shean Posted November 17, 2011 Report Posted November 17, 2011 Poi nu func v sellto zice ca are masina dar defapt nu are ! sa moara mata daca ziceti ca e gf[pawn] else if(strcmp(x_nr,"sellto",true) == 0) { if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { GetPlayerName(playerid, sendername, sizeof(sendername)); new ownvehkey; if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; } else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; } else { return 1; } if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(ProxDetectorS(8.0, playerid, giveplayerid)) { if(PlayerInfo[playerid][pPcarkey] == 999) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SCM(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]"); return 1; } new price; price = strval(tmp); if(price < 1 || price > 1500000) { SCM(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. "); return 1; } GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price); SCM(playerid, COLOR_WHITE, string); format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price); SCM(giveplayerid, COLOR_WHITE, string); OwnableCarOffer[giveplayerid] = playerid; OwnableCarID[giveplayerid] = ownvehkey; OwnableCarPrice[giveplayerid] = price; return 1; } else { SCM(playerid, COLOR_GREY, "That player already have a car! "); return 1; } } else { SCM(playerid, COLOR_GREY, " Player is not near you ! "); return 1; } } } } else { SCM(playerid, COLOR_GREY, " This is not your car"); return 1; } } else { SCM(playerid, COLOR_GREY, " You have to sit at your own car to sell it"); return 1; } }[/pawn]
Don.Capone Posted November 17, 2011 Report Posted November 17, 2011 probleme gf =)) ia sa vad ce imi faci ? I'm back haha !
shean Posted November 17, 2011 Author Report Posted November 17, 2011 Mergeti ma .. Daca vrei sa te ajute cineva cu o camanda voi imd problema gf .. mai bine spuneti ca nu aveti chef sau timp
xxSPEEDYxx Posted November 17, 2011 Report Posted November 17, 2011 Mergeti ma .. Daca vrei sa te ajute cineva cu o camanda voi imd problema gf .. mai bine spuneti ca nu aveti chef sau timpSa stii ca doar se respecta regulamentul.Probleme Godfather!/TC Fara reclama in semnatura!
Question
shean
Poi nu func v sellto zice ca are masina dar defapt nu are ! sa moara mata daca ziceti ca e gf
[pawn] else if(strcmp(x_nr,"sellto",true) == 0)
{
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2] || GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3])
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new ownvehkey;
if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { ownvehkey = PlayerInfo[playerid][pPcarkey]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { ownvehkey = PlayerInfo[playerid][pPcarkey2]; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { ownvehkey = PlayerInfo[playerid][pPcarkey3]; }
else { return 1; }
if(strcmp(sendername, CarInfo[ownvehkey][cOwner], true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SCM(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(ProxDetectorS(8.0, playerid, giveplayerid))
{
if(PlayerInfo[playerid][pPcarkey] == 999)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SCM(playerid, COLOR_WHITE, "HINT: /v sellto [playerid/PartOfName] [price]");
return 1;
}
new price;
price = strval(tmp);
if(price < 1 || price > 1500000)
{
SCM(playerid, COLOR_GREY, " Price not lower then 1 and not higher then 1500000. ");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* You offerd %s to buy your car for $%d .", giveplayer, price);
SCM(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Car Owner %s offered you to buy his/her car for $%d (type /accept ownablecar) to buy.", playername, price);
SCM(giveplayerid, COLOR_WHITE, string);
OwnableCarOffer[giveplayerid] = playerid;
OwnableCarID[giveplayerid] = ownvehkey;
OwnableCarPrice[giveplayerid] = price;
return 1;
}
else
{
SCM(playerid, COLOR_GREY, "That player already have a car! ");
return 1;
}
}
else
{
SCM(playerid, COLOR_GREY, " Player is not near you ! ");
return 1;
}
}
}
}
else
{
SCM(playerid, COLOR_GREY, " This is not your car");
return 1;
}
}
else
{
SCM(playerid, COLOR_GREY, " You have to sit at your own car to sell it");
return 1;
}
}[/pawn]
3 answers to this question
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