botz00r Posted April 8, 2011 Posted April 8, 2011 La cateva comenzi chiar daca sunt bune primesc aceasta erroare " Server sais : Server Unknown command "Tip /lock cand iau in rent o masina , unrentcar la fel si givekey pana acum :-?? cum sa rezolv problema :-? comanda lock : if(strcmp(cmd, "/lock", true) == 0) { if(IsPlayerConnected(playerid)) { new carid; if (gTeam[playerid] == 2 || gTeam[playerid] == 1) { if(gLastCar[playerid] == 0 && PlayerInfo[playerid][pPhousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have a Vehicle."); return 1; } else if(gLastCar[playerid] != 0 && gLastCar[playerid] != PlayerInfo[playerid][pPhousekey]+1) { if (HireCar[playerid] != gLastCar[playerid] && HireCar[playerid] != 299) { gLastDriver[HireCar[playerid]] = 300; gCarLock[HireCar[playerid]] = 0; UnLockCar(HireCar[playerid]); } HireCar[playerid] = gLastCar[playerid]; } } if (PlayerInfo[playerid][pPhousekey] == 255) { if(HireCar[playerid] == 299) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have a Vehicle."); return 1; } } carid = PlayerInfo[playerid][pPhousekey]+1; if(HireCar[playerid] != 299 && !SwitchKey[playerid]) { carid = HireCar[playerid]; } //new driver = gLastDriver[carid]; new lockstatus = gCarLock[carid]; new Float:cx,Float:cy,Float:cz; GetVehiclePos(carid, cx, cy, cz); switch (lockstatus) { case 0: { if(HireCar[playerid] == 299 && PlayerInfo[playerid][pPhousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have a Vehicle"); return 1; } if(HireCar[playerid] == carid && !SwitchKey[playerid]) { GameTextForPlayer(playerid, "~w~Hire Vehicle ~r~Locked", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); gCarLock[carid] = 1; LockCar(carid); } else if (PlayerInfo[playerid][pPhousekey] == carid-1) { GameTextForPlayer(playerid, "~w~House Vehicle ~r~Locked", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); gCarLock[carid] = 1; LockCar(carid); return 1; } } case 1: { if(HireCar[playerid] == 299 && PlayerInfo[playerid][pPhousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have a Vehicle"); return 1; } if(HireCar[playerid] == carid && !SwitchKey[playerid]) { GameTextForPlayer(playerid, "~w~Hire Vehicle ~g~Unlocked", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); gCarLock[carid] = 0; UnLockCar(carid); } if (PlayerInfo[playerid][pPhousekey] == carid-1) { GameTextForPlayer(playerid, "~w~House Vehicle ~g~Unlocked", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); gCarLock[carid] = 0; UnLockCar(carid); return 1; } } default: { SendClientMessage(playerid, COLOR_GRAD2, " Error"); } } if(carid == 256) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have a Vehicle !"); } } return 1; } unrentcar : if(strcmp(cmd, "/unrentcar", true) == 0) { if(IsPlayerConnected(playerid)) { if(HireCar[playerid] != 299) { gCarLock[HireCar[playerid]] = 0; UnLockCar(HireCar[playerid]); HireCar[playerid] = 299; GameTextForPlayer(playerid, "~w~You no longer rent a car", 5000, 3); } } return 1; } givekey : if(strcmp(cmd, "/givekey", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); new car; if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /givekey [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(HireCar[playerid] == 299 && PlayerInfo[playerid][pPhousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD1, " You dont have a key to give"); return 1; } else { if(HireCar[playerid] != 299 && SwitchKey[playerid] == 0) { car = HireCar[playerid]; gCarLock[car] = 0; UnLockCar(car); HireCar[playerid] = 299; } else { car = PlayerInfo[playerid][pPhousekey]+1; } } if (IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(ProxDetectorS(5.0, playerid, giveplayerid)) { if(HireCar[giveplayerid] != 299) { gCarLock[HireCar[giveplayerid]] = 0; UnLockCar(HireCar[giveplayerid]); } HireCar[giveplayerid] = car; GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), " You have given %s the key to your vehicle", giveplayer); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GRAD1, string); format(string, sizeof(string), " You have recieved the key to a vehicle from %s", sendername); SendClientMessage(giveplayerid, COLOR_GRAD1, string); format(string, sizeof(string), "* %s takes out a set of keys, and tosses them to %s.", sendername ,giveplayer); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } } } } return 1; }
TzAkS Posted April 9, 2011 Posted April 9, 2011 Comenzile astea unde le`ai pus?Punele la public OnPlayerCommandText(playerid, cmdtext[])
botz00r Posted April 9, 2011 Author Posted April 9, 2011 Am incercat si cum ai zis tu , tot nu merge.
