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Care ma puteti ajuta cu aceasta comanda /megaphone imi spune ca nu sunt in vehicului factiuni si defapt sunt. 

 

YCMD:megaphone(playerid, params[], help) {
    new tmpcar = GetPlayerVehicleID(playerid),textmeg[250],string[200];
    if(PlayerInfo[playerid][pMuted] == 1) {
        format(string, sizeof(string), "You can't talk right now! You are muted. (%d seconds)",PlayerInfo[playerid][pMuteTime]);
        SCM(playerid, COLOR_GREY, string);
        return 1;
    }
    if(sscanf(params, "s[250]", textmeg)) return SCM(playerid, COLOR_GREY, "USAGE: {FFFFFF}/m <text>");
    if(!IsACop(playerid)) return SCM(playerid, COLOR_GREY, "Nu faci parte din factiunea politiei.");
    if(OnDuty[playerid] == 0) return SCM(playerid, COLOR_LGREEN, "Nu poti folosi aceasta comanda deoarece nu esti la datorie!");
    if(!Copcar2(tmpcar)) return SCM(playerid, COLOR_GREY, "Nu esti intr-un vehicul de-al factiunii.");
    if(PlayerInfo[playerid][pMember] == 1||PlayerInfo[playerid][pLeader] == 1) format(string, sizeof(string), "> Ofiter %s: %s <", GetName(playerid), textmeg);
    else if(PlayerInfo[playerid][pMember] == 2||PlayerInfo[playerid][pLeader] == 2) format(string, sizeof(string), "> Agent %s: %s <", GetName(playerid), textmeg);
    else if(PlayerInfo[playerid][pMember] == 3||PlayerInfo[playerid][pLeader] == 3) format(string, sizeof(string), "> Soldat %s: %s <", GetName(playerid), textmeg);
    else if(PlayerInfo[playerid][pMember] == 14||PlayerInfo[playerid][pLeader] == 14) format(string, sizeof(string), "> Capitan %s: %s <", GetName(playerid), textmeg);
    ProxDetector(60.0, playerid, string,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW,COLOR_YELLOW);
    return 1;
}

 

 

function IsACopCar(carid) {
    if(ServerVehicles[carid][vFaction] == 1) return 1;
    return 0;
}

function Copcar2(carid) {
    if(ServerVehicles[carid][vFaction] == 1) return 1;
    if(ServerVehicles[carid][vFaction] == 2) return 1;
    if(ServerVehicles[carid][vFaction] == 3) return 1;
    if(ServerVehicles[carid][vFaction] == 14) return 1;
    return 0;
}

  • 1 month later...

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