- 0
Bug opencrates gamemode HPQ123
-
Similar Content
-
- 10 answers
- 745 views
-
- 89 replies
- 31,045 views
-
- 18 replies
- 2,667 views
-
- 3 replies
- 319 views
-
- 31 replies
- 8,343 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
Question
TheGodfather
Salut, am gasit un bug legat de deschiderea de crates pe gm b-hood de HPQ123, las mai jos eroarea gasita in logurile serverului.
[12:20:54] [debug] Run time error 4: "Array index out of bounds"
[12:20:54] [debug] Accessing element at negative index -2
[12:20:54] [debug] AMX backtrace:
[12:20:54] [debug] #0 003f3b1c in public opencrates (i=0) at C:\Users\crist\Desktop\HPQ123 samp gamemode actual cu tot ce trebuie\gamemodes\B-HOOD.pwn:36322
Linia 36322 este aceasta: format(gString, 70, "skin %d (%s)~n~~w~~h~you have %d crates.", amount, CrateName[x], totalcrates(i));
Las mai jos functiile unde apare acel public opencrates:
function startcrates(playerid) {
for(new l = 0; l < 6; l++) TextDrawShowForPlayer(playerid, CrateTD[l]);
opencrates(playerid);
PlayerTextDrawShow(playerid, CratePTD[1]);
TimerCratesEx[playerid] = SetTimerEx("opencrates", 500, true, "d", playerid);
return true;
}
function opencrates(i) {
gString[0] = EOS;
CrateTime[i] --;
new amount, rand = random(100), x = !CrateModel[i] ? 0 : CrateModel[i]-1;
if(CrateModel[i] != 5) {
switch(rand) {
case 0..10: {
LoadSkins(x, amount);
format(gString, 70, "skin %d (%s)~n~~w~~h~you have %d crates.", amount, CrateName[x], totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], amount);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] == 0) {
if(CrateModel[i] <= 0) {
format(gString, 100,"%s, ai deschis o cutie de test si puteai castiga skinul %d (%s).", GetName(i), amount, CrateName[x]);
SCM(i, COLOR_WHITE, gString);
} else {
if(total_skins(i) == 10) {
PlayerInfo[i][pCrates][x] ++;
save_crates(i);
SCM(i, COLOR_LGREEN, "You won the skin, because you already have 10 skins you got the craft back!");
} else {
format(gString, 120,"(( {%s}%s Crate {A9C4E4}- %s opened a box and won skin %d [%s]. ))", CrateColors[x], CrateName[x], GetName(i), amount, CrateName[x]);
SCMTA(COLOR_CLIENT, gString);
give_skin(i, amount);
}
}
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
}
}
case 11..30: {
amount = random(5) + x * 4;
format(gString, 75, "~y~%s Respect points~n~~w~~h~you have %d crates.", FormatNumber(amount), totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 1275);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] == 0) {
if(CrateModel[i] <= 0) {
format(gString, 120,"%s, a deschis o cutie de test si puteai castiga %d Respect points.", GetName(i),amount);
SCM(i, COLOR_WHITE, gString);
} else {
format(gString, 120,"(( {%s}%s Crate {A9C4E4}- %s opened a box and won %d Respect points. ))", CrateColors[x], CrateName[x], GetName(i),amount, CrateName[x]);
SCMTA(COLOR_CLIENT, gString);
PlayerInfo[i][pExp] += amount;
Update(i, pRP);
}
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
}
}
case 31..40: {
amount = random(10) + x * 10;
format(gString, 75, "~y~%s Premium points~n~~w~~h~you have %d crates.", FormatNumber(amount), totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 1275);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] == 0) {
if(CrateModel[i] <= 0) {
format(gString, 120,"%s, a deschis o cutie de test si puteai castiga %d Premium points.", GetName(i),amount);
SCM(i, COLOR_WHITE, gString);
} else {
format(gString, 120,"(( {%s}%s Crate {A9C4E4}- %s opened a box and won %d Premium points. ))", CrateColors[x], CrateName[x], GetName(i),amount);
SCMTA(COLOR_CLIENT, gString);
PlayerInfo[i][pPremiumPoints] += amount;
Update(i, pPremiumPointsx);
}
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
}
}
default: {
amount = random(2000000) + x * 2000000;
format(gString, 65, "~g~%s~n~~w~~h~you have %d crates.", FormatNumber(amount), totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 1274);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] == 0) {
if(CrateModel[i] <= 0) {
format(gString, 120,"%s, a deschis o cutie de test si puteai castiga $%s.", GetName(i), FormatNumber(amount));
SCM(i, COLOR_WHITE, gString);
} else {
