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[PAWN][MAP] Parcare in spate la LSPD


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Posted

Parcare Behind LSPD

- Creat de LoW

Descriere:

- Este un Pawn/Map potrivit pentru servere RolePlay care nu au vreo mapa pusa in aceasta locatie.

Dificultate:

- 2/5 *

- E ceva simplu, usor si elegant in acelasi timp. Nu se fac Mape de dragul de a pune 100 de objects degeaba.

Probleme:

- 0 probleme.

- mici imperfectiuni la asezarea block-urilor.

Contine:

- 68 de objects.

- 3 locuri de parcare + parcarea de langa.

- Intrare/Iesire

- Un drum elegant spre cealalta parte a PD-ului.

Credite:

- LoW - Mapper.

Disclaimer:

- Poate fi modificat.

- Poate contine si porti (special).

Version:

- v1.0 (In curand versiunea finala v1.1 cu porti si cu "acoperis".

Poze:

<b><u>Click pe imagini pentru a le vedea la FULL SCREEN.</u></b>

image.jpgimage.jpgimage.jpgimage.jpgimage.jpg

<br><br>

<b><u><i>Pawn Code (Ma scuzati ca nu am pus ".amx" si ".pwn"):</i></u></b>

(Se pune in PAWNO la GM dvs. (La sfarsit).).

CreateObject(3578,1608.00000000,-1643.59997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1)
CreateObject(3578,1603.90002441,-1648.69995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (2)
CreateObject(3578,1608.00000000,-1648.90002441,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3)
CreateObject(3578,1608.00000000,-1653.59997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (4)
CreateObject(3578,1604.00000000,-1658.69995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (5)
CreateObject(3578,1629.69995117,-1714.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (6)
CreateObject(3578,1612.50000000,-1627.80004883,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (7)
CreateObject(3578,1612.50000000,-1638.09997559,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (8)
CreateObject(3578,1612.50000000,-1607.50000000,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (9)
CreateObject(3578,1612.50000000,-1617.59960938,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (10)
CreateObject(3578,1623.80004883,-1607.50000000,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (11)
CreateObject(3578,1623.80004883,-1617.80004883,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (12)
CreateObject(3578,1623.80004883,-1628.00000000,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (13)
CreateObject(3578,1630.50000000,-1657.19995117,13.39999962,0.00000000,0.00000000,116.00000000); //object(dockbarr1_la) (14)
CreateObject(3578,1628.69921875,-1603.00000000,13.50000000,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (17)
CreateObject(3578,1623.79980469,-1638.29980469,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (18)
CreateObject(3578,1635.69995117,-1703.00000000,13.30000019,0.00000000,0.00000000,123.99996948); //object(dockbarr1_la) (19)
CreateObject(3578,1626.00000000,-1648.00000000,13.50000000,0.00000000,0.00000000,115.99914551); //object(dockbarr1_la) (20)
CreateObject(3578,1623.79980469,-1662.09960938,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (21)
CreateObject(3578,1632.79980469,-1666.79980469,13.39999962,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (22)
CreateObject(3578,1632.79980469,-1676.59960938,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (23)
CreateObject(3578,1632.79980469,-1686.69921875,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (24)
CreateObject(3578,1632.79980469,-1693.59960938,13.10000038,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (25)
CreateObject(3578,1607.89941406,-1659.39941406,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (26)
CreateObject(3578,1611.90002441,-1679.90002441,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (27)
CreateObject(3578,1604.09997559,-1710.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (28)
CreateObject(3578,1604.09960938,-1679.29980469,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (29)
CreateObject(3578,1604.09960938,-1689.59960938,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (30)
CreateObject(3578,1604.09960938,-1699.89941406,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (31)
CreateObject(3578,1604.09997559,-1717.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (32)
CreateObject(3578,1604.09960938,-1669.00000000,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (33)
CreateObject(3578,1611.89941406,-1669.69921875,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (34)
CreateObject(3578,1611.90002441,-1710.69995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (35)
CreateObject(3578,1611.89941406,-1690.09960938,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (36)
CreateObject(3578,1611.89941406,-1700.39941406,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (37)
CreateObject(3578,1611.80004883,-1717.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (38)
CreateObject(18096,1617.59997559,-1642.50000000,13.60000038,0.00000000,0.00000000,0.00000000); //object(light_shard_06) (1)
CreateObject(11292,1640.00000000,-1681.80004883,14.00000000,0.00000000,0.00000000,270.00000000); //object(gasstatiohut) (1)
CreateObject(11547,1618.19995117,-1633.80004883,15.50000000,0.00000000,0.00000000,0.00000000); //object(desn_tscanopy) (1)
CreateObject(11547,1618.09960938,-1611.29980469,15.50000000,0.00000000,0.00000000,0.00000000); //object(desn_tscanopy) (2)
CreateObject(1479,1622.09997559,-1619.09997559,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (1)
CreateObject(1479,1622.09997559,-1605.69995117,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (2)
CreateObject(1479,1622.09960938,-1612.39941406,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (3)
CreateObject(1479,1622.09997559,-1632.09997559,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (4)
CreateObject(1479,1622.09960938,-1625.59960938,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (5)
CreateObject(1479,1622.09997559,-1638.59997559,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (6)
CreateObject(1479,1614.19995117,-1605.69995117,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (7)
CreateObject(1479,1614.19995117,-1618.19995117,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (8)
CreateObject(1479,1614.19921875,-1611.59960938,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (9)
CreateObject(1479,1614.19995117,-1639.50000000,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (10)
CreateObject(1479,1614.19921875,-1624.59960938,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (11)
CreateObject(1479,1614.19921875,-1631.39941406,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (12)
CreateObject(1479,1614.19921875,-1637.79980469,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (14)
CreateObject(1479,1622.09997559,-1639.90002441,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (15)
CreateObject(3265,1629.09997559,-1716.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(privatesign4) (1)
CreateObject(3265,1611.80004883,-1723.30004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(privatesign4) (2)
CreateObject(3265,1618.09997559,-1664.59997559,12.50000000,0.00000000,0.00000000,178.00000000); //object(privatesign4) (3)
CreateObject(1321,1615.59997559,-1602.09997559,14.00000000,0.00000000,0.00000000,90.00000000); //object(ws_roadwarning_01) (1)
CreateObject(1321,1620.69995117,-1602.19995117,14.00000000,0.00000000,0.00000000,90.00000000); //object(ws_roadwarning_01) (2)
CreateObject(4641,1622.19995117,-1599.50000000,14.19999981,0.00000000,0.00000000,90.00000000); //object(paypark_lan04) (1)
CreateObject(4641,1613.50000000,-1725.80004883,14.19999981,0.00000000,0.00000000,90.00000000); //object(paypark_lan04) (2)
CreateObject(3265,1604.29980469,-1723.39941406,12.50000000,0.00000000,0.00000000,0.00000000); //object(privatesign4) (4)
CreateObject(4597,1632.50000000,-1727.29980469,13.00000000,0.00000000,0.00000000,0.00000000); //object(crprkblok4_lan2) (2)
CreateObject(4597,1640.80004883,-1598.00000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(crprkblok4_lan2) (4)
CreateObject(4597,1593.69995117,-1597.59997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(crprkblok4_lan2) (5)
CreateObject(4597,1584.50000000,-1727.09997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(crprkblok4_lan2) (6)

