only4fun Posted August 22, 2011 Report Share Posted August 22, 2011 am o problema, se salveaza conturile in scriptfiles, cum fac sa se salveze in scriptfilesc/users/ ? Link to comment Share on other sites More sharing options...
dreamer Posted August 22, 2011 Report Share Posted August 22, 2011 Ce sistem de admin ai ? http://devilgaming.ro/forum Link to comment Share on other sites More sharing options...
only4fun Posted August 22, 2011 Author Report Share Posted August 22, 2011 Ce sistem de admin ai ?sincer..nu stiu:| Link to comment Share on other sites More sharing options...
xxSPEEDYxx Posted August 23, 2011 Report Share Posted August 23, 2011 sincer..nu stiu:|pai at noi de unde sa stim??Ce mod folosesti GF/RP sau stunt/dm/race...? Fara reclama in semnatura! Link to comment Share on other sites More sharing options...
only4fun Posted August 23, 2011 Author Report Share Posted August 23, 2011 pai at noi de unde sa stim??Ce mod folosesti GF/RP sau stunt/dm/race...?GF modificat, mai exact eMav de pe acest site:) Link to comment Share on other sites More sharing options...
IstuntmanI Posted August 23, 2011 Report Share Posted August 23, 2011 Cauti in GM ce e cu fwrite si modifici din /scriptfiles/ sau cum e in /scriptfiles/users/ Link to comment Share on other sites More sharing options...
only4fun Posted August 23, 2011 Author Report Share Posted August 23, 2011 stuntman[]!" post="90175" timestamp="1314109447"]Cauti in GM ce e cu fwrite si modifici din /scriptfiles/ sau cum e in /scriptfiles/users/am mai multe fwrite...dar, e vorba de scriptul acesta?public OnPlayerRegister(playerid, password[]) { if(IsPlayerConnected(playerid)) { GivePlayerMoney( playerid, 1000 ); new string3[64]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "%s.ini", playername3); new File: hFile = fopen(string3, io_write); if (hFile) { strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255); new var[32]; format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var); PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var); format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 32, "HelperLevel=%d\n",PlayerInfo[playerid][pHelper]);fwrite(hFile, var); format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var); format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var); format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var); format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var); format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var); format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var); format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var); format(var, 32, "Fightstyles=%d\n",PlayerInfo[playerid][pFstyles]);fwrite(hFile, var); format(var, 32, "Walkstyles=%d\n",PlayerInfo[playerid][pWstyles]);fwrite(hFile, var); format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var); format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var); format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var); format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var); format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var); format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var); format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var); format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var); format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var); format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var); format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var); format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var); format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var); format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var); format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var); format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var); format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var); format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var); format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var); format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var); format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var); format(var, 32, "Tutorial=%d\n",PlayerInfo[playerid][pTut]);fwrite(hFile, var); format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var); format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var); format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var); format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var); format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var); format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var); format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var); format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var); format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var); format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var); format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var); format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var); format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var); format(var, 32, "Lighter=%d\n",PlayerInfo[playerid][pLighter]);fwrite(hFile, var); format(var, 32, "Dependent=%d\n",PlayerInfo[playerid][pDependent]);fwrite(hFile, var); format(var, 32, "Cigarettes=%d\n",PlayerInfo[playerid][pCigarettes]);fwrite(hFile, var); format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var); format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var); format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var); format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var); GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]); format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var); format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var); format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var); format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var); format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var); format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var); format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var); format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var); if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0)) { PlayerInfo[playerid][pPos_x] = 1684.9; PlayerInfo[playerid][pPos_y] = -2244.5; PlayerInfo[playerid][pPos_z] = 13.5; } if(Spectate[playerid] != 255) { PlayerInfo[playerid][pPos_x] = Unspec[playerid][sPx]; PlayerInfo[playerid][pPos_y] = Unspec[playerid][sPy]; PlayerInfo[playerid][pPos_z] = Unspec[playerid][sPz]; PlayerInfo[playerid][pInt] = Unspec[playerid][sPint]; PlayerInfo[playerid][pLocal] = Unspec[playerid][sLocal]; } format(var, 32, "Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);fwrite(hFile, var); format(var, 32, "Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);fwrite(hFile, var); format(var, 32, "Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);fwrite(hFile, var); format(var, 32, "CarLic=%d\n",PlayerInfo[playerid][pCarLic]);fwrite(hFile, var); format(var, 32, "FlyLic=%d\n",PlayerInfo[playerid][pFlyLic]);fwrite(hFile, var); format(var, 32, "BoatLic=%d\n",PlayerInfo[playerid][pBoatLic]);fwrite(hFile, var); format(var, 32, "FishLic=%d\n",PlayerInfo[playerid][pFishLic]);fwrite(hFile, var); format(var, 32, "GunLic=%d\n",PlayerInfo[playerid][pGunLic]);fwrite(hFile, var); format(var, 32, "Gun1=%d\n",PlayerInfo[playerid][pGun1]);fwrite(hFile, var); format(var, 32, "Gun2=%d\n",PlayerInfo[playerid][pGun2]);fwrite(hFile, var); format(var, 32, "Gun3=%d\n",PlayerInfo[playerid][pGun3]);fwrite(hFile, var); format(var, 32, "Gun4=%d\n",PlayerInfo[playerid][pGun4]);fwrite(hFile, var); format(var, 32, "Ammo1=%d\n",PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var); format(var, 32, "Ammo2=%d\n",PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var); format(var, 32, "Ammo3=%d\n",PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var); format(var, 32, "Ammo4=%d\n",PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var); format(var, 32, "CarTime=%d\n",PlayerInfo[playerid][pCarTime]);fwrite(hFile, var); format(var, 32, "PayDay=%d\n",PlayerInfo[playerid][pPayDay]);fwrite(hFile, var); format(var, 32, "PayDayHad=%d\n",PlayerInfo[playerid][pPayDayHad]);fwrite(hFile, var); format(var, 32, "CDPlayer=%d\n",PlayerInfo[playerid][pCDPlayer]);fwrite(hFile, var); format(var, 32, "Wins=%d\n",PlayerInfo[playerid][pWins]);fwrite(hFile, var); format(var, 32, "Loses=%d\n",PlayerInfo[playerid][pLoses]);fwrite(hFile, var); format(var, 32, "AlcoholPerk=%d\n",PlayerInfo[playerid][pAlcoholPerk]);fwrite(hFile, var); format(var, 32, "DrugPerk=%d\n",PlayerInfo[playerid][pDrugPerk]);fwrite(hFile, var); format(var, 32, "MiserPerk=%d\n",PlayerInfo[playerid][pMiserPerk]);fwrite(hFile, var); format(var, 32, "PainPerk=%d\n",PlayerInfo[playerid][pPainPerk]);fwrite(hFile, var); format(var, 32, "TraderPerk=%d\n",PlayerInfo[playerid][pTraderPerk]);fwrite(hFile, var); format(var, 