Jump to content

LoW

Membru
  • Posts

    16
  • Joined

  • Last visited

    Never

LoW's Achievements

Apprentice

Apprentice (3/14)

  • First Post
  • Collaborator
  • Conversation Starter
  • Week One Done
  • One Month Later

Recent Badges

0

Reputation

  1. Sunt Block-uri. Si nu trebuie tu sa-mi dai mie lecti de Tag.
  2. LoW

    /masina

    Ai comenzile, /v. Vrei comanda /masina? Intra frumos in Pawno si cauta linia si comanda si schimbo.
  3. E [MAP], nu [NEW]. 4/5 pt. efort.
  4. Benzinarie-LS Pro - Creat de LoW (Razor) Descriere: - Benzinaria de langa gara, diferit de cum o stiati voi! Dificultate: - 3.5/5 * Probleme: - Mici imperfectiuni la asezarea objects. Contine: - 79 objects. - 3 Comenzi. * /gate1, /gate2, /gate3 *. - 3 Locuri de parcare - 1 Intrare/ 2 Iesiri - Un proiect unic fata de mapele simple. Credite: - LoW (Razor) - Mapper Disclaimer: - Poate fi editat. - ATENTIE! Eu am inchis toate locurile libere astfel incat vehiculele sa intre si sa asa pe porti desi sunt intrari FREE. Version: - v1.0 (Nu o sa mai apara alta). Poze: Click pe imagini sa le vedeti FULL SCREEN. <b><u><i>Pawn Code:</i></u></b> new bool:newPlayer = false,bar; OnGameModeInit: //Fences CreateObject(3578,1946.69995117,-1792.90002441,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1) CreateObject(966,1951.50000000,-1792.00000000,12.39999962,0.00000000,0.00000000,270.00000000); //object(bar_gatebar01) (1) CreateObject(966,1941.40002441,-1764.00000000,12.39999962,0.00000000,0.00000000,0.00000000); //object(bar_gatebar01) (2) CreateObject(3578,1939.09960938,-1792.89941406,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (6) CreateObject(3578,1916.90002441,-1797.09997559,13.19999981,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (9) CreateObject(3578,1954.00000000,-1779.80004883,13.30000019,0.00000000,0.00000000,65.99951172); //object(dockbarr1_la) (10) CreateObject(3578,1926.50000000,-1787.09997559,13.30000019,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (11) CreateObject(3578,1934.09997559,-1797.09997559,13.30000019,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (12) CreateObject(3578,1944.19995117,-1797.09997559,13.30000019,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (13) CreateObject(978,1942.40002441,-1768.80004883,13.19999981,0.00000000,0.00000000,270.00000000); //object(sub_roadright) (1) CreateObject(978,1942.39941406,-1775.50000000,13.19999981,0.00000000,0.00000000,269.99951172); //object(sub_roadright) (2) CreateObject(979,1940.90002441,-1775.69995117,13.19999981,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (1) CreateObject(979,1940.90002441,-1769.30004883,13.19999981,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (2) CreateObject(966,1942.09997559,-1764.00000000,12.39999962,0.00000000,0.00000000,179.99450684); //object(bar_gatebar01) (3) CreateObject(3578,1951.69995117,-1764.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (15) CreateObject(3578,1929.30004883,-1765.00000000,13.30000019,0.00000000,0.00000000,7.99951172); //object(dockbarr1_la) (17) CreateObject(3578,1914.19921875,-1791.79980469,13.19999981,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (19) CreateObject(3578,1947.80004883,-1770.19995117,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (20) CreateObject(3578,1949.80004883,-1779.80004883,13.30000019,0.00000000,0.00000000,113.99450684); //object(dockbarr1_la) (21) CreateObject(3578,1956.09960938,-1770.19921875,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (22) CreateObject(3578,1928.09997559,-1796.50000000,13.19999981,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (24) CreateObject(3578,1933.50000000,-1796.50000000,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (25) CreateObject(3578,1951.19921875,-1797.79980469,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (27) CreateObject(3578,1927.19921875,-1797.09960938,13.19999981,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (28) CreateObject(3578,1919.59960938,-1787.09960938,13.30000019,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (29) CreateObject(3578,1931.40002441,-1782.30004883,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (30) CreateObject(3578,1931.40002441,-1774.50000000,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (31) CreateObject(1237,1952.40002441,-1792.50000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1) CreateObject(1237,1952.69995117,-1785.09997559,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2) CreateObject(1237,1947.19995117,-1762.69995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (3) CreateObject(1237,1932.00000000,-1765.69995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (4) CreateObject(1237,1941.89941406,-1762.79980469,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (5) CreateObject(1237,1934.69921875,-1762.69921875,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (6) CreateObject(1237