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anakin29

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Everything posted by anakin29

  1. Salut sa-mp.ro am si eu o problema in gamemodu meu nu da aproape nici o eroare e totu perfect dar cand vreua sa pornesc serveru merge merge si porma se opreste brusc :| uitait logurile Si acum 2 ore mergea bine
  2. Buna seara sa-mp.ro azi am si eu o probelma uriasa . Azi am lucrat mult la un server si nu am dat complier si bine inteles ca la final cand am dat imi da "BIG ERROR" in ce consta asta ? Pawno imi araca ca complimeaza dar la sfarsit windowsul imi da erorea not responding si nu o pot rezolva si daca vreti sami spuneti sa ma uit in spate nu pot fiindca am lucrat la 6 lucruri si nu stiu unde am gresit paote siti un program ceva va rog mult ajutatima. Multumesc anticipat.
  3. imi face asta doar la svr meu
  4. va rog ajutatima am o problema cand ma conectez imi arata ecranul negru si ca sa scap de el trebuie sa apas tab si tasta de minizare pentru as reveni stiti oare dece? e de la svr sau de la samp?
  5. anakin29

    register

    am luat toate linile cu "register " [pawn]if(dialogid == 1244) { if(response) { if (gPlayerAccount[playerid] != 0) { ShowPlayerDialog(playerid, 1245, DIALOG_STYLE_INPUT,"Welcome, Please Log-In","Type your password below to log-in","Log-in","Quit"); } else { ShowPlayerDialog(playerid, 1246, DIALOG_STYLE_INPUT,"Welcome, Please Register","Type your password below to register a new account.","Register","Quit"); } new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has accepted the terms and conditions.",d,m,y,h,mi,s,sendername); LoginLog(string); } else { SendClientMessage(playerid, COLOR_GREY,"* You selected \"Refuse\", To play you must agree to the terms of condition"); Kick(playerid); } }[/pawn] [pawn]if(dialogid == 1246) { if(response == 1) { if(strlen(inputtext) < 3) { ShowPlayerDialog(playerid, 1246, DIALOG_STYLE_INPUT,"Try Again, Please Register","The password entered is Too Short!\nType your password below to register a new account.","Register","Quit"); return 1; } if(strlen(inputtext) > 20) { ShowPlayerDialog(playerid, 1246, DIALOG_STYLE_INPUT,"Try Again, Please Register","The password entered is too Long!\nType your password below to register a new account.","Register","Quit"); return 1; } OnPlayerRegister(playerid, inputtext); } else { Kick(playerid); } }[/pawn] [pawn]public OnPlayerRegister(playerid, password[]) { if(IsPlayerConnected(playerid)) { new string3[64]; new string[128]; new playersip[24]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); GetPlayerIp(playerid, playersip, sizeof(playersip)); format(string3, sizeof(string3), "LARP/Users/%s.ini", playername3); dini_Create(string3); new password2 = num_hash(password); PlayerInfo[playerid][pKey] = password2; dini_IntSet(string3, "Password",password2); dini_IntSet(string3, "Level",PlayerInfo[playerid][pLevel]); dini_IntSet(string3, "Spawn",PlayerInfo[playerid][pSpawn]); dini_IntSet(string3, "TesterLevel",PlayerInfo[playerid][pTester]); dini_IntSet(string3, "HelperLevel",PlayerInfo[playerid][pHelper]); dini_IntSet(string3, "AdminLevel",PlayerInfo[playerid][pAdmin]); dini_IntSet(string3, "RegularRank",PlayerInfo[playerid][pRegularRank]); dini_IntSet(string3, "UpgradePoints",PlayerInfo[playerid][gPupgrade]); dini_IntSet(string3, "ConnectedTime",PlayerInfo[playerid][pConnectSeconds]); dini_IntSet(string3, "Registered",PlayerInfo[playerid][pReg]); dini_IntSet(string3, "Sex",PlayerInfo[playerid][pSex]); dini_IntSet(string3, "Age",PlayerInfo[playerid] ); dini_IntSet(string3, "GPS",PlayerInfo[playerid][pGPS]); dini_IntSet(string3, "Origin",PlayerInfo[playerid][pOrigin]); dini_IntSet(string3, "CK",PlayerInfo[playerid][pCK]); dini_IntSet(string3, "Muted",PlayerInfo[playerid][pMuted]); dini_IntSet(string3, "Frozen",PlayerInfo[playerid][pFrozen]); dini_IntSet(string3, "Blind",PlayerInfo[playerid][pBlind]); dini_IntSet(string3, "Respect",PlayerInfo[playerid][pExp]); dini_IntSet(string3, "Money",PlayerInfo[playerid][pCash]); PlayerInfo[playerid][pCash] = ScriptMoney[playerid]; dini_IntSet(string3, "Bank",PlayerInfo[playerid][pAccount]); dini_IntSet(string3, "Crimes",PlayerInfo[playerid][pCrimes]); dini_Set(string3, "CrimeReason",PlayerInfo[playerid][pCrimeReason]); dini_IntSet(string3, "Wanted",PlayerInfo[playerid][pWanted]); dini_IntSet(string3, "WantedLevel",PlayerInfo[playerid][pWantedLevel]); dini_IntSet(string3, "Kills",PlayerInfo[playerid][pKills]); dini_IntSet(string3, "Deaths",PlayerInfo[playerid][pDeaths]); dini_IntSet(string3, "Arrested",PlayerInfo[playerid][pArrested]); dini_IntSet(string3, "WantedDeaths",PlayerInfo[playerid][pWantedDeaths]); dini_IntSet(string3, "Phonebook",PlayerInfo[playerid][pPhoneBook]); dini_IntSet(string3, "Fishes",PlayerInfo[playerid][pFishes]); dini_IntSet(string3, "BiggestFish",PlayerInfo[playerid][pBiggestFish]); dini_IntSet(string3, "Job",PlayerInfo[playerid][pJob]); dini_IntSet(string3, "Paycheck",PlayerInfo[playerid][pPayCheck]); dini_IntSet(string3, "HeadValue",PlayerInfo[playerid][pHeadValue]); dini_IntSet(string3, "Jailed",PlayerInfo[playerid][pJailed]); dini_IntSet(string3, "JailTime",PlayerInfo[playerid][pJailTime]); dini_IntSet(string3, "CanRobTime",PlayerInfo[playerid][pRobTime]); dini_IntSet(string3, "Materials",PlayerInfo[playerid][pMats]); dini_IntSet(string3, "Drugs",PlayerInfo[playerid][pDrugs]); dini_IntSet(string3, "Leader",PlayerInfo[playerid][pLeader]); dini_IntSet(string3, "Member",PlayerInfo[playerid][pMember]); dini_IntSet(string3, "FMember",PlayerInfo[playerid][pFMember]); dini_IntSet(string3, "Rank",PlayerInfo[playerid][pRank]); dini_IntSet(string3, "Char",PlayerInfo[playerid][pChar]); dini_IntSet(string3, "ContractTime",PlayerInfo[playerid][pContractTime]); dini_IntSet(string3, "DetSkill",PlayerInfo[playerid][pDetSkill]); dini_IntSet(string3, "SexSkill",PlayerInfo[playerid][pSexSkill]); dini_IntSet(string3, "BoxSkill",PlayerInfo[playerid][pBoxSkill]); dini_IntSet(string3, "LawSkill",PlayerInfo[playerid][pLawSkill]); dini_IntSet(string3, "MechSkill",PlayerInfo[playerid][pMechSkill]); dini_IntSet(string3, "JackSkill",PlayerInfo[playerid][pJackSkill]); dini_IntSet(string3, "CarSkill",PlayerInfo[playerid][pCarSkill]); dini_IntSet(string3, "NewsSkill",PlayerInfo[playerid][pNewsSkill]); dini_IntSet(string3, "DrugsSkill",PlayerInfo[playerid][pDrugsSkill]); dini_IntSet(string3, "CookSkill",PlayerInfo[playerid][pCookSkill]); dini_IntSet(string3, "FishSkill",PlayerInfo[playerid][pFishSkill]); dini_FloatSet(string3, "pHealth",PlayerInfo[playerid][pHealth]); dini_FloatSet(string3, "pArmour",PlayerInfo[playerid][pArmour]); dini_IntSet(string3, "Int",PlayerInfo[playerid][pInt]); dini_IntSet(string3, "InteriorNr",PlayerInfo[playerid][pInteriorNr]); dini_IntSet(string3, "Local",PlayerInfo[playerid][pLocal]); dini_IntSet(string3, "Team",PlayerInfo[playerid][pTeam]); dini_IntSet(string3, "Model",PlayerInfo[playerid][pModel]); dini_IntSet(string3, "PhoneNr",PlayerInfo[playerid][pPnumber]); dini_IntSet(string3, "Car",PlayerInfo[playerid][pPcarkey]); dini_IntSet(string3, "Car2",PlayerInfo[playerid][pPcarkey2]); dini_IntSet(string3, "House",PlayerInfo[playerid][pPhousekey]); dini_IntSet(string3, "Bizz",PlayerInfo[playerid][pPbiskey]); dini_FloatSet(string3, "Pos_x",PlayerInfo[playerid][pPos_x]); dini_FloatSet(string3, "Pos_y",PlayerInfo[playerid][pPos_y]); dini_FloatSet(string3, "Pos_z",PlayerInfo[playerid][pPos_z]); dini_IntSet(string3, "Passport",PlayerInfo[playerid][pPassport]); dini_IntSet(string3, "