32, "Mission=%d\n",PlayerInfo[playerid][pMissionNr]);fwrite(hFile, var); format(var, 64, "Warnings=%d\n",PlayerInfo[playerid][pWarns]);fwrite(hFile, var); format(var, 32, "Adjustable=%d\n",PlayerInfo[playerid][pAdjustable]);fwrite(hFile, var); format(var, 32, "Fuel=%d\n",PlayerInfo[playerid][pFuel]);fwrite(hFile, var); format(var, 32, "Married=%d\n",PlayerInfo[playerid][pMarried]);fwrite(hFile, var); format(var, 32, "MarriedTo=%s\n",PlayerInfo[playerid][pMarriedTo]);fwrite(hFile, var); format(var, 32, "Passport=%d\n",PlayerInfo[playerid][pPassport]);fwrite(hFile, var); format(var, 32, "Buletin=%d\n",PlayerInfo[playerid][pBuletin]);fwrite(hFile, var); format(var, 32, "Crack=%d\n",PlayerInfo[playerid][pCrack]);fwrite(hFile, var); format(var, 32, "SpawnPD=%d\n",PlayerInfo[playerid][pPDspawn]);fwrite(hFile, var); format(var, 32, "SpawnFBI=%d\n",PlayerInfo[playerid][pFBIspawn]);fwrite(hFile, var); format(var, 32, "SpawnNG=%d\n",PlayerInfo[playerid][pNGspawn]);fwrite(hFile, var); format(var, 32, "SpawnMF=%d\n",PlayerInfo[playerid][pMFspawn]);fwrite(hFile, var); format(var, 32, "SpawnNF=%d\n",PlayerInfo[playerid][pNFspawn]);fwrite(hFile, var); format(var, 32, "SpawnTJM=%d\n",PlayerInfo[playerid][pTJMspawn]);fwrite(hFile, var); format(var, 32, "SpawnPR=%d\n",PlayerInfo[playerid][pPrspawn]);fwrite(hFile, var); format(var, 32, "SpawnHA=%d\n",PlayerInfo[playerid][pHAspawn]);fwrite(hFile, var); format(var, 32, "SpawnNR=%d\n",PlayerInfo[playerid][pNRspawn]);fwrite(hFile, var); format(var, 32, "SpawnSI=%d\n",PlayerInfo[playerid][pSIspawn]);fwrite(hFile, var); format(var, 32, "SpawnESB=%d\n",PlayerInfo[playerid][pESBspawn]);fwrite(hFile, var); format(var, 32, "SpawnWSC=%d\n",PlayerInfo[playerid][pWSCspawn]);fwrite(hFile, var); format(var, 32, "SpawnNS=%d\n",PlayerInfo[playerid][pNSspawn]);fwrite(hFile, var); format(var, 32, "SpawnSS=%d\n",PlayerInfo[playerid][pSSspawn]);fwrite(hFile, var); format(var, 32, "SpawnBK=%d\n",PlayerInfo[playerid][pBKspawn]);fwrite(hFile, var); format(var, 32, "SpawnPT=%d\n",PlayerInfo[playerid][pPTspawn]);fwrite(hFile, var); format(var, 64, "Car1=%d\n",PlayerInfo[playerid][pPcarkey1]);fwrite(hFile, var); format(var, 64, "Car2=%d\n",PlayerInfo[playerid][pPcarkey2]);fwrite(hFile, var); fclose(hFile); new loginstring[128]; new loginname[64]; GetPlayerName(playerid,loginname,sizeof(loginname)); format(loginstring,sizeof(loginstring),"Bine ai venit %s.\nTe rugam Logheaza-te",loginname); ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit"); } } return 1; } Link to comment Share on other sites More sharing options...
IstuntmanI Posted August 23, 2011 Report Share Posted August 23, 2011 Exact, schimbaformat(string3, sizeof(string3), "%s.ini", playername3); cu format(string3, sizeof(string3), "users/%s.ini", playername3);si asta si la OnPlayerLogin sau unde mai e loginul. Link to comment Share on other sites More sharing options...
only4fun Posted August 23, 2011 Author Report Share Posted August 23, 2011 stuntman[]!" post="90177" timestamp="1314111241"]Exact, schimbaformat(string3, sizeof(string3), "%s.ini", playername3); cu format(string3, sizeof(string3), "users/%s.ini", playername3);si asta si la OnPlayerLogin sau unde mai e loginul.sa nu dai TC, revin cu un edit Link to comment Share on other sites More sharing options...
maciboss Posted August 23, 2011 Report Share Posted August 23, 2011 probleme god father reported Link to comment Share on other sites More sharing options...
IstuntmanI Posted August 23, 2011 Report Share Posted August 23, 2011 probleme god father reportedStii ca nu numai godfather are conturi ?sa nu dai TC, revin cu un editHai aazziiiii ) Link to comment Share on other sites More sharing options...
only4fun Posted August 24, 2011 Author Report Share Posted August 24, 2011 stuntman[]!" post="90186" timestamp="1314123741"]Stii ca nu numai godfather are conturi ?Hai aazziiiii )asa..scz de intarziere..am pus si in OnPlayerLogin si in OnPlayerRegister(playerid, password[])dar nu trebuie si in public OnPlayerConnect(playerid), asta public OnPlayerChangePass(playerid, password[]) si in asta public OnPlayerUpdate(playerid) si mai am un "%s.ini" public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])EDIT: GATA AM FACUT \:d/ e perfect Link to comment Share on other sites More sharing options...
Question
only4fun
am o problema, se salveaza conturile in scriptfiles, cum fac sa se salveze in scriptfilesc/users/ ?
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