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[GF/RP] Cum fac sa modific paydaY?


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Posted

Cum fac sa modific paydaY ca da ff  putin da 900$ si eu vreau sa pun mai mult si daca faci un checkpoint scrie Added to your paycheck cum fac sa fie alt fel ca la b-zone de ex

4 answers to this question

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Posted

[pawn]public PayDay()

{

new string[128];

new account,interest;

new rent = 0;

for(new i = 0; i < MAX_PLAYERS; i++)

{

if(IsPlayerConnected(i))

{

    if(PlayerInfo[pLevel] > 0)

    {

    if(MoneyMessage==1)

{

    SendClientMessage(i, COLOR_LIGHTRED, "You failed to pay your debt, Jail time.");

    GameTextForPlayer(i, "~r~Busted!", 2000, 1);

    SetPlayerInterior(i, 6);

    PlayerInfo[pInt] = 6;

  SetPlayerPos(i, 264.6288,77.5742,1001.0391);

            PlayerInfo[pJailed] = 1;

            SafeResetPlayerWeapons(i);

            ResetPlayerCash(i);

WantedPoints = 0;

PlayerInfo[pJailTime] = 240;

format(string, sizeof(string), "You are jailed for %d seconds.  Bail: Unable", PlayerInfo[pJailTime]);

SendClientMessage(i, COLOR_WHITE, string);

}

new playername2[MAX_PLAYER_NAME];

GetPlayerName(i, playername2, sizeof(playername2));

account = PlayerInfo[pAccount];

new key = PlayerInfo[pPhousekey];

if(key != 255)

{

rent = HouseInfo[key][hRent];

if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)

{

rent = 0;

}

else if(rent > GetPlayerCash(i))

{

PlayerInfo[pPhousekey] = 255;

SendClientMessage(i, COLOR_WHITE, "You have been evicted.");

rent = 0;

}

HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;

}

new tmpintrate;

if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)

{

    if(PlayerInfo[pDonateRank] > 0) { tmpintrate = intrate+4; }

else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]

}

else

{

    if(PlayerInfo[pDonateRank] > 0) { tmpintrate = 3; }

else { tmpintrate = 1; }

}

if(PlayerInfo[pPayDay] >= 5)

{

    Tax += TaxValue;//Should work for every player online

    PlayerInfo[pAccount] -= TaxValue;

new checks = PlayerInfo[pPayCheck] / 5;

if(PlayerInfo[pDonateRank] > 0)

{

    new bonus = PlayerInfo[pPayCheck] / 10;

    checks += bonus;

}

    new ebill = (PlayerInfo[pAccount]/10000)*(PlayerInfo[pLevel]);

    ConsumingMoney = 1;

    GivePlayerCash(i, checks);

    //account += checks;

    if(PlayerInfo[pAccount] > 0)

    {

    PlayerInfo[pAccount] -= ebill;

    SBizzInfo[4][sbTill] += ebill;

}

else

{

    ebill = 0;

}

interest = (PlayerInfo[pAccount]/1000)*(tmpintrate);

PlayerInfo[pExp]++;

PlayerPlayMusic(i);

PlayerInfo[pAccount] = account+interest;

SendClientMessage(i, COLOR_GREEN, "|___ BANK STATMENT ___|");

format(string, sizeof(string), "  Paycheck: $%d", checks);

SendClientMessage(i, COLOR_WHITE, string);

format(string, sizeof(string), "  Tax Money: -$%d  Rent: -$%d", TaxValue, rent);

SendClientMessage(i, COLOR_WHITE, string);

if(PlayerInfo[pPhousekey] != 255 || PlayerInfo[pPbiskey] != 255)

{

    format(string, sizeof(string), "  Electricity Bill: -$%d", ebill);

SendClientMessage(i, COLOR_GRAD1, string);

}

format(string, sizeof(string), "  Balance: $%d", account - checks);

SendClientMessage(i, COLOR_WHITE, string);

format(string, sizeof(string), "  Interest Rate: 0.%d percent",tmpintrate);

SendClientMessage(i, COLOR_GRAD2, string);

format(string, sizeof(string), "  Interest Gained $%d", interest);

SendClientMessage(i, COLOR_GRAD3, string);

SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");

format(string, sizeof(string), "  New Balance: $%d", PlayerInfo[pAccount]);

SendClientMessage(i, COLOR_GRAD5, string);

format(string, sizeof(string), "~y~PayDay~n~~w~Check paid into your account");

GameTextForPlayer(i, string, 5000, 1);

rent = 0;

PlayerInfo[pPayDay] = 0;

PlayerInfo[pRob] += 2;

PlayerInfo[pPayCheck] = 0;

PlayerInfo[pConnectTime] += 1;

if(FarmerVar == 0)

{

FarmerPickup[0] = 0;

}

if(DrugFarmerVar == 0)

{

DrugFarmerPickup[0] = 0;

}

if(SmugglerWork == 0)

{

PayDaySecure = 0;

}

if(PlayerInfo[pMember] == 16 || PlayerInfo[pLeader] == 16)

{

    PlayerInfo[pTow] += 5;

}

if(PlayerInfo[pDonateRank] > 0)

{

    PlayerInfo[pPayDayHad] += 1;

    if(PlayerInfo[pPayDayHad] >= 5)

    {

        PlayerInfo[pExp]++;

        PlayerInfo[pPayDayHad] = 0;

    }

}

if(PlayerInfo[pPunish] > 0)

{

    PlayerInfo[pPunish] -= 1;

}

}

else

{

    SendClientMessage(i, COLOR_WHITE, "* You haven't played long enough to obtain a PayDay.");

}

}

}

}

SaveAccounts();

Checkprop();

return 1;

}[/pawn]

Posted

[pawn]new checks = PlayerInfo[pPayCheck] / 5;[/pawn]

Inlocuie cu :

[pawn]new checks = PlayerInfo[pPayCheck] / 7;//in loc de 7 pui tu cat vrei[/pawn]

Stiu si eu ... branza e pe bani, dar eu tot ma joc pe gratis!

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