Fac Mape GRATIS! [email protected].

La categoria "SHOWROOM" gasiti lucrarile mele!

Posted

Aici se posteaza scripturile,la sanul mapelor se posteaza mapele.

Multumesc pentru advertisment.

Tare mapa o sa o pun pe serverul meu 5/5

Esti liber sa o folosesti, editezi atat timp cat mapa nu e modificata si spui ca esti 100% autorul ei, asta ma va deranja, dar in rest poti face ce vrei cu ia.

Fac Mape GRATIS! [email protected].

La categoria "SHOWROOM" gasiti lucrarile mele!

Posted

Multumesc pentru advertisment.

avertisment*

asta ma va deranja, dar in rest poti face ce vrei cu ia.

ea*

Destul de simpla ... 3.5/5.

Posted

stuntman[]!" post="110509" timestamp="1328606787"]

Destul de simpla ... 3.5/5.

Simplitatea e originalitatea. Ce rost avea sa pun obiecte fara folos? Gandestete de 2 ori inainte sa dai astfel de comentari.

Fac Mape GRATIS! [email protected].

La categoria "SHOWROOM" gasiti lucrarile mele!

  • 1 month later...
Posted

Nu Inteleg Cum Sa Pun Astea Cu CreateObject 

Imi Poate Spune Cineva Terog Ca Vreau Multe Lucruri Sa Pun Si Nu Stiu Cum Ma Chinuiesc De 1 An Aproape

Intr-un an tu nu ai aflat cum se pun obiectele cu CreateObject ? lol  :D

i_gerb.gif

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