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VAurel

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Salut, am si eu nevoie de ceva, eu am un bug la vipname de pe masini si deoarece oricum nu imi place chestia asta cu mutatul text-ului vip, manual pe vehicule, vreau sa il fac sa se puna automat pe vehicule, faza este alta, nu stiu de unde sa fac rost de coordonatele unde atasez obiectul pe masina respectiva...

Daca cunoasteti voi o metoda sau un program pentru a face asta, v-as ruga sa imi spuneti..

Edited by VAurel
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new Float: VipPos[3], VipText;  
CMD:finalpos(playerid, params[]) {
    new str[128];
    format(str, 128, "%f, %f, %f", VipPos[0], VipPos[1], VipPos[2]);
    SCM(playerid, -1, str);
    return 1;
}
 
CMD:xpos(playerid, params[]) {
    if(sscanf(params, "f", VipPos[0])) return 1;
    DestroyDynamicObject(VipText);
    VipText = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
    SetDynamicObjectMaterialText(VipText, 0, "Test", OBJECT_MATERIAL_SIZE_256x128, "Arial", 25, 1, -1, 0, 1);
    AttachDynamicObjectToVehicle(VipText, GetPlayerVehicleID(playerid), VipPos[0], VipPos[1], VipPos[2], 270.0, 0.0, 0.0);
    return 1;
}
 
CMD:ypos(playerid, params[]) {
    if(sscanf(params, "f", VipPos[1])) return 1;
    DestroyDynamicObject(VipText);
    VipText = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
    SetDynamicObjectMaterialText(VipText, 0, "Test", OBJECT_MATERIAL_SIZE_256x128, "Arial", 25, 1, -1, 0, 1);
    AttachDynamicObjectToVehicle(VipText, GetPlayerVehicleID(playerid), VipPos[0], VipPos[1], VipPos[2], 270.0, 0.0, 0.0);
    return 1;
}
 
CMD:zpos(playerid, params[]) {
    if(sscanf(params, "f", VipPos[2])) return 1;
    DestroyDynamicObject(VipText);
    VipText = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
    SetDynamicObjectMaterialText(VipText, 0, "Test", OBJECT_MATERIAL_SIZE_256x128, "Arial", 25, 1, -1, 0, 1);
    AttachDynamicObjectToVehicle(VipText, GetPlayerVehicleID(playerid), VipPos[0], VipPos[1], VipPos[2], 270.0, 0.0, 0.0);
    return 1;
}

pune asta in gamemode-ul tau

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1 hour ago, hanako said:
new Float: VipPos[3], VipText;  
CMD:finalpos(playerid, params[]) {
    new str[128];
    format(str, 128, "%f, %f, %f", VipPos[0], VipPos[1], VipPos[2]);
    SCM(playerid, -1, str);
    return 1;
}
 
CMD:xpos(playerid, params[]) {
    if(sscanf(params, "f", VipPos[0])) return 1;
    DestroyDynamicObject(VipText);
    VipText = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
    SetDynamicObjectMaterialText(VipText, 0, "Test", OBJECT_MATERIAL_SIZE_256x128, "Arial", 25, 1, -1, 0, 1);
    AttachDynamicObjectToVehicle(VipText, GetPlayerVehicleID(playerid), VipPos[0], VipPos[1], VipPos[2], 270.0, 0.0, 0.0);
    return 1;
}
 
CMD:ypos(playerid, params[]) {
    if(sscanf(params, "f", VipPos[1])) return 1;
    DestroyDynamicObject(VipText);
    VipText = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
    SetDynamicObjectMaterialText(VipText, 0, "Test", OBJECT_MATERIAL_SIZE_256x128, "Arial", 25, 1, -1, 0, 1);
    AttachDynamicObjectToVehicle(VipText, GetPlayerVehicleID(playerid), VipPos[0], VipPos[1], VipPos[2], 270.0, 0.0, 0.0);
    return 1;
}
 
CMD:zpos(playerid, params[]) {
    if(sscanf(params, "f", VipPos[2])) return 1;
    DestroyDynamicObject(VipText);
    VipText = CreateDynamicObject(19327, -2597.0762, -2638.4270, -5.3536, -87.6999, 90.4001, -87.1805);
    SetDynamicObjectMaterialText(VipText, 0, "Test", OBJECT_MATERIAL_SIZE_256x128, "Arial", 25, 1, -1, 0, 1);
    AttachDynamicObjectToVehicle(VipText, GetPlayerVehicleID(playerid), VipPos[0], VipPos[1], VipPos[2], 270.0, 0.0, 0.0);
    return 1;
}

pune asta in gamemode-ul tau

Bun eu am inteles, dar acum cum fac rost de x,y,z pentru fiecare vehicul separat unde vreau eu ?

Edit : Nu mai conteaza, mi-am dat seama acum, sunt mai greu putin de cap, multumesc mult :)❤️ 

Edited by VAurel
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