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Buna ziua am un sistem de payday si nu stiu cum sa dau sa dea mai putin la salariu adica el la salariu da vreo 1100 de dolari si eu vreau sa dea cand nu ai job 100 de dolari si cand ai job 400 de dolari cum pot face asta?

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public PayDay()

{

new string[128];

new account,interest;

new rent = 0;

foreach(Player, i)

{

if(IsPlayerConnected(i))

{

    if(PlayerInfo[pLevel] > 0)

    {

    if(MoneyMessage==1)

{

    SendClientMessage(i, COLOR_1RED, "You failed to pay your debt, Jail time.");

    GameTextForPlayer(i, "~r~Busted!", 2000, 1);

    SetPlayerInterior(i, 10);

    PlayerInfo[pInt] = 10;

  SetPlayerPos(i, 221.9669,114.5716,999.0156);

            PlayerInfo[pJailed] = 1;

                    SetPlayerSkin(i, 62);

            ResetPlayerWeapons(i);

            ResetPlayerMoney(i);

WantedPoints = 0;

PlayerInfo[pJailTime] = 240;

format(string, sizeof(string), "You are jailed for %d seconds.  Bail: Unable", PlayerInfo[pJailTime]);

SendClientMessage(i, COLOR_WHITE, string);

}

new playername2[MAX_PLAYER_NAME];

GetPlayerName(i, playername2, sizeof(playername2));

account = PlayerInfo[pAccount];

new key = PlayerInfo[pPhousekey];

if(key != 255)

{

rent = HouseInfo[key][hRent];

if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)

{

rent = 0;

}

else if(rent > GetPlayerMoney(i))

{

PlayerInfo[pPhousekey] = 255;

SendClientMessage(i, COLOR_WHITE, "You have been evicted.");

rent = 0;

}

HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;

}

new tmpintrate;

if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)

{

    if(PlayerInfo[pDonateRank] > 0) { tmpintrate = intrate+4; }

else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]

}

else

{

    if(PlayerInfo[pDonateRank] > 0) { tmpintrate = 3; }

else { tmpintrate = 1; }

}

if(PlayerInfo[pPayDay] >= 5)

{

    Tax += TaxValue;//Should work for every player online

    PlayerInfo[pAccount] -= TaxValue;

new checks = PlayerInfo[pPayCheck] / 5;

if(PlayerInfo[pDonateRank] > 0)

{

    new bonus = PlayerInfo[pPayCheck] / 10;

    checks += bonus;

}

    new ebill = (PlayerInfo[pAccount]/10000)*(PlayerInfo[pLevel]);

ConsumingMoney = 1;

    GivePlayerMoney(i, checks);

                    if(PlayerInfo[pAccount] > 0)

    {

    PlayerInfo[pAccount] -= ebill;

    SBizzInfo[4][sbTill] += ebill;

}

else

{

    ebill = 0;

}

interest = (PlayerInfo[pAccount]/1000)*(tmpintrate);

PlayerInfo[pExp]++;

PlayerPlayMusic(i);

PlayerInfo[pAccount] = account+interest;

SendClientMessage(i, COLOR_RED, "|___ STATISTICI BANK ___|");

format(string, sizeof(string), "  Plata: $%d  Taxe si impozite: -$%d", checks, TaxValue);

SendClientMessage(i, COLOR_WHITE, string);

if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPbiskey] != 255)

{

    format(string, sizeof(string), "  Intretinere la casa: -$%d", ebill);

SendClientMessage(i, COLOR_GRAD1, string);

}

format(string, sizeof(string), "  Suma in cont: $%d", account - checks);

SendClientMessage(i, COLOR_WHITE, string);

format(string, sizeof(string), "  Dobanda: 0.%d procente",tmpintrate);

SendClientMessage(i, COLOR_GRAD3, string);

format(string, sizeof(string), "  Castigul: $%d", interest);

SendClientMessage(i, COLOR_GRAD3, string);

SendClientMessage(i, COLOR_RED, "|--------------------------------------|");

format(string, sizeof(string), "  Total suma: $%d", PlayerInfo[pAccount]);

SendClientMessage(i, COLOR_GRAD5, string);

format(string, sizeof(string), "  Chirie: -$%d", rent);

SendClientMessage(i, COLOR_GRAD5, string);

format(string, sizeof(string), "~r~Ai primit Salariul");

GameTextForPlayer(i, string, 5000, 1);

rent = 0;

PlayerInfo[pPayDay] = 0;

PlayerInfo[pPayCheck] = 0;

PlayerInfo[pConnectTime] += 1;

PlayerInfo[pRob] += 1;

if(PlayerInfo[pDonateRank] > 0)

{

    PlayerInfo[pPayDayHad] += 1;

    if(PlayerInfo[pPayDayHad] >= 5)

    {

        PlayerInfo[pExp]++;

        PlayerInfo[pPayDayHad] = 0;

    }

}

if(PlayerInfo[pMember] == 13 || PlayerInfo[pLeader] == 13)

  {

    PlayerInfo[pTow] += 5;

      }

}

else

{

                    SendClientMessage(i, COLOR_LIGHTRED, " ");

    SendClientMessage(i, COLOR_LIGHTRED, "* Tu nu ai stat suficient de mult pe server pentru a primi Salariul.");

    SendClientMessage(i, COLOR_LIGHTRED, " ");

}

}

}

}

SaveAccounts();

Checkprop();

return 1;

}

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