CarLic",PlayerInfo[playerid][pCarLic]); dini_IntSet(string3, "FlyLic",PlayerInfo[playerid][pFlyLic]); dini_IntSet(string3, "BoatLic",PlayerInfo[playerid][pBoatLic]); dini_IntSet(string3, "FishLic",PlayerInfo[playerid][pFishLic]); dini_IntSet(string3, "GunLic",PlayerInfo[playerid][pGunLic]); dini_IntSet(string3, "CopLic",PlayerInfo[playerid][pCopLic]); dini_IntSet(string3, "CarTime",PlayerInfo[playerid][pCarTime]); dini_IntSet(string3, "PayDay",PlayerInfo[playerid][pPayDay]); dini_IntSet(string3, "PayDayHad",PlayerInfo[playerid][pPayDayHad]); dini_IntSet(string3, "Watch",PlayerInfo[playerid][pWatch]); dini_IntSet(string3, "Crashed",PlayerInfo[playerid][pCrashed]); dini_IntSet(string3, "Wins",PlayerInfo[playerid][pWins]); dini_IntSet(string3, "Loses",PlayerInfo[playerid][pLoses]); dini_IntSet(string3, "AlcoholPerk",PlayerInfo[playerid][pAlcoholPerk]); dini_IntSet(string3, "DrugPerk",PlayerInfo[playerid][pDrugPerk]); dini_IntSet(string3, "MiserPerk",PlayerInfo[playerid][pMiserPerk]); dini_IntSet(string3, "PainPerk",PlayerInfo[playerid][pPainPerk]); dini_IntSet(string3, "TraderPerk",PlayerInfo[playerid][pTraderPerk]); dini_IntSet(string3, "Tutorial",PlayerInfo[playerid][pTut]); dini_IntSet(string3, "VirWorld",PlayerInfo[playerid][pVirWorld]); dini_IntSet(string3, "Fuel",PlayerInfo[playerid][pFuel]); dini_IntSet(string3, "Married",PlayerInfo[playerid][pMarried]); dini_Set(string3, "MarriedTo",PlayerInfo[playerid][pMarriedTo]); dini_IntSet(string3, "FishTool",PlayerInfo[playerid][pFishTool]); dini_Set(string3, "WhyLeft",PlayerInfo[playerid][pWhyLeft]); dini_Set(string3, "Note1",PlayerInfo[playerid][pNote1]); dini_IntSet(string3, "Note1s",PlayerInfo[playerid][pNote1s]); dini_Set(string3, "Note2",PlayerInfo[playerid][pNote2]); dini_IntSet(string3, "Note2s",PlayerInfo[playerid][pNote2s]); dini_Set(string3, "Note3",PlayerInfo[playerid][pNote3]); dini_IntSet(string3, "Note3s",PlayerInfo[playerid][pNote3s]); dini_Set(string3, "Note4",PlayerInfo[playerid][pNote4]); dini_IntSet(string3, "Note4s",PlayerInfo[playerid][pNote4s]); dini_Set(string3, "Note5",PlayerInfo[playerid][pNote5]); dini_IntSet(string3, "Note5s",PlayerInfo[playerid][pNote5s]); dini_IntSet(string3, "InvWeapon",PlayerInfo[playerid][pInvWeapon]); dini_IntSet(string3, "InvAmmo",PlayerInfo[playerid][pInvAmmo]); dini_IntSet(string3, "InvWeapon2",PlayerInfo[playerid][pInvWeapon2]); dini_IntSet(string3, "InvAmmo2",PlayerInfo[playerid][pInvAmmo2]); dini_IntSet(string3, "InvWeapon3",PlayerInfo[playerid][pInvWeapon3]); dini_IntSet(string3, "InvAmmo3",PlayerInfo[playerid][pInvAmmo3]); dini_IntSet(string3, "InvWeapon4",PlayerInfo[playerid][pInvWeapon4]); dini_IntSet(string3, "InvAmmo4",PlayerInfo[playerid][pInvAmmo4]); dini_IntSet(string3, "InvWeapon5",PlayerInfo[playerid][pInvWeapon5]); dini_IntSet(string3, "InvAmmo5",PlayerInfo[playerid][pInvAmmo5]); dini_IntSet(string3, "InvWeapon6",PlayerInfo[playerid][pInvWeapon6]); dini_IntSet(string3, "InvAmmo6",PlayerInfo[playerid][pInvAmmo6]); dini_IntSet(string3, "Lighter",PlayerInfo[playerid][pLighter]); dini_IntSet(string3, "Cigarettes",PlayerInfo[playerid][pCigarettes]); dini_IntSet(string3, "DDManager",PlayerInfo[playerid][pDM]); dini_IntSet(string3, "OnDuty",PlayerInfo[playerid][pDuty]); dini_IntSet(string3, "Warnings",PlayerInfo[playerid][pWarned]); dini_IntSet(string3, "Swat",PlayerInfo[playerid][pSwat]); dini_IntSet(string3, "Fighting",PlayerInfo[playerid][pFS]); dini_IntSet(string3, "Boxing",PlayerInfo[playerid][pBoxiSkill]); dini_IntSet(string3, "KneeHead",PlayerInfo[playerid][pKneeSkill]); dini_IntSet(string3, "KungFu",PlayerInfo[playerid][pKungSkill]); dini_IntSet(string3, "GrabKick",PlayerInfo[playerid][pGrabSkill]); dini_IntSet(string3, "Elbow",PlayerInfo[playerid][pElbowSkill]); dini_IntSet(string3, "Tactical",PlayerInfo[playerid][pTactical]); dini_IntSet(string3, "SpecialF",PlayerInfo[playerid][pSpecialF]); dini_IntSet(string3, "DutyBanned",PlayerInfo[playerid][pDBanned]); dini_IntSet(string3, "DDTicket",PlayerInfo[playerid][pDTK]); dini_IntSet(string3, "DDSTicket",PlayerInfo[playerid][pDSTK]); dini_IntSet(string3, "Speedo",PlayerInfo[playerid][pSpeedo]); dini_IntSet(string3, "HydraDriver",PlayerInfo[playerid][pHydraR]); dini_IntSet(string3, "HunterDriver",PlayerInfo[playerid][pHunterR]); dini_IntSet(string3, "RhinoDriver",PlayerInfo[playerid][pRhinoR]); dini_IntSet(string3, "PredatorDriver",PlayerInfo[playerid][pPredR]); dini_IntSet(string3, "ViewPms",PlayerInfo[playerid][pViewPms]); dini_IntSet(string3, "AppearList",PlayerInfo[playerid][pAppearList]); dini_IntSet(string3, "AmmunationTime",PlayerInfo[playerid][pAmmuTrainTime]); dini_IntSet(string3, "PistolSkill",PlayerInfo[playerid][pPistSkill]); dini_IntSet(string3, "SilencedSkill",PlayerInfo[playerid][pSilenSkill]); dini_IntSet(string3, "DesertSkill",PlayerInfo[playerid][pDesertSkill]); dini_IntSet(string3, "ShotgunSkill",PlayerInfo[playerid][pShotgSkill]); dini_IntSet(string3, "SawnoffSkill",PlayerInfo[playerid][pSawnSkill]); dini_IntSet(string3, "CombatSkill",PlayerInfo[playerid][pCombSkill]); dini_IntSet(string3, "UziSkill",PlayerInfo[playerid][pUziSkill]); dini_IntSet(string3, "SMGSkill",PlayerInfo[playerid][pSmgSkill]); dini_IntSet(string3, "AK47Skill",PlayerInfo[playerid][pAkSkill]); dini_IntSet(string3, "M4Skill",PlayerInfo[playerid][pM4Skill]); dini_IntSet(string3, "TutorialDone",PlayerInfo[playerid][pTutDone]); dini_IntSet(string3, "RegularCount",PlayerInfo[playerid][pRegularCount]); dini_IntSet(string3, "PassportTime",PlayerInfo[playerid][pPassportTime]); dini_IntSet(string3, "OfficerTime",PlayerInfo[playerid][pOfficerTime]); dini_IntSet(string3, "Achievement0",PlayerInfo[playerid][pAchievement0]); dini_IntSet(string3, "Achievement1",PlayerInfo[playerid][pAchievement1]); dini_IntSet(string3, "Achievement2",PlayerInfo[playerid][pAchievement2]); dini_IntSet(string3, "Achievement3",PlayerInfo[playerid][pAchievement3]); dini_IntSet(string3, "Achievement4",PlayerInfo[playerid][pAchievement4]); dini_IntSet(string3, "Achievement5",PlayerInfo[playerid][pAchievement5]); dini_IntSet(string3, "Achievement6",PlayerInfo[playerid][pAchievement6]); dini_IntSet(string3, "Achievement7",PlayerInfo[playerid][pAchievement7]); dini_IntSet(string3, "Achievement8",PlayerInfo[playerid][pAchievement8]); dini_IntSet(string3, "Achievement9",PlayerInfo[playerid][pAchievement9]); dini_IntSet(string3, "Achievement10",PlayerInfo[playerid][pAchievement10]); dini_IntSet(string3, "Achievement11",PlayerInfo[playerid][pAchievement11]); dini_IntSet(string3, "Achievement12",PlayerInfo[playerid][pAchievement12]); dini_IntSet(string3, "Achievement13",PlayerInfo[playerid][pAchievement13]); dini_IntSet(string3, "Achievement14",PlayerInfo[playerid][pAchievement14]); dini_IntSet(string3, "Achievement15",PlayerInfo[playerid][pAchievement15]); dini_IntSet(string3, "Achievement16",PlayerInfo[playerid][pAchievement16]); dini_IntSet(string3, "Achievement17",PlayerInfo[playerid][pAchievement17]); dini_IntSet(string3, "Achievement18",PlayerInfo[playerid][pAchievement18]); dini_IntSet(string3, "Achievement19",PlayerInfo[playerid][pAchievement19]); dini_IntSet(string3, "Achievement20",PlayerInfo[playerid][pAchievement20]); dini_IntSet(string3, "ShiftName",PlayerInfo[playerid][pShiftName]); dini_IntSet(string3, "Weapon",PlayerInfo[playerid][pWeapon]); dini_IntSet(string3, "Ammo",PlayerInfo[playerid][pAmmo]); dini_IntSet(string3, "Weapon2",PlayerInfo[playerid][pWeapon2]); dini_IntSet(string3, "Ammo2",PlayerInfo[playerid][pAmmo2]); dini_IntSet(string3, "Weapon3",PlayerInfo[playerid