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Nu pot iesi din casaa


The_Gun

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Eu pot iesi,dar de exemplu cine sta in chirie la mine in casa cand intra nu mai poate iesi si nu doar la casa mea..

Cred ca de comanda asta zici

if(strcmp(cmd, "/exit", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
		    if(HouseEntered[playerid] != 9999)
		    {
				new i = HouseEntered[playerid];

				if (IsPlayerInRangeOfPoint(playerid, 3,HouseInfo[i][hExitx], HouseInfo[i][hExity], HouseInfo[i][hExitz]))
				{
					SafeSetPlayerInterior(playerid,0);
					SafeSetPlayerPos(playerid,HouseInfo[i][hEntrancex],HouseInfo[i][hEntrancey],HouseInfo[i][hEntrancez]);
					SetPlayerVirtualWorld(playerid,0);
					PlayerInfo[playerid][pVirWorld] = 0;
					HouseEntered[playerid] = 9999;
					if(HouseInfo[i][hHel] == 1)
					{
						new Float:tempheal;
						GetPlayerHealth(playerid,tempheal);
						if(tempheal < 100.0)
						{
							SetPlayerHealth(playerid,100.0);
						}
					}
					return 1;
				}
			}
			if(BizzEntered[playerid] != 9999)
		    {
		        new i = BizzEntered[playerid];

				if (IsPlayerInRangeOfPoint(playerid, 3,BizzInfo[i][bExitX], BizzInfo[i][bExitY], BizzInfo[i][bExitZ]))
				{
				    SafeSetPlayerInterior(playerid,0);
					SetPlayerVirtualWorld(playerid, 0);
					OnPlayerExitFood(playerid);
					SafeSetPlayerPos(playerid,BizzInfo[i][bEntranceX], BizzInfo[i][bEntranceY], BizzInfo[i][bEntranceZ]);
					SetPlayerVirtualWorld(playerid, 0);
					BizzEntered[playerid] = 9999;
				}
			}
			new carid = GetPlayerVehicleID(playerid);
			if (IsABus(carid))
			{
				TogglePlayerControllable(playerid, 1);
				SafeRemovePlayerFromVehicle(playerid);
				if (BusrouteEast[playerid][0] != 0 || BusrouteWest[playerid][0] != 0) BusrouteEnd(playerid, carid);
			}
			if (IsASweeper(carid))
			{
				TogglePlayerControllable(playerid, 1);
				SafeRemovePlayerFromVehicle(playerid);
			}
			if(IsAHarvest(carid))
			{
			    if (carid != 0)
				{
					SetVehicleToRespawn(carid);
				}
				if(FarmerPickup[playerid][0] >= 1 && FarmerPickup[playerid][0] <= 22)
				{
					FarmerPickup[playerid][0]--;
				}
			    TogglePlayerControllable(playerid, 1);
			    SafeRemovePlayerFromVehicle(playerid);
			    FarmerVar[playerid] = 0;
			    DisablePlayerCheckpoint(playerid);

			}
			if(IsADrugHarvest(carid))
			{

			    if(DrugFarmerPickup[playerid][0] >= 1 && DrugFarmerPickup[playerid][0] <= 37)
			    {
			        DrugFarmerPickup[playerid][0]--;
			    }
			    TogglePlayerControllable(playerid, 1);
			    SafeRemovePlayerFromVehicle(playerid);
			    DrugFarmerVar[playerid] = 0;
			    DisablePlayerCheckpoint(playerid);
			}
			if(IsASmuggleCar(carid))
			{
			    TogglePlayerControllable(playerid, 1);
			    SafeRemovePlayerFromVehicle(playerid);
			    SmugglerWork[playerid] = 0;
			    DisablePlayerCheckpoint(playerid);
			}
			if(Decoding[playerid] == 1)
			{
			    Decoding[playerid] = 0;
			    KillTimer(DecoderTimer);
				HideDecoder(playerid);
				SendClientMessage(playerid, COLOR_NICERED, "You left the car, decoder stopped!");
				decodecode = 0;
				Decoder = 0;
			}
			if(IsAnOwnableCar(carid) && CarInfo[carid][cOwned] == 0)
	   		{
	        	TogglePlayerControllable(playerid, 1);
	        	SafeRemovePlayerFromVehicle(playerid);
	    	}
	    	if(IsPlayerInAnyVehicle(playerid) && !engineOn[GetPlayerVehicleID(playerid)] && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
	    	{
	    	    TogglePlayerControllable(playerid, 1);
				SafeRemovePlayerFromVehicle(playerid);
			}
			if(GetPlayerVehicleID(playerid) >= 112 && GetPlayerVehicleID(playerid) <= 130 || GetPlayerVehicleID(playerid) >= 135 && GetPlayerVehicleID(playerid) <= 154)
			{
				TogglePlayerControllable(playerid, 1);
				SafeRemovePlayerFromVehicle(playerid);
			}
			else if (IsPlayerInRangeOfPoint(playerid, 3,387.7978,173.8582,1008.3828))
			{
			    SafeSetPlayerInterior(playerid,0);
				SafeSetPlayerPos(playerid,1481.0206,-1771.1138,18.7958);
				PlayerInfo[playerid][pLocal] = 255;
			}
			else if (IsPlayerInRangeOfPoint(playerid, 6,-1404.5299,-259.0602,1043.6563))
			{
			    SafeSetPlayerInterior(playerid,0);
				SafeSetPlayerPos(playerid,2695.6235,-1704.6960,11.8438);
			}
			else if (IsPlayerInRangeOfPoint(playerid, 8,-1443.0554,-581.1879,1055.0472))
			{
			    SafeSetPlayerInterior(playerid,0);
				SafeSetPlayerPos(playerid,-2111.5686,-443.9720,38.7344);
			}
			else if (IsPlayerInRangeOfPoint(playerid, 8,-1464.7732,1557.5533,1052.5313))
			{
			    SafeSetPlayerInterior(playerid,0);
				SafeSetPlayerPos(playerid,-2080.3079,-406.0309,38.7344);
			}
			else if(NoFuel[playerid] == 1)
			{
			    TogglePlayerControllable(playerid, 1);
				SafeRemovePlayerFromVehicle(playerid);
				NoFuel[playerid] = 0;
			}
		}

		new y, m, d;
		new h,mi,s;
		getdate(y,m,d);
		gettime(h,mi,s);
		format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s [CMD] -> /exit",d,m,y,h,mi,s,sendername);
		CommandLog(string);
		return 1;
	}

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