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Posted

Am si eu o mica problema pe server,cand cineva intra si il da in casa cand scrie /exit nu poate iesi din casa,cum as putea rezolva problema asta?

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3 answers to this question

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Posted

De ce nu poti iesi din casa, nu te lasa parintii ? xD ( joke )

Stai sa-i imprumut globul de cristal al lui TheGuardianAngel, ca sa vad daca ghicesc ce are ...

Posteaza comanda !

Posted

Eu pot iesi,dar de exemplu cine sta in chirie la mine in casa cand intra nu mai poate iesi si nu doar la casa mea..

Cred ca de comanda asta zici

if(strcmp(cmd, "/exit", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
		    if(HouseEntered[playerid] != 9999)
		    {
				new i = HouseEntered[playerid];

				if (IsPlayerInRangeOfPoint(playerid, 3,HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz]))
				{
					SafeSetPlayerInterior(playerid,0);
					SafeSetPlayerPos(playerid,HouseInfo[i][hEntrancex],HouseInfo[i][hEntrancey],HouseInfo[i][hEntrancez]);
					SetPlayerVirtualWorld(playerid,0);
					PlayerInfo[playerid][pVirWorld] = 0;
					HouseEntered[playerid] = 9999;
					if(HouseInfo[i][hHel] == 1)
					{
						new Float:tempheal;
						GetPlayerHealth(playerid,tempheal);
						if(tempheal < 100.0)
						{
							SetPlayerHealth(playerid,100.0);
						}
					}
					return 1;
				}
			}
			if(BizzEntered[playerid] != 9999)
		    {
		        new i = BizzEntered[playerid];

				if (IsPlayerInRangeOfPoint(playerid, 3,BizzInfo[i][bExitX], BizzInfo[i][bExitY], BizzInfo[i][bExitZ]))
				{
				    SafeSetPlayerInterior(playerid,0);
					SetPlayerVirtualWorld(playerid, 0);
					OnPlayerExitFood(playerid);
					SafeSetPlayerPos(playerid,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]);
					SetPlayerVirtualWorld(playerid, 0);
					BizzEntered[playerid] = 9999;
				}
			}
			new carid = GetPlayerVehicleID(playerid);
			if (IsABus(carid))
			{
				TogglePlayerControllable(playerid, 1);
				SafeRemovePlayerFromVehicle(playerid);
				if (BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, carid);
			}
			if (IsASweeper(carid))
			{
				TogglePlayerControllable(playerid, 1);
				SafeRemovePlayerFromVehicle(playerid);
			}
			if(IsAHarvest(carid))
			{
			    if (carid != 0)
				{
					SetVehicleToRespawn(carid);
				}
				if(FarmerPickup[playerid][0] >= 1 && FarmerPickup[playerid][0] <= 22)
				{
					FarmerPickup[playerid][0]--;
				}
			    TogglePlayerControllable(playerid, 1);
			    SafeRemovePlayerFromVehicle(playerid);
			    FarmerVar[playerid] = 0;
			    DisablePlayerCheckpoint(playerid);

			}
			if(IsADrugHarvest(carid))
			{

			    if(DrugFarmerPickup[playerid][0] >= 1 && DrugFarmerPickup[playerid][0] <= 37)
			    {
			        DrugFarmerPickup[playerid][0]--;
			    }
			    TogglePlayerControllable(playerid, 1);
			    SafeRemovePlayerFromVehicle(playerid);
			    DrugFarmerVar[playerid] = 0;
			    DisablePlayerCheckpoint(playerid);
			}
			if(IsASmuggleCar(carid))
			{
			    TogglePlayerControllable(playerid, 1);
			    SafeRemovePlayerFromVehicle(playerid);
			    SmugglerWork[playerid] = 0;
			    DisablePlayerCheckpoint(playerid);
			}
			if(Decoding[playerid] == 1)
			{
			    Decoding[playerid] = 0;
			    KillTimer(DecoderTimer);
				HideDecoder(playerid);
				SendClientMessage(playerid, COLOR_NICERED, "You left the car, decoder stopped!");
				decodecode = 0;
				Decoder = 0;
			}
			if(IsAnOwnableCar(carid) && CarInfo[carid][cOwned] == 0)
	   		{
	        	TogglePlayerControllable(playerid, 1);
	        	SafeRemovePlayerFromVehicle(playerid);
	    	}
	    	if(IsPlayerInAnyVehicle(playerid) && !engineOn[GetPlayerVehicleID(playerid)] && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
	    	{
	    	    TogglePlayerControllable(playerid, 1);
				SafeRemovePlayerFromVehicle(playerid);
			}
			if(GetPlayerVehicleID(playerid) >= 112 && GetPlayerVehicleID(playerid) <= 130 || GetPlayerVehicleID(playerid) >= 135 && GetPlayerVehicleID(playerid) <= 154)
			{
				TogglePlayerControllable(playerid, 1);
				SafeRemovePlayerFromVehicle(playerid);
			}
			else if (IsPlayerInRangeOfPoint(playerid, 3,387.7978,173.8582,1008.3828))
			{
			    SafeSetPlayerInterior(playerid,0);
				SafeSetPlayerPos(playerid,1481.0206,-1771.1138,18.7958);
				PlayerInfo[playerid][pLocal] = 255;
			}
			else if (IsPlayerInRangeOfPoint(playerid, 6,-1404.5299,-259.0602,1043.6563))
			{
			    SafeSetPlayerInterior(playerid,0);
				SafeSetPlayerPos(playerid,2695.6235,-1704.6960,11.8438);
			}
			else if (IsPlayerInRangeOfPoint(playerid, 8,-1443.0554,-581.1879,1055.0472))
			{
			    SafeSetPlayerInterior(playerid,0);
				SafeSetPlayerPos(playerid,-2111.5686,-443.9720,38.7344);
			}
			else if (IsPlayerInRangeOfPoint(playerid, 8,-1464.7732,1557.5533,1052.5313))
			{
			    SafeSetPlayerInterior(playerid,0);
				SafeSetPlayerPos(playerid,-2080.3079,-406.0309,38.7344);
			}
			else if(NoFuel[playerid] == 1)
			{
			    TogglePlayerControllable(playerid, 1);
				SafeRemovePlayerFromVehicle(playerid);
				NoFuel[playerid] = 0;
			}
		}

		new y, m, d;
		new h,mi,s;
		getdate(y,m,d);
		gettime(h,mi,s);
		format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /exit",d,m,y,h,mi,s,sendername);
		CommandLog(string);
		return 1;
	}

pstgta.png
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