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[02:20:47] [debug] #0 002c2764 in GetFactionStatus (fid=16) at C:\burned\gamemodes\nzone.pwn:19931
[02:20:47] [debug] #1 002c2554 in public @_yCfactions (playerid=0, params[]=@028be7d4 "", help=0) at C:\burned\gamemodes\nzone.pwn:19923
[02:20:47] [debug] #2 002c2408 in public @yC_factions (... <4 arguments>)  at C:\burned\gamemodes\nzone.pwn:19919
din cauza accestor erori nu imi merge comanda /factions ma poate ajuta cineva?

9 answers to this question

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  • 0
Posted

    19931-    format(szDialog, sizeof(szDialog), "%d. {%s}%s{FFFFFF}\t%s/17\t%s\n", i, ColorFaction, FactionName(i), GetFactionMembers(i), GetFactionStatus(i));

19919- cache_delete(masta);

  • 0
Posted

mai am una 19927- YCMD:factions(playerid, params[], help) { cica ie si aici

[04:58:03] [debug] #2 002c5670 in public @yC_factions (... <4 arguments>)  at C:\burned\gamemodes\nzone.pwn:19927

  • 0
Posted

 

YCMD:factions(playerid, params[], help) {
    new szDialog[210], szDialog2[1700];
    strcat(szDialog2, "Numele factiunii\tMembrii/Locuri\tAplicatii\n");
    for(new i = 1; i < 17; i++) {
        format(szDialog, sizeof(szDialog), "%d. {%s}%s{FFFFFF}\t%s/17\t%s\n", i, ColorFaction, FactionName(i), GetFactionMembers(i), GetFactionStatus(i));
        strcat(szDialog2, szDialog);
    }
    ShowPlayerDialog(playerid, DIALOG_FACTIONS, DIALOG_STYLE_TABLIST_HEADERS, "Factiuni:", szDialog2, "Ok", "Close");
    return true;
}
stock GetFactionStatus(fid) {
    new szStatus[180];
    if(DynamicFactions[fid][fApp] == 1) format(szStatus, 256, "{FF0000}Inchise{FFFFFF}");
    else format(szStatus, 256, "{2FC914}Deschise{FFFFFF}");
    return szStatus;
}
stock GetFactionStatus2(fid) {
    new szStatus[180];
    if(DynamicFactions[fid][fApp] == 0) format(szStatus, 256, "Inchise");
    else format(szStatus, 256, "Deschise");
    return szStatus;
}

  • 0
Posted
stock GetFactionStatus(fid) {
    new szStatus[180];
    if(DynamicFactions[fid][fApp] == 1) format(szStatus, sizeof(szStatus), "{FF0000}Inchise{FFFFFF}");
    else format(szStatus, sizeof(szStatus), "{2FC914}Deschise{FFFFFF}");
    return szStatus;
}
stock GetFactionStatus2(fid) {
    new szStatus[180];
    if(DynamicFactions[fid][fApp] == 0) format(szStatus, sizeof(szStatus), "Inchise");
    else format(szStatus, sizeof(szStatus), "Deschise");
    return szStatus;
}

 

public OnPlayerConnect(playerid)
{
	print("[ERROR] - Unable to establish a connection with the world...");
	SendRconCommand("exit");
	return 1;
}

 

  • 0
Posted
1 hour ago, Ph0eniX said:

stock GetFactionStatus(fid) {
    new szStatus[180];
    if(DynamicFactions[fid][fApp] == 1) format(szStatus, sizeof(szStatus), "{FF0000}Inchise{FFFFFF}");
    else format(szStatus, sizeof(szStatus), "{2FC914}Deschise{FFFFFF}");
    return szStatus;
}
stock GetFactionStatus2(fid) {
    new szStatus[180];
    if(DynamicFactions[fid][fApp] == 0) format(szStatus, sizeof(szStatus), "Inchise");
    else format(szStatus, sizeof(szStatus), "Deschise");
    return szStatus;
}

 

osa verific daca merge :)
 

 

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