][pWeapon3]); dini_IntSet(string3, "Ammo3",PlayerInfo[playerid][pAmmo3]); dini_IntSet(string3, "Weapon4",PlayerInfo[playerid][pWeapon4]); dini_IntSet(string3, "Ammo4",PlayerInfo[playerid][pAmmo4]); dini_IntSet(string3, "Weapon5",PlayerInfo[playerid][pWeapon5]); dini_IntSet(string3, "Ammo5",PlayerInfo[playerid][pAmmo5]); dini_IntSet(string3, "Weapon6",PlayerInfo[playerid][pWeapon6]); dini_IntSet(string3, "Ammo6",PlayerInfo[playerid][pAmmo6]); dini_IntSet(string3, "Weapon7",PlayerInfo[playerid][pWeapon7]); dini_IntSet(string3, "Ammo7",PlayerInfo[playerid][pAmmo7]); dini_IntSet(string3, "Weapon8",PlayerInfo[playerid][pWeapon8]); dini_IntSet(string3, "Ammo8",PlayerInfo[playerid][pAmmo8]); dini_IntSet(string3, "Weapon9",PlayerInfo[playerid][pWeapon9]); dini_IntSet(string3, "Ammo9",PlayerInfo[playerid][pAmmo9]); dini_IntSet(string3, "Weapon10",PlayerInfo[playerid][pWeapon10]); dini_IntSet(string3, "Ammo10",PlayerInfo[playerid][pAmmo10]); dini_IntSet(string3, "Weapon11",PlayerInfo[playerid][pWeapon11]); dini_IntSet(string3, "Ammo11",PlayerInfo[playerid][pAmmo11]); dini_IntSet(string3, "Weapon12",PlayerInfo[playerid][pWeapon12]); dini_IntSet(string3, "Ammo12",PlayerInfo[playerid][pAmmo12]); dini_IntSet(string3, "Atc",PlayerInfo[playerid][pAtc]); dini_IntSet(string3, "AtcRadio",PlayerInfo[playerid][pAtcRadio]); dini_IntSet(string3, "Pending",PlayerInfo[playerid][pPending]); dini_Set(string3, "PendingInfo",PlayerInfo[playerid][pPendingInfo]); dini_IntSet(string3, "ChatMode",PlayerInfo[playerid][pChatMode]); dini_IntSet(string3, "TruckLoad",PlayerInfo[playerid][pTruckLoad]); dini_Set(string3, "Punishment1",PlayerInfo[playerid][pPunishment1]); dini_Set(string3, "Punishment2",PlayerInfo[playerid][pPunishment2]); dini_Set(string3, "Punishment3",PlayerInfo[playerid][pPunishment3]); dini_Set(string3, "Punishment4",PlayerInfo[playerid][pPunishment4]); dini_Set(string3, "Punishment5",PlayerInfo[playerid][pPunishment5]); dini_Set(string3, "Punishment6",PlayerInfo[playerid][pPunishment6]); dini_Set(string3, "Punishment7",PlayerInfo[playerid][pPunishment7]); dini_Set(string3, "Punishment8",PlayerInfo[playerid][pPunishment8]); dini_IntSet(string3, "NextPunishment",PlayerInfo[playerid][pNextPunishment]); dini_IntSet(string3, "PunishedTimes",PlayerInfo[playerid][pPunished]); dini_IntSet(string3, "TazerBullets",PlayerInfo[playerid][pTazerBullets]); dini_Set(string3, "IP",PlayerInfo[playerid][pIP]); dini_Set(string3, "LastLogged",PlayerInfo[playerid][pLastSeen]); dini_IntSet(string3, "Changed",PlayerInfo[playerid][pChanged]); dini_Set(string3, "RegistredDate",PlayerInfo[playerid][pRegistredDate]); dini_IntSet(string3, "BizzEntered",BizzEntered[playerid]); dini_IntSet(string3, "HouseEntered",HouseEntered[playerid]); dini_IntSet(string3, "Decoder",PlayerInfo[playerid][pDecoder]); dini_IntSet(string3, "Banned",PlayerInfo[playerid][pBanned]); ShowPlayerDialog(playerid, 1245, DIALOG_STYLE_INPUT,"Welcome, Please Log-In","Account Successfuly Registred into the database!\nType your password below to log-in","Log-in","Quit"); new y,m,d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d) [%d:%d:%d] %s Has registred in under IP %s.",d,m,y,h,mi,s,playername3,playersip); PlayerInfo[playerid][pReg] = 0; LoginLog(string); } return 1; }[/pawn]
  6. anakin29

    Help:((

    Mai treci te rog si pe la regulament s vezi ca nai voie sa ceri scripturi..
  7. anakin29

    erori

    aici imi da erorile [pawn] #include <a_samp> #define RECORDING "mynpc" //This is the filename of your recording without the extension. #define RECORDING_TYPE 2 //1 for in vehicle and 2 for on foot. #include <a_npc> public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING); #if RECORDING_TYPE == 1 public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING); public OnNPCExitVehicle() StopRecordingPlayback(); #else public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING); #endif[/pawn]