,1932.29980469,-1769.89941406,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (7) CreateObject(1237,1914.30004883,-1787.19995117,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (8) CreateObject(1237,1914.19995117,-1788.30004883,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (9) CreateObject(1237,1914.19995117,-1789.50000000,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (10) CreateObject(1237,1914.19995117,-1790.80004883,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (11) CreateObject(1237,1914.19995117,-1792.00000000,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (12) CreateObject(1237,1914.19995117,-1793.40002441,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (13) CreateObject(1237,1921.59997559,-1791.80004883,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (14) CreateObject(1237,1914.19921875,-1796.39941406,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (16) CreateObject(3578,1921.59997559,-1796.50000000,13.19999981,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (33) CreateObject(1237,1914.19921875,-1795.00000000,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (17) CreateObject(1237,1928.09997559,-1791.69995117,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (18) CreateObject(1237,1933.30004883,-1791.69995117,14.10000038,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (19) CreateObject(3578,1934.69995117,-1786.90002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (34) CreateObject(3578,1941.19995117,-1786.90002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (35) CreateObject(3578,1936.30004883,-1782.00000000,13.19999981,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (36) CreateObject(1251,1946.00000000,-1790.40002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (1) CreateObject(1251,1951.79980469,-1788.59960938,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (2) CreateObject(1251,1945.00000000,-1780.09997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (3) CreateObject(1251,1943.80004883,-1772.90002441,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (4) CreateObject(1251,1943.59997559,-1765.59997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (5) CreateObject(1251,1945.09997559,-1762.09997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (6) CreateObject(1251,1938.30004883,-1762.09997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (7) CreateObject(1251,1937.59997559,-1765.59997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (8) CreateObject(1251,1937.09997559,-1772.90002441,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (9) CreateObject(1251,1933.50000000,-1772.90002441,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (10) CreateObject(1251,1939.09997559,-1780.19995117,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (11) CreateObject(1251,1931.59997559,-1769.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(smashbar) (13) CreateObject(1251,1933.29980469,-1777.19921875,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (14) CreateObject(1251,1917.80004883,-1791.50000000,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (16) CreateObject(1251,1930.00000000,-1791.69921875,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (17) CreateObject(1251,1924.50000000,-1791.59997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (18) CreateObject(615,1947.30004883,-1795.19995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(veg_tree3) (1) CreateObject(615,1952.00000000,-1769.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(veg_tree3) (2) CreateObject(615,1937.59960938,-1795.19921875,12.50000000,0.00000000,0.00000000,0.00000000); //object(veg_tree3) (3) CreateObject(615,1951.00000000,-1777.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(veg_tree3) (4) CreateObject(615,1923.59997559,-1762.30004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(veg_tree3) (5) //Barrier bar = CreateObject(966,1951.40002441,-1791.90002441,12.39999962,0.00000000,0.00000000,270.00000000); //object(bar_gatebar01) (1) CreateObject(966,1941.40002441,-1764.00000000,12.39999962,0.00000000,0.00000000,0.00000000); //object(bar_gatebar01) (2) CreateObject(966,1942.00000000,-1764.00000000,12.39999962,0.00000000,0.00000000,180.00000000); //object(bar_gatebar01) (4) CreateObject(968,1941.19995117,-1764.00000000,13.30000019,0.00000000,90.00000000,179.99981689); //object(barrierturn) (1) CreateObject(968,1942.19995117,-1764.00000000,13.30000019,0.00000000,90.00000000,359.99450684); //object(barrierturn) (2) CreateObject(968,1951.39941406,-1791.69921875,13.30000019,0.00000000,90.00000000,89.99450684); //object(barrierturn) (3) ---------------------------- forward InitPos(); OnPlayerCommandText: if(strcmp(cmdtext,"/gate1",true)==0) SetObjectPos(bar,1941.19995117,-1764.00000000,13.30000019); SetObjectRot(bar,0.00000000,90.00000000,179.99981689); SetTimer("InitPos",5000,false); return 