TzAkS Posted April 9, 2011 Posted April 9, 2011 Imposibil sa nu mearga..punele sub o comanda oarecare
Dinamix Posted April 18, 2012 Posted April 18, 2012 bai baiatu uh ai colilat ?ia apasa F5 si intra pe server si vezi
Question
botz00r
La cateva comenzi chiar daca sunt bune primesc aceasta erroare " Server sais : Server Unknown command "
Tip /lock cand iau in rent o masina , unrentcar la fel si givekey pana acum :-?? cum sa rezolv problema :-?
comanda lock :
if(strcmp(cmd, "/lock", true) == 0) { if(IsPlayerConnected(playerid)) { new carid; if (gTeam[playerid] == 2 || gTeam[playerid] == 1) { if(gLastCar[playerid] == 0 && PlayerInfo[playerid][pPhousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have a Vehicle."); return 1; } else if(gLastCar[playerid] != 0 && gLastCar[playerid] != PlayerInfo[playerid][pPhousekey]+1) { if (HireCar[playerid] != gLastCar[playerid] && HireCar[playerid] != 299) { gLastDriver[HireCar[playerid]] = 300; gCarLock[HireCar[playerid]] = 0; UnLockCar(HireCar[playerid]); } HireCar[playerid] = gLastCar[playerid]; } } if (PlayerInfo[playerid][pPhousekey] == 255) { if(HireCar[playerid] == 299) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have a Vehicle."); return 1; } } carid = PlayerInfo[playerid][pPhousekey]+1; if(HireCar[playerid] != 299 && !SwitchKey[playerid]) { carid = HireCar[playerid]; } //new driver = gLastDriver[carid]; new lockstatus = gCarLock[carid]; new Float:cx,Float:cy,Float:cz; GetVehiclePos(carid, cx, cy, cz); switch (lockstatus) { case 0: { if(HireCar[playerid] == 299 && PlayerInfo[playerid][pPhousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have a Vehicle"); return 1; } if(HireCar[playerid] == carid && !SwitchKey[playerid]) { GameTextForPlayer(playerid, "~w~Hire Vehicle ~r~Locked", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); gCarLock[carid] = 1; LockCar(carid); } else if (PlayerInfo[playerid][pPhousekey] == carid-1) { GameTextForPlayer(playerid, "~w~House Vehicle ~r~Locked", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); gCarLock[carid] = 1; LockCar(carid); return 1; } } case 1: { if(HireCar[playerid] == 299 && PlayerInfo[playerid][pPhousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have a Vehicle"); return 1; } if(HireCar[playerid] == carid && !SwitchKey[playerid]) { GameTextForPlayer(playerid, "~w~Hire Vehicle ~g~Unlocked", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); gCarLock[carid] = 0; UnLockCar(carid); } if (PlayerInfo[playerid][pPhousekey] == carid-1) { GameTextForPlayer(playerid, "~w~House Vehicle ~g~Unlocked", 5000, 6); PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0); gCarLock[carid] = 0; UnLockCar(carid); return 1; } } default: { SendClientMessage(playerid, COLOR_GRAD2, " Error"); } } if(carid == 256) { SendClientMessage(playerid, COLOR_GRAD2, " You dont have a Vehicle !"); } } return 1; }unrentcar :if(strcmp(cmd, "/unrentcar", true) == 0) { if(IsPlayerConnected(playerid)) { if(HireCar[playerid] != 299) { gCarLock[HireCar[playerid]] = 0; UnLockCar(HireCar[playerid]); HireCar[playerid] = 299; GameTextForPlayer(playerid, "~w~You no longer rent a car", 5000, 3); } } return 1; }givekey :if(strcmp(cmd, "/givekey", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); new car; if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD1, "USAGE: /givekey [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(HireCar[playerid] == 299 && PlayerInfo[playerid][pPhousekey] == 255) { SendClientMessage(playerid, COLOR_GRAD1, " You dont have a key to give"); return 1; } else { if(HireCar[playerid] != 299 && SwitchKey[playerid] == 0) { car = HireCar[playerid]; gCarLock[car] = 0; UnLockCar(car); HireCar[playerid] = 299; } else { car = PlayerInfo[playerid][pPhousekey]+1; } } if (IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if(ProxDetectorS(5.0, playerid, giveplayerid)) { if(HireCar[giveplayerid] != 299) { gCarLock[HireCar[giveplayerid]] = 0; UnLockCar(HireCar[giveplayerid]); } HireCar[giveplayerid] = car; GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), " You have given %s the key to your vehicle", giveplayer); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0); SendClientMessage(playerid, COLOR_GRAD1, string); format(string, sizeof(string), " You have recieved the key to a vehicle from %s", sendername); SendClientMessage(giveplayerid, COLOR_GRAD1, string); format(string, sizeof(string), "* %s takes out a set of keys, and tosses them to %s.", sendername ,giveplayer); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); } } } } return 1; }4 answers to this question
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