format(gString, 120,"(( {%s}%s Crate {A9C4E4}- %s opened a box and won {50DB6F}$%s{A9C4E4}. ))", CrateColors[x], CrateName[x], GetName(i), FormatNumber(amount));
SCMTA(COLOR_CLIENT, gString);
GivePlayerCash(i, 1, amount);
}
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
}
}
}
} else {
switch(rand) {
case 0..5: {
amount = RandomEx(30, 250);
format(gString, 65, "Infernus (PREMIUM)~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 411);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
if(Iter_Count(MyVehicle[i]) >= GetSlots(i)) { PlayerInfo[i][pCrates][4] ++; save_crates(i); SCM(i, COLOR_LIGHTGREEN, "Nu ai un slot liber."); CrateModel[i] = -1; KillTimer(TimerCratesEx[i]); return true; }
else {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GiveVehicle(i, 411, 0, 0, 1, 0, 0);
format(gString, 120, "(( {7556ff}Vehicle Crate {A9C4E4}- %s opened a box and won Infernus PREMIUM. ))", GetName(i));
SCMTA(COLOR_CLIENT, gString);
}
}
}
case 6..33: {
amount = random(20) + 20;
format(gString, 64, "Picador~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 600);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] == 0) {
if(Iter_Count(MyVehicle[i]) >= GetSlots(i)) { PlayerInfo[i][pCrates][4] ++; save_crates(i); SCM(i, COLOR_LIGHTGREEN, "Nu ai un slot liber."); CrateModel[i] = -1; KillTimer(TimerCratesEx[i]); return true; }
else {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GiveVehicle(i, 600, 0, 0, 0, 0, 0);
format(gString, 120,"(( {7556ff}Vehicle Crate {A9C4E4}- %s opened a box and won Picador. ))", GetName(i));
SCMTA(COLOR_CLIENT,gString);
}
}
}
case 34..40: {
format(gString, 65, "hpv1000~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 523);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
if(Iter_Count(MyVehicle[i]) >= GetSlots(i)) { PlayerInfo[i][pCrates][4] ++; save_crates(i); SCM(i, COLOR_LIGHTGREEN, "Nu ai un slot liber."); CrateModel[i] = -1; KillTimer(TimerCratesEx[i]); return true; }
else {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GiveVehicle(i, 523, 0, 0, 0, 0, 0);
format(gString, 120,"(( {7556ff}Vehicle Crate {A9C4E4}- %s opened a box and won hpv1000. ))", GetName(i));
SCMTA(COLOR_CLIENT, gString);
}
}
}
case 41..46: {
format(gString, 65, "NRG-500 (PREMIUM)~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 522);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
if(Iter_Count(MyVehicle[i]) >= GetSlots(i)) { PlayerInfo[i][pCrates][4] ++; save_crates(i); SCM(i, COLOR_LIGHTGREEN, "Nu ai un slot liber."); CrateModel[i] = -1; KillTimer(TimerCratesEx[i]); return true; }
else {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GiveVehicle(i, 522, 0, 0, 1, 0, 0);
format(gString, 120,"(( {7556ff}Vehicle Crate {A9C4E4}- %s opened a box and won NRG-500 PREMIUM. ))", GetName(i));
SCMTA(COLOR_CLIENT,gString);
}
}
}
case 47..53: {
format(gString, 65, "ticket (RAINBOW)~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 1581);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
PlayerInfo[i][pTickete][0] ++;
save_tickete(i);
format(gString, 120,"(( {7556ff}Vehicle Crate {A9C4E4}- %s opened a box and won Rainbow Ticket. ))", GetName(i));
SCMTA(COLOR_CLIENT, gString);
}
}
case 54..66: {
format(gString, 65, "ticket (VIP)~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 1581);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
PlayerInfo[i][pTickete][1] ++;
save_tickete(i);
format(gString, 120,"(( {7556ff}Vehicle Crate {A9C4E4}- %s opened a box and won Vip Ticket. ))", GetName(i));
SCMTA(COLOR_CLIENT,gString);
}
}
default: {
format(gString, 65, "Savanna~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 567);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
if(Iter_Count(MyVehicle[i]) >= GetSlots(i)) { PlayerInfo[i][pCrates][4] ++; save_crates(i); SCM(i, COLOR_LIGHTGREEN, "Nu ai un slot liber."); CrateModel[i] = -1; KillTimer(TimerCratesEx[i]); return true; }
else {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GiveVehicle(i, 567, 0, 0, 0, 0, 0);
format(gString, 120,"(( {7556ff}Vehicle Crate {A9C4E4}- %s opened a box and won Savanna. ))", GetName(i));
SCMTA(COLOR_CLIENT, gString);
}
}
}
}
}
return true;
}
16 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.