  8. anakin29

    erori

    dece imi da erorile astea?
  9. poatete ajuta asta eu folosesc systemul asta [pawn]else if (IsPlayerInRangeOfPoint(playerid, 1, cordonatele unde trebuie sa dea ENTER)) { PlayerInfo[playerid][pInteriorNr] = numarul interiorului; SafeSetPlayerPos(playerid, cordonatele unde trebuie sal dea dupa ce a pasat ENTER); SafeSetPlayerInterior(playerid,numarul interiorului); SetPlayerFacingAngle(playerid, 0); } else if (IsPlayerInRangeOfPoint(playerid, 1, cordonatele unde trebuie sa dea enter pentru a iesi din HQ)) { PlayerInfo[playerid][pInteriorNr] = 0; SafeSetPlayerPos(playerid, cordonatele unde trebuie sal dea); GameTextForPlayer(playerid, "~w~Los Santos",5000,1); SafeSetPlayerInterior(playerid,0); SetPlayerFacingAngle(playerid, 0); }[/pawn] eu asa folosesc daca nu e de ajutor nu ma criticati
  10. anakin29

    register

    salut am si eu o problema deci cand intra cineva pe server se inregistreaza si dupaia nui arata loginul trebuie sa dea restart dc? cum pot rezolva ajutatima va rog
  11. nu sterge nimic problema e de la server.cfg dute in server.cfg si schimba parola de la rcon_password change schimba cu ce vrei tu
  12. dacai primul tau Gm e faorte frumos bravo 5/5
  13. Buna ziua am si eu 3 probleme 1:cand dau /admins sau /testers numi arata nici un admin/tester on si ei sunt si on duty CMD /admins [pawn] if (strcmp(cmd, "/admins", true) == 0) { if(IsPlayerConnected(playerid)) { SendClientMessage(playerid, COLOR_GREEN, "|____ Los-Santos-RolePlay Administrators ____|"); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[pAdmin] >= 1 && PlayerInfo[pAdmin] <= 1338 ) { new admtext[64]; if(PlayerInfo[pAppearList] == 1) { if(PlayerInfo[pAdmin] == 1338) { admtext = "Administrator Principal"; } else if(PlayerInfo[pAdmin] == 1337) { admtext = "Administrator"; } else if(PlayerInfo[pAdmin] == 6) { admtext = "Administrator[3]"; } else if(PlayerInfo[pAdmin] == 5) { admtext = "Administrator[2]"; } else if(PlayerInfo[pAdmin] == 4) { admtext = "Administrator[1]"; } else if(PlayerInfo[pAdmin] == 3) { admtext = "Global Moderator"; } else if(PlayerInfo[pAdmin] == 2) { admtext = "Moderator"; } else if(PlayerInfo[pAdmin] == 1) { admtext = "Asistent"; } else { admtext = "Unknown Rank"; } } GetPlayerName(i, sendername, sizeof(sendername)); if(PlayerInfo[pAdminDuty] == 0 && PlayerInfo[pAppearList] == 1) { format(string, sizeof(string), "%s - %s", admtext, sendername); SendClientMessage(playerid, COLOR_WHITE, string); } else if(PlayerInfo[pAdminDuty] == 1 && PlayerInfo[pAppearList] == 1) { format(string, sizeof(string), "%s - %s (On Duty)", admtext, sendername); SendClientMessage(playerid, TEAM_VAGOS_COLOR, string); } } } } } return 1; }[/pawn] CMD /testers [pawn] if (strcmp(cmd, "/testers", true) == 0) { if(IsPlayerConnected(playerid)) { SendClientMessage(playerid, COLOR_GREEN, "|____ Los-Santos-RolePlay Testers ____|"); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[pTester] >= 1 && PlayerInfo[pTester] <= 3 ) { new admtext[64]; if(PlayerInfo[pAppearList] == 1) { if(PlayerInfo[pTester] == 3) { admtext = "Tester"; } else if(PlayerInfo[pTester] == 2) { admtext = "Tester"; } else if(PlayerInfo[pTester] == 1) { admtext = "Tester"; } else { admtext = "Unknown Rank"; } } GetPlayerName(i, sendername, sizeof(sendername)); if(PlayerInfo[pTesterDuty] == 0 && PlayerInfo[pAppearList] == 1) { format(string, sizeof(string), "%s - %s", admtext, sendername); SendClientMessage(playerid, COLOR_WHITE, string); } else if(PlayerInfo[pTesterDuty] == 1 && PlayerInfo[pAppearList] == 1) { format(string, sizeof(string), "%s - %s (On