Jump to content

COD deathmatch


[M3b]NoSound

Recommended Posts

Sall comunitate samp am facut un gm deathmatch pt cei mai slabi la scripting dar nu cred ca pe samp.ro sunt slabi orcum gmul are 453 sau 458 nici nu mai stiu de lini  :grin:  mio venit ideeea sa fac un gm la plictiseala cand eram pe veceu si mha jucam COD psp :))                                        http://www.2shared.com/file/SJtmuq7e/COD.html

Imi pare rau ca e asa de scurt si nu am adaugat mapeee :))

[pawn]

//=====================================Call of dudy by NoSound==================

//====================Server made in 2012=======================================

#include <a_samp>

new Text:Textdraw23;

new Text:Textdraw0;

new Text:Textdraw1;

new Text:Textdraw2;

new Text:Textdraw3;

new Text:Textdraw4;

new Text:Textdraw5;

new Text:Textdraw6;

new Text:Textdraw7;

#if defined FILTERSCRIPT

public OnFilterScriptInit()

{

print("\n--------------------------------------");

print(" GameMode Call Of DuDy");

print("--------------------------------------\n");

return 1;

}

public OnFilterScriptExit()

{

return 1;

}

#else

main()

{

print("\n----------------------------------");

print(" GameMode Call Of Dudy");

print("----------------------------------\n");

}

#endif

public OnGameModeInit()

{

    Textdraw23 = TextDrawCreate(499.000000, 129.000000, "COD by NoSound");

    TextDrawBackgroundColor(Textdraw23, 255);

    TextDrawFont(Textdraw23, 1);

    TextDrawLetterSize(Textdraw23, 0.200000, 0.999999);

    TextDrawColor(Textdraw23, 0xE01B46);

    TextDrawSetOutline(Textdraw23, 0);

    TextDrawSetProportional(Textdraw23, 1);

    TextDrawSetShadow(Textdraw23, 1);

    TextDrawUseBox(Textdraw23, 1);

    TextDrawBoxColor(Textdraw23, 0x00000076);

    TextDrawTextSize(Textdraw23, 606.000000, -2.000000);

   

    Textdraw0 = TextDrawCreate(544.000000, 29.000000, "NoSound");

    TextDrawBackgroundColor(Textdraw0, 255);

    TextDrawFont(Textdraw0, 1);

    TextDrawLetterSize(Textdraw0, 0.250000, 1.000000);

    TextDrawColor(Textdraw0, -16776961);

    TextDrawSetOutline(Textdraw0, 0);

    TextDrawSetProportional(Textdraw0, 1);

    TextDrawSetShadow(Textdraw0, 1);

    Textdraw1 = TextDrawCreate(549.000000, 37.000000, "Call Of Dudy");

    TextDrawBackgroundColor(Textdraw1, 255);

    TextDrawFont(Textdraw1, 1);

    TextDrawLetterSize(Textdraw1, 0.200000, 1.000000);

    TextDrawColor(Textdraw1, 16711935);

    TextDrawSetOutline(Textdraw1, 0);

    TextDrawSetProportional(Textdraw1, 1);

    TextDrawSetShadow(Textdraw1, 1);

    Textdraw2 = TextDrawCreate(799.000000, 429.000000, "New Textdraw");

    TextDrawBackgroundColor(Textdraw2, 255);

    TextDrawFont(Textdraw2, 1);

    TextDrawLetterSize(Textdraw2, 0.500000, 1.100000);

    TextDrawColor(Textdraw2, 623919375);

    TextDrawSetOutline(Textdraw2, 0);

    TextDrawSetProportional(Textdraw2, 1);

    TextDrawSetShadow(Textdraw2, 1);

    TextDrawUseBox(Textdraw2, 1);

    TextDrawBoxColor(Textdraw2, -216);

    TextDrawTextSize(Textdraw2, -257.000000, 2.000000);

    Textdraw3 = TextDrawCreate(530.000000, 431.000000, "www.COD.own0.com");

    TextDrawBackgroundColor(Textdraw3, 255);

    TextDrawFont(Textdraw3, 1);

