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O mica problema


Dan_Dvir

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OK : [pawn]//----------------------------------[GETHERE]-----------------------------------------------

if(strcmp(cmd, "/gethere", true) == 0)

{

    if(IsPlayerConnected(playerid))

    {

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /gethere [playerid/PartOfName]");

return 1;

}

new Float:plocx,Float:plocy,Float:plocz;

new plo;

plo = ReturnUser(tmp);

if (IsPlayerConnected(plo))

{

    if(plo != INVALID_PLAYER_ID)

    {

if (PlayerInfo[plo][pAdmin] >= 1 || PlayerInfo[playerid][pHelper] >= 3)

{

SendClientMessage(playerid, COLOR_GRAD1, "Ask the admin to goto you.");

return 1;

}

if (PlayerInfo[playerid][pAdmin] >= 1340)

{

GetPlayerPos(playerid, plocx, plocy, plocz);

if(PlayerInfo[playerid][pInt] > 0)

{

SetPlayerInterior(plo,PlayerInfo[playerid][pInt]);

PlayerInfo[plo][pInt] = PlayerInfo[playerid][pInt];

PlayerInfo[plo][pLocal] = PlayerInfo[playerid][pLocal];

}

if(PlayerInfo[playerid][pInt] == 0)

{

SetPlayerInterior(plo,0);

}

if(plocz > 930.0 && PlayerInfo[playerid][pInt] == 0) //the highest land point in sa = 526.8

{

SetPlayerInterior(plo,1);

PlayerInfo[plo][pInt] = 1;

}

if (GetPlayerState(plo) == 2)

{

TelePos[plo][0] = 0.0;

TelePos[plo][1] = 0.0;

new tmpcar = GetPlayerVehicleID(plo);

SetVehiclePos(tmpcar, plocx, plocy+4, plocz);

}

else

{

SetPlayerPos(plo,plocx,plocy+2, plocz);

}

SendClientMessage(plo, COLOR_GRAD1, "  You have been teleported");

}

else

{

SendClientMessage(playerid, COLOR_GRAD1, "  you are not authorized to use that command!");

}

}

}

else

{

format(string, sizeof(string), "  %d is not an active player.", plo);

SendClientMessage(playerid, COLOR_GRAD1, string);

}

}

return 1;

}[/pawn]

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incearca asa:

[pawn] if(strcmp(cmd, "/gethere", true) == 0)

{

    if(IsPlayerConnected(playerid))

    {

tmp = strtok(cmdtext, idx);

if(!strlen(tmp))

{

SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /gethere [playerid/PartOfName]");

return 1;

}

new Float:plocx,Float:plocy,Float:plocz;

new plo;

plo = ReturnUser(tmp);

if (IsPlayerConnected(plo))

{

    if(plo != INVALID_PLAYER_ID)

    {

if (PlayerInfo[plo][pAdmin] > 1340)

{

SendClientMessage(playerid, COLOR_GRAD1, "Ask the admin to goto you.");

return 1;

}

if (PlayerInfo[playerid][pAdmin] >= 3 || PlayerInfo[playerid][pHelper] >= 3)

{

GetPlayerPos(playerid, plocx, plocy, plocz);

if(PlayerInfo[playerid][pInt] > 0)

{

SetPlayerInterior(plo,PlayerInfo[playerid][pInt]);

PlayerInfo[plo][pInt] = PlayerInfo[playerid][pInt];

PlayerInfo[plo][pLocal] = PlayerInfo[playerid][pLocal];

}

if(PlayerInfo[playerid][pInt] == 0)

{

SetPlayerInterior(plo,0);

}

if(plocz > 930.0 && PlayerInfo[playerid][pInt] == 0) //the highest land point in sa = 526.8

{

SetPlayerInterior(plo,1);

PlayerInfo[plo][pInt] = 1;

}

if (GetPlayerState(plo) == 2)

{

TelePos[plo][0] = 0.0;

TelePos[plo][1] = 0.0;

new tmpcar = GetPlayerVehicleID(plo);

SetVehiclePos(tmpcar, plocx, plocy+4, plocz);

}

else

{

SetPlayerPos(plo,plocx,plocy+2, plocz);

}

SendClientMessage(plo, COLOR_GRAD1, "  You have been teleported");

}

else

{

SendClientMessage(playerid, COLOR_GRAD1, "  you are not authorized to use that command!");

}

}

}

else

{

format(string, sizeof(string), "  %d is not an active player.", plo);

SendClientMessage(playerid, COLOR_GRAD1, string);

}

}

return 1;

}[/pawn]

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