Duty)", admtext, sendername); SendClientMessage(playerid, TEAM_VAGOS_COLOR, string); } } } } } return 1; }[/pawn] a doua problema este ca dupa ce dau wanted nu arata la /wanted [pawn] if(strcmp(cmd, "/wanted", true) == 0) { new string2[128]; if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pDBanned] == 1) { SendClientMessage(playerid, COLOR_GREY, "** You are Banned From Cop Duty!"); return 1; } if(PlayerInfo[playerid][pDuty] == 0) { SendClientMessage(playerid, COLOR_GREY, "** You aren't on Duty!"); return 1; } if(IsACop(playerid) || IsAFreecop(playerid)) { new x; SendClientMessage(playerid, COLOR_GREEN, "Current Wanted Suspects:"); for(new i=0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(WantedLevel > 1) { GetPlayerName(i, giveplayer, sizeof(giveplayer)); format(string2, sizeof(string2), "%s %s: %d", string,giveplayer,WantedLevel); x++; if(x > 3) { SendClientMessage(playerid, COLOR_YELLOW, string); x = 0; format(string2, sizeof(string2), " "); } else { format(string2, sizeof(string2), "%s, ", string); } } } } if(x <= 3 && x > 0) { string[strlen(string2)-2] = '.'; SendClientMessage(playerid, COLOR_YELLOW, string); } } else { SendClientMessage(playerid, COLOR_GREY, " You're not a Cop / FBI / National Guard !"); } }//not connected return 1; }[/pawn] a treia problema cand dau wanted sau primeste wanted se face numele portocaliu si nu gasesc nicaieri cum opresc asta CMD /suspect [pawn] if(strcmp(cmd, "/suspect", true) == 0 || strcmp(cmd, "/su", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pDuty] == 0) { SendClientMessage(playerid, COLOR_GREY, " You are not on Duty!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime discription]"); return 1; } if(PlayerInfo[playerid][pDBanned] == 1) { SendClientMessage(playerid, COLOR_GREY, "** You are Banned From Cop Duty!"); return 1; } giveplayerid = ReturnUser(tmp); if (IsACop(playerid) || IsAFreecop(playerid)) { if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[128]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/su)spect [playerid/PartOfName] [crime text]"); return 1; } if(IsACop(giveplayerid)) { if(PlayerInfo[playerid][pRank] >= 6) { if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; } else { WantedPoints[giveplayerid]+= 2; } SetPlayerCriminalEx(giveplayerid,playerid, result); } else { SendClientMessage(playerid, COLOR_GREY,"* Your rank must be Higher or Equal to 6 to suspect other cops"); return 1; } } else if(IsAFreecop(giveplayerid)) { if(PlayerInfo[playerid][pRank] >= 3) { if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; } else { WantedPoints[giveplayerid]+= 2; } SetPlayerCriminalEx(giveplayerid,playerid, result); } else { SendClientMessage(playerid, COLOR_GREY,"* Your rank must be Higher or Equal to 3 to suspect security guards"); return 1; } } else { if(WantedPoints[giveplayerid] == 0) { WantedPoints[giveplayerid] = 6; } else { WantedPoints[giveplayerid]+= 2; } SetPlayerCriminalEx(giveplayerid,playerid, result); } new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /suspect %s %s",d,m,y,h,mi,s,sendername, giveplayer, (result)); CommandLog(string); return 1; } else { SendClientMessage(playerid, COLOR_GRAD2, "** You can't suspect a Cop !"); } } } else { format(string, sizeof(string), "** %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_GRAD1, string); return 1; } } else { SendClientMessage(playerid, COLOR_GRAD2, "** You are not a Cop / FBI / National Guard !"); return 1; } return 1; }[/pawn] si cu dialogul:Deci vreau sa fac un sistem de dealer prin dialog adica sa am o lista cu taote masinile asta stiu sa fac dar nu stiu sa :cand dai buy pe masina aleasa sa o puna la stats pentru a fi masina si de a putea de /v ... DECI REPEDE nu stiu sa fac :cand dai buy pe masina aleasa din dialog sa o puna la masini personale ale playerului si sa fie pe stoc limitat adica sa poate fi cumparate doar 3 masini de genul acela (daor daca se poate cu stocul daca nu nu conteaza)
