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Question
rymezic
Fratilor ajutatima din nou iar am probleme cu portile ca vreau sa ma ajutati cu X Y Z nu inteleg cum le fac
Astea sunt portile va rog explicatimi si mie cum selectez Selectiile X Y Z
[pawn]//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=vla gate 1=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
if((newkeys==KEY_CROUCH))
{
if(PlayerToPoint(12.0,playerid,785.649902, -1152.460693, 25.356531))
{
if (PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
{
if ((!adds)) {return 1;}
SetTimer("AddsOn10", addtimer36, 0);adds = 0;
MoveObject(vlagate1, 785.649902, -1152.460693, 19.731617, 2.5);
SCM(playerid, WHITE, "The gate is now open and will be closed in 10 seconds ");
SetTimer("closevla1gate",10000,0);
}
}
}
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=vla gate 2 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
if((newkeys==KEY_CROUCH))
{
if(PlayerToPoint(12.0,playerid,659.603088, -1227.209961, 16.850601))
{
if (PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
{
if ((!adds)) {return 1;}
SetTimer("AddsOn10", addtimer36, 0);adds = 0;
MoveObject(vlagate2, 659.603088, -1227.209961, 12.200672, 2.5);
SCM(playerid, WHITE, "The gate is now open and will be closed in 10 seconds ");
SetTimer("closevla2gate",10000,0);
}
}
}
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=vla gate 3=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
if((newkeys==KEY_CROUCH))
{
if(PlayerToPoint(12.0,playerid,664.933777, -1309.334961, 15.234329))
{
if (PlayerInfo[playerid][pMember] == 12 || PlayerInfo[playerid][pLeader] == 12)
{
if ((!adds)) {return 1;}
SetTimer("AddsOn10", addtimer36, 0);adds = 0;
MoveObject(vlagate3, 664.933777, -1309.334961, 9.609415, 2.5);
SCM(playerid, WHITE, "The gate is now open and will be closed in 10 seconds ");
SetTimer("closevla3gate",10000,0);
}
}
}[/pawn]
Si astea sunt obiectele.
[pawn] vlagate1 = CreateDynamicObject(980, 785.649902, -1152.460693, 25.356531, 0.0000, 0.0000, 90.0000);
vlagate2 = CreateDynamicObject(980, 659.603088, -1227.209961, 16.850601, 0.0000, 0.0000, 243.2028);
vlagate3 = CreateDynamicObject(980, 664.933777, -1309.334961, 15.234329, 0.0000, 0.0000, 0.0000);[/pawn]
Don't be a FOOL!!
2 answers to this question
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