Jump to content
  • 0

[GF/RP] problema comanda /v buy


Question

Posted

daca am primu slot liber si al doilea

ocupat

nu merge sa cumpar masina zice c aam

dar daca am

al doilea liber

merge ..

daca le am pe mandoua libere

pot cumpara 2 masini al rand

fara probleme

ma ajuta cineva?

	        else if(strcmp(x_nr,"buy",true) == 0)
	        {
	            if(IsAnOwnableCar(idcar))
	            {
	                if(PlayerInfo[playerid][pLevel] < 3)
			    	{
                    	SendClientMessage(playerid, COLOR_GREY, "You need to be level 4 to buy a vehicle!");
                    	return 1;
			    	}
			    	if(PlayerInfo[playerid][pPcarkey] == 999) { }
			    	if(PlayerInfo[playerid][pPcarkey2] == 999) { }
			    	else { SendClientMessage(playerid, COLOR_GREY, "   You already own a vehicles"); return 1; }
					if(CarInfo[idcar][cOwned]==1)
					{
				    	SendClientMessage(playerid, COLOR_GREY, "Someone already owns this car");
				    	return 1;
					}
					if(GetPlayerCash(playerid) >= CarInfo[idcar][cValue])
					{
					    if(PlayerInfo[playerid][pPcarkey] == 999) { PlayerInfo[playerid][pPcarkey] = idcar; }
					    else if(PlayerInfo[playerid][pPcarkey2] == 999) { PlayerInfo[playerid][pPcarkey2] = idcar; }
					    else if(PlayerInfo[playerid][pPcarkey3] == 999) { PlayerInfo[playerid][pPcarkey3] = idcar; }
					    else { return 1; }
						CarInfo[idcar][cOwned] = 1;
						GetPlayerName(playerid, sendername, sizeof(sendername));
						strmid(CarInfo[idcar][cOwner], sendername, 0, strlen(sendername), 999);
						GivePlayerCash(playerid,-CarInfo[idcar][cValue]);
						PlayerPlayMusic(playerid);
						GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
						SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
						SendClientMessage(playerid, COLOR_GRAD2, "Type /carhelp to view the vehicle manual!");
						DateProp(playerid);
						OnPropUpdate();
						OnPlayerUpdateEx(playerid);
						TogglePlayerControllable(playerid, 1);
						return 1;
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "  You don't have enough cash with you ! ");
					    return 1;
					}
	            }
	        }

4 answers to this question

Recommended Posts

Posted

uite

accept ownablecar

dar tu nu intelegei ca imi trebuie si v buy .. ....

			else if(strcmp(x_job,"ownablecar",true) == 0)
			{
			    if(OwnableCarOffer[playerid] < 999)
			    {
			        if(OwnableCarID[playerid] == 0) { return 1; }
			        if(OwnableCarPrice[playerid] == 0 || OwnableCarPrice[playerid] > 1500001) { return 1; }

			        if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey]) { }
			        else if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2]) { }
			        else if(OwnableCarID[playerid] == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3]) { }
			        else { SendClientMessage(playerid, COLOR_GREY, "  Offer is no longer available"); return 1; }