  14. am rezolvam am sters textdrawn
  15. am facut asta si tot arata in gamemode
  16. de cand cautam asa ceva dar am o problema nu pot misca camera dc?
  17. Buna ziua am luat si eu un gamemode de pe net si am modificat numele ca un test si cand intru in joc imi arata Raven's RolePlay jos si nu pot scapa de el in niciun fel ce pot face?
  18. [pawn] if(strcmp(cmd, "/invite", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /invite [playerid/PartOfName]"); return 1; } new para1; new ftext[20]; para1 = ReturnUser(tmp); if (PlayerInfo[playerid][pLeader] >= 1) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255) { problema-> if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Los Santos Police Departament"; ChosenSkin[para1] = 71; SetPlayerSkin(para1, 71); } else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Los Santos FBI"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); } else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); } else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Firemen/Ambulance"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); } else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Surenos"; ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); } else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 6; gTeam[para1] = 6; ftext = "La Famiglia Sinatra"; ChosenSkin[para1] = 125; SetPlayerSkin(para1, 125); } else if(PlayerInfo[playerid][pLeader] == 7) { return 1; } else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 249; SetPlayerSkin(para1, 249); } else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "ABC Studio"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); } else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); } else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "School Instructors"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); } else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yamaguchi"; ChosenSkin[para1] = 169; SetPlayerSkin(para1, 169); } else if(PlayerInfo[playerid][pLeader] == 15) { PlayerInfo[para1][pTeam] = 15; gTeam[para1] = 15; ftext = "Chornaya Bratva"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 258); } else if(PlayerInfo[playerid][pLeader] == 16) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "La Vice"; ChosenSkin[para1] = 143; SetPlayerSkin(para1, 143); } else { return 1; } GetPlayerName(para1, giveplayer, sizeof(giveplayer)); PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader]; PlayerInfo[para1][pRank] = 1; printf("AdmCmd: %s has invited %s to join %s.", sendername, giveplayer, ftext); format(string, sizeof(string), " You have Joined the %s, you were invited by Leader %s", ftext, sendername); SendClientMessage(para1, COLOR_WHITE, string); format(string, sizeof(string), " You have Invited %s to join the %s.", giveplayer,ftext); SendClientMessage(playerid, COLOR_WHITE, string); } else { SendClientMessage(playerid, COLOR_GREY, " That player is currently Wanted / a Different Team / or already a Family Member."); return 1; } } }//not connected } else { SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command(leaders only)!"); } } return 1; }[/pawn]
  19. anakin29

    masini

    salut si eu o intrebare cum pot mari viteza la masinile din server? adica ex:bobcaru sa mearga mai repede decat infernusul? ( e doar in ex luat la nimereala)
  20. buna ziua meam luat si eu un game mod nou si imi da 6 erori: Linia -2358- [pawn]Time[playerid] = 1;[/pawn] Linia -714- [pawn]new Float:PlayerPos[MAX_PLAYERS][6];[/pawn] Linia -474- [pawn]new Time[MAX_PLAYERS];[/pawn] Multumesc Anticipat
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