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Am o problema cu un special quest de iarna,sunt la inceput cu scripting-ul si am o problema,cand intru in raza de checkpoint nu se intampla absolut nimic,stie cineva de ce?
By cbnmihaita,
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Question
iamCibu
am si eu o problema daca ma puteti ajuta.
https://imgur.com/a/FqcIYcN
format(gString, 65, "Savanna~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 567);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
if(Iter_Count(MyVehicle[i]) >= GetSlots(i)) { PlayerInfo[i][pCrates][4] ++; save_crates(i); SCM(i, COLOR_LIGHTGREEN, "Nu ai un slot liber, ai primit crate-ul inapoi."); CrateModel[i] = -1; KillTimer(TimerCratesEx[i]); return true; }
else {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GiveVehicle(i, 567, 0, 0, 0, 0, 0);
format(gString, 120,"(( {7556ff}Crates System {A9C4E4}- %s a deschis Vehicle Crate si a castigat Savanna. ))", GetName(i));
SCMTA(COLOR_CLIENT, gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
}
} else {
switch(rand) {
case 0..12: {
amount = RandomEx(30, 250);
format(gString, 65, "~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 411);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]500000000);
format(gString, 120, "(( {7556ff}Crate System {A9C4E4}- %s a deschis Money Crate si a castigat $500.000.000. ))", GetName(i));
SCMTA(COLOR_CLIENT, gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
}
case 13..22: {
amount = random(20) + 20;
format(gString, 64, "1.000.000.000~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 600);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] == 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]1000000000);
format(gString, 120,"(( {7556ff}Crate System {A9C4E4}- %s a deschis Money Crate si a castigat $1.000.000.000. ))", GetName(i));
SCMTA(COLOR_CLIENT,gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
}
case 23..33: {
format(gString, 65, "$100.000.000~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 523);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]100000000);
format(gString, 120,"(( {7556ff}Crate System {A9C4E4}- %s a deschis Money Crate si a castigat $100.000.000. ))", GetName(i));
SCMTA(COLOR_CLIENT, gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
}
case 34..46: {
format(gString, 65, "$1~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 522);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]1);
format(gString, 120,"(( {7556ff}Crates System {A9C4E4}- %s a deschis Money Crate si a castigat $1. ))", GetName(i));
SCMTA(COLOR_CLIENT,gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
}
case 47..53: {
format(gString, 65, "696969696$~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 1581);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]696969696);
format(gString, 120,"(( {7556ff}Crates System {A9C4E4}- %s a deschis Money Crate si a castigat $696.969.696 . ))", GetName(i));
SCMTA(COLOR_CLIENT, gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
case 54..66: {
format(gString, 65, "ticket (VIP)~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 1581);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
PlayerInfo[i][pTickete][1] ++;
save_tickete(i);
format(gString, 120,"(( {7556ff}Crates System {A9C4E4}- %s a deschis Money Crate si a castigat Vip Ticket. ))", GetName(i));
SCMTA(COLOR_CLIENT,gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
case 67..74: {
format(gString, 65, "Bullet (PREMIUM)~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 541);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
Give
format(gString, 120,"(( {7556ff}Crates System {A9C4E4}- %s a deschis Money Crate si a castigat Bullet PREMIUM. ))", GetName(i));
SCMTA(COLOR_CLIENT,gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
}
case 75..81: {
format(gString, 65, "$2.500.000.000~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 560);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]2500000000);
format(gString, 120,"(( {7556ff}Crates System {A9C4E4}- %s a deschis Money Crate si a castigat $2.500.000.000. ))", GetName(i));
SCMTA(COLOR_CLIENT,gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
}
case 82..88: {
format(gString, 65, "$700.000.000~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 451);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]700000000);
format(gString, 120,"(( {7556ff}Crates System {A9C4E4}- %s a deschis Money Crate si a castigat $700.000.000. ))", GetName(i));
SCMTA(COLOR_CLIENT,gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
}
case 89..94: {
format(gString, 65, "$5.000.000.000~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 451);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]5000000000);
format(gString, 120,"(( {7556ff}Crates System {A9C4E4}- %s a deschis Money Crate si a castigat $5.000.000.000. ))", GetName(i));
SCMTA(COLOR_CLIENT,gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
}
case 95..100: {
format(gString, 65, "$10.000.000.000~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 451);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]10000000000);
format(gString, 120,"(( {7556ff}Crates System {A9C4E4}- %s a deschis Money Crate si a castigat $10.000.000.000. ))", GetName(i));
SCMTA(COLOR_CLIENT,gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
}
}
}
default: {
format(gString, 65, "$10.000.000~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 567);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]10000000);
format(gString, 120,"(( {7556ff}Crates System {A9C4E4}- %s a deschis Money Crate si a castigat $10.000.000. ))", GetName(i));
SCMTA(COLOR_CLIENT, gString);
PlayerTextDrawHide(i, CratePTD[1]);
PlayerTextDrawHide(i, CratePTD[0]);
};
};
return true;
}
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