			        if(GetPlayerCash(playerid) >= OwnableCarPrice[playerid])
			        {
						if(IsPlayerConnected(OwnableCarOffer[playerid]))
						{
						    GetPlayerName(OwnableCarOffer[playerid], giveplayer, sizeof(giveplayer));
						    GetPlayerName(playerid, sendername, sizeof(sendername));
						    if(PlayerInfo[playerid][pPcarkey] == 999)
							{
								if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey])
								{
									PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey];
						    		PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = 999;
								}
								else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2])
								{
									PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2];
						    		PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = 999;
								}
								else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3])
								{
									PlayerInfo[playerid][pPcarkey] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3];
						    		PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = 999;
								}
								else
								{
								    SendClientMessage(playerid, COLOR_GREY, "  Vehicle seller needs to be at his car !");
									return 1;
								}
								format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer);
								SendClientMessage(playerid, COLOR_WHITE, string);
								format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]);
								SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string);
						    	RemovePlayerFromVehicle(OwnableCarOffer[playerid]);
						    	GivePlayerCash(playerid, - OwnableCarPrice[playerid]);
						    	GivePlayerCash(OwnableCarOffer[playerid], OwnableCarPrice[playerid]);
						    	strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999);
							}
						    else if(PlayerInfo[playerid][pPcarkey2] == 999)
							{
							    if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey])
								{
									PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey];
						    		PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = 999;
								}
								else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2])
								{
									PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2];
						    		PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = 999;
								}
								else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3])
								{
									PlayerInfo[playerid][pPcarkey2] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3];
						    		PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = 999;
								}
								else
								{
								    SendClientMessage(playerid, COLOR_GREY, "  Vehicle seller needs to be at his car !");
									return 1;
								}
								format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer);
								SendClientMessage(playerid, COLOR_WHITE, string);
								format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]);
								SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string);
						    	RemovePlayerFromVehicle(OwnableCarOffer[playerid]);
						    	GivePlayerCash(playerid, - OwnableCarPrice[playerid]);
						    	GivePlayerCash(OwnableCarOffer[playerid], OwnableCarPrice[playerid]);
						    	strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999);
							}
						    else if(PlayerInfo[playerid][pPcarkey3] == 999)
							{
							    if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey])
								{
									PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey];
						    		PlayerInfo[OwnableCarOffer[playerid]][pPcarkey] = 999;
								}
								else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2])
								{
									PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2];
						    		PlayerInfo[OwnableCarOffer[playerid]][pPcarkey2] = 999;
								}
								else if(GetPlayerVehicleID(OwnableCarOffer[playerid]) == PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3])
								{
									PlayerInfo[playerid][pPcarkey3] = PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3];
						    		PlayerInfo[OwnableCarOffer[playerid]][pPcarkey3] = 999;
								}
								else
								{
								    SendClientMessage(playerid, COLOR_GREY, "  Vehicle seller needs to be at his car !");
									return 1;
								}
								format(string, sizeof(string), "* You bought a car for $%d from %s.",OwnableCarPrice[playerid],giveplayer);
								SendClientMessage(playerid, COLOR_WHITE, string);
								format(string, sizeof(string), "* %s has bought your car for $%d.",sendername,OwnableCarPrice[playerid]);
								SendClientMessage(OwnableCarOffer[playerid], COLOR_WHITE, string);
						    	RemovePlayerFromVehicle(OwnableCarOffer[playerid]);
						    	GivePlayerCash(playerid, - OwnableCarPrice[playerid]);
						    	GivePlayerCash(OwnableCarOffer[playerid], OwnableCarPrice[playerid]);
						    	strmid(CarInfo[OwnableCarID[playerid]][cOwner], sendername, 0, strlen(sendername), 999);
       }
						    else
						    {
						        SendClientMessage(playerid, COLOR_GREY, "  You already have 3 cars ! ");
						        return 1;
							}
						    DateProp(playerid);
							DateProp(OwnableCarOffer[playerid]);
							OnPropUpdate();
							OnPlayerUpdateEx(playerid);
							OnPlayerUpdateEx(OwnableCarOffer[playerid]);
						    OwnableCarOffer[playerid] = 999;
							OwnableCarID[playerid] = 0;
							OwnableCarPrice[playerid] = 0;
							GameTextForPlayer(playerid, "~w~Congratulations~n~Don't forget to /v park it!", 5000, 3);
							SendClientMessage(playerid, COLOR_GRAD2, "Congratulations on your new purchase!");
							SendClientMessage(playerid, COLOR_GRAD2, "Type /vehiclehelp to view the vehicle manual!");
							return 1;
