Guest farse Posted November 2, 2008 Posted November 2, 2008 DOWNLOAD:INFO:Tip:raceCheckpoint:36Vehicle:nrg600-8masiniBug:Datorita lui Lazlow nu mai sunt.
heatON Posted November 2, 2008 Posted November 2, 2008 ai incercat cv manevre sa le rezolvi? Imi aduc aminte cand jucam pe versiunea 0.1.. ala era SA-MP adevarat.Va salut cu respect (pe cei care merita).
Guest farse Posted November 2, 2008 Posted November 2, 2008 am incercat ca erau mai multe dar pe astea nu am putut sa le scot(nu stiu de ce apar)si nu mai am cand inesara se le fac
LaZ Posted November 2, 2008 Posted November 2, 2008 Am reusit sa rezolv bug-urile.Fa un update la postul tau. /* ------------------------------------------------------------------- --------------------------FARSE------------------------------------ ------------------------------------------------------------------- */ #include <a_samp> #pragma tabsize 0 #define COLOR_BLUE 0x000ecaAA #define COLOR_GREY 0xAFAFAFAA #define COLOR_YELLOW 0xFFFF00AA new gProgressTwo[MAX_PLAYERS]; new onceTwo[MAX_PLAYERS]; new gPositionTwo; new gCountdowntimerTwo; new gCountdownTwo; new gTimeTwo; new gTimerTwo; new gRaceStillInProgressTwo; new gCheckTimeTwo; #define MAX_CHECKPOINTSTWO 35 new Float:gRaceCheckpointsTwo[MAX_CHECKPOINTSTWO][10] = { {2465.968994,-1660.231323,12.276421,23.0},//1 {2413.828369,-1658.252686,12.382813,23.0},//2 {2303.655029,-1659.450439,13.476613,23.0},//3 {2196.926758,-1639.022217,14.312500,23.0},//4 {1996.422363,-1622.989136,12.546875,23.0},//5 {1932.648560,-1617.910400,12.539082,23.0},//7 {1853.574829,-1613.469360,12.390608,23.0},//8 {1826.353027,-1615.203979,12.385198,23.0},//9 {1821.600464,-1575.916260,12.355615,23.0},//10 {1828.757690,-1554.067627,12.370012,23.0}, {1843.231934,-1482.535522,12.370775,23.0}, {1898.395386,-1460.637817,12.382813,23.0}, {1959.481445,-1449.564453,12.549465,23.0}, {1962.781128,-1403.960449,12.577248,23.0}, {1897.272583,-1357.397461,12.509418,23.0}, {2052.366211,-1337.951904,22.820313,23.0},//10 {2170.658936,-1341.698242,22.828125,23.0},//11 {2236.743896,-1342.619263,30.271870,23.0},//12 {2244.935059,-1383.205811,22.832008,23.0},//13 {2279.246826,-1373.169434,23.000313,23.0},//14 {2279.512207,-1351.971069,28.148438,23.0},//14 {2295.099609,-1354.380859,28.148438,23.0},//15 {2296.039307,-1373.999756,23.043247,23.0},//16 {2327.042480,-1384.776489,22.847219,23.0},//16 {2342.080322,-1421.376099,22.828125,23.0},//17 {2311.069092,-1484.864502,22.411690,23.0},//18 {2297.377930,-1524.363159,25.875000,23.0},//19 {2343.977783,-1569.009033,22.838345,23.0},//20 {2344.318115,-1625.633423,16.691774,23.0},//21 {2344.472656,-1681.376221,12.359398,23.0},//22 {2349.645752,-1731.509888,12.382813,23.0},//23 {2370.389160,-1729.067749,12.382813,23.0},//24 {2433.280273,-1730.795410,12.546181,23.0},//25 {2478.954834,-1724.184326,12.554682,23.0},//25 {2484.437256,-1674.049194,12.335947,23.0}//35 }; main() { print("\n----------------------------------"); print(" NRG RACE By Farse"); print(" version 1.0:"); print(" NRG RACE INTERATIVITY"); print("----------------------------------\n"); } public OnGameModeInit() { print("Gamemode successfully loaded"); SetGameModeText("NRG RACE"); AddStaticVehicle(522,2504.912,-1665.003,13.052,89.0,-1,-1); AddStaticVehicle(522,2505.005,-1666.320,13.052,89.0,-1,-1); AddStaticVehicle(522,2505.196,-1667.542,13.052,89.0,-1,-1); AddStaticVehicle(522,2505.068,-1668.704,13.052,89.0,-1,-1); AddStaticVehicle(522,2505.154,-1670.169,13.052,89.0,-1,-1); AddStaticVehicle(522,2504.635,-1661.704,13.052,89.0,-1,-1); AddStaticVehicle(522,2502.000,-1660.175,13.052,89.0,-1,-1); AddStaticVehicle(522,2503.160,-1671.855,13.052,89.0,-1,-1); AddPlayerClass(124,2504.221,-1663.556,13.052,158.2551,0,0,0,0,0,0); // gTimeTwo = 0; return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,2504.221,-1663.556,13.052); SetPlayerFacingAngle(playerid, 158.2551); SetPlayerCameraPos(playerid,2504.221,-1663.556,13.052); SetPlayerCameraLookAt(playerid,2504.221,-1663.556,13.052); return 1; } public OnGameModeExit() { print("Gamemode successfully unloaded"); return 1; } public OnPlayerConnect(playerid) { new playername[256]; GetPlayerName(playerid,playername,sizeof(playername)); new welcomemsg[256]; format(welcomemsg,sizeof(welcomemsg),"Welcome %s to the NRG RACE mode!",playername); SendClientMessage(playerid,COLOR_YELLOW,welcomemsg); return 1; } public OnPlayerDisconnect(playerid) { printf("OnPlayerDisconnect(%d)", playerid); return 1; } public OnPlayerSpawn(playerid) { SetPlayerInterior(playerid,0); gProgressTwo[playerid] = 0; SetPlayerCheckpoint(playerid,gRaceCheckpointsTwo[0][0],gRaceCheckpointsTwo[0][1],gRaceCheckpointsTwo[0][2],gRaceCheckpointsTwo[0][3]); return 1; } public OnPlayerDeath(playerid, killerid, reason) { if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); } else { SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); } return 1; } public OnPlayerEnterCheckpoint(playerid) { DisablePlayerCheckpoint(playerid); if (gProgressTwo[playerid] == MAX_CHECKPOINTSTWO-1){ gPositionTwo++; new playername[MAX_PLAYER_NAME]; new finishmessage[256]; new finishtime[256]; new Float:fMinutes; new Minutes; new Seconds; if (gTimeTwo != 0) { fMinutes = gTimeTwo/60; Minutes = floatround(fMinutes, floatround_floor); Seconds = gTimeTwo-(Minutes*60); format(finishtime, sizeof(finishtime),"Ai terminat cursa in %d minute %d secunde.", Minutes, Seconds); SendClientMessage(playerid, COLOR_GREY, finishtime); } GetPlayerName(playerid, playername, MAX_PLAYER_NAME); switch (gPositionTwo){ case 1: { format(finishmessage, sizeof(finishmessage),"%s has won the race!", playername); GameTextForAll(finishmessage, 3000, 5); SetPlayerScore(playerid,GetPlayerScore(playerid)+5); } case 2: { format(finishmessage, sizeof(finishmessage),"%s o terminat %d nd", playername, gPositionTwo); GameTextForAll(finishmessage, 3000, 5); SetPlayerScore(playerid,GetPlayerScore(playerid)+4); } case 3: { format(finishmessage, sizeof(finishmessage),"%s o terminat %d rd", playername, gPositionTwo); GameTextForAll(finishmessage, 3000, 5); SetPlayerScore(playerid,GetPlayerScore(playerid)+3); } default: { format(finishmessage, sizeof(finishmessage),"%s o terminat %d th", playername, gPositionTwo); GameTextForAll(finishmessage, 3000, 5); SetPlayerScore(playerid,GetPlayerScore(playerid)+1); } } } if (gProgressTwo[playerid] == 0) { if (onceTwo[playerid] == 0){ SendClientMessage(playerid, COLOR_YELLOW, "Vrei sa incepi cursa?Scrie /STARTRACE pentru a incepe cursa."); onceTwo[playerid] = 1; } gProgressTwo[playerid]=0; } else { gProgressTwo[playerid]++; SetPlayerCheckpoint(playerid,gRaceCheckpointsTwo[gProgressTwo[playerid]][0],gRaceCheckpointsTwo[gProgressTwo[playerid]][1],gRaceCheckpointsTwo[gProgressTwo[playerid]][2],gRaceCheckpointsTwo[gProgressTwo[playerid]][3]); // ml if (gCheckTimeTwo > 10 || gCheckTimeTwo == 0){ KillTimer(gRaceStillInProgressTwo); gCheckTimeTwo=1; gRaceStillInProgressTwo=SetTimer("CheckpointTimer", 1000, 1); } } return 