1; if(strcmp(cmdtext,"/gate2",true)==0) SetObjectPos(bar,1942.19921875,-1764.00000000,13.30000019); SetObjectRot(bar,0.00000000,0.00000000,359.98904419); SetTimer("InitPos",5000,false); return 1; if(strcmp(cmdtext,"/gate3",true)==0) SetObjectPos(bar,1951.39941406,-1791.69921875,13.30000019); SetObjectRot(bar,0.00000000,90.00000000,89.99450684); SetTimer("InitPos",5000,false); return 1; ---------------------------- La sfarsit: public InitPos() SetObjectPos(bar,1941.19995117,-1764.00000000,13.30000019); SetObjectRot(bar,0.00000000,90.00000000,179.99981689); SetObjectPos(bar,1942.19995117,-1764.00000000,13.30000019); SetObjectRot(bar,0.00000000,90.00000000,359.99450684); SetObjectPos(bar,1951.39941406,-1791.69921875,13.30000019); SetObjectRot(bar,0.00000000,90.00000000,89.99450684);
  5. Benzinarie-LS Pro - Creat de LoW (Razor) Descriere: - Benzinaria de langa gara, diferit de cum o stiati voi! Dificultate: - 3.5/5 * Probleme: - Mici imperfectiuni la asezarea objects. Contine: - 79 objects. - 3 Comenzi. * /gate1, /gate2, /gate3 *. - 3 Locuri de parcare - 1 Intrare/ 2 Iesiri - Un proiect unic fata de mapele simple. Credite: - LoW (Razor) - Mapper Disclaimer: - Poate fi editat. - ATENTIE! Eu am inchis toate locurile libere astfel incat vehiculele sa intre si sa asa pe porti desi sunt intrari FREE. Version: - v1.0 (Nu o sa mai apara alta). Poze: Click pe imagini sa le vedeti FULL SCREEN. <b><u><i>Pawn Code:</i></u></b> new bool:newPlayer = false,bar; OnGameModeInit: //Fences CreateObject(3578,1946.69995117,-1792.90002441,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1) CreateObject(966,1951.50000000,-1792.00000000,12.39999962,0.00000000,0.00000000,270.00000000); //object(bar_gatebar01) (1) CreateObject(966,1941.40002441,-1764.00000000,12.39999962,0.00000000,0.00000000,0.00000000); //object(bar_gatebar01) (2) CreateObject(3578,1939.09960938,-1792.89941406,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (6) CreateObject(3578,1916.90002441,-1797.09997559,13.19999981,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (9) CreateObject(3578,1954.00000000,-1779.80004883,13.30000019,0.00000000,0.00000000,65.99951172); //object(dockbarr1_la) (10) CreateObject(3578,1926.50000000,-1787.09997559,13.30000019,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (11) CreateObject(3578,1934.09997559,-1797.09997559,13.30000019,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (12) CreateObject(3578,1944.19995117,-1797.09997559,13.30000019,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (13) CreateObject(978,1942.40002441,-1768.80004883,13.19999981,0.00000000,0.00000000,270.00000000); //object(sub_roadright) (1) CreateObject(978,1942.39941406,-1775.50000000,13.19999981,0.00000000,0.00000000,269.99951172); //object(sub_roadright) (2) CreateObject(979,1940.90002441,-1775.69995117,13.19999981,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (1) CreateObject(979,1940.90002441,-1769.30004883,13.19999981,0.00000000,0.00000000,90.00000000); //object(sub_roadleft) (2) CreateObject(966,1942.09997559,-1764.00000000,12.39999962,0.00000000,0.00000000,179.99450684); //object(bar_gatebar01) (3) CreateObject(3578,1951.69995117,-1764.80004883,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (15) CreateObject(3578,1929.30004883,-1765.00000000,13.30000019,0.00000000,0.00000000,7.99951172); //object(dockbarr1_la) (17) CreateObject(3578,1914.19921875,-1791.79980469,13.19999981,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (19) CreateObject(3578,1947.80004883,-1770.19995117,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (20) CreateObject(3578,1949.80004883,-1779.80004883,13.30000019,0.00000000,0.00000000,113.99450684); //object(dockbarr1_la) (21) CreateObject(3578,1956.09960938,-1770.19921875,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (22) CreateObject(3578,1928.09997559,-1796.50000000,13.19999981,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (24) CreateObject(3578,1933.50000000,-1796.50000000,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (25) CreateObject(3578,1951.19921875,-1797.79980469,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (27) CreateObject(3578,1927.19921875,-1797.09960938,13.19999981,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (28) CreateObject(3578,1919.59960938,-1787.09960938,13.30000019,0.00000000,0.00000000,179.99450684); //object(dockbarr1_la) (29) CreateObject(3578,1931.40002441,-1782.30004883,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (30) CreateObject(3578,1931.40002441,-1774.50000000,13.30000019,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (31) CreateObject(1237,1952.40002441,-1792.50000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (1) CreateObject(1237,1952.69995117,-1785.09997559,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (2) CreateObject(1237,1947.19995117,-1762.69995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (3) CreateObject(1237,1932.00000000,-1765.69995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (4) CreateObject(1237,1941.89941406,-1762.79980469,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (5) CreateObject(1237,1934.69921875,-1762.69921875,12.50000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (6) CreateObject(1237,1932.29980469,-1769.89941406,12.39999962,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (7) CreateObject(1237,1914.30004883,-1787.19995117,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (8) CreateObject(1237,1914.19995117,-1788.30004883,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (9) CreateObject(1237,1914.19995117,-1789.50000000,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (10) CreateObject(1237,1914.19995117,-1790.80004883,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (11) CreateObject(1237,1914.19995117,-1792.00000000,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (12) CreateObject(1237,1914.19995117,-1793.40002441,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (13) CreateObject(1237,1921.59997559,-1791.80004883,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (14) CreateObject(1237,1914.19921875,-1796.39941406,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (16) CreateObject(3578,1921.59997559,-1796.50000000,13.19999981,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (33) CreateObject(1237,1914.19921875,-1795.00000000,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (17) CreateObject(1237,1928.09997559,-1791.69995117,14.00000000,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (18) CreateObject(1237,1933.30004883,-1791.69995117,14.10000038,0.00000000,0.00000000,0.00000000); //object(strtbarrier01) (19) CreateObject(3578,1934.69995117,-1786.90002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (34) CreateObject(3578,1941.19995117,-1786.90002441,13.19999981,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (35) CreateObject(3578,1936.30004883,-1782.00000000,13.19999981,0.00000000,0.00000000,89.99450684); //object(dockbarr1_la) (36) CreateObject(1251,1946.00000000,-1790.40002441,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (1) CreateObject(1251,1951.79980469,-1788.59960938,12.50000000,0.00000000,0.00000000,0.00000000); //object(smashbar) (2) CreateObject(1251,1945.00000000,-1780.09997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (3) CreateObject(1251,1943.80004883,-1772.90002441,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (4) CreateObject(1251,1943.59997559,-1765.59997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (5) CreateObject(1251,1945.09997559,-1762.09997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (6) CreateObject(1251,1938.30004883,-1762.09997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (7) CreateObject(1251,1937.59997559,-1765.59997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (8) CreateObject(1251,1937.09997559,-1772.90002441,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (9) CreateObject(1251,1933.50000000,-1772.90002441,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (10) CreateObject(1251,1939.09997559,-1780.19995117,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (11) CreateObject(1251,1931.59997559,-1769.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(smashbar) (13) CreateObject(1251,1933.29980469,-1777.19921875,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (14) CreateObject(1251,1917.80004883,-1791.50000000,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (16) CreateObject(1251,1930.00000000,-1791.69921875,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (17) CreateObject(1251,1924.50000000,-1791.59997559,12.50000000,0.00000000,0.00000000,90.00000000); //object(smashbar) (18) CreateObject(615,1947.30004883,-1795.19995117,12.50000000,0.00000000,0.00000000,0.00000000); //object(veg_tree3) (1) CreateObject(615,1952.00000000,-1769.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(veg_tree3) (2) CreateObject(615,1937.59960938,-1795.19921875,12.50000000,0.00000000,0.00000000,0.00000000); //object(veg_tree3) (3) CreateObject(615,1951.00000000,-1777.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(veg_tree3) (4) CreateObject(615,1923.59997559,-1762.30004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(veg_tree3) (5) //Barrier bar = CreateObject(966,1951.40002441,-1791.90002441,12.39999962,0.00000000,0.00000000,270.00000000); //object(bar_gatebar01) (1) CreateObject(966,1941.40002441,-1764.00000000,12.39999962,0.00000000,0.00000000,0.00000000); //object(bar_gatebar01) (2) CreateObject(966,1942.00000000,-1764.00000000,12.39999962,0.00000000,0.00000000,180.00000000); //object(bar_gatebar01) (4) CreateObject(968,1941.19995117,-1764.00000000,13.30000019,0.00000000,90.00000000,179.99981689); //object(barrierturn) (1) CreateObject(968,1942.19995117,-1764.00000000,13.30000019,0.00000000,90.00000000,359.99450684); //object(barrierturn) (2) CreateObject(968,1951.39941406,-1791.69921875,13.30000019,0.00000000,90.00000000,89.99450684); //object(barrierturn) (3) ---------------------------- forward