    TextDrawLetterSize(Textdraw3, 0.270000, 1.100000);

    TextDrawColor(Textdraw3, 16711935);

    TextDrawSetOutline(Textdraw3, 1);

    TextDrawSetProportional(Textdraw3, 1);

    Textdraw4 = TextDrawCreate(1.000000, 426.000000, "2012-2013");

    TextDrawBackgroundColor(Textdraw4, 255);

    TextDrawFont(Textdraw4, 1);

    TextDrawLetterSize(Textdraw4, 0.230000, 0.899999);

    TextDrawColor(Textdraw4, -1);

    TextDrawSetOutline(Textdraw4, 1);

    TextDrawSetProportional(Textdraw4, 1);

    Textdraw5 = TextDrawCreate(128.000000, 425.000000, "I");

    TextDrawBackgroundColor(Textdraw5, 255);

    TextDrawFont(Textdraw5, 2);

    TextDrawLetterSize(Textdraw5, 0.500000, 2.500000);

    TextDrawColor(Textdraw5, -16776961);

    TextDrawSetOutline(Textdraw5, 1);

    TextDrawSetProportional(Textdraw5, 1);

    Textdraw6 = TextDrawCreate(511.000000, 425.000000, "I");

    TextDrawBackgroundColor(Textdraw6, 255);

    TextDrawFont(Textdraw6, 2);

    TextDrawLetterSize(Textdraw6, 0.500000, 2.500000);

    TextDrawColor(Textdraw6, -16776961);

    TextDrawSetOutline(Textdraw6, 1);

    TextDrawSetProportional(Textdraw6, 1);

    Textdraw7 = TextDrawCreate(164.000000, 433.000000, "Call Of Dudy (( War or die ))");

    TextDrawBackgroundColor(Textdraw7, 255);

    TextDrawFont(Textdraw7, 1);

    TextDrawLetterSize(Textdraw7, 0.500000, 1.000000);

    TextDrawColor(Textdraw7, -1);

    TextDrawSetOutline(Textdraw7, 1);

    TextDrawSetProportional(Textdraw7, 1);

   

SetGameModeText("Ultimate Cod");

return 1;

}

public OnGameModeExit()

{

return 1;

}

public OnPlayerRequestClass(playerid, classid)

{

return 1;

}

public OnPlayerConnect(playerid)

{

    new res22[500], iName[128];

    GetPlayerName(playerid,iName,sizeof(iName));

    format(res22,sizeof(res22),"{F81414}Welcome {FFFFFF} %s {F81414}please register\n{F81414}You like? put to favorite server",iName);

    ShowPlayerDialog(playerid,9944,DIALOG_STYLE_MSGBOX,"{FF0000} Welcome",res22,"Ok","");

    TextDrawShowForPlayer(playerid, Textdraw23);

    TextDrawShowForPlayer(playerid, Textdraw0);

    TextDrawShowForPlayer(playerid, Textdraw1);

    TextDrawShowForPlayer(playerid, Textdraw2);

    TextDrawShowForPlayer(playerid, Textdraw3);

    TextDrawShowForPlayer(playerid, Textdraw4);

    TextDrawShowForPlayer(playerid, Textdraw5);

    TextDrawShowForPlayer(playerid, Textdraw6);

    TextDrawShowForPlayer(playerid, Textdraw7);

return 1;

}

public OnPlayerDisconnect(playerid, reason)

{

return 1;

}

public OnPlayerSpawn(playerid)

{

    ShowPlayerDialog(playerid, 1, DIALOG_STYLE_LIST, "Category", "{F81414}Swat {F81414}\n{F3FF02}Japaneze {F81414}\n{00C0FF}Russian{F81414}\n{F81414}American", "O iau!", "Cancel");

return 1;

}

public OnPlayerDeath(playerid, killerid, reason)

{

    new pname[ MAX_PLAYER_NAME ] ;

    GetPlayerName(playerid,pname,MAX_PLAYER_NAME);

    new killername[ MAX_PLAYER_NAME ] ;