1;} forward GettimerTwo(); public GettimerTwo() { gCountdownTwo--; if (gCountdownTwo >= 1){ new message[256]; format(message, sizeof(message),"%d", gCountdownTwo); GameTextForAll(message, 750, 5); } else { KillTimer(gCountdowntimerTwo); for (new i = 0; i < MAX_PLAYERS; i++) { TogglePlayerControllable(i, 1); } GameTextForAll("~w~GO", 2000, 5); gTimeTwo = 0; KillTimer(gTimerTwo); gTimerTwo=SetTimer("RaceTimer", 1000, 1); } return 1; } forward RaceTimer(); public RaceTimer() { gTimeTwo++; } forward CheckpointTimer(); public CheckpointTimer() { gCheckTimeTwo++; } forward EndGame(); public EndGame(){ GameModeExit(); } public OnVehicleSpawn(vehicleid) { printf("OnVehicleSpawn(%d)", vehicleid); return 1; } public OnVehicleDeath(vehicleid, killerid) { printf("OnVehicleDeath(%d, %d)", vehicleid, killerid); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/startrace", true)==0) { if (gCheckTimeTwo > 30 || gCheckTimeTwo == 0 || IsPlayerAdmin(playerid) == 1) { gCountdownTwo=6; gPositionTwo = 0; gTimeTwo = 0; SendClientMessageToAll(COLOR_GREY, "Cursa a inceput"); for (new i = 0; i < MAX_PLAYERS; i++) { gProgressTwo[i] = 1; SetPlayerCheckpoint(i,gRaceCheckpointsTwo[1][0],gRaceCheckpointsTwo[1][1],gRaceCheckpointsTwo[1][2],gRaceCheckpointsTwo[1][3]); } KillTimer(gCountdowntimerTwo); gCountdowntimerTwo=SetTimer("GettimerTwo", 1000, 1); } else { //race in progress msg SendClientMessage(playerid, COLOR_YELLOW, "Scuze cursa sa terminat."); } return 1; } if (strcmp(cmdtext, "/rescueme", true)==0) { gProgressTwo[playerid] = 1; SetPlayerCheckpoint(playerid,gRaceCheckpointsTwo[1][0],gRaceCheckpointsTwo[1][1],gRaceCheckpointsTwo[1][2],gRaceCheckpointsTwo[1][3]); SetPlayerPos(playerid,gRaceCheckpointsTwo[0][0],gRaceCheckpointsTwo[0][1],gRaceCheckpointsTwo[0][2]); } if (strcmp(cmdtext, "/help", true)==0) { SendClientMessage(playerid, COLOR_YELLOW, "Scrie /STARTRACE pentru a incepe cursa. SCRIE /RESCUEME dca ai pierdut."); SendClientMessage(playerid, COLOR_YELLOW, "Urmeaza checkponturile pentru a termina cursa."); } // #include <votescript> printf("OnPlayerInfoChange(%d)"); return 1; }
heatON Posted November 2, 2008 Posted November 2, 2008 bv Imi aduc aminte cand jucam pe versiunea 0.1.. ala era SA-MP adevarat.Va salut cu respect (pe cei care merita).
CypS Posted May 23, 2010 Posted May 23, 2010 Frumos [GM],fara bug-uri si erori si e chiar mijto!+1de la mn!Tini-o tot asa ;)
mihaibr Posted May 23, 2010 Posted May 23, 2010 Nu invia topice vechitopicul asta e din November 02, 2008
Jocker xXx Posted February 4, 2011 Posted February 4, 2011 NRG RACE BY FARSESalutare tuturor! Vreau sa va anunt ca...Am facut cateva modificari la "NRG RACE"Nu va speriati...Nu am schimbat creditele...Nu am adaugat obiecte...Am modificat cateva greseli gramaticale!...Stiu...pare cam absurd...Dar totusi...Conteaza!///removed (cmg)==>BAFTA TUTUROR<==
cmg4life Posted February 4, 2011 Posted February 4, 2011 Anunta-ma cand ai permisiunea lu Farse. -Toate tutorialele postate intra aici sau puneti-le direct [url=http://www.sa-mp.ro/forum/index
Andr3 Posted February 4, 2011 Posted February 4, 2011 Un Gm foarte bun si foarte vechi de asemenea :)
Guest farse Posted February 5, 2011 Posted February 5, 2011 E un script..vechi,idiot,cum eram si eu p'atunci.Puteti sa ii faceti ce vreti :police:
jupanu Posted February 5, 2011 Posted February 5, 2011 frumos farse ;) www.LcsNet.org91.233.106.13:7777www.Joc-Miniclip.info
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