InitPos(); OnPlayerCommandText: if(strcmp(cmdtext,"/gate1",true)==0) SetObjectPos(bar,1941.19995117,-1764.00000000,13.30000019); SetObjectRot(bar,0.00000000,90.00000000,179.99981689); SetTimer("InitPos",5000,false); return 1; if(strcmp(cmdtext,"/gate2",true)==0) SetObjectPos(bar,1942.19921875,-1764.00000000,13.30000019); SetObjectRot(bar,0.00000000,0.00000000,359.98904419); SetTimer("InitPos",5000,false); return 1; if(strcmp(cmdtext,"/gate3",true)==0) SetObjectPos(bar,1951.39941406,-1791.69921875,13.30000019); SetObjectRot(bar,0.00000000,90.00000000,89.99450684); SetTimer("InitPos",5000,false); return 1; ---------------------------- La sfarsit: public InitPos() SetObjectPos(bar,1941.19995117,-1764.00000000,13.30000019); SetObjectRot(bar,0.00000000,90.00000000,179.99981689); SetObjectPos(bar,1942.19995117,-1764.00000000,13.30000019); SetObjectRot(bar,0.00000000,90.00000000,359.99450684); SetObjectPos(bar,1951.39941406,-1791.69921875,13.30000019); SetObjectRot(bar,0.00000000,90.00000000,89.99450684);
  6. Ma Gheoghe mai usor. Ca eu iti fac GM ala in 2 zile. Dar mai simplu e sa dau un download dp net. 0.5/5.
  7. - Aceasta Mapa a mai fost postata. Dar pentru ca sa creat aceasta categorie de acum voi posta aici! Daca vreti sa deletati vreun post stergeti-l pe celalalt. Parcare Behind LSPD - Creat de LoW Descriere: - Este un Pawn/Map potrivit pentru servere RolePlay care nu au vreo mapa pusa in aceasta locatie. Dificultate: - 2/5 * - E ceva simplu, usor si elegant in acelasi timp. Nu se fac Mape de dragul de a pune 100 de objects degeaba. Probleme: - 0 probleme. - mici imperfectiuni la asezarea block-urilor. Contine: - 68 de objects. - 3 locuri de parcare + parcarea de langa. - Intrare/Iesire - Un drum elegant spre cealalta parte a PD-ului. Credite: - LoW - Mapper. Disclaimer: - Poate fi modificat. - Poate contine si porti (special). Version: - v1.0 (In curand versiunea finala v1.1 cu porti si cu "acoperis". Poze: <b><u>Click pe imagini pentru a le vedea la FULL SCREEN.</u></b> <br><br> <b><u><i>Pawn Code (Ma scuzati ca nu am pus ".amx" si ".pwn"):</i></u></b> (Se pune in PAWNO la GM dvs. (La sfarsit).). CreateObject(3578,1608.00000000,-1643.59997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (1) CreateObject(3578,1603.90002441,-1648.69995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (2) CreateObject(3578,1608.00000000,-1648.90002441,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (3) CreateObject(3578,1608.00000000,-1653.59997559,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (4) CreateObject(3578,1604.00000000,-1658.69995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (5) CreateObject(3578,1629.69995117,-1714.09997559,13.10000038,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (6) CreateObject(3578,1612.50000000,-1627.80004883,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (7) CreateObject(3578,1612.50000000,-1638.09997559,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (8) CreateObject(3578,1612.50000000,-1607.50000000,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (9) CreateObject(3578,1612.50000000,-1617.59960938,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (10) CreateObject(3578,1623.80004883,-1607.50000000,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (11) CreateObject(3578,1623.80004883,-1617.80004883,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (12) CreateObject(3578,1623.80004883,-1628.00000000,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (13) CreateObject(3578,1630.50000000,-1657.19995117,13.39999962,0.00000000,0.00000000,116.00000000); //object(dockbarr1_la) (14) CreateObject(3578,1628.69921875,-1603.00000000,13.50000000,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (17) CreateObject(3578,1623.79980469,-1638.29980469,13.50000000,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (18) CreateObject(3578,1635.69995117,-1703.00000000,13.30000019,0.00000000,0.00000000,123.99996948); //object(dockbarr1_la) (19) CreateObject(3578,1626.00000000,-1648.00000000,13.50000000,0.00000000,0.00000000,115.99914551); //object(dockbarr1_la) (20) CreateObject(3578,1623.79980469,-1662.09960938,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (21) CreateObject(3578,1632.79980469,-1666.79980469,13.39999962,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (22) CreateObject(3578,1632.79980469,-1676.59960938,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (23) CreateObject(3578,1632.79980469,-1686.69921875,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (24) CreateObject(3578,1632.79980469,-1693.59960938,13.10000038,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (25) CreateObject(3578,1607.89941406,-1659.39941406,13.30000019,0.00000000,0.00000000,0.00000000); //object(dockbarr1_la) (26) CreateObject(3578,1611.90002441,-1679.90002441,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (27) CreateObject(3578,1604.09997559,-1710.