    GetPlayerName(killerid, killername, MAX_PLAYER_NAME);

    new string[256];

    format(string,sizeof(string),"Playerul %s la inpuscat pe : %s[id:%d] si a primit bani si scor",killername,pname,playerid);

    GivePlayerMoney(playerid,5000000);

    SetPlayerScore(playerid,10000);

    GameTextForPlayer(playerid, "~n~~n~~y~Morty Kill",3000,1);

return 1;

}

public OnVehicleSpawn(vehicleid)

{

return 1;

}

public OnVehicleDeath(vehicleid, killerid)

{

return 1;

}

public OnPlayerText(playerid, text[])

{

return 1;

}

public OnPlayerCommandText(playerid, cmdtext[])

{

if (strcmp("/camuflaj", cmdtext, true, 10) == 0)

{

        SetPlayerAttachedObject( playerid, 0, 647, 1, 0.037538, 0.000000, -0.020199, 350.928314, 89.107200, 180.974227, 1.000000, 1.000000, 1.000000 ); // CJ_HIPPO_BIN - /hippo

        GameTextForPlayer(playerid, "~w~Camuflaj~b~ /coff!...", 2000, 3);

        GivePlayerWeapon(playerid,34,145);

        GameTextForPlayer(playerid, "~n~~n~~y~/coff~b~+sniper",3000,1);

// Do something here

return 1;

}

if (strcmp("/coff", cmdtext, true, 10) == 0)

{

        for(new i;i<5;i++) RemovePlayerAttachedObject(playerid,i);

        GameTextForPlayer(playerid, "~w~Camuflaj~b~ off!...", 2000, 3);

// Do something here

return 1;

}

if (strcmp("/credits", cmdtext, true, 10) == 0)

{

        new res22[500], iName[128];

    GetPlayerName(playerid,iName,sizeof(iName));

    format(res22,sizeof(res22),"{FF0000}Owner\n{FFFFFF}[M3b]NoSound\n{FF0000}Scripter GM\n{FFFFFF}[M3b]NoSound\n{FF0000}\n{0088FF} Si{FF0000} %s{0088FF} pentru Ca Joaca Pe Server",iName);

    ShowPlayerDialog(playerid,9944,DIALOG_STYLE_MSGBOX,"{FF0000} Credits",res22,"Ok","");

// Do something here

return 1;

}

if (strcmp("/rules", cmdtext, true, 10) == 0)

{

        new res22[500], iName[128];

    GetPlayerName(playerid,iName,sizeof(iName));

    format(res22,sizeof(res22),"{0049FF}Salut{FF0000} %s{0049FF} uite care sunt regulile\n{6EF83C}Fara hack oricine stie :))\n{6EF83C}Nu injura asta e o prostie cum rezista lumea fara injurat\n{6EF83C}NU face spam ee ce 2 floduri merge",iName);

    ShowPlayerDialog(playerid,9944,DIALOG_STYLE_MSGBOX,"{FF0000} Credits",res22,"Ok","");

// Do something here

return 1;

}

return 0;

}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)

{

return 1;

}

public OnPlayerExitVehicle(playerid, vehicleid)

{

return 1;

}

public OnPlayerStateChange(playerid, newstate, oldstate)

{

return 1;

}

public OnPlayerEnterCheckpoint(playerid)

{

return 1;

}

public OnPlayerLeaveCheckpoint(playerid)

{

return 1;

}

public OnPlayerEnterRaceCheckpoint(playerid)

{

return 1;

}

public OnPlayerLeaveRaceCheckpoint(playerid)

{

return 1;

}

public OnRconCommand(cmd[])

{

return 1;

}

public OnPlayerRequestSpawn(playerid)

{

return 1;

}

public OnObjectMoved(objectid)

{

return 1;

}

public OnPlayerObjectMoved(playerid, objectid)

{

return 1;

}

public OnPlayerPickUpPickup(playerid, pickupid)

{

return 1;

}

public OnVehicleMod(playerid, vehicleid, componentid)

{

return 1;

}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)

{

return 1;

}

public OnVehicleRespray(playerid, vehicleid, color1, color2)