						}
						else
						{
						    SendClientMessage(playerid, COLOR_GREY, "   Car seller is Offline !");
			        		return 1;
						}
			        }
			    }
			    else
			    {
			        SendClientMessage(playerid, COLOR_GREY, "   No-one offerd you any Ownable Car !");
			        return 1;
			    }
			}
si /v sellto si /v sellto2
	        else if(strcmp(x_nr,"sellto",true) == 0)
	        {
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey])
				{
				    GetPlayerName(playerid, sendername, sizeof(sendername));
				    new ownvehkey;
	                if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; }
        			else { return 1; }
				    if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
				    {
						tmp = strtok(cmdtext, idx);
						if(!strlen(tmp))
						{
						    SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
						    return 1;
						}
						giveplayerid = ReturnUser(tmp);
						if(IsPlayerConnected(giveplayerid))
						{
							if(giveplayerid != INVALID_PLAYER_ID)
							{
							    if(ProxDetectorS(8.0, playerid, giveplayerid))
       							{
							    	if(PlayerInfo[giveplayerid][pPcarkey] == 999)
							    	{
							            tmp = strtok(cmdtext, idx);
							            if(!strlen(tmp))
							            {
							                SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
							                return 1;
							            }
							            new price;
							            price = strval(tmp);
							            if(price < 1 || price > 1500000)
							            {
							                SendClientMessage(playerid, COLOR_GREY, "  Price not lower then 1 and not higher then 1500000. ");
							                return 1;
							            }
							            GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
							       		format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price);
					        			SendClientMessage(playerid, COLOR_WHITE, string);
					        			format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price);
					        			SendClientMessage(giveplayerid, COLOR_WHITE, string);
					        			OwnableCarOffer[giveplayerid] = playerid;
					        			OwnableCarID[giveplayerid] = ownvehkey;
					        			OwnableCarPrice[giveplayerid] = price;
					        			return 1;
							        }
							        else
							        {
							            SendClientMessage(playerid, COLOR_GREY, "That player already have a car! ");
							            return 1;
							        }
							    }
							    else
							    {
							        SendClientMessage(playerid, COLOR_GREY, "   Player is not near you ! ");
							        return 1;
							    }
							}
						}
				    }
				    else
				    {
				        SendClientMessage(playerid, COLOR_GREY, "  This is not your car");
				        return 1;
				    }
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "  You have to sit at your own car to sell it");
				    return 1;
				}
	        }
	        else if(strcmp(x_nr,"sellto2",true) == 0)
	        {
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2])
				{
				    GetPlayerName(playerid, sendername, sizeof(sendername));
				    new ownvehkey;
	                if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; }
        			else { return 1; }
				    if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
				    {
						tmp = strtok(cmdtext, idx);
						if(!strlen(tmp))
						{
						    SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
						    return 1;
						}
						giveplayerid = ReturnUser(tmp);
						if(IsPlayerConnected(giveplayerid))
						{
							if(giveplayerid != INVALID_PLAYER_ID)
							{
							    if(ProxDetectorS(8.0, playerid, giveplayerid))
       							{
							    	if(PlayerInfo[giveplayerid][pPcarkey2] == 999)
							    	{
							            tmp = strtok(cmdtext, idx);
							            if(!strlen(tmp))
							            {
							                SendClientMessage(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
							                return 1;
							            }
							            new price;
							            price = strval(tmp);
							            if(price < 1 || price > 1500000)
							            {
							                SendClientMessage(playerid, COLOR_GREY, "  Price not lower then 1 and not higher then 1500000. ");
							                return 1;
							            }
							            GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
							       		format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price);
					        			SendClientMessage(playerid, COLOR_WHITE, string);
					        			format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price);
					        			SendClientMessage(giveplayerid, COLOR_WHITE, string);
					        			OwnableCarOffer[giveplayerid] = playerid;
					        			OwnableCarID[giveplayerid] = ownvehkey;
					        			OwnableCarPrice[giveplayerid] = price;
					        			return 1;
							        }
							        else
							        {
							            SendClientMessage(playerid, COLOR_GREY, "That player already have a car! ");
							            return 1;
							        }
							    }
							    else
							    {
							        SendClientMessage(playerid, COLOR_GREY, "   Player is not near you ! ");
							        return 1;
							    }
							}
						}
				    }
				    else
				    {
				        SendClientMessage(playerid, COLOR_GREY, "  This is not your car");
				        return 1;
				    }
				}
				else
				{
				    SendClientMessage(playerid, COLOR_GREY, "  You have to sit at your own car to sell it");
				    return 1;
				}
	        }

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.