MS..dar poate cineva sa`mi spuna care sunt coordonatele interiorului si care sunt cele ale pozitiei de intrare..in hq //La Famiglia Sinatra gang hq if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6) { SafeSetPlayerPos(playerid, 1726.80004883,-1638.30004883,19.89999962); GameTextForPlayer(playerid, "~w~La Famiglia Sinatra HQ",5000,1); SafeSetPlayerInterior(playerid,18); SetPlayerFacingAngle(playerid, 181); PlayerInfo[playerid][pInteriorNr] = 31; } else if(hqlock[luclock] == 0) { SafeSetPlayerPos(playerid, 1726.80004883,-1638.30004883,19.89999962); GameTextForPlayer(playerid, "~w~La Famiglia Sinatra HQ",5000,1); SafeSetPlayerInterior(playerid,18); SetPlayerFacingAngle(playerid, 181); PlayerInfo[playerid][pInteriorNr] = 31; } else { GameTextForPlayer(playerid, "~r~Locked",5000,1); } } else if(IsPlayerInRangeOfPoint(playerid, 1, -2211.89990234,1057.40002441,79.69999695)) { //La Famiglia Sinatra gang hq PlayerInfo[playerid][pInteriorNr] = 0; SafeSetPlayerPos(playerid, -2520.50000000,176.60000610,10.89999962); GameTextForPlayer(playerid, "~w~Los Santos",5000,1); SafeSetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid, 1); } else if (IsPlayerInRangeOfPoint(playerid, 1,1726.80004883,-1638.30004883,19.89999962)) din exemplul asta..daca puteti..sa postati in acest topic.. Si multumesc inca o data [V]PawnFox pentru pagina..