{

return 1;

}

public OnPlayerSelectedMenuRow(playerid, row)

{

return 1;

}

public OnPlayerExitedMenu(playerid)

{

return 1;

}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)

{

return 1;

}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)

{

return 1;

}

public OnRconLoginAttempt(ip[], password[], success)

{

return 1;

}

public OnPlayerUpdate(playerid)

{

return 1;

}

public OnPlayerStreamIn(playerid, forplayerid)

{

return 1;

}

public OnPlayerStreamOut(playerid, forplayerid)

{

return 1;

}

public OnVehicleStreamIn(vehicleid, forplayerid)

{

return 1;

}

public OnVehicleStreamOut(vehicleid, forplayerid)

{

return 1;

}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])

{

    if(dialogid == 1)

{

if(response)

{

if(listitem == 0)

{

                SetPlayerSkin(playerid,285);

                SetPlayerPos(playerid,1889.5060,1418.5238,72.6059);

GameTextForPlayer(playerid,"~h~~w~SWAT",2500,1);

GivePlayerWeapon(playerid,31,23222);

GivePlayerWeapon(playerid,46,23222);

GivePlayerWeapon(playerid,53,10000);

GivePlayerWeapon(playerid,29,23222);

new BigString[1900];

                strcat(BigString, " \n", 1900 );

                strcat(BigString, "You are {00FFBF} Swat{FFFFFF} Soldier \n", 1900 );

                strcat(BigString, "your enemies{00FFBF} is{FFFFFF} Russian and Japaneze {00FFBF} Go to base Russian and Japaneze{FFFFFF}!  {FFFF33} \n", 1900 );

                strcat(BigString, "Pt{00FFBF} a{FFFFFF} nu te descoperi scrie {00FFBF} /camuflaj{FFFFFF}!  {FFFF33} \n", 1900 );

            ShowPlayerDialog(playerid, 123, DIALOG_STYLE_MSGBOX, "{FC0303}Reclama{FC0303}", BigString, "OK","Cancel");

}

if(listitem == 1)

{

                SetPlayerSkin(playerid,123);

SetPlayerPos(playerid,2024.7242,1009.0364,10.8203);

GameTextForPlayer(playerid,"~h~~w~JAPANEZE",2500,1);

GivePlayerWeapon(playerid,33,23222);

GivePlayerWeapon(playerid,30,23222);

GivePlayerWeapon(playerid,22,10000);

GivePlayerWeapon(playerid,23,23222);

new BigString[1900];

                strcat(BigString, " \n", 1900 );

                strcat(BigString, "You are {00FFBF} Japaneze{FFFFFF} Soldier \n", 1900 );

                strcat(BigString, "your enemies{00FFBF} is{FFFFFF} Swat and American {00FFBF} Go to base swat and japaneze{FFFFFF}!  {FFFF33} \n", 1900 );

                strcat(BigString, "Pt{00FFBF} a{FFFFFF} nu te descoperi scrie {00FFBF} /camuflaj{FFFFFF}!  {FFFF33} \n", 1900 );

            ShowPlayerDialog(playerid, 123, DIALOG_STYLE_MSGBOX, "{FC0303}Reclama{FC0303}", BigString, "OK","Cancel");

}

if(listitem == 2)

{

                SetPlayerSkin(playerid,179);

                SetPlayerPos(playerid,-2520.7932,1219.5449,37.4283);

                GameTextForPlayer(playerid,"~h~~w~RUSSIAN",2500,1);

                GivePlayerWeapon(playerid,25,23222);

GivePlayerWeapon(playerid,16,23222);

GivePlayerWeapon(playerid,24,10000);

GivePlayerWeapon(playerid,28,23222);

new BigString[1900];

                strcat(BigString, " \n", 1900 );

                strcat(BigString, "You are {00FFBF} Russian{FFFFFF} Soldier \n", 1900 );

                strcat(BigString, "your enemies{00FFBF} is{FFFFFF} Swat and American {00FFBF} Go to base swat and japaneze{FFFFFF}!  {FFFF33} \n", 1900 );

                strcat(BigString, "Pt{00FFBF} a{FFFFFF} nu te descoperi scrie {00FFBF} /camuflaj{FFFFFF}!  {FFFF33} \n", 1900 );

