40002441,49.09999847);
				GameTextForPlayer(playerid, "~w~Yakuza HQ",5000,1);
				SafeSetPlayerInterior(playerid,3);
				SetPlayerFacingAngle(playerid, 181);
				TogglePlayerControllable(playerid, 0);
				SetTimerEx("Unfreezeply",3000,false,"i",playerid);
		}
		else if(IsPlayerInRangeOfPoint(playerid, 1,774.09997559,-50.29999924,1000.20001221))
		{
   				//Yakuza Mafia gang hq
				PlayerInfo[playerid][pInteriorNr] = 0;
				SafeSetPlayerPos(playerid, 774.09997559,-50.29999924,1000.20001221);
				GameTextForPlayer(playerid, "~w~Los Santos",5000,1);
				SafeSetPlayerInterior(playerid,0);
				SetPlayerFacingAngle(playerid, 0);
                }
		else if (IsPlayerInRangeOfPoint(playerid, 1, -2184.50000000,647.40002441,49.09999847))
		{
inainte aveam
else if(hqlock[stlock] == 0)

dar am modificat..ca sa nu mai trebuiasca sa fie HQ-ul lock..Bugul consta in:

Exemplu: intru in pickup-ul de la Yakuza ma da in interiorul Bratva apoi cand ies din hq  ma da in locul unde era Bratva in LS si daca dau sa intru din nou in locul de la Bratva nu ma lasa sa intru [pickup mutat] ..Intrebarea mea este daca ma puteti ajuta sa rezolv bugul sau daca este necesar sa creez o alta factiune care sa fie de la 0 in SF..si daca puteti creea un tutorial cum sa fac acest lucru..Mentionez faptul ca sunt incepator in scripting  samp..

Si as mai avea bugul cu masinile..adica ..daca dau /v park respectiv /apark la unele masini nu se da park..inchid serverul si tot nu sunt acolo unde aveau park..si ori se fac alte masini exemplu din bullet in sultan sau pe alt nick al altui player..sau pur si simplu dispar..apar in zona fermei din Bluebarry Acres dar la Proprietar nu scrie nimic..

4 answers to this question

Recommended Posts

Posted

Nu ma poate ajuta nimeni..?

Salut, vad ca esti nou pe acest forum. Exista un board special pentru problemele din modul GodFather. http://www.sa-mp.ro/forum/index.php/board,87.0.html

communitylogosml.png

94.23.120.101:7778

Posted

MS..dar poate cineva sa`mi spuna care sunt coordonatele interiorului si care sunt cele ale pozitiei de intrare..in hq

//La Famiglia Sinatra  gang hq

if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)

{

SafeSetPlayerPos(playerid, 1726.80004883,-1638.30004883,19.89999962);

GameTextForPlayer(playerid, "~w~La Famiglia Sinatra HQ",5000,1);

SafeSetPlayerInterior(playerid,18);

SetPlayerFacingAngle(playerid, 181);

PlayerInfo[playerid][pInteriorNr] = 31;

}

else if(hqlock[luclock] == 0)

{

    SafeSetPlayerPos(playerid, 1726.80004883,-1638.30004883,19.89999962);

GameTextForPlayer(playerid, "~w~La Famiglia Sinatra HQ",5000,1);

SafeSetPlayerInterior(playerid,18);

SetPlayerFacingAngle(playerid, 181);

PlayerInfo[playerid][pInteriorNr] = 31;

}

else

{

    GameTextForPlayer(playerid, "~r~Locked",5000,1);

}

}

else if(IsPlayerInRangeOfPoint(playerid, 1, -2211.89990234,1057.40002441,79.69999695))

{

//La Famiglia Sinatra gang hq

PlayerInfo[playerid][pInteriorNr] = 0;

SafeSetPlayerPos(playerid, -2520.50000000,176.60000610,10.89999962);

GameTextForPlayer(playerid, "~w~Los Santos",5000,1);

SafeSetPlayerInterior(playerid,0);

SetPlayerFacingAngle(playerid, 1);

}

else if (IsPlayerInRangeOfPoint(playerid, 1,1726.80004883,-1638.30004883,19.89999962)) din exemplul asta..daca puteti..sa postati in acest topic..

Si multumesc inca o data [V]PawnFox pentru pagina..

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.