Jump to content
  • 0

Sistem coins la /stats


Question

Posted

salut...eo incerk sa imi creez un srv... am sistemu de admin 0Admin... cum pot sa bag cind dau /stats sa imi apara si coins in rind cu killuri ore money etc...

plss ajutor!  sistemu de coins ii asta http://pastebin.com/DSz5R4Gs

6 answers to this question

Recommended Posts

Posted

salut...eo incerk sa imi creez un srv... am sistemu de admin 0Admin... cum pot sa bag cind dau /stats sa imi apara si coins in rind cu killuri ore money etc...

plss ajutor!  sistemu de coins ii asta http://pastebin.com/DSz5R4Gs

Trebue sal bagi in OAdmin

Posted

Ca sa iti arate coins-urile la /stats in 0Admin trebuie sa le pui in el. Eu te sfatuiesc sa bagi mai bine LAdmin sau LuxAdmin ca sunt mai usor de scriptat/modificat decat 0Admin.

Fara reclama in semnatura!

Posted

la comanda stats este scris

dcmd_astats(playerid,params[]) {

new string[128], pDeaths, player1, h, m, s;

if(!strlen(params)) player1 = playerid;

else player1 = strval(params);

if(IsPlayerConnected(player1)) {

    TotalGameTime(player1, h, m, s);

if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths];

format(string, sizeof(string), "| %s's Stats:  Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d | Time: %d hrs %d mins %d secs | Rank %d",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths,FS_GetPlayerMoney(player1), h, m, s);

return SendClientMessage(playerid, green, string);

} else return SendClientMessage(playerid, red, "Player Not Connected!");

}

akum cum sa bag si coins?

Posted

dcmd_astats(playerid,params[]) {
   new string[128], pDeaths, player1, h, m, s;
   if(!strlen(params)) player1 = playerid;
   else player1 = strval(params);

   if(IsPlayerConnected(player1)) {
       TotalGameTime(player1, h, m, s);
       if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths];
       format(string, sizeof(string), "| %s's Stats:  Kills: %d | Deaths: %d | Ratio: %0.2f | Money: $%d | Time: %d hrs %d mins %d secs | Rank %d | Coins: %d",PlayerName2(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths,FS_GetPlayerMoney(player1), h, m, s,VARIABILA_COINS[ playerid ]);
      return SendClientMessage(playerid, green, string);
   } else return SendClientMessage(playerid, red, "Player Not Connected!");
}

Schimba VARIABILA_COINS in variabila care retine coinsurile jucatorilor. Daca nu apare mesajul, taie-l in mai multe parti, fa 2 randuri de mesaj. Daca gandeai, reuseai fara sa intrebi aici, inainte sa intrebati, uitati-va cum sunt facute celelalte chestii de la ce vreti.

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more details you can also review our Terms of Use and Privacy Policy.