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  • 3 weeks later...
Posted

Praf e plin de buguri

You know, just like a newbie's filterscript xD ... si daca ai fi "scripter" bun, ai stii sa le repari ...

Acum ce as lansa, nu ar avea buguri xD .... invatam si eu in perioada aia :)

Ma bucur baieti ca filterscript-ul acesta a atins un numar atat de mare de vizualizari, nu credeam :D

best

I know :D

EDIT: http://www.2shared.com/file/aHRZM1lz/VIPv13.html sau http://pastebin.com/8L3yNyCB cred ca aceasta versiune are cateva buguri reparate...

Fara reclama in semnatura!

Posted

eu zic k lai luat dupa samp.com sincer k lam vazut si akolo

<a href="http://www.game-state.eu/188.212.105.161:7777/"><img src="http://www.game-state.eu/188.212.105.161:7777/430x73_FFFFFF_FF9900_000000_000000.png" alt="www.Game-State.eu" style="border-style: none;" /></a>

  • 5 months later...
Posted

eu zic k lai luat dupa samp.com sincer k lam vazut si akolo

Da, cum sa nu, buna observatie 8-|


Am hotarat sa updatez acest filterscript putintel, asa ca uitati ce am facut (ultimul update) e prea vechi acest filterscript :)

Schimbari v3.0:

- Systemul ruleaza acum pe MySQL r8 (revizia 20)

- Include-urile updatate

- /vipgod imbunatatit

- Cateva buguri reparate

- 1-2 lucruri noi

- Code clean-up

.

Fara reclama in semnatura!

  • 1 month later...
  • 2 months later...
Posted

Baga asta:

#define SetPlayerHoldingObject(%1,%2,%3,%4,%5,%6,%7,%8,%9) SetPlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1,%2,%3,%4,%5,%6,%7,%8,%9)
#define StopPlayerHoldingObject(%1) RemovePlayerAttachedObject(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)
#define IsPlayerHoldingObject(%1) IsPlayerAttachedObjectSlotUsed(%1,MAX_PLAYER_ATTACHED_OBJECTS-1)

Scuze dar sunt incepator in script. Unde trebuie sa o bag?

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