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SetObjectRot cu Exemplu


monster010

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M-am hotarat sa fac acest tutorial din doua motive :

1. M-au intrebat multi "cum sa fac o comanda cu SetObjectRot".

2. Vreu sa va ajut.

Acuma ca stiti motivele se ne apucam de lucru.

O sa va zic pasii care trebuie fie facuti pana la comanda :

Pasul 1. Sa intram in MTA ( cel care il aveti voi ) creem un obiect (ex: gate , bariera , etc.) cand am terminat de facut dam save.

Pasul 2. Intram pe un site unde sa convertam pentru PAWNO.

Pasul 3. Am facut convertorul....o sa ne apara ceva de genu  CreateObject([iD-ul obiectului],[Coordonatele x,y,z], [RotX, RotY, RotZ]); cea ce ne intereseaza sunt rotatiile X,Y,Z

Pasul 4. Sa denumim obiectul : new objectPasul

Pasul 5. Trecem crearea obiectului la public OnGameModeInit() , va fi asa object =  CreateObject([iD-ul obiectului],[Coordonatele x,y,z], [RotX, RotY, RotZ ].( exemplu :  CreateObject([iD-ul obiectului],[Coordonatele x,y,z], 0.0000, 0.0000, 60.5471);

Acuma am sa va arat cum sa faceti comanda:

la public OnPlayerCommandText(playerid, cmdtext[]) scrie comanda :

    if(!strcmp(cmdtext, "/comanda", true))
    {
    if(PlayerInfo[playerid][pLeader] == [ID-ul factiunii] || PlayerInfo[playerid][pMember] == [ID-ul factiunii]// Daca vrem sa facem o comanda numai pentru o anumita factiune
    {
[b]	SetObjectRot([obiectul numit],rotX,rotY,rotZ);[/b]
	}
    else return SendClientMessage(playerid, COLOR_YELLOW,"Tu nu esti in [ce factiune doriti].");
    return 1;
}

Daca vreti sa faceti ca se inchida automat faceti urmatorii pasi :

1-La forward , scrieti forward GateClose();[sau cum vreti voi]

2-Jos de tot scrieti

public GateClose()

{

      return 1;

}

Un exemplu

public GateClose()

{

  SetObjectRot([obiectul numit], rotX,rotY,rotZ); sau

  MoveObject([obiectul numit],x,y,z,[timpul de miscare]);

      return 1;

}

PS : Nu iutati sa adugati la comanda SetTimer

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  • 1 month later...

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (newkeys==KEY_FIRE)
Exemplu :
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (newkeys==KEY_FIRE)
{
if(IsPlayerConnected(playerid))
{
if(PlayerToPoint(10, playerid,x,y,z) || PlayerToPoint(10, playerid,x,y,z))
{
    MoveObject(obiectul, x, y, z, [sec de miscare];
    SendClientMessage(playerid, COLOR_LIGHTBLUE, "Proba.");
    SetTimer("obiectul",3500, false);
    return 1;
}
}
}
}

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  • 1 month later...

Am adaugat in GM urmatoarele linii:

new houseb;
forward housebClose();
houseb = CreateObject(968,1245.475,2579.409,10.655,0.0,-91.100,0.0);
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    if(!strcmp(cmdtext, "/housebarrier", true))
    {
    if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 6)
    {
      SetObjectRot(houseb, 0.0, 0.859, 0.0);
   	  SendClientMessage(playerid, COLOR_RED, "Bariera se va inchide in 3 secunde !");
      SetTimer("housebclose", 3000, false);
      return 1;
    }
    else
    {
      SendClientMessage(playerid, COLOR_LIGHTBLUE, "Accesul Interzis !");
	}
	return 0;
    }
public housebClose()
{
	SetObjectRot(houseb,0.0,-91.100,0.0);
	return 1;
}

Toate bune si frumoase , nici o eroare sau warn la Compile , dar cand intru in joc , dau /housebarrier , se deschide , imi afiseaza mesajul dar nu se mai inchide la loc cum ar fi trebuit.Stie cineva ce trebuie sa mai adaug sau sa modific ?

Multumesc :)

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new houseb;

forward housebClose();

houseb = CreateObject(968,1245.475,2579.409,10.655,0.0,-91.100,0.0);

//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
   if(!strcmp(cmdtext, "/housebarrier", true))
   {
       if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 6)
       {
           SetObjectRot(houseb, 0.0, 0.859, 0.0);
     SendClientMessage(playerid, COLOR_RED, "Bariera se va inchide in 3 secunde !");
           SetTimer("housebclose", 3000, 1);
           return 1;
       }
       else
       {
           SendClientMessage(playerid, COLOR_LIGHTBLUE, "Accesul Interzis !");
       }
       return 0;
   }

public housebclose()
{
   SetObjectRot(houseb,0.0,-91.100,0.0);
   return 1;
}

logo.png

ATENTIE!!! Nu imi trimiteti mesaje private care au legatura cu scriptingul. NU mai scriptez.

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Dar ce e schimbat acolo? Mi se par la fel . Am incercat si cum ai spus tu dar odata ce bariera s-a deschis , asa ramane  ??? Am incercat ambele variante.

Am dat edit. Incearca iar cum ti-am facut acum.

logo.png

ATENTIE!!! Nu imi trimiteti mesaje private care au legatura cu scriptingul. NU mai scriptez.

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Da , Am gasit , Mersi frumos again :)

EDIT :

=-" post="23214" timestamp="1261344110"]

new houseb;

forward housebClose();

houseb = CreateObject(968,1245.475,2579.409,10.655,0.0,-91.100,0.0);

//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    if(!strcmp(cmdtext, "/housebarrier", true))
    {
        if(PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pLeader] == 6)
        {
            SetObjectRot(houseb, 0.0, 0.859, 0.0);
   	    SendClientMessage(playerid, COLOR_RED, "Bariera se va inchide in 3 secunde !");
            SetTimer("housebclose", 3000, 1);
            return 1;
        }
        else
        {
            SendClientMessage(playerid, COLOR_LIGHTBLUE, "Accesul Interzis !");
        }
        return 0;
    }

public housebclose()
{
    SetObjectRot(houseb,0.0,-91.100,0.0);
    return 1;
}

Dupa ce execut comanda /housebarrier , Primele 2 dati se deschide si inchide cum trebuie dar apoi se inchide intr`o fractiune de secunda , se poate face ceva sau e bug de la SA:MP ?

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  • 2 weeks later...
Guest Razvan95

Am incercat sa il fac,si da eroare la linia 49 unde scrie

if (PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11)

si eroarea

C:\Users\Razvan\Desktop\salam.pwn(49) : error 017: undefined symbol "PlayerInfo"

C:\Users\Razvan\Desktop\salam.pwn(49) : warning 215: expression has no effect

C:\Users\Razvan\Desktop\salam.pwn(49) : error 001: expected token: ";", but found "]"

C:\Users\Razvan\Desktop\salam.pwn(49) : error 029: invalid expression, assumed zero

C:\Users\Razvan\Desktop\salam.pwn(49) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

4 Errors.

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  • 1 month later...

merg cu playeru ( meu ) unde vreau sa o bag dau /save si din savedposition trec coordonatele de acolo?

Da. In savedposition o sa gasesti un rand gen:

AddPlayerClass(ID, X, Y, Z, restu deja nu te mai intereseaza);

Iei doar X, Y si Z. (Fii atent la virgulele alea ca sa stii care e coordonata X, Y sau Z.)

logo.png

ATENTIE!!! Nu imi trimiteti mesaje private care au legatura cu scriptingul. NU mai scriptez.

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