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (28) CreateObject(3578,1604.09960938,-1679.29980469,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (29) CreateObject(3578,1604.09960938,-1689.59960938,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (30) CreateObject(3578,1604.09960938,-1699.89941406,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (31) CreateObject(3578,1604.09997559,-1717.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (32) CreateObject(3578,1604.09960938,-1669.00000000,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (33) CreateObject(3578,1611.89941406,-1669.69921875,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (34) CreateObject(3578,1611.90002441,-1710.69995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (35) CreateObject(3578,1611.89941406,-1690.09960938,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (36) CreateObject(3578,1611.89941406,-1700.39941406,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (37) CreateObject(3578,1611.80004883,-1717.19995117,13.30000019,0.00000000,0.00000000,90.00000000); //object(dockbarr1_la) (38) CreateObject(18096,1617.59997559,-1642.50000000,13.60000038,0.00000000,0.00000000,0.00000000); //object(light_shard_06) (1) CreateObject(11292,1640.00000000,-1681.80004883,14.00000000,0.00000000,0.00000000,270.00000000); //object(gasstatiohut) (1) CreateObject(11547,1618.19995117,-1633.80004883,15.50000000,0.00000000,0.00000000,0.00000000); //object(desn_tscanopy) (1) CreateObject(11547,1618.09960938,-1611.29980469,15.50000000,0.00000000,0.00000000,0.00000000); //object(desn_tscanopy) (2) CreateObject(1479,1622.09997559,-1619.09997559,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (1) CreateObject(1479,1622.09997559,-1605.69995117,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (2) CreateObject(1479,1622.09960938,-1612.39941406,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (3) CreateObject(1479,1622.09997559,-1632.09997559,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (4) CreateObject(1479,1622.09960938,-1625.59960938,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (5) CreateObject(1479,1622.09997559,-1638.59997559,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (6) CreateObject(1479,1614.19995117,-1605.69995117,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (7) CreateObject(1479,1614.19995117,-1618.19995117,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (8) CreateObject(1479,1614.19921875,-1611.59960938,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (9) CreateObject(1479,1614.19995117,-1639.50000000,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (10) CreateObject(1479,1614.19921875,-1624.59960938,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (11) CreateObject(1479,1614.19921875,-1631.39941406,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (12) CreateObject(1479,1614.19921875,-1637.79980469,14.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_gaz_1) (14) CreateObject(1479,1622.09997559,-1639.90002441,14.00000000,0.00000000,0.00000000,90.00000000); //object(dyn_gaz_1) (15) CreateObject(3265,1629.09997559,-1716.00000000,12.50000000,0.00000000,0.00000000,0.00000000); //object(privatesign4) (1) CreateObject(3265,1611.80004883,-1723.30004883,12.50000000,0.00000000,0.00000000,0.00000000); //object(privatesign4) (2) CreateObject(3265,1618.09997559,-1664.59997559,12.50000000,0.00000000,0.00000000,178.00000000); //object(privatesign4) (3) CreateObject(1321,1615.59997559,-1602.09997559,14.00000000,0.00000000,0.00000000,90.00000000); //object(ws_roadwarning_01) (1) CreateObject(1321,1620.69995117,-1602.19995117,14.00000000,0.00000000,0.00000000,90.00000000); //object(ws_roadwarning_01) (2) CreateObject(4641,1622.19995117,-1599.50000000,14.19999981,0.00000000,0.00000000,90.00000000); //object(paypark_lan04) (1) CreateObject(4641,1613.50000000,-1725.80004883,14.19999981,0.00000000,0.00000000,90.00000000); //object(paypark_lan04) (2) CreateObject(3265,1604.29980469,-1723.39941406,12.50000000,0.00000000,0.00000000,0.00000000); //object(privatesign4) (4) CreateObject(4597,1632.50000000,-1727.29980469,13.00000000,0.00000000,0.00000000,0.00000000); //object(crprkblok4_lan2) (2) CreateObject(4597,1640.80004883,-1598.00000000,13.10000038,0.00000000,0.00000000,0.00000000); //object(crprkblok4_lan2) (4) CreateObject(4597,1593.69995117,-1597.59997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(crprkblok4_lan2) (5) CreateObject(4597,1584.50000000,-1727.09997559,13.00000000,0.00000000,0.00000000,0.00000000); //object(crprkblok4_lan2) (6)
  8. Simplitatea e originalitatea. Ce rost avea sa pun obiecte fara folos? Gandestete de 2 ori inainte sa dai astfel de comentari.
  9. LoW