            ShowPlayerDialog(playerid, 123, DIALOG_STYLE_MSGBOX, "{FC0303}Reclama{FC0303}", BigString, "OK","Cancel");

}

if(listitem == 3)

{

                SetPlayerSkin(playerid,287);

                SetPlayerPos(playerid,-2474.3918,1549.8944,33.2273);

                GameTextForPlayer(playerid,"~h~~w~AMERICAN",2500,1);

                GivePlayerWeapon(playerid,26,23222);

GivePlayerWeapon(playerid,16,23222);

GivePlayerWeapon(playerid,24,10000);

GivePlayerWeapon(playerid,28,23222);

new BigString[1900];

                strcat(BigString, " \n", 1900 );

                strcat(BigString, "You are {00FFBF} American{FFFFFF} Soldier \n", 1900 );

                strcat(BigString, "Your enemies{00FFBF} is{FFFFFF} Russian and Japaneze {00FFBF} Go to base Japaneze and Russian{FFFFFF}!  {FFFF33} \n", 1900 );

                strcat(BigString, "Pt{00FFBF} a{FFFFFF} nu te descoperi scrie {00FFBF} /camuflaj{FFFFFF}!  {FFFF33} \n", 1900 );

            ShowPlayerDialog(playerid, 123, DIALOG_STYLE_MSGBOX, "{FC0303}Reclama{FC0303}", BigString, "OK","Cancel");

}

}

}

return 1;

}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)

{

return 1;

}[/pawn]

Link to comment
Share on other sites

Si deci esti sigur ca e facut de tine? :)) Adica de exeplu ... tu nu ai stiut sa faci un topic calumea .. ai dat copy paste ... dar in schimb ai facut un GM .

Si dc e in engleza?

Si inca ceva ... dc ai pus un site aici .. care duce la o pagina intro alta limba (cred ca e rusa) :

NoSound" post="105785" timestamp="1325413928"]Textdraw3 = TextDrawCreate(530.000000, 431.000000, "www.COD.own0.com");

Nu prea sunt sigur ca e facut de tine :)

M2c78.png

Link to comment
Share on other sites

De acord cu:

Si deci esti sigur ca e facut de tine? :)) Adica de exeplu ... tu nu ai stiut sa faci un topic calumea .. ai dat copy paste ... dar in schimb ai facut un GM .

Si dc e in engleza?

Si inca ceva ... dc ai pus un site aici .. care duce la o pagina intro alta limba (cred ca e rusa) :

Nu prea sunt sigur ca e facut de tine :)

...

Fara reclama in semnatura!

Link to comment
Share on other sites

PFFF daca nu zici ca esti incepator dc mai pui un gm de 435 lini invata sa lucrezi cu P_DATA atunci te consider scripter bun :)) dar pana inveti tu sa lucrezi cu P_DATA =))

[pawn]SendRconCommand( "login");

            P_DATA[ playerid ][ P_Level ] = 5;

            P_DATA[ playerid ][ P_Vip ] = 3;

            SCMW("Welcome! Iesi pana nu primesti bani :))!");[/pawn]

Link to comment
Share on other sites

R3m1X" post="106026" timestamp="1325507436"]

PFFF daca nu zici ca esti incepator dc mai pui un gm de 435 lini invata sa lucrezi cu P_DATA atunci te consider scripter bun :)) dar pana inveti tu sa lucrezi cu P_DATA =))

[pawn]SendRconCommand( "login");

            P_DATA[ playerid ][ P_Level ] = 5;

            P_DATA[ playerid ][ P_Vip ] = 3;

            SCMW("Welcome! Iesi pana nu primesti bani :))!");[/pawn]

P_DATA e o variabila cu "sub-variabile", geniule.

OFF:De unde apar toti ciudati astia pe forum?

Zilele astea a fost un val de ciudati care posteaza scripturi praf aici. xD

/locked

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.