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TheGodfather

Comenzi /wanted /find

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Salut, am o problema cu aceste 2 comenzi. Imi pune checkpoint gresit cand cineva se afla intr-o casa/hq/biz

YCMD:wanted(playerid, params[], help) {
    if(!IsACop(playerid)) return SCM(playerid, COLOR_GREY, "Nu faci parte din factiunea politiei.");
    if(OnDuty[playerid] == 0) return SCM(playerid, COLOR_LGREEN, "Nu poti folosi aceasta comanda deoarece nu esti la datorie!");
    new iString[1024],string[300],count = 0,online[50];
    strcat(iString, "Name\tWanted level\tChased by\n");
    if(IsPlayerConnected(playerid)) {
        foreach(Player,i) {
            if(PlayerInfo[pWantedLevel] >= 1) {
                SelectedPlayers[playerid][count] = i;
                string[0] = 0;
                format(string, sizeof(string), "%s (%d)\tWanted level %d\t%d cops\n",GetName(i),i,PlayerInfo[pWantedLevel],ChasedBy(i));
                count++;
                strcat(iString,string);
            }
        }
        format(online, sizeof(online),"Wanted online: %d",count);
        if(count == 0) return SCM(playerid,COLOR_GREY, "Nu sunt suspecti conectati.");
        ShowPlayerDialog(playerid, DIALOG_WANTED, DIALOG_STYLE_TABLIST_HEADERS, online, iString , "Ok", "Exit");
    }
    return 1;
}

 

YCMD:find(playerid, params[], help) {
    if(JobWorking[playerid] == 1) return 1;
    if(CP[playerid] != 0 || targetfind[playerid] != -1) return ShowPlayerDialog(playerid, DIALOG_CHECKPOINT, DIALOG_STYLE_MSGBOX, "Checkpoint", "Ai deja un checkpoint activ.\nDoresti sa-l anulezi? Daca da, apasa pe 'Ok'.", "Ok", "Exit");
    new id,giveplayer[30],string[100];
    if(PlayerInfo[playerid][pJob] != 6 && PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pMember] != 2 && PlayerInfo[playerid][pMember] != 14 && !IsACop(playerid)) return SCM(playerid, COLOR_GREY, "Nu ai jobul 'Detective'.");
    if(sscanf(params, "u",id)) return SCM(playerid, COLOR_GREY, "USAGE: {FFFFFF}/find <playerid/name>");
    if(!IsPlayerConnected(id) || id == INVALID_PLAYER_ID) return SCM(playerid, COLOR_GREY, "Acel player nu este conectat.");
    if(Spectate[id] != 255) return SCM(playerid, COLOR_GREY, "Acel player este ocupat!");
    if(id == playerid) return SCM(playerid, COLOR_GREY, "Nu poti folosi aceasta comanda asupra ta!");
    if(togfind[id] == 1) return SCM(playerid,COLOR_GREY, "Acel player nu poate fi urmarit!");
    if(GetPVarInt(id, "Undercover") == 1) return SCM(playerid, COLOR_GREY, "Acel player este ocupat!");
    if(BizRobbed[playerid] != 0) return 1;
    if(togfind[id] == 1 && OnDuty[playerid] == 0 && PlayerHit[playerid] == -1) return SCM(playerid, COLOR_LGREEN, "Eroare: Acel player nu poate fi urmarit!");
    UsedFind[playerid] = 1;
    GetPlayerName(id, giveplayer, sizeof(giveplayer));
    new Float:X,Float:Y,Float:Z;
    GetPlayerPos(id, X,Y,Z);
    SetPlayerCheckpointEx(playerid, X,Y,Z, 3.5);
    targetfind[playerid] = id;
    CP[playerid] = 53;
    format(string, sizeof(string), "* Punctul rosu a fost setat pe %s (%d) care se afla in zona %s.",giveplayer,id,GetPlayerZone(id));
    SCM(playerid,COLOR_YELLOW,string);
    for(new m; m < 2; m++) {
        if(PlayerInfo[playerid][pDailyMission][m] == 12) CheckMission(playerid, m);
    }
     return 1;
}

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    new Float: x, Float: y, Float: z; GetPlayerPos(id, x, y, z);
    DisablePlayerCheckpoint(playerid);
    SetPlayerCheckpoint(playerid, x, y, z, 3.5);

la /find inlocuieste cu alea si la /wanted da-mi dialog-ul DIALOG_WANTED

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O sa incerc imediat comanda /find cu modificarile mentionate. 

case DIALOG_WANTED: {
            if(!response) return true;            
            new id = SelectedPlayers[playerid][listitem];
            if(PlayerInfo[id][pWantedLevel] == 0) return SCM(playerid, COLOR_LGREEN, "Eroare: Acel player nu mai are wanted!");
            ShowMDC(playerid, id);
            UsedFind[playerid] = 1;
            new Float:X,Float:Y,Float:Z;
            GetPlayerPos(id, X,Y,Z);
            SetPlayerCheckpointEx(playerid, X,Y,Z, 3.5);
            targetfind[playerid] = id;
            CP[playerid] = 53;
            format(string, sizeof(string), "* Punctul rosu a fost setat pe %s (%d) care se afla in zona %s.",GetName(id),id,GetPlayerZone(id));
            SCM(playerid,COLOR_YELLOW,string);
        
        }

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Nu merge bine /find, cand e in hq la factiune sau clan hq. In rest la casa/biz merge ok. In poza asta trebuia sa imi puna cp unde scrie Los Santos ...

image.png

Edited by TheGodfather

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@LucaPawnL Ii dai bine dar el vrea sa umble dupa persoana cautata, adica faci un timer si ii tot pui CP pe el si daca intra in HQ ii pui in fata la intrare.


Ce inseamna cuvantul "Unic" este atunci cand Chestia / Obiectul / Idea / etc... nu exista in alta parte.

Copii nu mai veniti cu vorba de "Am gamemode unic" nu exista asa ceva, la ora actuala totul este pe net.

Aveti grija pe cine ajutati, majoritatea sunt caini.

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Acum 15 ore, TheGodfather a spus:

Nu merge bine /find, cand e in hq la factiune sau clan hq. In rest la casa/biz merge ok. In poza asta trebuia sa imi puna cp unde scrie Los Santos ...

image.png

iti trebuiesc niste variabile care sa stocheze id casei/bizz-ului/hq-ului in care se afla. Acele variabile le actualizezi la enter exit si la comenzile de teleport. Daca in acea variabila este o valoare diferita decat cea default(cand nu se afla intr-un interior) atunci nu vei mai folosi GetPlayerPos ci vei folosi coordonate de la intrararea respectiva. In comanda ta /find iti trebuie un case ca sa faci asta. BTW o sa ti trebuiasca si un timer ca sa actualizezi pozitia pt ambele comezi.

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