    rpg

    A fost greu sa cauti nu? http://www.sa-mp.ro/forum/index.php/topic,19286.0.html - Uite un GM RP. De asemenea poti sa mai cauti la Salon sau la colegi nostri, sa-mp.com sa-mp.de
  10. LoW

    Problema

    Mai oameni buni, a zis omul ca are router. Fati un NO-IP.
  11. LoW

    Problema SAMP

    1.Ori ai probleme la Windows/PC. 2.Mod-urile pe Sa-Mp sau pe MTA poate sa iti aduca chestia aia care nimeni care a postat nu stie ca e CRASH. 3.Daca ai reinstalat GTA, respectiv Sa-Mp si tot asa face ai o problema la Windows/PC.
  12. LoW

    Intrebare

    Depinde de ce GM si ce are pus pe el. De ex: /rcon login <pass> ==} /acreatecar ID `sau` /acreateobject ID. Dar asta depinde de ce a pus mapperul in mapa.
  13. Sa zicem, 3.5/5, seamana mai mult cu o gradinita decat cu un departament. :undecided:
  14. Multumesc pentru advertisment. Esti liber sa o folosesti, editezi atat timp cat mapa nu e modificata si spui ca esti 100% autorul ei, asta ma va deranja, dar in rest poti face ce vrei cu ia.
  15. Ai pus 10000000000000000 de garduri. La ce mai avea rost sa mai pui inca 30 de pietre? Totusi pt. efort 4.9/5. Nu imi place ca ai fost atat de lenes sa mai faci o comanda /gateclose...
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.